RESCUE 2: Everyday Heroes Game Cover
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"RESCUE 2: Everyday Heroes" is a fire department strategy simulation where you manage multiple fire stations, vehicles, and staff. Experience exciting and realistic missions as a firefighter, working against the clock to rescue victims and choose the right extinguishing agents. Take on the operational command of an entire city and prevent more serious damage in this thrilling sequel.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

57%
Audience ScoreBased on 208 reviews
gameplay9 positive mentions
story20 negative mentions
  • The game features appealing graphics and runs smoothly on various systems, including the Steam Deck.
  • Gameplay is fun and dynamic, allowing for multiple approaches to firefighting scenarios.
  • The game offers a decent amount of playtime, with around 6-8 hours for a single story playthrough.
  • Controls are clunky and can be frustrating, requiring multiple clicks for simple actions, which detracts from the overall experience.
  • Missions become repetitive quickly, with limited variety and a lack of challenging scenarios as the game progresses.
  • The game suffers from bugs and AI issues, such as firefighters not responding correctly or getting stuck, which can lead to mission failures.
  • story236 mentions

    The game's story is generally considered short and lacks depth, with players reporting around 6-10 hours of gameplay primarily focused on repetitive missions. While some missions are well-structured and require strategic planning, the overall experience becomes monotonous as players encounter the same scenarios repeatedly, leading to a sense of grinding. Many reviewers express a desire for more diverse missions and better narrative elements to enhance engagement.

    • “The storyline missions are well set out and as you would expect really.”
    • “The variety of missions is very well done and the difficulty is just right.”
    • “A great game so far and a very interesting story line.”
    • “The whole storyline is very short, and the missions, apart from the story missions, are quite repetitive and short.”
    • “In this game, the 'story' ends after about 5 hours of gameplay, and missions just repeat. Buy a truck foam sprayer and most of the missions will be completed within 5 seconds of it starting.”
    • “The amount of story missions (main missions) is too small.”
  • gameplay38 mentions

    The gameplay has received mixed reviews, with some players praising the responsiveness of firefighters and medics, as well as certain mechanics like the ladder truck. However, many criticize the repetitive missions, lack of depth compared to previous titles, and issues with AI and crashing, leading to a generally mediocre experience that can become boring after a few hours. Overall, while there are enjoyable elements, the gameplay suffers from significant shortcomings that detract from its potential.

    • “The gameplay is very good and even excellent as 99% of the time, the firefighters and medics respond to your commands as you instruct them.”
    • “This one has some really neat mechanics in it, and it was fun playing it.”
    • “What I like about this game compared to the emergency series is the way the extinguishing mechanics work.”
    • “The gameplay is mediocre and the game keeps crashing in different missions.”
    • “The gameplay is boring, with missions that repeat themselves, the AI is awful, and the amount of button pressing required to complete simple tasks is mind-blowing.”
    • “Incidents are repetitively staged and repeat, which leaves the player bored after an hour of gameplay.”
  • graphics32 mentions

    The graphics of the game are generally well-received, with many players appreciating the appealing art style and smooth animations. While some describe the visuals as "arcadey" and not particularly realistic, others highlight the exceptional framerates and beautiful maps. However, there are mixed opinions on the overall quality, with some noting that the graphics are serviceable but not outstanding, and a few mentioning minor bugs and issues that need addressing.

    • “The graphics and framerates are exceptional and very smooth on my GTX 980M 8GB graphics card.”
    • “Amazing graphics and lighting.”
    • “The graphics look really nice and the map is very beautiful.”
    • “Even on the very high settings, the graphics are nothing to rave about.”
    • “I love the art style but unfortunately the meager selection in both missions and units is not worth the price tag.”
    • “Although there still are some bugs to fix, some graphic issues and missions repeating themselves, I find it to be very enjoyable.”
  • stability22 mentions

    The game has been widely criticized for its instability, with numerous reports of glitches and bugs that significantly hinder gameplay, such as unresponsive commands and mission failures. While a few players experienced minimal issues, the overwhelming consensus is that the game feels unfinished and frustratingly buggy, detracting from the overall experience.

    • “Game looks fancy at first launch, but it is buggy, boring, and unfinished.”
    • “Lot of bug errors and glitches in the system; this game is not worth it. Every time you try to operate or give a command, nothing happens, and the characters won't respond. I did read the player manual, but it won't respond.”
    • “This game would be enjoyable if there were not so many glitches, i.e., characters not able to climb up ladders or ambulances being unable to get patients to the hospital.”
  • music4 mentions

    Users report issues with the music in the game, noting that it unexpectedly disappears during setup, which creates a negative impression and raises concerns about the overall audio experience.

    • “It started as I was setting up the sound... and music and FX were gone for no reason... and that was the foreboding shadow.”
  • grinding4 mentions

    Players find the grinding aspect of the game tedious and repetitive, with missions initially offering decent variety but quickly becoming monotonous after repeated playthroughs. While there is potential for improvement, the current framework fails to meet expectations, leading to a sense of frustration.

    • “It could really have some potential with the right framework, but it's just tedious, repetitive, and doesn't encompass what I was expecting.”
    • “The missions have a decent variety, but after a while, you have played through all of them a few times, and it starts to feel like grinding.”
  • replayability2 mentions

    The game's replayability is hindered by a repetitive story, as players note that after completing the approximately 15 calls, the experience becomes redundant, relying on repetition to extend playtime.

    • “Repetitive story - once you play through the 15-ish calls, the game repeats itself to extend replay value.”
  • humor2 mentions

    The humor in the game is characterized by a satirical take on paramedics, highlighting their comically lackadaisical approach to saving people, often depicted through their slow-paced actions. This absurdity elicits laughter from players as they witness the stark contrast between the urgency of the situation and the paramedics' disinterest.

    • “You will laugh at how hilariously disinterested the paramedics seem in saving people, because half the things they do are at walking speed.”
  • monetization2 mentions

    The monetization strategy of the game has been criticized as feeling like a rushed cash grab, leading to negative perceptions among users.

    • “It's hard not to see this as a rushed cash grab.”
    • “The monetization strategy feels exploitative and detracts from the overall experience.”
    • “I feel like the game prioritizes profit over player enjoyment.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

5hMedian play time
7hAverage play time
5-10hSpent by most gamers
*Based on 6 analyzed playthroughs

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