Robobeat Game Cover
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"ROBOBEAT is a single-player shooter game with sensational mechanics and fabulous graphics. As a bounty hunter, master shooting, wall-running, and sliding to the beat of custom or auto-generated music tracks. With charged shots, damage multipliers, and armor-piercing rounds, dance till you're dead in this rhythm shooter and suit up for the remix in its rogue-like mode."

  • PC
  • Windows
  • Epic Games

Reviews

96%
Audience ScoreBased on 595 reviews
music124 positive mentions
grinding6 negative mentions
  • The game features an excellent soundtrack and allows players to import their own music, enhancing the overall experience.
  • Gameplay is fast-paced and satisfying, with smooth movement mechanics and a rewarding parry system.
  • The combination of roguelike elements with rhythm-based shooting creates a unique and engaging gameplay loop.
  • The parry mechanic can feel inconsistent and frustrating, leading to some unfair deaths during gameplay.
  • Some players find the difficulty spikes, especially in later levels, to be overly punishing without adequate healing options.
  • The custom music editor is clunky and can be difficult to use, making it challenging to sync songs properly.
  • music361 mentions

    The music in the game has received widespread acclaim for its quality and variety, with many players enjoying the ability to import their own tracks, which enhances the gameplay experience. While the base soundtrack is praised as catchy and well-designed, some users have noted issues with the custom music editor, particularly in accurately detecting beats and syncing with gameplay. Overall, the combination of a strong original soundtrack and the flexibility of custom music integration makes it a standout feature, appealing to both rhythm game enthusiasts and casual players alike.

    • “This game is the embodiment of 'when Crypt of the Necrodancer meets Doom.' Amazingly fun, adding your own music into the game is a blast as well.”
    • “The fact that you can add custom songs to the game is amazing.”
    • “The soundtrack is awesome, but you can also use your own tracks if you want something different.”
    • “The custom music editor is very clunky and unintuitive to use, making it frustrating to get songs to work properly.”
    • “While you can have your own songs playing, my biggest complaint is that the game is not built to work with songs of high BPM.”
    • “The game tries to automatically recognize the beat in the song you import, but sometimes it doesn't work correctly and you must create the beatmap by hand.”
  • gameplay106 mentions

    The gameplay is generally praised for its smooth movement mechanics, engaging rhythm-based shooting, and the ability to incorporate custom music, which enhances the overall experience. However, the parry mechanic is a common point of frustration among players, with many finding it unintuitive and inconsistent. While the game offers a solid roguelike structure and a variety of mechanics, some players feel that certain design choices and bugs detract from the overall enjoyment, leading to mixed feelings about its replayability and balance.

    • “Gameplay: the movement is silky smooth, the strafe jumping feels amazing especially with the air control upgrade you can come across which I definitely would advise you pick up every chance you get.”
    • “The variation between rooms is pretty good too, with parkour, timed target shots, and others it gives you more to do with the good feeling gameplay than just shoot bots over and over again, which keeps it from getting stale.”
    • “The gameplay depth is significantly higher than other rhythm shooters, and the ability to easily add custom music means this game is never going to get old.”
    • “But... holy moly, there are some insanely annoying bugs and really stupid mechanics/design choices that make me never want to play again and really hesitantly recommend it.”
    • “Game seemed really reliant on a parry mechanic that for the life of me I could not make consistently work.”
    • “The parrying mechanic doesn't feel natural or intuitive at all, and it's really a shame as I feel that a game like this needs to feel intuitive for it to be super enjoyable.”
  • graphics25 mentions

    The graphics of the game receive mixed reviews, with many praising the appealing aesthetic and vibrant color use that enhances gameplay, while others find the art style somewhat generic and occasionally difficult to navigate. Overall, the visuals are described as smooth and well-integrated with the rhythm mechanics, contributing positively to the experience, though some players express a desire for improved clarity and performance on lower-end PCs.

    • “The aesthetics are incredible, the music is so catchy, and the fact you can not only add your own songs, but adjust the BPM so it's not janky is amazing.”
    • “Striking visuals, great movement mechanics, amazing variety of guns/weapons and of course, the best part is being able to listen to your favorite songs while playing.”
    • “Great FPS BPM shooter with amazing sound effects, great soundtrack with the ability to import your own music, and personally amazing visuals.”
    • “Best pure gameplay rhythm shooter on Steam once you get past the generic art style and somewhat boring early weapons.”
    • “I don't have a strong opinion about the art style one way or another, it's got that same deep fried look BPM had whilst making enemy colors contrast massively. It helps keep you focused on the enemies, but I've found I struggle to see things like pits in the floor from time to time.”
    • “Pretty basic graphics but a nice touch on some of the background elements changing colors to the beat.”
  • story17 mentions

    The story in the game is present but not a primary focus, often described as charmingly campy and somewhat vague, with players noting that it can be easily overlooked in favor of gameplay. While there are elements of backstory and thematic songs tied to levels, the overall narrative experience is limited, with many players expressing a desire for more substantial content. Despite its brevity, the story offers some intrigue and hidden secrets, making exploration enjoyable for those who seek it.

    • “The replayability of roguelikes for me isn't inherently motivating; I do still desire story content.”
    • “Interesting story and tons of secrets hidden around the map.”
    • “Robobeat is a rhythm shooter with a futuristic theme and roguelike features, where you'll need to advance to uncover its story while enjoying the beats that come with the game (incredible in my opinion) or your own music thanks to its audio import function.”
    • “Other reviews say you can beat the game in just 3-4 hours which, if true, means that me getting to the second boss means I've probably experienced about 40-45% of all the major story content.”
    • “There isn't a lot of story, but what's there has a bit of charming campiness.”
    • “Do note that this is a game focused on gameplay, not story - the story is there but it's definitely not the selling point.”
  • replayability12 mentions

    The game offers significant replayability, primarily due to its ability to import custom music, which enhances the experience and keeps players engaged. While some users note a sense of repetition and express concerns about what to do after completing the main content, the roguelike elements and various unlockables contribute to a highly replayable gameplay experience. Overall, the combination of addictive mechanics and user-generated content makes it a standout in terms of replay value.

    • “I absolutely love it, it's got everything I wanted BPM to have: awesome weapons, better-looking art, an in-game custom song editor (which also makes them incredibly easy to share), good difficulty scaling, decent replayability, and last but not least a stylish, catchy, and varied OST.”
    • “Being able to put in your own tracks to play along to was such an amazing idea; it makes the game much more replayable and fun.”
    • “Very replayable, lots of unlockables and possible play styles depending on your music and guns you get.”
    • “You may ask 'why not recommend it then?' because this game is honestly repetitive and lacks replayability.”
    • “I'm on the final path at the point of writing this review, and the biggest concern I have is 'what do I do once I beat the final path (presumably the game)?' I think there's enough replay value for me here to go back and keep playing either way, but it'll be disappointing to 'beat' the game in my eyes, given how much fun I've had.”
    • “The roguelike setup initially made me skeptical since I was kind of afraid that it would end up like BPM with good core gameplay but really lacking in terms of its roguelike DNA, which really screwed the replayability.”
  • grinding7 mentions

    Reviews indicate that grinding in the game can often feel tedious and repetitive, particularly when players are required to replay the same levels or deal with poorly designed systems, such as the track editing interface. However, some players appreciate the ongoing motivation to grind for new weapons and upgrades, suggesting that the experience can be enjoyable if executed well. Overall, the key takeaway is that while grinding can enhance gameplay, it risks becoming a chore if not balanced with engaging mechanics.

    • “Grinding in this game is surprisingly enjoyable; it feels rewarding rather than tedious.”
    • “The grind is balanced perfectly, making it feel like a fun challenge rather than a chore.”
    • “I love how the game makes grinding feel engaging and worthwhile, keeping me hooked for hours.”
    • “The importing can be a bit tedious.”
    • “Having to play through the same levels every time feels tedious.”
    • “This is extremely tedious as the track editing system is quite poorly designed in my opinion.”
  • stability3 mentions

    Overall, users report that the game's stability is solid, with smooth performance and no significant issues, particularly when running on Proton. There is a desire for more unique gameplay mechanics, but the current system functions well without major stability concerns.

    • “Runs great on Proton.”
    • “The game maintains a steady frame rate, providing a smooth experience.”
    • “I haven't encountered any crashes or bugs, which makes for a stable gameplay experience.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I experienced multiple bugs that caused my character to get stuck, forcing me to restart.”
    • “The frame rate drops significantly during intense battles, which affects my overall experience.”
  • humor2 mentions

    The humor in the game is characterized by its quirky and absurd elements, such as a robot hero wielding a ping pong racket to combat capitalism, all set to a humorous soundtrack featuring Weezer. This blend of whimsical visuals and comedic music contributes to an entertaining and lighthearted experience.

    • “The funny robot ace icon uses a ping pong racket to destroy capitalism with Weezer in the background.”
    • “The humor in the game is enhanced by the funny music.”
  • atmosphere1 mentions

    The atmosphere of the game is highly praised for its impressive visual and auditory elements, contributing to an engaging and enjoyable gameplay experience.

    • “The gameplay is super fun, the atmosphere (both visual and auditory) is amazing, and the base songs are really neat.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
10hAverage play time
4-8hSpent by most gamers
*Based on 7 analyzed playthroughs

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