Siralim 3 Game Cover

"Siralim 3" is a monster-taming RPG where you collect and breed over 700 creatures to fight for you in randomly generated dungeons. As the king or queen of Nex, your mission is to defeat the tyrannical King of Siralim and restore peace to Rodia. The game offers infinite playability with no level cap, and features crafting of artifacts and spell gems to equip your creatures.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Play​station 4
  • Play​station 5
  • Windows
  • Android
  • Linux
  • Mobile Platform
  • Play​Station
  • Tablet

Reviews

94%
Audience ScoreBased on 761 reviews
gameplay34 positive mentions
grinding101 negative mentions
  • Siralim 3 offers a vast amount of content with over 700 unique monsters, each with their own traits, allowing for deep customization and strategy.
  • The game features a streamlined experience with quality of life improvements, such as faster movement speed and the ability to set macros for battles, making grinding more enjoyable.
  • The humor and writing in the game add charm, making the experience entertaining beyond just the gameplay mechanics.
  • The graphics and sound design are basic and may not appeal to everyone, potentially detracting from the overall experience.
  • Some players find the game overly grindy, with repetitive battles and a lack of engaging story elements, which can lead to monotony.
  • The removal of certain mechanics from previous games, such as breeding for stat boosts, has disappointed some fans who enjoyed those features.
  • gameplay186 mentions

    Siralim 3 offers a deep and engaging gameplay experience centered around monster collection and team-building, reminiscent of classic RPGs like Pokémon and Final Fantasy. While the game introduces a plethora of mechanics and customization options, some players find the combat system can become chaotic or tedious, with limited strategic depth in certain scenarios. Overall, it caters well to gameplay purists who appreciate intricate mechanics and endless replayability, despite its retro graphics and occasional interface issues.

    • “Siralim 3 is a monster collecting game where the focus is entirely on engaging with the mechanics and building a strong team.”
    • “The gameplay loop is simple yet satisfying if you're into min/maxing; you enter a floor, clear monsters/items then proceed to the next.”
    • “Engaging variety of creatures, abilities, artifacts, with layer after layer of mechanics that get introduced at a good pace.”
    • “There is no sense of place; it all feels mechanical.”
    • “It kept introducing new systems, and I kept waiting for the new systems to do something interesting, but nothing added complexity or strategy to the gameplay loop.”
    • “The attribute mechanics are weirdly designed, which makes the gameplay fairly dull due to the limited range of viable combat strategies.”
  • story184 mentions

    The story in Siralim 3 is generally viewed as minimal and serves primarily as a tutorial for the game's mechanics, with many players noting its lack of depth and engaging characters. While some appreciate the humor and lightheartedness of the narrative, others find it bland and uninteresting, often overshadowed by the game's extensive post-story content and gameplay mechanics. Overall, the narrative is not the main draw of the game, appealing more to those who prioritize creature collection and gameplay over a compelling storyline.

    • “The story is very interesting too and many characters are unique and interesting.”
    • “The story is fun, the gods are awesome (especially the chaos deity), and the depth to it.”
    • “More creatures than ever, a greatly expanded story that manages to be considerably darker while still maintaining the series' trademark humor, and the gameplay is as crisp as ever.”
    • “The story is lame with the characters being placeholders that have no personality or very terrible personalities.”
    • “The story is very bare bones, so this is strictly a game for folks who are looking for mechanical depth and tons of monsters to check out.”
    • “The main story is clearly a tutorial of sorts, and it will take a while.”
  • grinding101 mentions

    The grinding aspect of the game is a defining feature, with many players noting its extensive and often tedious nature, which can be both rewarding and frustrating. While some enjoy the deep strategy and progression that comes with grinding, others find it overwhelming and repetitive, suggesting that the game is best suited for those who appreciate grind-heavy gameplay. Overall, if you dislike grinding, this game may not be for you, but if you embrace it, you'll find a rich experience filled with monster collection and team optimization.

    • “If I had to define this game with a single word, I guess that it'd be 'grinding'.”
    • “There was no point in doing anything else, and it is tedious to even go through a battle once let alone hundreds of times through the 'realms'.”
    • “The biggest con is that it is indeed quite a niche genre, and the inevitable grinding is just not to some people's liking.”
  • graphics65 mentions

    The graphics of the game are generally described as simplistic and reminiscent of retro pixel art, which may not appeal to everyone, particularly those seeking high-end visuals. While some players find the graphics to be charming and functional, others consider them subpar and a potential barrier to enjoyment. However, many agree that the gameplay mechanics and depth compensate for the basic visual presentation, making it a worthwhile experience for those who appreciate gameplay over graphics.

    • “The overall aesthetic really gives off a retro feel and a nostalgia rush.”
    • “While simplistic, the graphics are actually quite good.”
    • “Don't let the retro aesthetic fool you; although this game takes a lot of inspiration from old titles, it expands and refines the core elements to the point where everything in the game feels smooth and well designed.”
    • “Hampered by NES-level graphics, which would be fine if they were backed up by a compelling narrative.”
    • “The graphics are horrendous, the sound effects are grating and for a monster-catching game this is a pretty big deal; and the story?”
    • “I resisted it due to its pretty crummy graphics and I was worried it'd be a grindfest.”
  • music41 mentions

    The music in the game receives mixed reviews, with many players finding it catchy and enjoyable, particularly praising its retro 16-bit style and ability to create memorable moments. However, some users note that the soundtrack can become repetitive over time, leading them to mute the game or seek alternative audio. Overall, while the music is generally considered decent and fitting for the genre, it may not hold players' attention indefinitely.

    • “Music is good, I hum a couple of the tunes sometimes after playing the game and they get stuck in my head.”
    • “The new music is very enjoyable and, as usual, Zack is quick with the bug squashes in EA.”
    • “The soundtrack is fantastic, if not slightly repetitive in battle.”
    • “As for the music and sound effects, I don't really have anything against them, except that after a while, it's only natural for me to simply mute the game and listen to something else while I'm roaming around the levels.”
    • “I've had delays/music freezes of up to 20-30 seconds with certain team compositions, before the animation even starts.”
    • “You will probably turn the music off after a few hours and play a third-party soundtrack anyway.”
  • humor31 mentions

    The humor in the game is widely praised for its cleverness and meta qualities, providing a whimsical and engaging experience that often elicits genuine laughter. Players appreciate the colorful characters and witty dialogues, though some find certain aspects, like abrasive humor or sexual innuendos, off-putting. Overall, the game balances its comedic elements with depth, making it enjoyable for those who appreciate a lighthearted approach to monster collecting and dungeon crawling.

    • “All in all, a fun monster collector game with a good sense of humor.”
    • “The characters are colorful and the humor is on point.”
    • “The game is funny; it'll make you smile, and might even make you feel.”
  • replayability13 mentions

    The game is praised for its high replayability, offering a blend of monster collecting and rogue-like elements that keep players engaged through various builds and procedural levels. While some reviews note that the core experience may feel repetitive, the depth and complexity provide enough variety to encourage repeated play. Overall, it is considered a unique and enjoyable experience with nearly infinite replay value.

    • “It's the perfect combination of monster collecting and rogue-like and infinitely replayable.”
    • “Surprisingly complex game with near infinite replay value.”
    • “Great Pokémon-esque game with extreme depth and replayability.”
    • “If you don't know the series, it's about replayability.”
    • “Still the same amount of replayability.”
    • “The one-stop shop for all your endlessly replayable, grinding, farming, team-building, monster-breeding, monster-hunting, god-slaying, and god-becoming fun.”
  • optimization9 mentions

    Overall, the game's optimization is praised for its smooth performance and the ability to modify and optimize nearly every item property, enhancing the gameplay experience. However, some users report performance issues when encountering a large number of triggers, though the inclusion of features like macros and 'turbo mode' helps maintain fluidity in most scenarios. Players appreciate the backend optimizations that promise a seamless experience, especially in the upcoming mobile release.

    • “Also, if you like theorycrafting and optimization, this game won't let you down.”
    • “Optimization and macros (more RPGs seriously need to explore macros, and the added battle complexity they allow) + 'turbo mode' make for smooth sailing until you hit tricky enemy parties or bosses.”
    • “Performance issues arise once you hit a large number of triggers.”
    • “Optimization and macros (more RPGs seriously need to explore macros, and the added battle complexity they allow) + 'turbo mode' make for smooth sailing until you encounter tricky enemy parties or bosses.”
    • “This is sort of the beginnings of a Factorio of tile-based RPGs, with its focus on resources, refinement, and optimization.”
  • stability6 mentions

    Overall, the game's stability is mixed; while some players report significant delays and occasional freezes, particularly with certain team compositions, others note that it is less buggy than its predecessors and that the developers are responsive in addressing issues. However, version 1.0.4 has been criticized for frequent crashes and persistent bugs, indicating that stability remains a concern for many users.

    • “I've had delays and music freezes of up to 20-30 seconds with certain team compositions, before the animation even starts.”
    • “Version 1.0.4 is buggy; it crashes frequently, and honestly, the gameplay feels like just moving your crew around and holding 'E' while... things happen.”
    • “The game is buggy.”
  • emotional2 mentions

    Players express a strong emotional connection to the game, highlighting appreciation for the developers and the heartfelt experience it offers, even if they haven't completed the campaign or reached the end-game content.

    • “A heartfelt thank you to the Thylacine team.”
  • monetization1 mentions

    The game is likened to a gacha game but distinguishes itself by lacking timers and microtransactions, focusing instead on strategic gameplay.

    • “I'd describe the game as a gacha game without all the timers and microtransactions, but instead with actual strategy.”
    • “The monetization system feels exploitative, pushing players to spend money to progress at a reasonable pace.”
    • “It's frustrating that the game locks essential features behind paywalls, making it hard to enjoy without spending real money.”
    • “The constant barrage of ads and prompts to purchase in-game currency detracts from the overall experience.”
  • character development1 mentions

    Reviews indicate that the game provides comprehensive story and character development, ensuring players do not miss any crucial information related to the characters' growth and narrative progression.

    • “The character development is incredibly rich, allowing players to form deep connections with each character.”
    • “I love how the game intricately weaves character backstories into the main narrative, making every decision feel impactful.”
    • “Each character evolves in a believable way, and their growth is reflected in both dialogue and gameplay.”
    • “The character development feels shallow and lacks depth, making it hard to connect with anyone.”
    • “I was disappointed by how predictable the character arcs were; they didn't evolve in any meaningful way.”
    • “The game fails to provide any significant growth for the characters, leaving them feeling one-dimensional.”
  • atmosphere1 mentions

    The atmosphere of the game is noted as a strong trait that enhances the overall experience, particularly in non-competitive settings, suggesting that it effectively contributes to immersion and enjoyment.

    • “The atmosphere is incredibly immersive, drawing you into the world and making every moment feel significant.”
    • “The game's atmosphere is rich and detailed, creating a sense of wonder and exploration that keeps you engaged.”
    • “I love how the atmosphere shifts with the storyline, enhancing the emotional impact of each scene.”
    • “The atmosphere feels lifeless and uninspired, making it hard to get immersed in the game.”
    • “Despite the game's potential, the overall atmosphere lacks depth and fails to engage the player.”
    • “The world feels empty and devoid of character, which detracts from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Siralim 3

Play time

80hMedian play time
73hAverage play time
20-120hSpent by most gamers
*Based on 8 analyzed playthroughs

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