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Siralim 2 Game Cover

About

"Siralim 2" is a monster-catching RPG with endless dungeon exploration and creature customization. Summon over 500 unique creatures, breed them for new attributes, and use them to fight in randomly generated battles. Upgrade your castle, craft equipment, and complete randomized quests in this infinite, level-cap free game.

Siralim 2 screenshot
Siralim 2 screenshot
Siralim 2 screenshot
Siralim 2 screenshot

93%
Audience ScoreBased on 402 reviews
story24 positive mentions
grinding83 negative mentions

  • Siralim 2 offers a vast amount of content with over 500 unique creatures, each with their own traits, allowing for endless team combinations and strategies.
  • The game features a deep customization system, including breeding mechanics, spell gems, and artifacts, which enhance gameplay and encourage experimentation.
  • The developer is highly responsive to community feedback, frequently updating the game to fix bugs and improve balance, creating a strong connection with players.
  • The game can become grindy, requiring significant time investment to unlock features and level up creatures, which may deter some players.
  • The graphics and UI may feel outdated or simplistic, which could be off-putting for players accustomed to modern visuals.
  • Some players may find the lack of a compelling story or narrative focus disappointing, as the game prioritizes gameplay mechanics over plot.
  • story
    133 mentions Positive Neutral Negative

    The story in this game is generally considered minimal and straightforward, serving primarily as a vehicle to facilitate gameplay rather than as a focal point. Players encounter basic quests and bosses that provide a loose narrative framework, but many reviews highlight that the real enjoyment comes from the extensive gameplay mechanics and character customization rather than a compelling plot. While some appreciate the light storytelling and character interactions, others find it lacking depth, with the overall consensus being that the game is more about grinding and monster management than an engaging narrative.

    • “The addition of a bit of story and the gods you have to interact with makes the world feel much more alive as well.”
    • “The story is there, but it is not the main focus of the game.”
    • “The game skims a bit on story, and it even acknowledges it in the beginning.”
    • “While the story is beyond thin, the writing is surprisingly entertaining.”
    • “There's not much in the way of plot either, which I understand is to let the game speak for itself, but I'd still rather a basic plot than the bare-bones explanation you get at the start of the game.”
  • gameplay
    130 mentions Positive Neutral Negative

    The gameplay of Siralim 2 is characterized by a vast array of mechanics, including creature breeding, resource gathering, and tactical combat, which provide players with significant depth and variety. While the game offers a rewarding and addictive loop of dungeon exploration and team customization, some players find the sheer number of mechanics overwhelming and the combat can become grindy. Overall, it emphasizes gameplay over story, appealing to those who enjoy strategic experimentation and extensive content, despite some technical issues and a simplistic aesthetic.

    • “So many enjoyable mechanics and systems: traits, breeding, resource-gathering, artifacts, rituals, runes, random map generation, achievements, bestiary, and the list goes on...”
    • “The gameplay is solid, and honestly is better than even some AAA titles I've played in my life.”
    • “This game has me addicted with its fun and rewarding gameplay loop and has me caught up in real nostalgia.”
    • “The game has very many, perhaps too many, different mechanics, terms, and concepts that you need to learn, most of which can be scaled or modified numerically in some way by yet other mechanics.”
    • “The core gameplay is pretty repetitive: you explore realms, completing realm quests to gain favor with gods (who provide you with unique benefits), occasionally fight bosses and advance the story.”
    • “After playing numerous dungeon crawling and pet monster games, this game does not seem to really introduce anything new, the graphics are bland, and the strategy and gameplay seem to be overly simplistic.”
  • grinding
    83 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant focus, appealing primarily to fans of JRPGs and dungeon crawlers who enjoy deep customization and monster collection. While many players appreciate the endless content and variety that grinding offers, some find it tedious and slow-paced, particularly due to combat mechanics and resource management. Overall, the experience is highly dependent on individual tolerance for grinding, with some players finding it enjoyable and rewarding, while others view it as a chore.

    • “The grind is extremely heavy and is exacerbated by the large number of resources that require grinding (among them experience, four basic resources, and favor with twelve different gods).”
    • “Sadly, there is one reason why I cannot recommend the game: you move slow, the combat takes time (messages, animations, no way to speed them up beyond what I'd call 'medium' speed), and for whatever reason, speedhacking this game does not work properly, which combined with the fact that it's brutally grindy, and most of the time really easy, since there are so many combos with broken degrees of synergy, meaning you're just grinding, and grinding, and grinding, for an hour, two, four, eight, sixteen.”
    • “Siralim was fun, but it seemed like a lot of grinding with no end in sight.”
  • graphics
    60 mentions Positive Neutral Negative

    The graphics of Siralim 2 are characterized by a retro, pixel art style reminiscent of 8-bit and 16-bit games, which some players find charming while others consider outdated and primitive. While the visuals may not be the game's strongest aspect, they are generally readable and do not detract from the deep gameplay experience. Overall, the graphics evoke nostalgia for classic RPGs, appealing to fans of the genre despite their simplicity.

    • “An excellent game for people who adore old school graphics and collectibles.”
    • “The graphics are simple yet beautiful, with brightly colored varied environments and unique monster designs.”
    • “As simple as the graphics are, they look and feel very polished and lifelike, and avoid the 'RPG Maker feel' that indie old-school RPGs often have.”
    • “The graphics are pretty bad, but it's all about the gameplay.”
    • “After playing numerous dungeon crawling and pet monster games, this game does not seem to really introduce anything new; the graphics are bland, and the strategy and gameplay seem to be overly simplistic.”
    • “And though it doesn't really affect the overall gameplay -- the game is supposed to focus solely on the actual monster collection, kingdom building, and battling -- but the game aesthetically is garbage.”
  • music
    27 mentions Positive Neutral Negative

    The music in the game has received a generally positive reception, with many players praising its variety and quality, often preferring it over their own playlists. While some tracks are described as catchy and enjoyable, a few users noted issues with looping and repetitiveness. Overall, the soundtrack is considered a standout feature, contributing positively to the game's atmosphere.

    • “The music is pleasant enough, and does not go for the chiptune approach which is common for pixel games.”
    • “Fantastic soundtrack (usually I play games with a YouTube video or music playlist, but not with this title).”
    • “The soundtrack ranges from mesmerizing to intense to soothing.”
    • “The game world, music and atmosphere is completely lacking.”
    • “Music is rather annoying, sound effects are average at best.”
    • “It's a shame, since the game has nice aesthetics, with great pixel graphics and catchy music, but any lack of challenge just kills its visual greatness.”
  • replayability
    12 mentions Positive Neutral Negative

    The game boasts high replayability, with users praising its extensive content, random level generation, and diverse mechanics that encourage multiple playthroughs. Many players report spending dozens of hours and still discovering new elements, making it a worthwhile investment. Overall, it is considered more replayable than many AAA titles, offering a highly addictive experience.

    • “The replayability is high and definitely got my money's worth, as I'm sure I'll dive in for another set of too many hours once my Steam backlog gets worked through more.”
    • “Fantastic replayability with lots of mechanics and party customization.”
    • “Due to the random nature of the levels, quests, artifact stats, and gems (spells), the replay value is astronomical.”
    • “From Disgaea, Siralim 2 draws the emphasis on 'grinding' and replayability that underlies the entire game.”
    • “Quite replayable, I'm still finding new things 69 hours in.”
  • humor
    5 mentions Positive Neutral Negative

    The game's humor is characterized by engaging and witty writing that doesn't take itself too seriously, complemented by amusing storytelling and quirky characters. Players appreciate the comedic elements, such as random encounters with deities offering rewards for correct answers, and the endless possibilities for humorous monster combinations. Overall, the humor adds a fun and lighthearted dimension to the gameplay experience.

    • “As long as you don't take it too seriously, the writing in this game is pretty funny and engaging.”
    • “Really fun combat, great funny storytelling, and a wonderful pixel art style.”
    • “Great humor in the form of random characters and deities showing up to quiz you and to offer unique rewards if you answer correctly.”
  • character development
    2 mentions Positive Neutral Negative

    Character development is praised for its diversity, featuring a variety of creatures and unique mechanics that enhance gameplay. Each character can hold artifacts and spell gems, contributing to a rich and authentic experience that avoids feeling derivative. Overall, the design is noted for its originality and depth.

    • “Diversity can be found in creatures, artifacts, spell gems, and main character development, creating a rich and varied gameplay experience.”
    • “The mechanics are neat, and the unique character design feels authentic without being a 'copycat' game.”
    • “The character development is engaging and allows for a deep connection with the diverse cast of characters.”
    • “The character development feels shallow and lacks meaningful progression, making it hard to connect with the characters.”
    • “There is a severe lack of diversity in character abilities, leading to repetitive gameplay and a feeling of stagnation.”
    • “While the mechanics are interesting, the character development does not evolve in a way that keeps players engaged.”
  • stability
    2 mentions Positive Neutral Negative

    The stability of the game appears to be mixed; while some users report excellent performance with no framerate issues or bugs, others experience significant problems, such as freezing during the loading screen.

    • “Every time I try to get past the load screen, it just freezes and locks down.”
  • optimization
    2 mentions Positive Neutral Negative

    The game is praised for its excellent optimization, with users reporting smooth performance and no noticeable framerate issues, bugs, or glitches. Players appreciate the flexibility in team-building strategies without experiencing any graphical problems.

    • “Excellent performance (no framerate issues, bugs, or glitches that I've seen so far).”
    • “Some people build teams entirely made of tanks, others build full casters, some like a nice balance. I personally build my entire team around a single super creature, and it all works, running smoothly as far as graphics issues go.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization model of the game is highly praised, with users appreciating the absence of microtransactions and the developer's commitment to delivering a quality product. The developer is recognized for their transparency, excellent customer support, and overall positive engagement with the community.

    • “The developers are excellent; they made a great game and are selling just that, with no microtransactions involved.”
    • “Great customer support and a comprehensive FAQ on their website enhance the overall experience.”
    • “The interaction with the community is commendable, making the monetization aspect feel fair and transparent.”
    • “The developer deserves a ton of credit for making an honest, good game that's too overlooked in a sea of Steam microtransactions, asset flips, and hot garbage.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of the game is criticized for being underwhelming, with users noting a significant absence of engaging world design and music.

    • “The game world, music, and atmosphere are completely lacking.”
    • “The overall atmosphere feels flat and uninspired.”
    • “There is no sense of immersion; the atmosphere fails to engage the player.”

Buy Siralim 2

12h Median play time
27h Average play time
7-50h Spent by most gamers
*Based on 8 analyzed playthroughs

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