- November 9, 2016
- Crenetic GmbH Studios
- 5h median play time
Notruf 112 | Emergency Call 112
Platforms
About
Notruf 112 | Emergency Call 112 is a realistic fire fighting simulation game set in a modern European city, where players manage and respond to various emergency situations as part of the fire department. The game features detailed fire trucks and equipment, and allows players to use and manage a variety of tools and vehicles while completing missions based on real-life fire fighting scenarios. Missions are randomly generated for high replayability.
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- The game offers a detailed and immersive firefighting experience with realistic equipment and procedures.
- The graphics and vehicle designs are impressive, providing a visually appealing environment.
- The AI can drive vehicles and perform tasks, enhancing the gameplay experience.
- The game is plagued with numerous bugs, including AI getting stuck and missions failing to progress.
- Gameplay can become repetitive, with limited mission variety and long waiting times between calls.
- The optimization is poor, leading to lag and crashes, especially during high-stress situations.
story
226 mentions Positive Neutral NegativeThe game's story aspect is largely non-existent, with many players noting that it lacks a cohesive narrative or engaging plot. Instead, the gameplay revolves around repetitive missions that often suffer from technical issues, such as bugs and AI glitches, which can hinder progress and lead to frustration. While there are varied mission types, the overall experience feels disjointed and lacks depth, making it difficult for players to remain engaged over time.
“The gameplay is also great in that it provides varied, random missions and they are a blast to play, ranging from oil spills to major fires.”
“Missions are varied, the equipment and vehicles that can be used all serve different purposes and overall, you can pick/choose who you want to be and what role you want to delegate.”
“Playing through and completing missions, on the other hand, can get interesting.”
“Notruf 112 has all the bones of a decent game but it's still so clearly an abandoned early access title riddled with weird bugs and limited emergency mission call outs.”
“For a simulation game, the lack of depth in mission design is a major flaw, as it limits the replayability and emotional impact of each response.”
“After a few missions, the tasks become monotonous, with limited variety in challenges, making it feel more like a series of checklists than a dynamic experience.”