- October 29, 2012
- Larian Studios
- 30h median play time
Divinity II: Developer's Cut
Platforms
About
Divinity II: Developer's Cut is a single player open world role playing game with fantasy, comedy and historical themes. It was developed by Larian Studios and was released on October 29, 2012. It received positive reviews from players.
Dragons: they have been hunted, they have been slain, but now the hour to strike back has come. Break free from the confines of the human body and take to the skies in this epic RPG adventure that challenges your wits and pits you against a thousand foes. Spread your wings, burn your enemies: become the dragon! This Developer's Cut includes the ultimate edition of Divinity II, good for 100+ hou…











- Engaging story with witty dialogue and humor that keeps players entertained.
- Unique mechanics such as mind reading and the ability to transform into a dragon add depth to gameplay.
- Expansive world with plenty of quests and exploration opportunities, rewarding curiosity.
- Frequent crashes and loading screen issues can disrupt gameplay and lead to frustration.
- Combat can feel repetitive and unbalanced, with difficulty spikes that may frustrate players.
- Graphics and controls feel dated, which may detract from the overall experience for modern players.
- story1,155 mentions Positive Neutral Negative
The story of "Divinity II: Developer's Cut" is set in the high-fantasy world of Rivellon, where players assume the role of a dragon slayer tasked with defeating dragons and their sorcerers. While the main narrative follows familiar fantasy tropes, it is enriched by witty dialogue, engaging side quests, and moral choices that add depth to the experience. The game features a mix of humor and serious themes, though some players find the quest design tedious and the main plot somewhat generic, with a disappointing ending that leaves room for improvement.
“Set in the high-fantasy world of Rivellon, it bridges traditional quest-driven RPG storytelling with innovative mechanics that allow for true vertical exploration and large-scale combat across land and air.”
“The narrative is woven with wit and occasional satire, a hallmark of Larian’s storytelling, and while the main plot follows familiar fantasy beats—heroes, betrayal, magic, and destiny—it’s the personality of the world that gives it distinction.”
“The quests are well-written and engaging, often offering multiple solutions and meaningful choices that impact the story.”
“The story is perhaps the biggest sin; very derivative and driven as much by the player as much as these running know-it-all hero NPC figures that so often pop up in the Divinity series.”
“The plot feels really abrupt at times.”
“Storywise, things don't really make sense later and the ending sucks in my opinion; it doesn't feel fulfilling.”
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Frequently Asked Questions
Divinity II: Developer's Cut is a open world role playing game with fantasy, comedy and historical themes.
Divinity II: Developer's Cut is available on PC and Windows.
On average players spend around 37 hours playing Divinity II: Developer's Cut.
Divinity II: Developer's Cut was released on October 29, 2012.
Divinity II: Developer's Cut was developed by Larian Studios.
Divinity II: Developer's Cut has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.
Divinity II: Developer's Cut is a single player game.
Similar games include Divinity II: Ego Draconis, Kingdoms of Amalur: Reckoning, Divine Divinity, Risen, Divine Divinity and others.







