- April 26, 2012
- Piranha Bytes
- 29h median play time
Risen 2: Dark Waters
Risen 2: Dark Waters will give you a genuine RPG experience, but it gets a lot frustrating sometimes.
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About
Risen 2: Dark Waters is a single player open world role playing game with fantasy and dark fantasy themes. It was developed by Piranha Bytes and was released on April 26, 2012. It received mostly positive reviews from both critics and players.
Set several years after the end of Risen, raging titans have devastated the world and pushed humanity to the brink of existence. Subsequently, monstrous creatures have risen from the watery depths of the sea and their attacks have brought all seafaring to a grinding halt.











- Unique pirate-themed RPG setting with immersive tropical islands and a strong atmosphere.
- Engaging story with humorous and well-written dialogues, featuring memorable and entertaining characters.
- Large open world with varied exploration, rewarding treasures, and meaningful faction choices.
- Clunky, outdated, and often frustrating combat system, especially melee fighting; firearms tend to overshadow other combat styles.
- Technical issues including frequent crashes, bugs, broken achievements, and graphical glitches that disrupt gameplay.
- Simplified or less impactful RPG mechanics compared to the first game, with some aspects feeling streamlined to the detriment of depth.
- story1,061 mentions Positive Neutral Negative
The story of "Risen 2: Dark Waters" offers an engaging pirate-themed adventure with a blend of humor, exploration, and character-driven quests, continuing the narrative from the first game though with less connection and a shift in tone. While the main plot is somewhat predictable and occasionally disjointed, the varied quests, setting across multiple islands, and choices impacting some outcomes help maintain interest. However, some players note that characters can be shallow, pacing uneven, and quest tracking or bugs occasionally hinder narrative flow, making the story enjoyable but not exceptional.
“The story of the game is very deep.”
“The story picks up after the events of the first risen, with your character known only as 'the nameless one' once again teaming up with Patty and traveling across the southern seas to put a stop to Mara, an ancient being unleashing darkness and creatures of death across the land. In that regard, Risen 2 is still sticking to its traditional fantasy RPG roots but combined with the pirate life the game revolves around, balancing lore and parody as it never takes itself too seriously.”
“The narrative is driven by a quest to confront a supernatural threat involving the mysterious titans, while factions ranging from native tribes to mercenaries and pirates vie for power and influence. This multi-faction dynamic enriches the story with meaningful choices and consequences, allowing players to forge alliances, betray rivals, or carve out an independent path.”
“The story itself is kind of all over the place, but the places it takes you make it worth it just to see who the player meets and what he says to them.”
“My issues with the game are that the plot feels less focused, and I never felt any urgency to do any of the main missions; the melee combat feels a bit floaty, the firearms are sometimes way too overpowered, and you feel like you are missing out if you don't use them; the choices don't seem to have long-term consequences, and it feels less of an RPG and more of an action-adventure game with some light RPG elements; and there's still jank in the game, as controls feel sluggish at times.”
“Some quests are in your journal, some are not, it's not split by important/not important or story related/side quest, it's seemingly random; which is very frustrating because if you quit out you better remember every single thing you have done and heard or you will miss out on quests completely, having no way to know what everyone you talked to has said or even having any access to a general summary or any knowledge of what is available in the world whatsoever which is all fine and dandy if you could talk to the NPCs again to hear it but once you talk to them the dialogue options are exhausted and you cannot hear the conversation again.”
Risen 2: Dark Waters
Risen 2: Dark Waters, the $49.99 sequel to developer Piranha Bytes' fantasy-adventure Risen, brings Pirates of the Caribbean-style sea-faring fantasy to RPG fans. The story—which is pirate-fiction through and through—puts you in the role of a nameless Inquisition soldier who must go deep
60%Risen 2: Dark Waters Review
Risen 2: Dark Waters will give you a genuine RPG experience, but it gets a lot frustrating sometimes.
75%Risen 2: Dark Waters Review
60%
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Frequently Asked Questions
Risen 2: Dark Waters is a open world role playing game with fantasy and dark fantasy themes.
Risen 2: Dark Waters is available on Xbox Series X|S, PC, Xbox One, Windows and others.
The main story can be completed in around 26 hours, while the entire game is estimated to take about 47 hours to finish. On average players spend around 26 hours playing Risen 2: Dark Waters.
Risen 2: Dark Waters was released on April 26, 2012.
Risen 2: Dark Waters was developed by Piranha Bytes.
Risen 2: Dark Waters has received mostly positive reviews from both players and critics. Most players liked this game for its story but disliked it for its stability.
Risen 2: Dark Waters is a single player game.
Similar games include Risen 3: Titan Lords, Risen, ArcaniA, Gothic 3, Elex II and others.





