- December 3, 2020
- Still Running
- 5h median play time
Morbid: The Seven Acolytes
So I might be a bit more reluctant to go wade back in, but if you like yourself some Souls-like action and fancy something novel, you should definitely give this a shot. And if you like buckets of blood and body horror, you might get a kick out of it too.
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About
Morbid: The Seven Acolytes is a single player role playing game with horror and fantasy themes. It was developed by Still Running and was released on December 3, 2020. It received mostly positive reviews from both critics and players.
Morbid: The Seven Acolytes is a Horrorpunk Action RPG filled with Lovecraftian horrors and Cronenbergian gore, making it the most gruesome take on the isometric Souls-like genre yet!











- Stunning pixel art, grotesque enemy and boss designs, and a well-crafted Lovecraftian horror atmosphere.
- Engaging and methodical combat with a unique parry system, stamina management, and satisfying boss encounters.
- Innovative character progression through blessings and rune systems, offering build variety and encouraging exploration.
- Clunky and sluggish combat with inconsistent hitboxes, limited attack animations, and awkward enemy AI exploitable by positioning.
- Poor level design with confusing, maze-like areas, lack of in-game map except at save points, and frustrating navigation.
- Limited UI and quality-of-life features including small inventory and stash space, no remappable controls, and lackluster weapon variety.
- gameplay228 mentions Positive Neutral Negative
The gameplay offers a blend of souls-like combat and RPG elements with responsive controls, diverse weapons, and an interesting sanity mechanic, but is often criticized for clunky mechanics, underexplained features, and inconsistent enemy AI. While combat and boss variety provide some challenge and fun, repetitive, shallow, and occasionally broken systems—such as stealth and hitboxes—hamper engagement, making the experience feel unfinished and less satisfying despite strong art and atmosphere. Overall, it’s a short, moderately enjoyable game that struggles to fully realize its ambitious mechanics.
“The art and world are just fun to look at, gameplay is a good time with some nice variation from different types of weapons and character customization and for the most part the game was just a good time.”
“Controls are fluid and responsive, and the gameplay is fun, with a bunch of different valid play styles depending on the weapons and buffs you prefer.”
“The gameplay was good if you played games like Bloodborne or a classic handheld Zelda game then you've played this kind of game before, but there are tough enemies and bosses that keep you on your toes, an expansive world that you must explore in order to find weapons or items to help you progress, there's also these blessings that give your character certain abilities like to run longer, hit harder and runes that give a weapon different attributes like fire damage attributes, you also have to balance your sanity like if you have no sanity you can hit harder and gain more XP, but at the cost of having your character fight more monsters.”
“Some mechanics are somewhat broken, like stealth where enemies are literally blind and deaf, and hitboxes are off — a melee long reach weapon makes the early stages a breeze.”
“The game is very short (8-9 hours for a €25 game), explains basically none of its mechanics (weapon damage types, runes), and has a bland combat system with mostly swings, parry, and dodge; only one weapon had a special skill, which was average at best.”
“There are a lot of issues with the core gameplay, including poor fight mechanics, weapons/upgrades, map design, and enemy/boss design.”
Morbid: The Seven Acolytes
So I might be a bit more reluctant to go wade back in, but if you like yourself some Souls-like action and fancy something novel, you should definitely give this a shot. And if you like buckets of blood and body horror, you might get a kick out of it too.
70%Morbid: The Seven Acolytes [Nintendo Switch]
Morbid: The Seven Acolytes offers a darkly entertaining Soulsborne-like escapade that’ll hook players in, even IF it could do with a little bit of fine-tuning here and there. Don’t get me wrong, there’s nothing bad to find in the game (well… except maybe the inventory system) and the grisly combat remains methodically fun throughout – the AI of enemies just needs to be fixed up a little to make encounters feel a little less easy to exploit. With its excellent boss encounters and impressive world design though, Morbid: The Seven Acolytes offers more than enough to keep players enthralled until they reach the end of their journey. It’s a lot more accessible than similar titles in the genre too, so it’s a good place to start if you’re new to the punishing yet ultimately satisfying style of play that it offers.
80%Morbid: The Seven Acolytes
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Frequently Asked Questions
Morbid: The Seven Acolytes is a role playing game with horror and fantasy themes.
Morbid: The Seven Acolytes is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 4 and others.
On average players spend around 7 hours playing Morbid: The Seven Acolytes.
Morbid: The Seven Acolytes was released on December 3, 2020.
Morbid: The Seven Acolytes was developed by Still Running.
Morbid: The Seven Acolytes has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its grinding.
Morbid: The Seven Acolytes is a single player game.
Similar games include Mortal Shell, Eldest Souls, The Last Faith, Hellpoint, Chasm and others.





