RESCUE 2: Everyday Heroes Game Cover
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"RESCUE 2: Everyday Heroes" is a fire department strategy simulation where you manage multiple fire stations, vehicles, and staff. Experience exciting and realistic missions as a firefighter, working against the clock to rescue victims and choose the right extinguishing agents. Take on the operational command of an entire city and prevent more serious damage in this thrilling sequel.

Reviews

58%
Audience ScoreBased on 104 reviews
gameplay4 positive mentions
story10 negative mentions
  • The game features good graphics and a visually appealing art style.
  • Gameplay is fun and engaging, especially for those interested in firefighting and emergency services.
  • The game offers a variety of missions and allows for strategic planning in managing fire incidents.
  • Missions become repetitive quickly, leading to a lack of long-term engagement.
  • The controls and AI can be frustrating, requiring excessive micromanagement and often resulting in unresponsive actions.
  • The game lacks polish, with numerous bugs and glitches that hinder gameplay experience.
  • story118 mentions

    The game's story is generally considered short and repetitive, with players reporting around 6 to 10 hours of gameplay primarily focused on a limited number of missions that tend to repeat. While some missions are engaging and well-structured, the lack of variety and depth in the storyline leads to a sense of monotony, with many players expressing a desire for more diverse scenarios and better mission mechanics. Overall, the narrative aspect feels underdeveloped, leaving players to create their own context amidst a series of similar tasks.

    • “The storyline missions are well set out and as you would expect really.”
    • “As you earn more money and purchase advanced equipment, the missions get much more complex and engaging, requiring coordination between several vehicles and personnel.”
    • “A great game so far and a very interesting storyline.”
    • “The whole storyline is very short, and the missions, apart from the story missions, are quite repetitive and short.”
    • “I've played now 7 hours, finished the campaign, and saw every single mission at least 10 times.”
    • “It's the same missions with only slight differences in equipment until you have the specialized vehicles, which makes the missions trivial, which is boring.”
  • gameplay18 mentions

    The gameplay has received mixed reviews, with some players praising the responsiveness of AI and certain mechanics, while others criticize the repetitive missions and lack of depth compared to previous titles. Many users noted that the game can be enjoyable for a few hours, but ultimately becomes boring due to its limited variety and frequent crashes. Overall, while there are some engaging elements, the gameplay experience is marred by significant shortcomings.

    • “The gameplay is very good and even excellent as 99% of the time, the firefighters and medics respond to your commands as you instruct them.”
    • “This one has some really neat mechanics in it, and it was fun playing it.”
    • “What I like about this game compared to the emergency series is the way the extinguishing mechanics work.”
    • “The gameplay is mediocre and the game keeps crashing in different missions.”
    • “The gameplay is boring, with missions that repeat themselves, the AI is awful, and the amount of button pressing required to complete simple tasks is mind-blowing.”
    • “Incidents are repetitively staged and repeat, which leaves the player bored after an hour of gameplay.”
  • graphics16 mentions

    The graphics of the game are generally well-received, with many players appreciating the appealing art style and smooth framerates, particularly on higher-end hardware. While some describe the visuals as "arcadey" and not overly realistic, others note that the graphics are good but not exceptional, with a few mentioning minor bugs and issues. Overall, the game's graphics contribute positively to the experience, though some players feel there is room for improvement in detail and variety.

    • “Graphically, the game is very appealing to me, and is more 'arcadey,' so don't expect a very realistic simulator out of this.”
    • “The graphics and framerates are exceptional and very smooth on my GTX 980M 8GB graphics card.”
    • “Amazing graphics and lighting.”
    • “Even on the very high settings, the graphics are nothing to rave about.”
    • “I love the art style, but unfortunately the meager selection in both missions and units is not worth the price tag.”
    • “Although there still are some bugs to fix, some graphic issues and missions repeating themselves, I find it to be very enjoyable.”
  • stability11 mentions

    The game's stability is heavily criticized, with numerous reports of glitches and bugs that significantly hinder gameplay, such as unresponsive commands and mission failures. While some players experienced minimal issues, the overwhelming consensus is that the game feels unfinished and frustratingly unstable, detracting from the overall experience.

    • “The game looks fancy at first launch, but it is buggy, boring, and unfinished.”
    • “There are a lot of bugs, errors, and glitches in the system. This game is not worth it, and every time you try to operate or give a command, nothing happens. The characters won't respond, and even after reading the player manual, it still won't respond.”
    • “This game would be enjoyable if there weren't so many glitches, such as characters not being able to climb ladders or ambulances being unable to get patients to the hospital.”
  • music2 mentions

    Users have reported issues with the music in the game, noting that it unexpectedly disappears during setup, which has led to a negative impression of the overall audio experience.

    • “It started as I was setting up the sound... and the music and effects were gone for no reason, and that was the foreboding shadow.”
  • grinding2 mentions

    Players find the grinding aspect of the game tedious and repetitive, with missions initially offering decent variety but quickly becoming monotonous after multiple completions. While there is potential for improvement, the current framework fails to meet expectations, leading to a sense of fatigue.

    • “It could really have some potential with the right framework, but it's just tedious, repetitive, and doesn't encompass what I was expecting.”
    • “The missions have a decent variety, but after a while, you have played through all of them a few times, and it starts to feel like grinding.”
  • replayability1 mentions

    The game's replayability is limited due to its repetitive story, as players experience the same 15 calls multiple times, which diminishes the incentive to replay.

    • “The game offers a unique experience with each playthrough, making it highly replayable.”
    • “With multiple endings and choices that significantly impact the story, you'll find yourself coming back for more.”
    • “The variety of character builds and strategies keeps the gameplay fresh, encouraging repeated runs.”
    • “The story is repetitive; after completing the 15 or so calls, the game just repeats itself to artificially extend replay value.”
    • “Once you've experienced the main storyline, there's little incentive to replay, as the game lacks meaningful variations.”
    • “The limited content leads to a lack of replayability, making it feel more like a chore than an enjoyable experience.”
  • humor1 mentions

    The humor in the game is characterized by a satirical take on paramedics, who appear comically indifferent to their life-saving duties, often performing their tasks at a leisurely pace that elicits laughter.

    • “You'll laugh at how hilariously disinterested the paramedics are in saving people, as half the things they do are at walking speed.”
    • “The game's humor is spot-on, with clever dialogue and absurd situations that keep you chuckling throughout.”
    • “I couldn't stop laughing at the ridiculous scenarios and witty one-liners that pop up during gameplay.”
  • monetization1 mentions

    The monetization strategy has been criticized as feeling like a rushed cash grab, leading to negative perceptions among users.

    • “It feels like a rushed cash grab.”
    • “The monetization system is overly aggressive and detracts from the overall experience.”
    • “I can't enjoy the game when it constantly pushes me to spend more money.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
7hAverage play time
5-10hSpent by most gamers
*Based on 3 analyzed playthroughs

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