Wolfenstein 2: The New Colossus
- October 26, 2017
- Machine Games
- 11h median play time
In Wolfenstein II: The New Colossus, players continue the fight as B.J. Blazkowicz, a resistance fighter battling against the Nazi regime in an alternate 1960s America. The game features intense action and a gripping narrative as players recruit and lead a rebellion against the oppressive regime. With a variety of unique weapons and abilities, players must strategize and adapt to overcome challenging enemies and scenarios.
Reviews
- story15,826 mentions
- 35 % positive mentions
- 58 % neutral mentions
- 7 % negative mentions
The story of "Wolfenstein II: The New Colossus" is a polarizing aspect among players, with many praising its engaging and absurd narrative that continues the saga of B.J. Blazkowicz in a dystopian America under Nazi rule. However, criticisms often focus on its uneven pacing, excessive cutscenes, and a tendency to veer into melodrama and political commentary, which some feel detracts from the overall experience. While the game offers memorable characters and intense moments, many players believe it falls short of the storytelling quality found in its predecessor, "The New Order."
“Wolfenstein II: The New Colossus features amazing storytelling and gameplay that left me utterly captivated from start to finish.”
“Whether you’re a fan of the series or new to the franchise, this game is a must-play for anyone who appreciates strong storytelling paired with action-packed gameplay.”
“The story is engaging and filled with humor, making it a thrilling experience that keeps you invested in the characters and their journey.”
“A story so bad it ruined everything else the game had going for it.”
“The more I played, the more I realized how utterly unrealistic and nonsensical the storyline is, to the point where it completely undermines any enjoyment I could have gotten out of it.”
“The story feels forced.”
- gameplay6,380 mentions
- 41 % positive mentions
- 52 % neutral mentions
- 7 % negative mentions
The gameplay in "Wolfenstein II: The New Colossus" is generally praised for its fast-paced, action-oriented mechanics, reminiscent of its predecessor, "The New Order." Players appreciate the satisfying gunplay, dual-wielding options, and the blend of stealth and aggressive combat styles, although some criticize the game for its reliance on cutscenes, repetitive gameplay loops, and inconsistent stealth mechanics. Overall, while the gameplay is engaging and enjoyable, it is often overshadowed by narrative elements and pacing issues, leading to mixed feelings among players.
“The game plays and runs very well, game mechanics all work really well, stealth is well put together.”
“Wolfenstein II: The New Colossus - amazing storytelling and gameplay that left me utterly captivated from start to finish.”
“This game brilliantly combines intense first-person shooting mechanics with a gripping narrative that tackles themes of resistance, identity, and the fight against tyranny.”
“And let's not forget how absurdly unrealistic the gameplay itself is.”
“The dumb, disjointed storyline, uninteresting characters, and laughably unrealistic gameplay made it a chore to play through.”
“The gameplay loop is incredibly repetitive, revolving around killing commanders to stop reinforcements spawning; whilst this is a good idea it is overused and the game feels like a game of hide and seek with Nazi commanders.”
- graphics3,644 mentions
- 54 % positive mentions
- 43 % neutral mentions
- 3 % negative mentions
The graphics in "Wolfenstein II: The New Colossus" have received widespread acclaim for their stunning visuals and detailed environments, showcasing a significant improvement over previous titles in the series. Many players noted the game's unique art style and realistic character models, which effectively enhance the immersive experience. However, some users reported technical issues, including graphical glitches and performance drops, particularly on lower-end systems, which detracted from the overall experience for a portion of the player base.
“The graphics are stunning, with a unique art style that perfectly complements the alternate history setting.”
“The game's graphics are designed in a realistic style with detailed environments and characters.”
“The game boasts impressive graphics and a striking art direction.”
“The main reason I am not recommending this game is its weird behavior with my graphics card as it chewed up GPU RAM like mad.”
“This game is f*****g broken..... can't even play on low settings as there is video memory partition created that forces the game to crash, regardless of how advanced a graphics card you have.”
“The graphics are disappointing and look like the game is in beta still.”
- humor1,178 mentions
- 97 % positive mentions
- 0 % neutral mentions
- 3 % negative mentions
The humor in "Wolfenstein II: The New Colossus" is a mixed bag, with many players appreciating its dark, absurd, and often over-the-top comedic elements that juxtapose the serious themes of the narrative. While some find the humor genuinely funny and well-integrated into the gameplay, others criticize it for being forced or cringeworthy, detracting from the emotional weight of the story. Overall, the game successfully blends humor with intense action, though the tonal shifts can be jarring for some players.
“The cutscenes in the new colossus are extremely entertaining; they've done a great job of mixing in humor, creating daunting villains, and portraying the emotions the crew experiences throughout the highs and lows of their revolution.”
“Blazkowicz's inner monologue is a constant source of amusement, and the game is filled with over-the-top situations that will have you chuckling as you mow down nazis.”
“The story component of new colossus is actually one of the game's greatest strengths - it manages to be sensitive, funny, epic, moving, terrifying, absurd and disgusting all at once, and rarely does the mishmash come out with an unpleasant incongruity.”
“There were a few really somber and heartfelt moments, but they are always instantly ruined by the aforementioned cringey humor.”
“It's mostly unfunny humor that is also very unfit for a game about Nazis taking over the entire planet.”
“In TNC, every potentially emotional cutscene gets abruptly cut short by cringey jokes or crude humor that don't stick the landing.”
- music1,080 mentions
- 49 % positive mentions
- 46 % neutral mentions
- 6 % negative mentions
The music in "Wolfenstein II: The New Colossus" is widely praised for its high-quality composition, primarily by Mick Gordon, blending intense industrial and orchestral elements that enhance the game's atmosphere and action. However, many players noted issues with audio mixing, often finding the music too quiet during gameplay, which detracted from its impact. While the soundtrack is generally considered a highlight, the end credits song received significant criticism for being out of place and poorly executed.
“The soundtrack complements the action and mood, further immersing players in the game’s world.”
“The atmospheric soundtrack perfectly complements the gameplay, heightening the tension and adding to the immersive experience.”
“Mick Gordon and Martin Stig Andersen make a great duo, with a soundtrack that varies between action and emotion.”
“While the technology held up well visually, the music quality was mediocre at best.”
“It was only the music that did not withstand the test of time.”
“The music stayed in the background; generally, I just didn’t notice it.”
- stability960 mentions
- 10 % positive mentions
- 2 % neutral mentions
- 88 % negative mentions
The stability of the game has been widely criticized, with numerous players reporting frequent crashes, freezes, and various glitches that significantly hinder gameplay. While some users have experienced smooth performance without major issues, the overwhelming consensus is that the game is plagued by technical problems, making it frustrating and often unplayable for many. Overall, players are advised to approach the game with caution, as its stability issues detract from an otherwise enjoyable experience.
“The fact that it is using a fantastically well-optimized game engine, and runs great on most mid-high level GPUs built since 2013 is an added bonus.”
“The game is highly Vulkan optimized and runs great at 4K.”
“Clean, smooth experience, with no glitches.”
“All these years after release and it still glitches constantly and I've had several crashes.”
“The game is really good but it's also quite buggy, with glitched unkillable enemies, getting stuck on nothing, and instant death by nothing as well.”
“The game freezes and crashes a lot; I've had to restart a few levels because a glitch stopped me from progressing any further.”
- optimization958 mentions
- 33 % positive mentions
- 51 % neutral mentions
- 16 % negative mentions
The optimization of the game has received mixed reviews, with some players praising its performance on high-end systems, achieving high frame rates and smooth gameplay, while others report significant issues such as stuttering, crashes, and poor performance on lower-end hardware. Many users noted that the game appears to be better optimized for AMD graphics cards compared to NVIDIA, leading to a disparity in experiences among players. Overall, while some find it well-optimized and visually stunning, others express frustration over its technical shortcomings and inconsistent performance.
“The game is simply stunning-looking, the music and sound design damn near made me bust at certain points, the shooting feels so good, the weapons' punch matches their beefy look, the level design is simply masterful, and the game itself is so well optimized that even my potato PC can run this game at high settings preset.”
“Wolfenstein II is one of the most well-optimized, beautiful, and fun games I've played.”
“The game is very well-optimized: I'm using GTX 1080 + i7 6700k + 64GB RAM, and the game is able to run very smoothly (~100fps, never noticed any framerate drop so far) under highest graphic settings.”
“It is full of bugs and not 100% optimized.”
“Unfortunately, it seems to have been optimized by a drunk monkey so it runs like a dollar store calculator trying to mine bitcoins.”
“This game took TNO's problems and amplified it by so much, oh and add the piss poor optimization as well.”
- emotional426 mentions
- 98 % positive mentions
- 0 % neutral mentions
- 2 % negative mentions
The emotional aspect of "Wolfenstein II: The New Colossus" is characterized by a blend of heartfelt storytelling and absurd humor, creating a rollercoaster of feelings that can both resonate deeply and disrupt immersion. Players appreciate the well-developed characters and poignant moments, though many note that the tonal shifts between serious themes and comedic interludes can undermine the emotional weight of key scenes. Overall, while the game delivers powerful emotional experiences, it struggles with consistency, leaving some players feeling disconnected from the narrative.
“Blazkowicz’s journey is filled with emotional depth, humor, and gut-wrenching moments that make you truly care about the fate of the resistance.”
“The storyline is an emotional rollercoaster, filled with memorable characters, impactful narrative choices, and a genuine exploration of humanity during times of extreme adversity.”
“Easily one of the most emotionally powerful games I've ever played.”
“Just lots of dead ends, weird, awkward, and uninteresting characters, a boring story, etc.”
“I wasn't that impressed with this game, just a very boring story with very uninteresting characters.”
“Too much focus on boring story and characters.”
- replayability308 mentions
- 31 % positive mentions
- 62 % neutral mentions
- 7 % negative mentions
Overall, the game's replayability is a mixed bag, with many players noting decent replay value due to various difficulty levels, optional missions, and different play styles. However, long unskippable cutscenes and a relatively short campaign detract from the experience for some, leading to opinions that replayability could be improved. While some players find enough content and variation to keep them engaged, others feel the game lacks the depth needed for significant replayability.
“This flexibility adds a layer of depth and replayability to the combat experience.”
“It also offers more replayability through an optional world map that gives specific targets to take out, making you revisit earlier maps with a slightly different layout and different enemy placement.”
“In addition to the single-player campaign, the game offers replayability through its various difficulty levels and multiple paths to explore.”
“Simply the ability to skip the way too long cut scenes would have changed my review to positive, but they are long, unskippable, brutal, and totally kill replayability.”
“At 14 hours, the game is rather short and there really isn't much replayability.”
“The fact that it does not have replayability, even though it has 2 endings, but not different from each other, one person replaces another.”
- grinding272 mentions
- 1 % positive mentions
- 18 % neutral mentions
- 81 % negative mentions
The grinding aspect of the game has been widely criticized for being tedious, repetitive, and often frustrating, with many players feeling that it detracts from the overall experience. Players noted that enemy encounters and side missions can become monotonous, requiring excessive backtracking and farming for resources, which can lead to a sense of boredom and dissatisfaction. While some acknowledged that grinding is optional for completionists, the overwhelming sentiment is that it significantly hampers enjoyment and pacing throughout the game.
“You'll need a second life for grinding.”
“A bit grindy sometimes.”
“Fun for 9 euros - boss battles not tedious.”
“The hub sections and side missions feel tedious and unnecessary.”
“It's so tedious and stressful it's more time consuming than challenging.”
“The end game content is extremely repetitive, requiring you to revisit the same districts over and over again to take out enough commanders to collect enigma codes, should really just be a case of taking out every commander in the game once rather than farming the same ones over and over again.”
- atmosphere248 mentions
- 56 % positive mentions
- 42 % neutral mentions
- 2 % negative mentions
The atmosphere of the game is widely praised for its immersive and detailed environments, enhanced by a strong soundtrack and sound design that heighten the tension and emotional impact. While many reviewers commend the dark, gritty aesthetic and the effective portrayal of a dystopian setting, some express disappointment in the narrative depth compared to its predecessor, feeling that it leans too heavily on humor and action at the expense of a more serious tone. Overall, the game is noted for its captivating atmosphere, though opinions vary on its coherence and emotional weight.
“The art style, combined with the game’s dark and gritty aesthetic, effectively conveys the dystopian atmosphere and enhances the overall impact of the narrative.”
“The atmosphere is enhanced by a superb soundtrack and voice acting that immerses players in a world of oppression and resistance.”
“From the grim streets of occupied America to the twisted laboratories of the Nazis, each location is meticulously crafted, further enhancing the game's dark and oppressive atmosphere.”
“I guess the authors wanted to create 'atmosphere' but it simply does not add up.”
“The whole atmosphere of the game is just off.”
“Good game, perfect gameplay, lot of fun... but some of the characters are terrible, they destroy the atmosphere.”
- character development214 mentions
- 35 % positive mentions
- 61 % neutral mentions
- 5 % negative mentions
Character development in "Wolfenstein II: The New Colossus" receives mixed reviews, with some praising the depth and emotional resonance of main characters like BJ and Anya, while others criticize the supporting cast as lacking depth and relying on stereotypes. Many players appreciate the voice acting and the attempts to explore complex themes, but feel that the pacing and structure hinder meaningful character growth, leading to a disconnect with the narrative. Overall, while there are standout moments and characters, the game is often seen as inferior to its predecessor in terms of storytelling and character development.
“The voice acting and character development in Wolfenstein II: The New Colossus are exceptional.”
“The story of this game is absolutely fantastic, focusing on BJ's past and relating it to his present was such a good addition of character development.”
“Character development is huge in this game, from NPCs to the protagonist all getting extensive stories.”
“The character development is nowhere near the TNO or the OB.”
“The main characters you interact with are all cardboard cutouts of political, cultural, and racial stereotypes and never seem to have any further character development beyond your initial meeting.”
“There is very little character development; they get introduced with one witty scene and suddenly they're a part of the crew as if they were there all along.”
- monetization92 mentions
- 4 % positive mentions
- 20 % neutral mentions
- 76 % negative mentions
The monetization aspect of the game has received mixed reviews, with many praising the absence of microtransactions and loot boxes, which is seen as a positive in an industry often criticized for such practices. However, players have expressed frustration over intrusive DLC advertisements and the lack of options to toggle aim-down-sights (ADS), leading to a perception of the game as a cash grab despite its single-player focus. Overall, while the game avoids common monetization pitfalls, its aggressive promotion of DLC and some gameplay mechanics detract from the experience.
“It's a great shooter with a great fiction...with no microtransactions.”
“There is no microtransactions in this game either or other scummy business practices, so it's a 10/10 from me!”
“It's further worthy of mention that there's no crudely tacked-on multiplayer, and absolutely no loot boxes, microtransactions, or scummy pre-order bonuses.”
“You are forced to acknowledge the DLC ads and click 'no, I don't want to buy' before playing.”
“Nothing but a cash grab.”
“This was just another quick cash grab with no heart or effort.”
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