Requiem: Avenging Angel Game Cover
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In Requiem: Avenging Angel, play as Malachi, a Chosen Angel, and prevent Earth's destruction by combating Fallen Angels in a futuristic 3D world. Utilize an array of holy weapons and angelic powers, such as blood boil, lightening, and turning enemies to pillars of salt, to restore balance in this epic holy war. Interact with characters and follow a rich storyline in this thrilling first-person action game.

  • PC
  • Windows
  • Gog Com

Reviews

76%
Audience ScoreBased on 50 reviews
story6 positive mentions
music1 negative mentions
  • Requiem: Avenging Angel offers a unique blend of classic FPS gameplay with supernatural powers, providing a fun and varied combat experience.
  • The game features a creative setting that combines religious mythology with cyberpunk elements, making it an intriguing and original title.
  • Despite its flaws, many players find the game charming and enjoyable, especially for fans of retro shooters and those who appreciate its hidden gem status.
  • The game suffers from numerous technical issues, including difficulty running on modern systems, crashes, and inconsistent performance.
  • Level design is often confusing and maze-like, leading to frustrating navigation and backtracking, with many areas feeling generic and uninspired.
  • Balancing issues with enemy difficulty and weapon effectiveness can lead to frustrating gameplay experiences, making it feel inconsistent and sometimes unfair.
  • story23 mentions

    The game's story is criticized for being underdeveloped and lacking coherence, with many plot points feeling rushed or arbitrary. While some players appreciate its unique blend of science fiction and religious themes, others find it predictable and linear, with a notable absence of character depth and optional quests. Overall, the narrative is seen as a missed opportunity, overshadowed by the game's engaging gameplay.

    • “All in all, Requiem: Avenging Angel’s gameplay shines bright despite its many faults in both story and level design, and is a joyful romp through a fascinating collision of both Christian theology and cyberpunk aesthetics.”
    • “This is the most bat-crap crazy Bible adaptation I have ever played, and I love it for being so insanely fun with its bonkers story and expert blend between Quake 2 and Star Wars: Jedi Knight!”
    • “The story is a weird mixture of science fiction and religion; while it does feel a little generic with the whole 'outsider teams up with some rebels' aspect, it's still a pretty enjoyable fusion of futurism and mythology.”
    • “The plot - there is none lol.”
    • “You kill the main villain halfway through the story and it just keeps going somehow like nothing happened.”
    • “Even the story won't give you much, aside from some boring explanation at the beginning and a very predictable 'plot twist' at the end.”
  • gameplay17 mentions

    The gameplay is a mixed bag, featuring a blend of classic FPS mechanics and supernatural abilities that add depth to combat, but it suffers from repetitive environments and enemy types, leading to moments of tedium. While some players appreciate the intriguing narrative and variety of weapons, others find the experience marred by linear level design and technical issues, suggesting that the game may be more enjoyable to watch than to play. Overall, the gameplay offers potential but is hindered by pacing and environmental design flaws.

    • “This game offers an intriguing mix of classic FPS gameplay and a thought-provoking narrative steeped in religious mythology.”
    • “Playing as Malachi, a fallen angel seeking redemption, I found the gameplay satisfying, with a variety of weapons and abilities adding depth to combat encounters.”
    • “While you get the same old-school shooter gameplay with a range of fun weapons, you also get a bunch of supernatural attacks such as fireballs, lightning, and making enemies explode.”
    • “You get a heal power later in the game, an incredibly weak and expensive heal power. It's still incredibly useful and strong as an asset to the player, but it results in what I think are the lowest points of this game's gameplay: sitting around doing nothing waiting for your health to regenerate with your painfully slow and expensive heal power.”
    • “While the gameplay just devolves into linear, ugly hallways with the same 3-5 enemy types constantly respawning in front of you and behind you.”
    • “Okay, a quarter of the game's levels take place in slimy sewers and dank underground corridors, and they don’t exactly help elevate the gameplay other than trying the player's patience. This is a damn shame because some of the game's best levels, both in and on Earth, aren’t as combat-oriented as I had hoped. Most of the action, albeit very tough, meaty, impactful, and exciting, takes place in drab environments.”
  • graphics12 mentions

    The graphics of the game are generally viewed as dated and somewhat generic, with many reviewers expressing a desire for a modern remake to enhance the visual experience. While the atmospheric environments and artistic style have their charm, particularly for fans of late 90s aesthetics, the overall presentation is hindered by pixelated graphics and sound issues. Some players have found success in improving visuals through external tools, but the consensus is that the graphics are a significant drawback.

    • “While the visuals show their age and the AI is predictable, the atmospheric environments and haunting soundtrack still hold up well.”
    • “Do you crave the simple yet charmingly abstract and artistically crafted 3D graphics of the late 90s?”
    • “All in all, Requiem: Avenging Angel’s gameplay shines bright despite its many faults in both story and level design, and is a joyful romp through a fascinating collision of both Christian theology and cyberpunk aesthetics.”
    • “Let's start with visuals, I don't think this game is ugly, but I do think it's definitely a bit generic when it shows at times that it could be so much better.”
    • “Needs to be remade with today's graphics, please!”
    • “Recommended, if you can stomach dated graphics.”
  • humor3 mentions

    The humor in the game is highlighted by the comedic portrayal of Malachi, the angelic protagonist, and the absurdity of wielding a weak pistol that humorously contrasts with the game's themes. While some comparisons are made to other titles lacking humor, the overall tone remains lighthearted and entertaining.

    • “Malachi, our angelic protagonist and main character, is really funny as an angel.”
    • “And then, in the same level, the game gives you a crappy pistol that kills enemies in like 5 hits; it's honestly really funny.”
  • stability2 mentions

    The game's stability is heavily criticized, with players reporting numerous glitches and oversights that significantly impact gameplay, such as an overpowered initial spell that raises questions about its intended design. Comparisons to Bethesda games suggest that the level of bugs and instability is notably high, detracting from the overall experience.

    • “Requiem: Avenging Angel makes Bethesda games look bug-free.”
    • “The game runs smoothly without any crashes or glitches.”
    • “I appreciate how stable the gameplay is; it allows me to fully immerse myself in the experience.”
    • “The game crashes frequently, making it nearly impossible to progress without losing hours of work.”
    • “I encountered multiple bugs that caused the game to freeze, forcing me to restart my console.”
    • “There are so many glitches that it feels like the game was released in an unfinished state.”
  • atmosphere2 mentions

    Despite some dated visuals and predictable AI, the game excels in creating atmospheric environments complemented by a haunting soundtrack, effectively enhancing the overall gameplay experience.

    • “While the visuals show their age and the AI is predictable, the atmospheric environments and haunting soundtrack still hold up well.”
    • “That said, they nailed the atmosphere and overall gameplay.”
  • music2 mentions

    The music in the game is praised for its atmospheric quality and haunting soundtrack, which remain effective despite the aging visuals and predictable AI. Additionally, it appeals to fans of heavy and industrial metal music and imagery.

    • “While the visuals show their age and the AI is predictable, the atmospheric environments and haunting soundtrack still hold up well.”
  • grinding1 mentions

    Players find that grinding in hard mode can be tedious and frustrating, particularly if they are unfamiliar with enemy spawn patterns.

    • “Hard mode is very tedious and frustrating if you don't know the enemy spawns.”
    • “The grinding feels endless and often leads to burnout rather than enjoyment.”
    • “Leveling up requires an excessive amount of time, making the game feel more like a chore than a fun experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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