Rage Game Cover
Rage is the complete package that fans of shooters, RPGs, and buggy racers have been waiting for. Combined with its jaw-dropping visual presentation, Rage easily one of the best games of the year.

"RAGE is a post-apocalyptic first-person shooter set in a ravaged world after an asteroid impact. As a survivor of a buried ark, you must navigate the harsh wasteland, combating hostile bandits, mutants, and the oppressive Authority. With id Tech 5 technology, RAGE offers intense action, vehicular combat, and a vast explorable world."

  • Mac OS
  • PC
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • Play​Station
  • Play​station 3
  • Xbox
  • Xbox 360
  • Xbox Game Pass
  • x_box_cloud_gaming

Reviews

74%
Audience ScoreBased on 6,234 reviews
story741 positive mentions
stability191 negative mentions
  • Engaging gunplay with a variety of weapons and unique ammo types that enhance combat strategy.
  • Visually impressive for its time, with detailed environments and character animations that create an immersive atmosphere.
  • Fun vehicle mechanics and racing elements that add variety to gameplay, despite some being repetitive.
  • Weak story and character development, with a lack of depth and an abrupt, unsatisfying ending.
  • Repetitive gameplay with many missions feeling like fetch quests and limited enemy variety.
  • Technical issues such as texture pop-in and poor optimization on PC, leading to a frustrating experience for some players.
  • story3,643 mentions

    The story in "Rage" is often described as weak, generic, and linear, with many players noting that it feels like a series of fetch quests rather than a cohesive narrative. While the game features an interesting post-apocalyptic setting and engaging gameplay, the plot lacks depth and fails to provide a satisfying conclusion, leaving many players disappointed with its abrupt ending and lack of character development. Overall, the game is more focused on action and mechanics than on delivering a compelling story.

    • “The story and premise is fascinating with its post-apocalyptic approach.”
    • “The story is decent and even has some pretty memorable characters (looking at you Dan Hagar a.k.a John Goodman) with only one area in a mission in particular where the voice acting is bad.”
    • “The story starts off well, and it feels like it will be a good 50-hour RPG with lots of side quests, but then it isn't.”
    • “Game is beautiful but the story is atrocious.”
    • “The story is really weird and the main story just kinda randomly ends with no boss fight or anything.”
    • “The story is also nothing noteworthy and ends somewhat abruptly with the final quest.”
  • graphics1,457 mentions

    The graphics of "Rage" have received mixed reviews, with many praising the game's stunning visuals and unique art style, particularly for its time of release in 2011. However, players have noted significant issues such as texture pop-in, low-resolution textures up close, and inconsistent graphical quality, which detract from the overall experience. While the game showcases impressive environments and character designs, it often suffers from performance problems, especially on certain hardware configurations, leading to a perception of it being a visually ambitious but technically flawed title.

    • “The graphics are quite amazing for a 12-year-old game, the gunplay is good and offers a lot of flexibility, and the campaign offers a series of bite-sized missions.”
    • “The graphics are special; you can tweak it to get better, but it really suits the art style without having to be perfect. Sometimes, if you pause the game, it looks like it's drawn, like from a sketchbook. I find that amazing.”
    • “While it stumbles in certain areas, the sheer thrill of the gameplay and the stunning visuals make it a worthwhile experience for fans of the genre.”
    • “The graphics aren't very pretty and everything has this brown filter over it, but it's by no means the worst looking game even by today's standards. However, you are very limited on options, meaning that the game either looks okay or just awful.”
    • “The graphics are terrible up close.”
    • “The graphics themselves are not actually that bad, but the game has some serious performance issues that mean that you will constantly have to deal with texture pop-ins.”
  • gameplay1,279 mentions

    The gameplay of "Rage" is characterized by a mix of fast-paced first-person shooting and vehicular combat, offering a variety of mechanics that include crafting and unique ammunition types. While many players appreciate the smooth controls and engaging gunplay, some criticize the repetitive nature of missions and the lack of depth in the story, leading to a somewhat linear experience. Overall, the game is seen as enjoyable for its mechanics and visuals, though it may not meet the expectations of those seeking a more intricate narrative or innovative gameplay.

    • “The gameplay is insanely fun and smooth.”
    • “While it stumbles in certain areas, the sheer thrill of the gameplay and the stunning visuals make it a worthwhile experience for fans of the genre.”
    • “The gameplay is fast-paced and action-packed.”
    • “The gameplay is extremely repetitive, the world is kinda cool I guess but the story is very lackluster.”
    • “This boring game has bad gameplay due to padding out the game with races you don't need to do for upgrades you barely need for progression; I went through the campaign with every vehicle on stock with no upgrades.”
    • “The gameplay loop gets very repetitive: drive here, kill this, drive back, rinse and repeat until the game ends.”
  • stability203 mentions

    The stability of the game is widely criticized, with numerous reports of bugs, glitches, and crashes that significantly detract from the overall experience. Players frequently encounter issues such as texture pop-ins, audio glitches, and save file corruption, leading to frustration and loss of progress. While some users report smoother performance after updates or specific configurations, the consensus remains that the game is plagued by technical problems, making it a challenging and often unstable play.

    • “Runs great on Proton, just don't run it in 32-bit mode.”
    • “It looks amazing and runs great even on low-end laptops; I can't believe how good the game looks and how fluidly it runs on my three-and-a-half-year-old Core i3 laptop.”
    • “Everything runs great, looks beautiful, and it's actually a hell of a lot of fun for a pretty simple shooter.”
    • “I love this game, but this 'port' is so buggy and unstable it's not worth playing these days - I lost nearly 5 hours of progress due to a save bug.”
    • “This game is broken trash; it runs badly, its texture pop-in is even worse because this is a port to PC, so like most, it is broken and full of technical problems. There was barely any effort put into it, and the fixes that exist are confusing and really long.”
    • “The constant (and I do mean constant) tech glitches (e.g. texture 'pops' etc.) make this game too distracting to get into.”
  • atmosphere194 mentions

    The atmosphere of the game is widely praised for its immersive and gritty post-apocalyptic setting, drawing comparisons to titles like "Borderlands," "Doom," and "Fallout." Players appreciate the combination of detailed environments, atmospheric sound design, and a sense of tension that enhances the overall experience, despite some graphical limitations. While the game excels in creating a unique and engaging atmosphere, some reviews note that the story and gameplay can feel lacking in depth.

    • “Combine this visual splendor with the wonderfully atmospheric sound effects and subtle tension-building music and you have a game that already manages to stimulate at least two senses quite well.”
    • “The desolate wasteland is teeming with dangerous mutants, bandit factions, and bizarre characters, all of whom add a unique flavor to the game's gritty atmosphere.”
    • “The atmosphere of the game is really nice, with some very nice environments and lighting considering what they had to work with at the time.”
    • “In addition to simply looking spectacular for a 2011 game, each area broadcasts a natural, lived-in atmosphere that is surprising to experience given how incredibly shallow the rest of the game is.”
    • “However, it borrows too much from Fallout while having a lot of issues with texture quality (yes, I've tried the fixes found online - they help somewhat but come on, this is 2017!) the textures are actually quite disturbing and prevent me from getting into the game's atmosphere fully.”
    • “The atmosphere stays pretty consistent, but over time even that was overcome by the unfinished feel everything has, all the way up to the worst game-ending since Halo 2.”
  • optimization175 mentions

    The optimization of the game has received mixed reviews, with many players reporting significant performance issues such as stuttering, texture pop-ins, and inconsistent frame rates, even on modern hardware. While some users have managed to achieve smooth gameplay through tweaks and adjustments, the overall consensus is that the game is poorly optimized for PC, particularly given its console origins. Despite its impressive visuals, the optimization shortcomings detract from the overall experience, making it difficult to recommend without caveats.

    • “The remastered edition truly shines with its improved graphics and performance.”
    • “Amazing gameplay and superb optimization.”
    • “The game runs very well, very well optimized.”
    • “The performance is terrible.”
    • “The optimization for this game is horrible, inconsistent framerate that fluctuates all over the place just like pretty much all OpenGL games.”
    • “The game is a poor console port-over and it shows with the poor optimization, stuttering, and graphical issues.”
  • music123 mentions

    The music in the game receives mixed reviews, with some praising its ability to enhance the atmosphere and gameplay, while others find it forgettable or distracting. Many players appreciate the sound effects and ambient sounds, which often overshadow the music itself, leading to a consensus that while the soundtrack is functional, it lacks memorability and depth. Overall, the audio design is noted as a strong point, but the music does not consistently resonate with players.

    • “Combine this visual splendor with the wonderfully atmospheric sound effects and subtle tension-building music, and you have a game that already manages to stimulate at least two senses quite well.”
    • “The sound and music are both perfect for the atmosphere.”
    • “The music matches the fights perfectly and is able to get your nerves going for when those mutant enemies come jumping off the balconies and catwalks ready to make a little late-night snack of your face.”
    • “The music is annoying; it randomly changes pace, or distracts you from trying to aim or listen to nearby enemies.”
    • “The soundtrack was the equivalent of gray slop you get served in prison.”
    • “The music is fine, parts of it sound unnatural to me, and some of the style of both the composer and the music suck, to me.”
  • grinding80 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it tedious and repetitive due to an abundance of fetch quests, racing mini-games, and backtracking through previously explored areas. While some appreciate the engaging gunplay and exploration, the overall sentiment leans towards frustration with the grindy nature of missions and vehicle combat, which detracts from the enjoyment of the gameplay experience. Completionists may find the grind more tolerable, but for many, it feels like a slog that hampers the game's potential.

    • “Also it wasn't a problem for me, but you are at least going to some areas twice. The developers change the way and direction you approach these areas, making it not tedious and enjoyable again.”
    • “Still the game is pretty good and fun to play if you like post-apocalyptic shooters with a bit of a Mad Max vibe that aren't too grindy.”
    • “Driving sections aren't as tedious as I heard.”
    • “If you're a fan of receiving a relatively interesting plot start and proceed to grinding it to a screeching halt, instead forcing you to do pointless missions that have absolutely nothing to do with the actual plot, you've come to the right place.”
    • “The quest design is tedious with this whole 'I won't let you progress unless you do this.' mentality which might not be annoying in some other games, but 1: most of the game relies on fetch quests and 2: you could be doing a quest and you'll have to do another quest just to complete the quest you were on, so you got stacked with progression blocking parts that are annoying.”
    • “I found myself feeling bored within ten minutes of completing the overly long and tedious tutorial sequence only to find that the game really consisted of repetitive fetch quests, repetitive driving and racing, repetitively listening to uninteresting people I don't care about ramble on about nothing in particular, and the fun part that involves shooting people in the head with a shotgun before pummeling them to death because I've run out of ammunition.”
  • humor78 mentions

    The humor in the game is largely criticized for being absent or ineffective, with many reviewers comparing it unfavorably to the comedic elements of Borderlands. While some players find occasional funny moments or glitches, the overall consensus is that the game lacks engaging characters, witty dialogue, and the lighthearted tone that made similar titles enjoyable. Instead, it is described as a serious and dull experience, failing to deliver the humor and personality expected in a post-apocalyptic setting.

    • “The game is hilarious; don't you dare step into this one looking for a good story or depth.”
    • “Some times the explosions lead to these 'laugh out loud' ragdoll glitches where the NPC body would catapult across the map, or smack another NPC, knocking him over to act woozy from damage, etc. After I discovered this, I spent the rest of the night laughing uncontrollably as bad guy after bad guy experienced the horror of my crossbow of kaboom!”
    • “Underrated, solid shooter with beautiful set pieces and hilarious characters.”
    • “An unfunny version of Borderlands.”
    • “The jokes fall flat and feel forced.”
    • “I expected more laughs, but it was mostly cringeworthy.”
  • replayability65 mentions

    The reviews on replayability for the game are highly polarized. While some players find it enjoyable with decent replay value due to side missions and achievements, many others criticize it for its linear design and lack of meaningful choices, resulting in low to no replayability after the initial playthrough. Overall, the consensus suggests that while there are elements that can encourage replay, the game ultimately falls short in providing substantial reasons to revisit it.

    • “This is my top game of all time, it's hard, it's fun, and it's replayable.”
    • “The fast-paced first-person shooter combat, exploration, and intense car combat are entertaining enough to definitely warrant additional playthroughs, so the replayability of this title is quite high in my opinion.”
    • “Its replayability comes in the form of racing, side-quests, DLC, and achievements.”
    • “Completed in a few hours and has no replay value that I could see.”
    • “The entire storyline, including all side quests, takes about 10 hours to finish, and there's little replay value as everything plays out the same way each time.”
    • “Overall the game is totally amazing for my first impression and first playthrough but severely lacks for replay value.”
  • character development44 mentions

    Character development in the game is largely criticized for being minimal or non-existent, with many reviewers noting a lack of depth in both the main character and NPCs. While the character design and animations are praised for their uniqueness and style, they do not compensate for the sparse narrative and underdeveloped plot. Overall, players feel that the game prioritizes visual aesthetics over meaningful character growth and storytelling.

    • “Having said that, character design is impressive, and major NPCs in particular are notable for their quirky outfits and memorable personalities.”
    • “The character designs are unique and inventive.”
    • “Great narrative and character development and intrigue.”
    • “Lack of plot and character development.”
    • “Unfortunately the story is boring as hell, the character development is non-existent, the environments are way too similar, the level design within the missions is a one-way corridor, the enemies are bulletproof during the last third of the game, the economy and upgrade system are bare-bones, the pseudo hub-like zones you can explore are absolutely useless and seem to exist only to justify adding vehicles in the game... and the ending is probably the worst I've ever seen in a game.”
    • “There is almost no character development for you or the NPCs, and the silent protagonist view doesn't work well because the NPCs talk to you like you're actually responding.”
  • emotional26 mentions

    Overall, the emotional aspect of the game is largely criticized, with many reviewers noting a lack of depth in the story and character development, leading to feelings of boredom rather than engagement. While some players found moments of enjoyment in gameplay mechanics, the overarching narrative fails to evoke any strong emotional responses, leaving players feeling disconnected and uninvested. The consensus suggests that those seeking a meaningful emotional experience should look elsewhere, as the game is primarily focused on action rather than storytelling.

    • “A slightly emotional closure.”
    • “Rage is a heartwarming story following a man recovering from anger issues.”
    • “In contrast to how Fallout 3 made me feel exploring the wasteland.”
    • “There is a rudimentary crafting and scavenging component present, but it just encourages you to spend more time looking at boring corners in boring levels in order to upgrade boring guns to kill more boring enemies in order to progress a boring story.”
    • “Boring setting, boring story, boring enemies, but the guns and shooting feel so right, they make up for it.”
    • “Overall; good game, pretty graphics, fun gameplay, boring story, boring cars, still fun and maybe wait for a sale to get this game.”
  • monetization21 mentions

    The monetization aspect of the game has received largely negative feedback, with many players labeling it a cash grab, particularly criticizing the presence of ads and the lack of meaningful content updates. While some appreciate the absence of microtransactions compared to other titles, others feel the game is poorly designed and short, leading to frustration over its monetization strategies. Overall, the sentiment suggests that players are disappointed with the game's approach to monetization, viewing it as exploitative rather than supportive of the gaming experience.

    • “Kinda sucks, not gonna lie. I had some semi-nostalgic memories of being a die-hard Bethesda fanboy as a tween. Forget that and forget this game; it's a total cash grab.”
    • “Rage is a good example of a blatant cash grab by Bethesda during the 'wasteland RPG' phase of the late 2000s.”
    • “Fake open world cash grab that was poorly designed and not tested properly; I'll be uninstalling.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Rage

Play time

17hMedian play time
27hAverage play time
11hMain story
23hCompletionist
6-25hSpent by most gamers
*Based on 42 analyzed playthroughs

Videos

Similar Games

Game News