Fire Commander Game Cover
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Fire Commander is a real-time strategy game that simulates firefighting operations in a city. As the fire chief, you must manage resources, respond to emergencies, and plan structural firefighting tactics to save lives and properties. With realistic fire behavior and various scenarios, the game offers a challenging and immersive experience for players who enjoy strategic and emergency response gameplay.

Reviews

61%
Audience ScoreBased on 118 reviews
story9 positive mentions
stability4 negative mentions
  • The game offers a nostalgic experience reminiscent of classic firefighting games, appealing to fans of the genre.
  • Gameplay is straightforward and accessible, making it enjoyable for casual players who prefer less complexity.
  • The upgrade system for firefighters and vehicles adds a layer of progression that can be engaging.
  • The game lacks realism, with unrealistic fire spread mechanics and no use of hoses, which detracts from the firefighting experience.
  • There are significant technical issues, including poor AI behavior and a lack of autosave, leading to frustrating gameplay experiences.
  • Mission design can feel repetitive and simplistic, with limited tactical depth and a lack of meaningful choices.
  • story78 mentions

    The story aspect of the game has received mixed reviews, with many players finding it simplistic and repetitive, particularly as missions often follow a similar pattern of responding to fires that unexpectedly spread. While some appreciate the variety and challenge of the missions, others criticize the lack of depth in narrative elements and character development, suggesting that the game could benefit from more dynamic storytelling and mission design. Overall, while the gameplay offers a decent amount of content, the narrative experience feels underwhelming and could use further enhancement.

    • “The missions that are there, over 30 of them, are really quite well done and managed to keep me entertained until the very last few missions.”
    • “Upgrading your station, your firefighters, their equipment, and trucks makes completing the missions easier. The final-destination-esque incidents make it feel like you're playing an action game rather than a firefighting game, and the storytelling is quite nice.”
    • “I have enjoyed the game very much; it has a lot to offer. Now that I have finished it, there is not much to do, but I love to replay story missions and hope that the developers will one day work on more missions to come to the game.”
    • “Too simple and the story is boring.”
    • “The 'stories' in this could use a bit of editing, especially when the stages act like the missions are over and boom, you got a new area to put out the fire.”
    • “The 'main' missions, which occur every few minor missions, follow the same pattern.”
  • gameplay29 mentions

    The gameplay has received mixed reviews, with some praising its smoothness and introduction of mechanics, while others criticize it for being overly simplistic and lacking essential firefighting features. Players noted that while the game offers a basic and arcade-like experience, it suffers from unrealistic fire spread mechanics and a lack of depth, leading to potential boredom over time. Overall, the gameplay shows promise but requires significant improvements to enhance engagement and realism.

    • “However, the bulk of the development work seems to have gone into the gameplay side of things, which appears to be pretty smooth and fairly bug-free.”
    • “The player gets slowly introduced to new mechanics such as special classes of firefighters that can, for example, open certain pathways the regular units can't; however, those introductions happen gradually and at no point do those new mechanics feel overwhelming to the player.”
    • “It is a game mechanic, and the overall visuals and atmosphere sold the idea of controlling firefighters in action despite these unrealistic elements.”
    • “The gameplay is incredibly basic.”
    • “The game is far too lacking when it comes to gameplay.”
    • “Fire spread mechanics are terrible and completely illogical.”
  • graphics16 mentions

    The graphics of the game receive mixed reviews, with some players finding them outdated and poorly optimized, while others appreciate the decent visuals for an indie title. Despite some criticisms of blandness and inconsistencies, a few users highlight the potential for immersive experiences and enjoyable gameplay. Overall, the graphics are seen as a weak point, but not entirely detrimental to the game's enjoyment.

    • “Very realistic graphics and missions, and it is very addictive. I can't stop trying to beat all the missions; it's almost as good as the fire squad game. It's worth the money.”
    • “The graphics are gorgeous, so my hope is that the team will circle back and add some depth to the fire physics.”
    • “But overall, the graphics are okay for an indie game and the fire simulation is quite good.”
    • “I can look beyond the minimalist game settings and bland visuals, and even beyond the vehicles' washed-out emergency lights having no reflections (unlike in the trailer), fine.”
    • “But keep in mind it's nonetheless hindered by messy visuals, poor optimization, and design decisions.”
    • “Graphics are bad even when playing on ultra at 1980x1800.”
  • stability5 mentions

    Overall, the game's stability is mixed; while some players report smooth gameplay with minimal bugs, others experience significant issues such as freezing at startup, UI glitches, and animation problems. These inconsistencies contribute to an early access feel, suggesting that while the core gameplay is enjoyable, there is still considerable room for improvement in stability.

    • “The bulk of the development work seems to have gone into the gameplay side of things, which appears to be pretty smooth and fairly bug-free.”
    • “The game runs exceptionally well, with minimal crashes and a stable performance throughout.”
    • “I've experienced very few bugs, making for a seamless gaming experience.”
    • “First of all, the game is buggy; the fire spread is unrealistic, making some missions impossible to complete.”
    • “Every time I attempt to load it, the game freezes and never gets past the splash screen.”
    • “The game is rather janky, with UI glitches, character models that don't match their portraits, and all kinds of small annoying issues, giving an overall early access vibe.”
  • replayability5 mentions

    Overall, the game's replayability is limited due to a lack of increased challenge settings and predetermined vehicles for missions, which detracts from the experience. While some players note that different outcomes can occur upon replaying, the consensus is that the game does not offer significant replay value.

    • “Games can be different too when you replay them, so there's actually a bit of replayability.”
    • “Dynamic missions for replayability, please?”
    • “The game does not have an increased challenge setting, so there is no replayability.”
    • “Vehicles are always predetermined for missions, which diminishes replay value in my opinion.”
    • “No real replayability here.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be unbalanced, as managing firefighter stamina during training is more taxing than during missions, leading to frustration. The limited recruitment options and inadequate financial rewards may necessitate excessive grinding to acquire essential specialized units, making the experience feel tedious and demanding.

    • “Unbalanced and incoherent fire station management, with firefighters getting more tired (stamina use) when training than during actual missions. Very little recruitment is actually needed, and the underwhelming money compensation may lead to grinding at the last moment to acquire new mandatory specialized units.”
    • “You'll need a second life for grinding.”
  • optimization2 mentions

    Overall, while some users find the game less demanding on performance than expected, it suffers from significant optimization issues, including startup crashes and poorly optimized levels, leading to bugs that can affect gameplay experience.

    • “It's not as performance-hungry as some say in their reviews.”
    • “The game runs smoothly even on lower-end hardware, which is impressive.”
    • “I appreciate how well-optimized the graphics are; they look great without sacrificing performance.”
    • “It lacks a lot of optimization and bug correction; sometimes it crashes when starting up, levels are poorly optimized, and I got all achievements when launching for the second time due to a bug.”
  • monetization1 mentions

    The monetization strategy of the game has been criticized for prioritizing profit over quality, leading to disappointment among players who believe it could have offered a more immersive experience. Many feel that the focus on cash grab mechanics detracts from the potential of the genre, as developers increasingly lean towards more lucrative shooter games.

    • “It's just a shame to see a game that, in my eyes, could have had the potential to bring us an immersive RTS and revive a great game with updated graphics, feeling, and realism. But this just isn't it; not many developers consider making these games anymore because apparently cash grab shooters are where it's at.”
    • “The monetization in this game is so aggressive that it overshadows any enjoyment I might have had. It feels like every corner I turn, there's another paywall.”
    • “I was really excited for this game, but the constant push for microtransactions makes it feel more like a money-making scheme than a genuine gaming experience.”
  • atmosphere1 mentions

    The atmosphere of the game effectively immerses players in the role of firefighters, with strong visuals that enhance the experience, even if some elements may feel unrealistic.

    • “The overall visuals and atmosphere effectively convey the experience of controlling firefighters in action, even with some unrealistic elements.”
    • “The game's atmosphere immerses you in a vibrant world that feels alive and engaging.”
    • “The sound design and visual aesthetics create a captivating atmosphere that draws you into the game's environment.”
    • “The atmosphere feels flat and uninspired, lacking the depth needed to immerse players in the game world.”
    • “Despite the game's premise, the atmosphere fails to evoke any real sense of urgency or danger.”
    • “The visuals are underwhelming, making it hard to feel connected to the environment or the characters.”
  • humor1 mentions

    Players find the humor in the game particularly notable, with one mission being highlighted as especially hilarious, suggesting that the comedic elements are well-integrated and memorable.

    • “One mission in particular was hilarious.”
    • “The witty dialogue kept me laughing throughout the game.”
    • “I loved the quirky characters and their absurd antics!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
14hAverage play time
3-29hSpent by most gamers
*Based on 3 analyzed playthroughs

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