Minishoot' Adventures
- April 2, 2024
- nBishoPm
- 12h median play time
Minishoot' Adventures is a standout that combines the best elements of two beloved genres into a cohesive and engaging experience.
"Minishoot' Adventures" is a top-down shooter game with open-world exploration. Players control a spaceship, battling enemies and bosses in intense bullet hell combat, while venturing through a handcrafted world filled with hidden treasures, challenges, and secrets. The game features improving combat and exploration abilities as players reclaim stolen powers.
Reviews
- Unique blend of twin-stick shooter and Zelda-like exploration, providing a fresh and enjoyable experience.
- Smooth controls and satisfying gameplay, making combat and exploration feel rewarding.
- Charming art style and sound design that enhance the overall atmosphere of the game.
- Some players may find the game too short, with a completion time of around 8-10 hours.
- Lack of variety in enemy types and bullet patterns can lead to repetitive gameplay.
- The absence of in-dungeon maps can make navigation confusing at times.
- gameplay531 mentions
- 56 % positive mentions
- 43 % neutral mentions
- 2 % negative mentions
The gameplay of "Minishoot' Adventures" is widely praised for its seamless blend of twin-stick shooter mechanics and Zelda-like exploration, creating a unique and engaging experience. Players appreciate the smooth controls, intuitive mechanics, and satisfying progression, with many noting the game's addictive nature and well-designed boss encounters. While some critiques mention a lack of variety and occasional frustrating elements, the overall consensus highlights the game's fun, charming aesthetic and rewarding gameplay loop.
“Brilliant and fun, light on story but you'll find plenty of motivation from the satisfaction of the gameplay and the exploration.”
“The gameplay feels smooth, responsive, fun, and appropriately challenging for what it is.”
“Minishoot' adventures offers a unique blend of genres, seamlessly integrating elements from metroidvania, bullet hell, and RPG mechanics into a cohesive and enjoyable experience.”
“What could have been a great game was hampered from being able to ever reach its full potential thanks to its prevalence of horrendous euroshmup design mechanics, the most glaring and affecting of which is the heavy and painful inertia built into your ship's movement that poisons every facet of the game's mechanics design.”
“It's bright and colorful, the feedback systems are neat, and the world is well realized with well-hidden secrets and well-placed challenges and treasures, but it doesn't really push any boundaries and the gameplay, sadly, doesn't really evolve beyond how it starts.”
“I feel like this game is a gem robbed of a better soundtrack/effects; it has so much potential, but gameplay feels 'cheap' paired with the thin mystic atmosphere.”
- music340 mentions
- 52 % positive mentions
- 45 % neutral mentions
- 2 % negative mentions
The music in the game has received widespread acclaim, with many reviewers praising its charm, atmosphere, and ability to enhance the overall experience. Standout tracks and a captivating soundtrack contribute to a nostalgic and immersive environment, although some noted that certain themes can feel repetitive over time. Overall, the music is described as fitting, enjoyable, and a significant highlight of the game, making it a worthy contender for best soundtrack in upcoming awards.
“The vibrant visuals and captivating soundtrack enhance the overall experience, immersing you in a world that's both nostalgic and fresh.”
“This game was really awesome, the gameplay is neat, the music is excellent, I had a blast.”
“The music is light and joyous.”
“They're not bad but they kind of lack character; the music soundtrack is 'always happy' and uninspiring.”
“I feel like this game is a gem robbed of a better soundtrack/effects; it has so much potential but gameplay feels 'cheap' paired with the thin mystic atmosphere.”
“I had a lot of fun playing it, but there are a few caveats: the music becomes boring and repetitive.”
- graphics337 mentions
- 52 % positive mentions
- 47 % neutral mentions
- 1 % negative mentions
The graphics of the game are generally praised for their charming, colorful, and polished aesthetic, with many reviewers highlighting the cute and simplistic art style that enhances the overall experience. While some critiques mention a flash-like quality that may appear cheap, the visuals are often described as vibrant and engaging, effectively complementing the gameplay. Overall, the graphics are considered a strong point, contributing to the game's accessibility and enjoyment.
“The art style and character animations are very cute.”
“The vibrant visuals and captivating soundtrack enhance the overall experience, immersing you in a world that's both nostalgic and fresh.”
“The graphics are clean, bright, and crisp, and the overall music is space sci-fi excellence.”
“It's got a terrible art style.”
“I will add the art style makes it look a bit cheap (flash game-ish) and the name isn't appealing (why is there an apostrophe?) but don't let the cover fool you, it's a really solid game.”
“Literally the only small complaint I could come up with is the visuals are a bit generic.”
- story250 mentions
- 30 % positive mentions
- 68 % neutral mentions
- 2 % negative mentions
The game's story is generally described as simple and light, serving primarily as a backdrop to the engaging gameplay rather than a focal point. While it features a basic save-the-world narrative with minimal dialogue and exposition, players appreciate its charming delivery and the subtle emotional moments it offers. Overall, the story enhances the experience without overwhelming it, allowing for enjoyable exploration and gameplay.
“The world is really fun to explore, the power-ups feel really impactful, the gameplay is smooth, the story is well thought out and clearly portrayed.”
“The story, though simple, is enough to keep pushing you forward without the need for big exposition; the game's sparse story does it a service, however, since it lets you take a break without forgetting big moments.”
“There are so many fun upgrades and new ways to explore as you help rebuild a small, central hub, with each rescued inhabitant adding some new way to spend currency, unlock lore, etc. with multiple endings, a post-game arena, and a story that is more heartfelt than I thought a purely ship-based cast of characters had any right to be.”
“I'm not overly fond of the ending schtick of deleting your save file even if it is supported reasonably well by the story.”
“The game's story is hard to follow due to the very minimal dialogue and not terribly interesting - I like to know why I'm doing what I'm doing in a game as that makes it more engaging for me.”
“The story is somewhat bland, but does not get in your way whatsoever (maybe like 2 minutes tops of cutscenes and dialogue).”
- atmosphere46 mentions
- 52 % positive mentions
- 41 % neutral mentions
- 7 % negative mentions
The game's atmosphere is widely praised for its charming art style and immersive music, creating a captivating environment that enhances exploration and gameplay. While many players appreciate the atmospheric elements, some express a desire for improvements in audio quality and pacing, noting that certain aspects can disrupt the overall experience. Overall, the atmosphere is considered a standout feature, contributing significantly to the game's appeal and enjoyment.
“Fantastic exploration (the true highlight of the game), wonderful atmosphere and the world... and the most important: it's an absolute joy to play.”
“Awesome game with great atmosphere yet challenging.”
“The game is incredibly engaging upon your initial play with excellent controls and a great atmospheric soundtrack.”
“While these elements contribute to the storytelling and atmosphere, the inability to skip them can disrupt the pacing and become an annoyance, especially on repeated playthroughs.”
“I feel like this game is a gem robbed of a better soundtrack/effects; it has so much potential, but gameplay feels 'cheap' paired with the thin mystic atmosphere.”
“[*] Slower, dragged-out pace and an emphasis on taking in the visuals and environment make the game feel more 'cinematic' (meaning: lots of sections where nothing is happening for extended periods of time as a way to build atmosphere and tension), as opposed to the classics having a constant barrage of action with almost no downtime whatsoever.”
- grinding40 mentions
- 5 % positive mentions
- 5 % neutral mentions
- 90 % negative mentions
Overall, players find the grinding in the game to be engaging and rewarding, with minimal backtracking and a well-paced leveling system that avoids unnecessary repetition. Exploration is enjoyable and feels purposeful, although some aspects, like spirit races, can be tedious. The game respects players' time, making even the completionist experience feel satisfying rather than grindy.
“Even 100%ing it is fun and not tedious.”
“Also one of the rare games I (nearly) 100% completed (only things missing are some upgrades tied to experience, but I didn't want to needlessly grind enemies for that; speaking of which, grinding is not necessary in this game).”
“☐ you'll need a second life for grinding.”
“Edit: the only thing I don't really like however is how tedious the spirit races can be, as you need to do it perfectly or else you'll lose.”
- optimization28 mentions
- 43 % positive mentions
- 46 % neutral mentions
- 11 % negative mentions
Overall, the game's optimization is generally praised, with most players reporting smooth performance across various hardware, including the Steam Deck. However, some users noted specific performance issues during certain encounters and in the arena mode, suggesting that while the game runs well most of the time, there are areas that could benefit from further optimization.
“Also a great game on Steam Deck, running out of the box with good performance and no tweaking needed!”
“Super optimized and fun.”
“Performance is a non-issue, it runs super smoothly on basically any hardware.”
“Except at the very end, in the arena, where the performance is not as smooth.”
“(My minor critique is that, as of July 2024, a handful of encounters had the FPS dip so much on the Steam Deck that I had to do them on PC. 95% of the game runs well enough on the Steam Deck (i.e., you get 59-60 FPS), but those few encounters either require a redesign of the firing patterns of certain enemies or a proper optimization of the bullet sprites.)”
“There is an arena mode after completing the story I haven't finished yet, because performance there tanks on the Steam Deck.”
- replayability25 mentions
- 16 % positive mentions
- 40 % neutral mentions
- 44 % negative mentions
Overall, the game's replayability is generally considered low, with many players noting that it can be completed in about 8-10 hours and lacks significant incentives to return after finishing. While some mention the potential for self-imposed challenges or difficulty increases, most agree that once achievements are earned, there is little motivation to replay. A few players appreciate the intuitive design and fun visuals, but these elements do not substantially enhance replay value.
“Much like all the other Soulgame Studio games (from way back to the Kongregate freebies), it is intuitive, enjoyable, replayable, and visually fun.”
“Playthrough is not too long and yet not too short, and there is some 'endgame' content too, along with replayability with harder difficulties.”
“Amazing game, with great replay value.”
“Pretty short with almost no replayability -- expect 8-10 hours to 100%, but that's just because there's very little fat, and there are some items that make finding every collectible easy, which is always handy if you're not in the mood to waste time.”
“With that said, replay value is kind of out the window.”
“All in all, it took me about 10 hours to 100% the game, and I feel like that's an absolutely solid playtime for a $10 game without a lot of replay value.”
- stability22 mentions
- 82 % positive mentions
- 0 % neutral mentions
- 18 % negative mentions
Overall, the game demonstrates strong stability, particularly on the Steam Deck, where it runs smoothly with responsive controls and snappy gameplay. However, some users reported occasional freezes and crashes, though the effective auto-save feature mitigated the impact of these issues. Despite these minor setbacks, the game is generally regarded as polished and bug-free.
“Absolutely recommended, and it runs great on the Steam Deck.”
“One last thing I really appreciated was how polished and bug-free the experience was.”
“Responsive controls, snappy gameplay, runs great on Steam Deck.”
“I also faced 2 freezes that forced me to shut down the game during my 9 hour journey.”
“I did have a few crashes/freezes during my last 2 hours of play, so be aware of that, but the good auto-save meant it was never a huge deal.”
- emotional20 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a strong emotional connection to the game, often reminiscing about childhood gaming experiences and feeling a sense of nostalgia. The heartfelt story, engaging upgrades, and the rewarding process of rebuilding the hub contribute to a warm and fulfilling experience, despite some critiques regarding the emotional impact of the ending. Overall, the game is praised for its charming narrative and the ability to evoke genuine feelings, making it a delightful and memorable journey.
“This game made me feel like being 10 years old again and popping a gold cartridge into the NES for the first time.”
“And the story, while simple, is so sweet and made me feel a little emotional even.”
“The lack of difficulty is made up by a beautifully designed overworld with a myriad of dungeons and a surprisingly touching story.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its humor, combining a cute, cartoonish aesthetic with a lighthearted take on a Legend of Zelda-inspired plot. Players find it both funny and addictive, highlighting its polished presentation and a wholesome, amusing conclusion that adds to the overall charm.
“The cute, cartoon-y aesthetic where spaceships gesture their way through an abridged, humor-tinged Legend of Zelda plot is appealing, but the more important part is that this game is polished to a mirror shine.”
“Very good, funny, and polished top-down game with an interesting approach.”
“The lore is really nice, and gets wholesome at the end, with the true ending doing something very funny you may or may not like.”
- character development2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The character development in the game is praised for transforming a sentient aircraft into an iconic and endearing protagonist, showcasing exceptional design and creativity. This unique approach highlights the developers' skill in crafting memorable characters, even from unconventional avatars like a spaceship.
“The protagonist is an aircraft, but it's sentient and adorable; you know the developers and designers have given us a masterclass in character design when they've managed to create an iconic gaming hero out of a spaceship, one of the most ubiquitously used avatars in the artform's history.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game initially gives the impression of a typical mobile cash grab, but players note that it does not actually exploit this model, suggesting a more balanced approach to in-game purchases.
“Makes it seem like a mobile cash grab game, but it's not in any way.”
Critic Reviews
Minishoot’ Adventures Review
Minishoot' Adventures is a standout that combines the best elements of two beloved genres into a cohesive and engaging experience.
100%Minishoot’ Adventures
Quite the double-edged sword I’d say. The lack of a striking theme or more imaginative toolset hurt the longevity of the title but their simpleness and familiarity help this new, or at least untapped, concept to be immediately accessible and a cinch to just sink into like a warm bath. The classic Zelda-like map to unfurl (and cracked walls to blow open) juxtaposed with the Metroid-esque expansion via usable improvements you get as part of your arsenal instead of just keys to open plain old doors are welcoming mechanics used together in a twist format. Though I suppose that makes it more of a ‘Metr-elda’ or ‘Zel-troid’ over a Metroidvania, since there’s no claustrophobic set of dainty rooms to enclose you, instead remaining a breath of fresh air with big open spaces that beg to be skated around. I’m going to be recommending Minishoot’ Adventures for some time and to pretty much anybody who will listen because it’s a game everybody can enjoy and honestly I may get another playthrough out of it myself in the near future; I’m already feeling the cravings. But I’m also positive that when the inevitable inspirations begin to follow, it will be one of those that end up taking on the mantle for the genre. Whether the two-man studio SoulGame will continue in this space is a whole other question. Though I’d love to see those that opened the doors get their dues, it would be a shame to lock down such creativity to a single niche. Either way I’ll be following them closely in the future to see what they come up with next.
80%Minishoot’ Adventures Review
Taking inspiration from a little green elf, Minishoot' Adventures combines bullet hells and exploration to create something truly unique. This title might not be the toughest or most compex title on the market, but the feedback loop between combat and exploration kept us captivated.
76%