Firefighting Simulator
- December 6, 2022
- Chronos Unterhaltungssoftware
- 6h median play time
"Firefighting Simulator is a strategy game that allows you to experience the life-or-death challenge of firefight as part of a US firefighting team, both in single-player and co-op multiplayer modes. Operate real fire trucks, wear authentic gear, and fight fires across a large, Westcoast-inspired townscape. With awesome graphics, the game is let down by some grinding and bugs, but the thrill of the fight makes it worth it."
Reviews
- The game features amazing graphics and realistic fire mechanics, making firefighting feel immersive.
- The AI can assist in firefighting tasks, and the game is enjoyable, especially in multiplayer mode.
- The game has a lot of potential for future updates and expansions, with players eager for more content.
- The game has been largely abandoned by the developers, with no significant updates or new content since its release.
- Missions can become repetitive quickly, often involving the same objectives and locations.
- The AI is often unhelpful, failing to use fire extinguishers and requiring constant direction from the player.
- story1,224 mentions
- 11 % positive mentions
- 81 % neutral mentions
- 8 % negative mentions
The game's story aspect is largely non-existent, with players noting that it lacks a cohesive narrative or character development. Most missions are repetitive, focusing primarily on firefighting tasks without any engaging plot elements, leading to a sense of monotony after a few hours of gameplay. While there are various missions available, they often feel similar, and many players express a desire for more diverse scenarios and a free-roam mode to enhance the overall experience.
“Much like Grand Theft Auto V or Red Dead Redemption 2, I believe there should be a story mode with good lore added so that it’s not just a random, uncoordinated game.”
“The missions themselves are worth playing again and again because fires can go differently.”
“This game is great and the fact that the devs are shooting out more missions with the ability to change the seed of missions for a different experience just brings even more replayability.”
“The game doesn't have a true story to it, so there is that.”
“It's boring doing the same missions over and over again.”
“The missions are pretty copy and paste, and within 14 hours I have basically milked this game dry.”
- graphics404 mentions
- 62 % positive mentions
- 34 % neutral mentions
- 4 % negative mentions
The graphics of the game have received a generally positive reception, with many players praising the realistic fire and smoke effects, as well as the overall visual quality. However, some users noted issues such as glitches, optimization problems, and a lack of detail in certain areas, suggesting that while the graphics are impressive, there is still room for improvement. Overall, the game is considered visually appealing, especially for a firefighting simulator, but it may not meet the expectations of players with high-end graphics standards.
“Amazing visuals and detail in the immersive world.”
“The graphics are unbelievable, like I thought it was real life!”
“The graphics of the fire and water are incredible, the gameplay is top notch.”
“The graphics are also a bit underwhelming.”
“Graphically, this game isn't living up to soon hitting 2023; its city visuals are bland, boring, and visually uninteresting.”
“However, I do not recommend for single player since the boring driving routes, repetitive gameplay, and some of the worst graphics I saw on a 3D game that cost 25 dollars in 2020.”
- gameplay374 mentions
- 30 % positive mentions
- 60 % neutral mentions
- 9 % negative mentions
The gameplay of the firefighting simulation game is a mixed bag, with many players praising the realistic fire mechanics and engaging multiplayer experience, while others criticize the repetitive mission structure, clunky driving mechanics, and lack of variety in gameplay. Although the game offers a fun challenge and solid mechanics, it suffers from technical issues and a need for more content and polish to enhance the overall experience. Players express hope for future updates that could introduce new features and improve the game's depth and replayability.
“Allowing players to switch between third person and first person perspectives would increase immersion and realism and will also provide a different gameplay experience.”
“Great simulation of firefighting, one of the best available right now, the mechanics behind how the fires spread and behave are very realistic, the driving of the trucks could do with a few tweaks here and there but other than that amazing overall.”
“The gameplay is fun and challenging.”
“This game is riddled with stereotypical fire whacker commentary, lackluster gameplay, and frequent crashes.”
“Repetitive, abandoned by devs, same gameplay loop that gets very boring after not that long.”
“The firefighting is clunky, with the mechanics often breaking or otherwise misrepresenting where there is and isn't fire.”
- stability92 mentions
- 2 % positive mentions
- 0 % neutral mentions
- 98 % negative mentions
The game's stability is widely criticized, with numerous reports of bugs, glitches, and crashes that significantly hinder gameplay. Many players express frustration over the lack of developer support and updates, leading to a perception that the game feels abandoned and poorly maintained. While some users find enjoyment in the game despite its issues, the overall consensus is that it requires substantial fixes to reach a playable state.
“The graphics are attractive, the lighting is good (especially bright fire), and the game itself is relatively bug-free.”
“Last update ruined the game, there's zero support for any issues being had in the game. It freezes and crashes; there's a common bug (for me at least) where the game will go slow-mo upon arrival for no reason and then sit you at a black screen, having to alt+F4 and restart to play the mission again, where it will most likely just happen again. There's just too many things wrong with the game; they either need new devs who know what they are doing, or revert to the old version and leave it that way. I was excited to try the new levels but can't even get one done because the game is too broken.”
“The game also suffers from some massive bugs and random glitches that make it feel like it's barely holding together.”
“Game is buggy and the AI sucks. The devs have ignored it for over a year, and I can't complete some missions because of the hitboxes on the fire not registering.”
- optimization74 mentions
- 38 % positive mentions
- 41 % neutral mentions
- 22 % negative mentions
The game's optimization has received mixed reviews, with some players experiencing significant performance issues such as frame drops and crashes, while others report smooth gameplay even on lower-end systems. Many users emphasize the need for further optimization and bug fixes, although a subset of players finds the game well-optimized and enjoyable. Overall, while the game shows potential, it requires ongoing improvements to enhance performance across various hardware configurations.
“Overall the game is great; I love that it released on time, with minimum optimization issues unlike other firefighting games that have been out for some time and take a long time to run and will most likely crash.”
“This game is amazing for just being released; it's amazingly optimized and I'm starting to prefer this to Emergency.”
“It's optimized, the fire behavior is wonderful, and the smoke behavior just puts the cherry on top.”
“Good lord this game is so poorly optimized it's unreal.”
“Commands were not executed, there were stuttering and constant frame drops, and I can play games in 1440p at ultra settings without a hitch with my rig.”
“Less optimized game I've ever installed on my PC.”
- replayability52 mentions
- 8 % positive mentions
- 81 % neutral mentions
- 12 % negative mentions
Overall, the game's replayability is a mixed bag, with many players expressing disappointment due to a lack of diverse content and limited mission variety after initial playthroughs. While some find enjoyment in mastering the existing missions and appreciate the potential for community-created content through a scenario editor, others feel that the game lacks sufficient replay value, especially without updates or new features. The consensus suggests that while there are moments of replayability, particularly in online play and random missions, the overall experience may not sustain long-term engagement.
“With new features and added functionality, this game has enormous potential for replayability.”
“Furthermore, the replay value is very, very high especially if you're playing online.”
“Although the missions are premade, I see a lot of replayability in the missions as you learn how to deal with the fires better as you play.”
“The replayability ran out around 10 hours of playing, for me.”
“There is no real replay value here.”
“Game has very little replay value.”
- grinding46 mentions
- 7 % positive mentions
- 37 % neutral mentions
- 57 % negative mentions
Players find the grinding aspect of the game excessively tedious, often requiring significant time investment to achieve certain milestones, such as using 100k liters of water or traveling 1000km. Many reviews highlight the repetitive nature of missions and the frustrating AI control in single-player mode, which detracts from the overall experience. While some appreciate the realism, the grindy mechanics can lead to boredom and a feeling of burnout.
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“You'll need a second life for grinding.”
“They created some last achievements (100k liters of water used and 1000km traveled in a vehicle) that are deliberately grindy to keep you playing longer.”
“You will burn through this game quickly, and a lot of missions have repetitive and tedious mechanics.”
“In fact, single player is quite tedious because you have to consistently instruct each AI on what to do.”
- music20 mentions
- 20 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
The music in the game receives mixed reviews, with some players finding the slow piano tracks during long drives to be dull and lacking excitement, while others appreciate the energetic metal music for shorter missions, though it often ends abruptly. Additionally, the use of familiar themes, like the Town of Salem song, adds a humorous touch, but background music can be distracting, leading some to recommend turning it off. Overall, while the audio elements are well-processed, there are notable bugs and inconsistencies that detract from the experience.
“Uses the literal Town of Salem theme song when fighting fires, lmao.”
“Wow: visually satisfying, the close encounters of objects crackling and cooling as sprayed down are music to my ears.”
“As for the audio, you can classically turn on/off music, sounds, etc. Models of firefighters, cars, buildings, and other objects are processed well.”
“I had slow piano music, which almost made me fall asleep and took away any sort of buildup for excitement.”
“Another mission that took 1-2 minutes to drive, I had hectic and exciting metal music, but the track didn't even complete before we had arrived at the scene.”
“Also, the background music is pretty distracting; I recommend turning that off and turning off the fire number indicators.”
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in "Firefighting Simulator - The Squad" is characterized by its quirky moments and amusing glitches, such as cars flinging across the map and AI antics. Players find the game entertaining, especially in multiplayer mode, though some aspects may leave them scratching their heads. Overall, it offers a lighthearted take on firefighting, blending realism with comedic elements.
“Firefighting simulator - the squad is a short funny rescue & firefighting game.”
“A funny game for multiplayer to become firefighter buddies.”
“Yes, it has some quirks, some hilarious things, and then other things that make you scratch your head and go, '...what?' I am legitimately disappointed that I couldn't get a house to burn down.”
- monetization10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is widely criticized as a blatant cash grab, with many users expressing disappointment over its potential being squandered. Despite initial enjoyment, players feel the game has been abandoned and left in disarray, reinforcing the perception of exploitative financial practices. Overall, the consensus is that the game's monetization strategy detracts significantly from the experience.
“Fun at first but very much a cash grab.”
“A simple cash grab that the game could have had potential, but as far as I know, this game is abandoned and left in a mess.”
“Bet my money I paid for this game that it's a cash grab.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a deep emotional connection to the game, highlighting its heartfelt storytelling and engaging gameplay that keeps them invested despite minor flaws. Many reviewers emphasize their strong recommendation, indicating that the game's emotional impact makes it a memorable experience.
“This was probably one of the most heartfelt reviews I ever made, and it's the honest truth when I say this game is really good. Despite there being a few bugs and wrong things here and there, this was still one of those games that I could never get bored with, and I could not recommend it enough.”
- atmosphere2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
The atmosphere in the game is noted for its consistency, as there is no disruption or change in ambiance when water is introduced to enclosed spaces. This stability contributes to a cohesive and immersive experience for players.
“There is no change in atmosphere when water is introduced to an enclosed space.”
“The atmosphere remains unchanged when water is added to an enclosed area.”
“The game fails to create a dynamic atmosphere, even with the introduction of water in confined spaces.”