Skip to main content
NecroVision Game Cover

About

"NecroVision" is a horror shooter game set in the trenches of World War I, where players uncover a supernatural underworld of vampires and demons. As soldier Simon Bukner, use authentic WWI weapons, magic artifacts, and vampiric powers to battle dark forces and save humanity. The game boasts an engaging plot, excellent mechanics, pretty visuals, and a good soundtrack, but may have some bugs and is known to be pretty funny at times. Its exceptional atmosphere makes for an immersive experience.

NecroVision screenshot
NecroVision screenshot
NecroVision screenshot
NecroVision screenshot
NecroVision screenshot
NecroVision screenshot
NecroVision screenshot
NecroVision screenshot
NecroVision screenshot
NecroVision screenshot
NecroVision screenshot
+7

69%
Audience ScoreBased on 753 reviews
story65 positive mentions
stability46 negative mentions

  • Unique blend of WWI setting with supernatural elements like zombies and demons, providing an interesting premise.
  • Fast-paced gameplay with a variety of weapons and a fun combo system that encourages creative combat.
  • Cheesy one-liners and humorous voice acting add a light-hearted tone to the otherwise dark atmosphere.
  • Numerous technical issues, including crashes, poor hit detection, and frustrating AI behavior.
  • Inconsistent level design with confusing objectives and areas that can lead to getting lost.
  • The story is convoluted and poorly executed, with cutscenes that often fail to connect with the gameplay.
  • story
    255 mentions Positive Neutral Negative

    The story of the game is a chaotic blend of World War I and supernatural elements, featuring vampires, zombies, and demons, which many players find entertainingly absurd yet poorly executed. While some appreciate the unique premise and campy tone, others criticize the convoluted plot, lack of coherent storytelling, and subpar voice acting, leading to a mixed reception overall. Despite its flaws, the narrative's ridiculousness and the game's frenetic action keep some players engaged, making it a guilty pleasure for fans of over-the-top shooters.

    • “The premise of a WW1 zombie shooter is definitely unique, and it steps it up more as the story progresses, perhaps into the absurd, but I found it likable.”
    • “Once you get past the feeling of 'what the heck is going on' (which fades as the story starts coming together), it becomes rather enjoyable.”
    • “The story is surprisingly compelling, albeit very campy.”
    • “The story is kind of all over the place, and can be hard to follow; the characters (for the 3 there) suck, and the game drags immensely.”
    • “The plot feels like it was written by a kid that's seen too many monster movies and has only the foggiest of ideas about what World War I was like, or about, or who was involved, or why they were fighting.”
    • “The story is dreadful, told through interminable cutscenes plagued with the worst writing and voice acting you have heard in an FPS, or via 400-word letters/audiologs that nobody in their right mind will listen to.”
  • gameplay
    187 mentions Positive Neutral Negative

    The gameplay of "Necrovision" is a mixed bag, with many players enjoying its fast-paced, old-school FPS mechanics reminiscent of titles like "Painkiller" and "Doom." However, numerous technical issues, including bugs, clunky controls, and repetitive audio, detract from the overall experience. While the combat can be fun and engaging, especially with its unique weapon combinations and combo mechanics, the game's execution often feels janky and unpolished, leading to a divided reception among players.

    • “The gameplay is genuinely some of the most fun I've had when playing an FPS campaign, and I play a lot of them.”
    • “The developers manage to walk a very fine line with Necrovision, blending the faster-paced gameplay of run-and-gun style games (i.e. Doom, Serious Sam, or perhaps most appropriately, Painkiller) with the more precise shooting required in standard FPS war games (i.e. Call of Duty or Medal of Honor).”
    • “The combat gameplay is very flexible, there are many combos that can be performed by all of the weapons, you can impale enemies with the rifle's bayonet, you can throw hand bayonets, pray n' spray with the MP18 SMG or even hold two MG-08s and go Rambo.”
    • “As for the gameplay, it is extreme jank that is fighting you for extracting enjoyment out of it.”
    • “Between technical issues, horrible sound design, and seriously dull gameplay have to make this one of the worst shooters I've played in years, possibly ever.”
    • “The game is just not designed very well; boring and frustrating gameplay with trickling endless enemies, embarrassingly cheesy plot and characters... it's often compared to Painkiller but it really, really isn't - Painkiller was fast, streamlined and fun, this is not.”
  • graphics
    123 mentions Positive Neutral Negative

    The graphics of the game, released in 2009, are generally considered decent for its time, with some players noting that they still hold up well today, particularly in terms of atmosphere and level design. However, many reviews highlight issues such as dated textures, inconsistent quality, and occasional graphical glitches that detract from the overall experience. While some appreciate the game's aesthetic and artistic elements, others find the visuals lacking and in need of a remaster to meet modern standards.

    • “The visuals are there and sometimes beautiful for an old game like this.”
    • “Amazing story and gameplay with graphics that still hold up today.”
    • “The graphics are fine, especially for a 2009 game.”
    • “The graphics have aged poorly, and while the level design in the early game is fairly strong, the later portions of the game are samey underground locales and then samey hellish locales.”
    • “The visuals are aesthetically ugly and the game feels even more outdated than most of the other shooters that came in the same period.”
    • “The graphics were really bad, something you can look over, but it made just about everything shiny like the people, guns, and environments were made of plastic.”
  • stability
    47 mentions Positive Neutral Negative

    The game's stability is widely criticized, with numerous reports of severe bugs, glitches, and crashes that significantly hinder gameplay. Players have experienced issues such as freezing, screen shaking, and physics problems that can lead to unintended deaths or getting stuck in the environment. While some find enjoyment in the game's concept and atmosphere, the overwhelming consensus is that its instability makes it frustrating and often unplayable.

    • “Looks fantastic, runs great, and introduces a wealth of new weapons, enemies, and locations, as well as gameplay tweaks.”
    • “It's a buggy mess, borderline unplayable on modern computers, but even if it somehow works on yours, the game just sucks.”
    • “This is a budget FPS in every way as it has a lot of annoyances better shooters don't have, like cutting you off from backtracking if you miss something, bullet sponge enemies regardless of playing on hard or easy, bugs and glitches that corrupt your save data, which happened to me, and as such I could not be bothered to get past chapter 8. The game crashed a lot too.”
    • “The bad: buggy, levels are unstable (run fast enough into a wall and you'll fly up it), AI for enemies and allies is hopeless, triggered events don't always set off properly if at all, clunky and unpolished.”
  • humor
    42 mentions Positive Neutral Negative

    The humor in the game is described as a mix of cheesy and absurd, with many players finding the voice acting and dialogue to be hilariously bad, often leading to moments of unexpected laughter. While the game attempts to balance serious themes with comedic elements, it frequently veers into campiness, making it enjoyable for those who appreciate its "so-bad-it's-good" charm. Overall, the humor contributes significantly to the game's appeal, despite its numerous flaws and clunky mechanics.

    • “The voice acting is comically atrocious, and I was laughing my arse off throughout most of the dialogue.”
    • “Don't expect a detailed heart-breaking story about the Great War; the story is cheesy and even funny at times because of how ridiculous it sounds and how it seems to be going through script rewrites as you play it.”
    • “This game is so much fun, the most unique game ever, World War 1 trenches where you fight Germans/British/Zombies and demons. It tries to have a serious plot, but cheesy voice acting and storytelling make it hilarious; gameplay is loads of fun, well worth the buy.”
  • atmosphere
    35 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its unique blend of World War I settings with supernatural elements, creating a dark and immersive experience. Reviewers highlight the effective level design, sound, and music that enhance the overall mood, despite some technical flaws and a convoluted storyline. While the game transitions from a gritty WWI ambiance to a hellish landscape, it maintains a captivating and engaging atmosphere that appeals to fans of the genre.

    • “Teenage me would have been obsessed with this game because it is everything that I love: dragons, vampires, demons, superpowers, mechs, and dark and creepy enemies and atmosphere.”
    • “World War 1 representation in a video game is rare, so just having a trench war to fight through is fresh on its own, but Necrovision leans hard into the supernatural, which gives the game a uniquely moody atmosphere.”
    • “The atmosphere is set in an apocalyptic WWI invaded by the undead and demons.”
    • “The WWI time period is still a criminally underused setting in video games and the game has a decent WWI atmosphere during its first half, which makes it feel rather fresh and unique, but in the second half you basically just go to hell, which turns Necrovision into just another poor man's version of Doom 3's hell part.”
    • “Last note is that game function, piling on one another, builds an atmosphere that is just plain draining.”
    • “It features a nonsensical story set in World War I, the occult, and a lot of shooting things in the face, punctuated by atmosphere-destroying laugh-out-loud one-liners that the clueless but enthusiastic protagonist spews out throughout the whole game.”
  • music
    33 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the gothic metal and epic soundtracks that enhance the atmosphere, while others criticize the repetitiveness and glitches that detract from the experience. Many noted that the sound design lacks consistency, with some sound effects missing during key moments, leading to a disjointed audio experience. Overall, while there are standout tracks, the music is often described as forgettable and insufficiently varied.

    • “Combat can be amusing sometimes, and the music is great.”
    • “The game starts out as a boring slow-paced World War 1 trench warfare shooter, but then suddenly you are flying spaceships to Pluto, fighting off dragons and chainsaw-wielding bears with a grenade launcher, building a time machine to send your vampire wife back in time to help create the universe in the Big Bang event by giving birth to Jesus, all while listening to gothic metal music soundtracks.”
    • “The soundtrack to the last boss fight is just epic and made the fight ten times better.”
    • “Even after that, I had issues like repeated sound clips if I pause the game, or just glitched music that keeps playing through the entire level the exact same way, be it gameplay or cutscene, which is bad enough with how repetitive the tracks can be.”
    • “Sometimes things that happen on screen, like a dragon falling or explosions, will not have sound effects; the music is mediocre and does not go well with the action.”
    • “On top of the horrific one-liners your character blurts out, expect some of the most obnoxious, dull soundtracks you've ever heard.”
  • optimization
    14 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with players reporting significant stuttering and frame drops, particularly when using certain weapons or during intense action sequences. While some users experienced stable performance on modern machines without crashes, others noted that the game is poorly optimized for laptops and recommended adjusting settings for better performance. Overall, the technical issues detract from the experience, despite the game's creative gameplay and solid level design.

    • “Something should also be said about the overall experience; I had no crashes, performance was stable even on a modern machine without needing any outside fixes. Graphics hold up pretty well, and the level design is also solid and remains so across the experience.”
    • “Tweak settings for good performance.”
    • “*sighs* but when just playing, it runs smoothly and without issues.”
    • “There is heavy stuttering when firing a weapon; the only way to fix it is to play in DX9.”
    • “Starting with technical issues, you'll find plenty of bugs while playing and weird performance issues.”
    • “Effects were overused compared to the overall world design, and the optimization is extremely poor in certain parts. Shooting enemies causes frame drops, and sometimes it feels like running at 1-4 FPS in a blink of an eye when shooting extremely close to the giants.”
  • grinding
    6 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and repetitive, particularly due to the limited weapon slots and the overwhelming number of bullet-sponge enemies. While initial gameplay can be enjoyable, it quickly becomes a borefest, especially in the later levels where combat feels slow and monotonous. Overall, the grinding detracts significantly from the experience, making it less engaging as the game progresses.

    • “The game crashed on me; it ran poorly on an overclocked GTX 970 and i7-4790k, made me replay levels several times because scripted events would not trigger. Near the end of the game, I was unable to pick up ammo for the vampire SMG, making the game barely playable. To top it all off, the devs thought spawning enemies that are bullet sponges every 3 seconds equals a challenging game instead of a repetitive grindy borefest.”
    • “The last levels do get tedious and repetitive easily, though.”
    • “The game was relatively fun against the zombies and Germans, but it got extremely tedious and boring later on.”
  • emotional
    3 mentions Positive Neutral Negative

    While the game suffers from significant design flaws and a lackluster story, it effectively evokes strong emotional responses through its graphic depictions of war, such as the haunting imagery of a World War I soldier's dismemberment.

    • “When seeing a World War I soldier blown to bits with only his torso intact, it really made me feel like I was seeing a real corpse.”
    • “That being said, it's plagued by poor design, unfair fights, bad checkpoints, a very glitchy engine, and a boring story.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the unique environments and fun gameplay, noting that the levels and challenges offer good replayability. However, some users find the presence of glitches and bugs detracts from the overall experience, making it less appealing for repeated play.

    • “I think the environments are unique, the gameplay is incredibly fun, the story is over the top and feels like a B-movie. The levels and challenges are very replayable, and assuming the audio isn't bugging out, it can be pretty immersive.”
    • “A decent game with numerous glitches and bugs, but not replayable for me.”
    • “Once you finish the main story, there's little incentive to play again.”
    • “The lack of meaningful choices makes replaying the game feel pointless.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviews suggest that the monetization strategy may be overly reliant on clichéd dialogue and tropes reminiscent of advertisements and action films, potentially detracting from the overall experience.

  • character development
    1 mentions Positive Neutral Negative

    While the reviews emphasize the importance of gameplay over character development, they suggest that strong lore, graphics, and character design are essential components that can enhance the overall experience if the gameplay is engaging. However, if the gameplay falters, these elements may not hold significant value.

    • “The character development feels shallow and uninspired, making it hard to connect with anyone in the game.”
    • “I expected more depth in the characters, but they all seem one-dimensional and forgettable.”
    • “The choices you make don't seem to impact the characters' growth, leaving the development feeling meaningless.”

60%Critics’ scoreBased on 1 critic reviews

Buy NecroVision

7h Median play time
5h Average play time
2-8h Spent by most gamers
*Based on 2 analyzed playthroughs

Videos

Games Like NecroVision

NecroVisioN: Lost Company ImageNecroVisioN: Lost Company ImageNecroVisioN: Lost Company Image
Wolfenstein: The New Order Image
Daymare: 1998 Image
Chaser ImageChaser ImageChaser Image
69%894reviews

Chaser

2010Shooter
PCWindowsLinux
Call of Juarez Image
Return to Castle Wolfenstein ImageReturn to Castle Wolfenstein ImageReturn to Castle Wolfenstein Image
Legendary ImageLegendary ImageLegendary Image
The Evil Within Image
Vanquish Image
90%4.1kreviews

Vanquish

2017Shooter
PCPlaystation 4Windows+6
Bullet Witch Image