- October 28, 2012
- Larian Studios
- 25h median play time
Divinity II: Developer's Cut
Platforms
About
Dragons: they have been hunted, they have been slain, but now the hour to strike back has come. Break free from the confines of the human body and take to the skies in this epic RPG adventure that challenges your wits and pits you against a thousand foes. Spread your wings, burn your enemies: become the dragon! This Developer's Cut includes the ultimate edition of Divinity II, good for 100+ hou…











- Engaging story with humorous dialogue and interesting quests.
- Unique mechanics such as mind reading and the ability to transform into a dragon.
- Solid character customization and skill progression, allowing for diverse builds.
- Frequent crashes and infinite loading screens, especially on modern systems.
- Combat can feel repetitive and unbalanced, with difficulty spikes that frustrate players.
- Graphics and controls feel dated, leading to a less polished experience.
story
891 mentions Positive Neutral NegativeThe story of "Divinity II: Ego Draconis" is a mixed bag, with many players finding it engaging yet flawed. While the main narrative follows a classic fantasy trope of battling evil, it is often described as forgettable or rushed, particularly towards the end, with some unexpected plot twists that can feel out of place. However, the game shines in its side quests, humor, and character interactions, which are praised for their depth and creativity, making the overall experience enjoyable for fans of story-driven RPGs.
“The story is perhaps the biggest sin; very derivative and driven as much by the player as much as these running know-it-all hero NPC figures that so often pop up in the Divinity series.”
“The story is surprisingly deep once you start reading books and having conversations, with lots of places to explore and many secrets to uncover.”
“All dialogues are written in a way that balances seriousness and humor, making you both engulfed in the story and laugh when needed; the characters are not bland, each having their own problems and personality.”
“The story is perhaps the biggest sin; very derivative and driven as much by the player as by the running know-it-all hero NPC figures that often pop up in the Divinity series.”
“The story is boring and ill-paced; you may waste 13 hours just crawling the first location on foot, then you get wings and poof, you win. You had to look for fun stuff because it doesn't get shoved in your face here.”
“The story struggles with its own continuity throughout; the writing team didn't share notes or just didn't care, which is a shame.”