Notruf 112 | Emergency Call 112
- November 9, 2016
- Crenetic GmbH Studios
- 5h median play time
Notruf 112 | Emergency Call 112 is a realistic fire fighting simulation game set in a modern European city, where players manage and respond to various emergency situations as part of the fire department. The game features detailed fire trucks and equipment, and allows players to use and manage a variety of tools and vehicles while completing missions based on real-life fire fighting scenarios. Missions are randomly generated for high replayability.
Reviews
- The game offers a detailed and immersive firefighting experience with realistic equipment and procedures.
- The graphics and vehicle designs are impressive, providing a visually appealing environment.
- The AI can drive vehicles and perform tasks, enhancing the gameplay experience.
- The game is plagued with numerous bugs, including AI getting stuck and missions failing to progress.
- Gameplay can become repetitive, with limited mission variety and long waiting times between calls.
- The optimization is poor, leading to lag and crashes, especially during high-stress situations.
- story226 mentions
- 8 % positive mentions
- 82 % neutral mentions
- 10 % negative mentions
The game's story aspect is largely non-existent, with many players noting that it lacks a cohesive narrative or engaging plot. Instead, the gameplay revolves around repetitive missions that often suffer from technical issues, such as bugs and AI glitches, which can hinder progress and lead to frustration. While there are varied mission types, the overall experience feels disjointed and lacks depth, making it difficult for players to remain engaged over time.
“The gameplay is also great in that it provides varied, random missions and they are a blast to play, ranging from oil spills to major fires.”
“Missions are varied, the equipment and vehicles that can be used all serve different purposes and overall, you can pick/choose who you want to be and what role you want to delegate.”
“Playing through and completing missions, on the other hand, can get interesting.”
“Notruf 112 has all the bones of a decent game but it's still so clearly an abandoned early access title riddled with weird bugs and limited emergency mission call outs.”
“For a simulation game, the lack of depth in mission design is a major flaw, as it limits the replayability and emotional impact of each response.”
“After a few missions, the tasks become monotonous, with limited variety in challenges, making it feel more like a series of checklists than a dynamic experience.”
- graphics110 mentions
- 38 % positive mentions
- 55 % neutral mentions
- 7 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the detailed vehicle designs and fire effects, while others criticize the overall quality as outdated and lacking in realism. Many note that while the graphics are functional and can run smoothly on decent hardware, they fall short of modern standards, particularly in fire visuals and environmental effects. Overall, the graphics are considered acceptable for a simulation game, but there is a consensus that improvements are needed to enhance the visual experience.
“Amazing details and graphics and really works your mind.”
“This is a very good game with really good graphics and brilliant realistic options and a wide variety of missions with very good fire graphics.”
“The graphics look good, the detail on the vehicles is amazing, from the suspension when driving, accelerating, turning corners, etc., to the equipment bays on the trucks.”
“Graphics are more on the bad side, but everything else works alright.”
“Firstly, the graphics feel outdated, which is immediately noticeable and disappointing given the potential of a simulation game to draw players into a realistic environment.”
“What a let down, terrible graphics, even worse controls, instructions that often mean nothing and no hint in the book!”
- gameplay82 mentions
- 23 % positive mentions
- 70 % neutral mentions
- 7 % negative mentions
Gameplay reviews for the game are mixed, with some players praising its mechanics and realistic fire simulation, while others criticize it for being slow, unrealistic, and plagued by technical issues such as lag and clunky vehicle controls. Although some find the gameplay engaging and enjoyable, many express frustration over repetitive missions and the need for significant improvements to enhance the overall experience. Overall, the game shows promise but requires further refinement to meet player expectations.
“It's a great game and the gameplay is amazing.”
“Gameplay is thrilling and realistic (marked 10/10).”
“Good vehicles, good fire simulation, realistic good gameplay, good models may work on smaller PCs too.”
“The gameplay is slow, unrealistic, and underdeveloped.”
“Although the concept itself is promising, aiming to realistically portray the life-saving work of firefighters, paramedics, and police, the game’s execution reveals numerous technical and gameplay issues that dampen the overall experience.”
“The lag affects gameplay severely, as it often leads to delayed or missed commands, which is particularly frustrating in a game that’s supposed to simulate real-time decision-making.”
- stability82 mentions
- 5 % positive mentions
- 0 % neutral mentions
- 95 % negative mentions
The game is widely criticized for its numerous bugs and glitches, which significantly hinder gameplay and enjoyment. Many players report game-breaking issues, such as freezing during missions and AI malfunctions, despite acknowledging the game's potential and graphics. While some users express hope for future improvements from the developers, the current state of stability is a major concern.
“So far, it's got my vote as a really cool, bug-free sim.”
“Runs great and could be one of the best simulation games I've ever played.”
“The game is so buggy that I can't even start the tutorial.”
“The AI constantly glitches out and stretches across the map, and the game freezes up constantly, even when executing simple tasks like picking up a hose or opening a door.”
“The game was promising when it released, but after playing it for such a short time [1-2 hrs], I was not able to continue playing because of the amount of game-breaking glitches and bugs.”
- optimization23 mentions
- 13 % positive mentions
- 48 % neutral mentions
- 39 % negative mentions
The game's optimization is widely criticized, with many users reporting severe performance issues, including extremely low frame rates and numerous bugs. While some aspects, like fire effects and attention to detail, are praised, the overall experience is marred by poor programming and AI behavior, indicating that significant optimization work is needed for a smoother gameplay experience.
“The way they have focused on how fire works and spreads is very impressive; you can see this from the settings menu when dealing with graphical performance.”
“Performance and detail-wise, the game has some minor optimization work to be done to it, improvements here and there; however, the attention to detail, equipment, and operational procedures is amazing - well done, I have to say!”
“Fire effects are about as close as you can get in a simulator at this time without killing performance.”
“It has the worst performance I have ever seen; GTA 5 runs on 70 fps on medium/high settings, and this would run some emergencies only at 10 fps.”
“This game shows clear signs of being in a very early alpha state with horrible performance, a dreadful menu that hides the cursor if you make changes, which means alt+F4 is what you have to do to get further, bad AI behavior, a town with almost no life at all, bugs everywhere, trucks handling like they are on ice, and last but not least, it's €30.”
“If the game were optimized and bugs were fixed, it would be playable.”
- music8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The music in the game has been criticized for lacking atmosphere, with many users noting the absence of engaging soundscapes and describing the audio as mere "filling noises" rather than a cohesive musical experience. Overall, the lack of music and ambient sounds detracts from the game's immersive qualities.
“♬ music ♬”
“~ music ~”
“But there is no atmosphere in the game (no music, no fire sounds, no radio chatter)”
“There is no atmosphere in the game (no music, no fire sounds, no radio chatter).”
“Just filling noises, no music.”
“Just filling noises, no music.”
- humor8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players finding it both good and funny. Suggestions for enhancing the comedic experience include adding interactive elements like a tea/coffee maker and randomized news papers, which could contribute to the game's lighthearted atmosphere. Additionally, while some bugs can be frustrating, others are noted to be amusing, adding to the overall comedic charm.
“As you can see, the bugs can range from annoying to fairly hilarious.”
“Also while waiting, let us do things like have a drink from the tea/coffee maker or perhaps talk to others in a simple manner. Maybe even add random papers with randomized news to read; it could even be funny.”
“Good and funny game.”
- replayability7 mentions
- 43 % positive mentions
- 43 % neutral mentions
- 14 % negative mentions
The replayability of Notruf is mixed; while some players find it enjoyable and interactive, the game's lack of depth in mission design and numerous bugs hinder its long-term replay value. Additionally, performance issues on lower settings may detract from the overall experience, limiting the game's potential for repeated playthroughs.
“Infinitely replayable (or almost).”
“Notruf is a difficult game to give a review about as it is a good game; however, it is fun, enjoyable, and very interactive.”
“The game has bugs, but changes have been made to resolve some of them, making the game more playable.”
“For a simulation game, the lack of depth in mission design is a major flaw, as it limits the replayability and emotional impact of each response.”
- grinding6 mentions
- 0 % positive mentions
- 33 % neutral mentions
- 67 % negative mentions
Players find the grinding in the game to be excessively time-consuming, often requiring a significant investment of time to progress. While the game is generally enjoyable, the grinding aspect is seen as tedious and in need of optimization and performance improvements.
“You'll need a second life for grinding.”
“However, overall, it's a great game, enjoyable, slightly tedious with some further optimization work to be done and improvements performance-wise, as well as some aspects of conflict/error to be resolved.”
- atmosphere5 mentions
- 0 % positive mentions
- 40 % neutral mentions
- 60 % negative mentions
The game's atmosphere is largely criticized for its lack of immersive elements, such as music and sound effects, which diminishes the intended intensity of emergency situations. Reviewers feel that without the emergency response mechanics, the overall atmosphere would be ineffective and unconvincing.
“But there is no atmosphere in the game (no music, no fire sounds, no radio chatter).”
“Instead of creating a convincing and intense atmosphere, the visuals are subpar and fail to fully convey the gravity and urgency of emergency situations.”
- character development2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Character development in the game is notably lacking, as players express frustration over the absence of interactive elements and meaningful activities between missions, such as training or engaging with colleagues at the fire station. This limitation hinders the potential for deeper character growth and immersion.
“There is nothing to do between missions; I just walk in the fire station with no interaction with objects. I can't talk to colleagues, and I could imagine training and character development.”
“There is nothing to do between missions; I just walk in the fire station with no interaction with objects. I can't talk to colleagues, and I could imagine training and character development.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is criticized as exploitative, with users labeling it a "cash grab" that prioritizes profit over quality, resulting in a buggy experience.
“Just another cash grab buggy simulator game.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users feel that the emotional impact of the game is hindered by shallow mission design, which reduces both replayability and the depth of player responses.