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Renryuu: Ascension Game Cover

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Renryuu: Ascension is a single player open world role playing game with fantasy, anime and erotic themes. It was developed by Naughty-Netherpunch and was released on November 30, 2021. It received very positive reviews from players.

Renryuu is an adult fantasy RPG, with country managment features and an open world to explore.

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94%Audience ScoreBased on 88 reviews
story20 positive mentions
grinding3 negative mentions

  • Extensive and rich content with over 200 hours of gameplay including quests, side content, and character relationships that deeply engage players.
  • Active and responsive developer regularly updates the game, fixes issues, and interacts with the community, showing a strong commitment to improving the game.
  • Combination of RPG, kingdom management, and tactical combat systems that add complexity and depth beyond typical adult games, providing a rewarding and strategic experience.
  • The narrative and early game introduction can be confusing and lacking depth, with vague quest guidance and minimal character or world buildup initially.
  • The game has a significant grind component in progression, which some players find tedious and may require workarounds like save editors.
  • User interface and menus are sometimes considered clunky or ugly due to the engine limitations and there are some issues with technical aspects like screen aspect ratio and resource storage management.
  • story

    52 mentions Positive Neutral Negative

    The game's story receives mixed feedback: while some find the main narrative initially confusing and lacking clear direction, many praise its well-written characters, engaging side quests, and humor. The depth of character development and branching choices add replayability, though mission clarity and pacing could be improved. Overall, the story is considered substantial and enjoyable, especially when combined with the game's rich RPG and exploration elements.

    • “The story is well written, engaging, genuinely funny, and all around enjoyable.”
    • “Great story, which knows when to be funny and when to be serious, amazing art style, not to mention the choices which give it a lot of replayability each game being different depending on your choices, from the small ones to the big ones.”
    • “In depth story, hundreds of side stories, constant updates, actual endgame content, constant CG additions, and a developer who actually cares about their game.”
    • “The key criticism I have to give to this game is the narrative. Right now I'd consider the narrative to be on the poor side main-quest wise. The start is especially bad because I was thrust into a character and world I know nothing about, no build-up, no characterization, nothing. And 12 hours in I still know next to nothing. Of course, I do not expect to know everything about a character or the world from the get-go and maybe there are side quests that I missed that go further into his backstory and flesh him out more, but as with Demon's Roots or TLS, I'd have liked to at least know the basics by now, along with how or what the kingdom is.”
    • “So much of the bad about this can be redeemed with a little more clarity about what/who can be found where, and by making mission briefings more detailed (I spent 4 hours looking for the one shop that sold iron to advance the story at one point).”
    • “This isn't the first time I've searched aimlessly for something I need to advance the story, I doubt it'll be the last.”
  • gameplay

    11 mentions Positive Neutral Negative

    The gameplay features a mix of intricate systems, including kingdom management and tactical turn-based combat, offering depth and variety beyond typical genre expectations. While some mechanics can be initially overwhelming and the core RPG elements are considered weaker by some, the overall balance of story, character development, and gameplay rewards creates an engaging and enjoyable experience.

    • “Ruling your kingdom is an interesting and surprisingly entertaining mechanic; didn't expect that, well done.”
    • “Considerably more intricate than most games of its genre, with a good balance of rewards to gameplay.”
    • “Gameplay: it's a typical turn-based RPG combat, with tactical turn-based combat for your army/vanguard forces featuring different unit classes with their own pros and cons.”
    • “The mechanics were overwhelming at the start, with two separate complex systems to manage simultaneously and little clarity on what each term (faith, safety, etc.) meant, making me afraid to experiment for fear of ruining my save.”
    • “The core RPG experience is the weakest part of the game, despite typical SNES JRPG exploration and progression; the game truly shines in worldbuilding and additional systems rather than its gameplay.”
    • “Gameplay is typical turn-based RPG combat, with tactical turn-based army/vanguard combat involving different unit classes, each with their own pros and cons.”
  • graphics

    6 mentions Positive Neutral Negative

    The game's graphics are highly praised for their impressive 2D art style and quality, particularly in the detailed character and h-scenes. While the overall art design is loved, some users note a slight disconnect in certain h artworks. The visuals complement a compelling story and enhance the game's replayability.

    • “The graphics are very good, especially the h graphics!”
    • “I love the art style.”
    • “Solid 2D RPG, graphics are good, regular updates, music and humor are also good too.”
  • grinding

    3 mentions Positive Neutral Negative

    Grinding in the game is generally minimal due to automatic level-ups after quests, though some corrective actions for decisions may require a bit of work and grinding. However, tactical battles can feel slow and tedious, which may impact the overall pacing.

    • “Though, in the case that the player regrets their decisions of being a villain too often, there do exist methods to fix it, but it sure does involve some work and a little grinding.”
    • “Great game, with not that much grinding, as every quest you complete, it's an automatic level up for the entire group.”
    • “Lastly are the tactical battles - I admit I've not done much with them because they are so agonizingly slow and tedious.”
  • humor

    3 mentions Positive Neutral Negative

    The humor in the game is consistently praised for being genuinely funny and well-balanced with serious moments, enhancing the engaging and enjoyable story. It complements the solid storytelling and replayability, contributing to an overall entertaining experience.

    • “The story is well written, engaging, genuinely funny and all around enjoyable.”
    • “Great story, which knows when to be funny and when to be serious, amazing art style, not to mention the choices which give it a lot of replayability each game being different depending on your choices, from the small ones to the big ones.”
    • “Solid 2D RPG, graphics are good, regular updates, music and humor is also good, story is rather interesting.”
  • music

    2 mentions Positive Neutral Negative

    The music in the game receives mixed feedback, with some users finding it underwhelming while others appreciate its quality alongside humor and story. Overall, it is seen as adequate but not a standout feature.

    • “Solid 2D RPG, graphics are good, regular updates, music and humor are also good, and the story is rather interesting.”
    • “Underwhelming and music is underwhelming.”
  • character development

    2 mentions Positive Neutral Negative

    The character development is praised for its depth and subtlety, effectively revealing the main cast's personalities through well-crafted storylines and missions, enhancing the overall narrative experience.

    • “The character development for the main cast is wonderful, you get bits and pieces of their personality through sparse missions you go on with them throughout the game.”
    • “Great game, very nice kingdom management aspect, wonderful story and great character design and stories”
  • replayability

    2 mentions Positive Neutral Negative

    The game offers high replayability thanks to its impactful choices that lead to varied experiences each playthrough, supported by a great story and distinctive art style.

    • “Great story, which knows when to be funny and when to be serious, amazing art style, not to mention the choices which give it a lot of replayability, each game being different depending on your choices, from the small ones to the big ones.”
    • “Re-playable RTS”
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Frequently Asked Questions

Renryuu: Ascension is a open world role playing game with fantasy, anime and erotic themes.

Renryuu: Ascension is available on PC, Mac OS, Steam Deck, Windows and others.

Renryuu: Ascension was released on November 30, 2021.

Renryuu: Ascension was developed by Naughty-Netherpunch.

Renryuu: Ascension has received very positive reviews from players. Most players liked Renryuu: Ascension for its story but disliked it for its grinding.

Renryuu: Ascension is a single player game.

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