- March 23, 2018
- Steve Gal
- 3h median play time
Shrouded in Sanity: Freebirth
78%Game Brain Score
gameplay, story
graphics, grinding
78% User Score 93 reviews
Platforms
About
Free version of Shrouded in Sanity. Discover the secrets of the estate, as you look for answers among the violent inhabitants. Servants roaming the halls will attack on sight, for a strange and repelling madness took hold... one rooted in a deeper understanding of cosmic insignificance.








Audience ScoreBased on 93 reviews
gameplay4 positive mentions
stability3 negative mentions
- The game offers a unique and engaging atmosphere reminiscent of Bloodborne, with interesting enemy designs and a compelling story.
- Combat is fast-paced and enjoyable, providing a satisfying challenge for players who appreciate the Souls-like genre.
- The game is free to play, offering a complete experience without the need for additional purchases, making it accessible to a wide audience.
- The controls are clunky and unintuitive, making it difficult for players to navigate and engage effectively in combat.
- The tutorial is poorly designed, providing minimal guidance on gameplay mechanics, which can lead to frustration for new players.
- The game can feel overly punishing, with enemies having infinite stamina and high damage output, making encounters feel unfair and discouraging.
gameplay
16 mentions Positive Neutral NegativeThe gameplay is praised for its atmospheric design and smooth mechanics, drawing favorable comparisons to other souls-like titles. However, players express frustration with the lack of guidance on essential mechanics like parrying, suggesting that a more comprehensive tutorial would enhance the experience. While the core gameplay is solid, minor quality of life improvements could significantly elevate it.
“Amazing atmosphere and gameplay.”
“Awesome free souls-like game with great atmosphere and smooth mechanics.”
“Gameplay-wise, easily one of the best translations of the soulsborne + metroidvania inspired formula that I've seen; only Salt & Sanctuary, Hollow Knight, and Momodora: Reverie Under the Moonlight can hold a candle to it.”
“You are told that parrying is an essential mechanic, but you cannot figure out when to parry because the game gives no guidance whatsoever.”
“The game should have a tutorial mode where there are little blue flashes on the enemies' weapons to teach you the guarding and parrying mechanics, and how to time them.”
“This game frustrated me from the opening menu (which only works with the D-pad for no reason whatsoever) and that frustration carried into the useless tutorial, and right into the game mechanics.”
3h Median play time
3h Average play time
3-3h Spent by most gamers