Rogue Sentry
- April 15, 2021
- Mapledev
A difficult twin-stick adventure shoot-em-up about a sentry droid who turns rogue to save humanity.
Reviews
- Challenging and fun gameplay with a solid twin-stick shooter mechanic.
- Simple yet attractive graphics and good music enhance the overall experience.
- Offers multiple game modes and endings, providing some replay value despite being short.
- Punishing difficulty with one-shot kills and frustrating checkpoint placements can lead to a negative experience.
- Limited replayability as subsequent playthroughs feel repetitive and not significantly different.
- Some design choices, like unfair enemy mechanics and lack of auto-saves, can detract from enjoyment.
- gameplay6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The gameplay is characterized by methodical movement and punishing mechanics, emphasizing survival in a bullet hell environment. It features solid twin-stick controls, complemented by a unique 1-bit art style and chiptune music. While the core gameplay is simple, it offers depth through multiple endings, unlockable modes, and challenging achievements, providing around an hour of initial playtime.
“Good and methodical core gameplay on deliberate movement to survive onslaughts of bullet hells.”
“Gameplay is simple but a little unusual (in a good way).”
“A nice 1-bit art style and chiptune music around solid twin-stick mechanics.”
“Every other aspect of the game takes a backseat to demanding and punishing mechanics.”
“There are no rogue-like mechanics in the game; the term is only used to describe a sentry that has gone rogue.”
- graphics4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The graphics are characterized as simple yet appealing, featuring a well-executed retro 1-bit art style that complements the gameplay. The accompanying chiptune music enhances the overall experience, creating a nostalgic atmosphere.
“The graphics are simple but nice, and the sounds and music are just fine.”
“Retro graphics are simplistic but well done.”
“A nice 1-bit art style and chiptune music complement the solid twin-stick mechanics.”
“The graphics feel outdated and lack the detail expected from modern games.”
“Character models are poorly designed and look like they belong in a much older title.”
“The environments are bland and uninspired, making the game visually unappealing.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, with many users appreciating its quality and fitting chiptune style that complements the simple graphics and gameplay mechanics. Overall, the sound design enhances the gaming experience without overshadowing the visuals.
“A nice 1-bit art style and chiptune music around solid twin-stick mechanics.”
“The simple graphics work and the music is good.”
“The graphics are simple but nice, the sounds and music were just fine.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Many users feel that the game lacks replayability due to its relatively low difficulty, which diminishes the incentive to play through it multiple times.
“The difficulty is a tad low for 90% of the game, and it doesn't really offer any replayability.”
“Once you complete the game, there's little incentive to go back and play it again.”
“The lack of meaningful choices and consequences makes replaying the game feel pointless.”