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"Caves of Lore" is a turn-based CRPG with pixel-art graphics, featuring a blend of environmental exploration, character interaction, and tactical combat. The game offers a lighthearted tone with dark themes, as players progress through a fantasy world filled with monsters, humor, hidden secrets, and loot. As a solo-dev passion project, it was built over 6 years with constant daily progress, resulting in a highly customizable party and an engaging story.

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Caves of Lore screenshot
Caves of Lore screenshot
Caves of Lore screenshot
Caves of Lore screenshot
Caves of Lore screenshot
Caves of Lore screenshot
Caves of Lore screenshot
Caves of Lore screenshot
Caves of Lore screenshot

94%
Audience ScoreBased on 610 reviews
story80 positive mentions
grinding20 negative mentions

  • Caves of Lore is a charming throwback to classic RPGs, offering a rich world filled with secrets and engaging lore.
  • The combat system is fun and tactical, allowing for a variety of character builds and strategies.
  • The developer is highly responsive, frequently updating the game and addressing bugs, which enhances the overall experience.
  • The UI is clunky and unintuitive, making navigation and inventory management frustrating at times.
  • Some mechanics and systems are poorly explained, leading to confusion and difficulty in progressing through the game.
  • The game can feel overly combat-heavy, with many trivial encounters that may detract from the exploration experience.
  • story
    186 mentions Positive Neutral Negative

    The story in "Caves of Lore" is generally praised for its intriguing narrative and well-crafted world-building, though some players find it confusing and occasionally buggy, leading to moments of frustration. While the game offers a rich lore and engaging exploration, it can require significant effort to progress due to vague quest directives and the need for specific companions at critical points. Overall, the storytelling is seen as a strong point, with many players appreciating its depth and the rewarding nature of uncovering secrets, despite some criticisms regarding its pacing and unresolved plot elements.

    • “The story is fantastic and the lore building that went into this is up there with any big time RPG.”
    • “It's full of choice and mystery, the story is intriguing and the writing is pretty well done.”
    • “The storyline is very compelling, which is what keeps me coming back to it.”
    • “My biggest complaint is the story - the whole time you get little bits about what's going on, and then the game just ends on a cliffhanger kind of in the middle of it all.”
    • “Main plot trigger requires a specific party member at one point near the end game; no precedent was set for this, so I wasted a massive amount of time trying to figure out what to do before needing to go to the boards to find the solution.”
    • “It is very very unfinished, chock full of glitches and bugs; the narrative is not well thought out/plotted and the quest paths/directives are literally non-existent or so super nuanced that it's impossible to discern.”
  • gameplay
    136 mentions Positive Neutral Negative

    The gameplay of this pixel-based CRPG is praised for its depth and intricate mechanics, offering a rich experience reminiscent of classic titles like Final Fantasy III and Chrono Trigger. While the game features unique systems such as runes and a moon cycle mechanic, some players find the user interface unintuitive and certain mechanics poorly explained, leading to confusion. Overall, the game is lauded for its engaging combat, character customization, and rewarding exploration, making it a compelling choice for fans of old-school RPGs.

    • “Up there with the likes of FF3 and Chrono Trigger, but with much deeper gameplay.”
    • “Its unique gameplay mechanics and intricate systems offer an immersive experience that rewards exploration and attention to detail.”
    • “Highly customizable character development, quick and engaging tactical turn-based combat, and a world exploration mechanic that utilizes unique skills and abilities to navigate the environment and discover treasure provide a fun framework to really dig into its many systems.”
    • “Even using stealth mechanics, it was not easy to avoid meaningless battles.”
    • “Poorly explained upgrade mechanics; I spent 80% of the game without enhancing equipment or enchanting it, because I had no idea how.”
    • “There are gripes - the game is too easy, lots of mechanics aren't properly explained, and the amount of combat thrown at you seems excessive at times.”
  • graphics
    92 mentions Positive Neutral Negative

    The graphics of the game are primarily pixel art, which some players find charming and nostalgic, while others consider them lacking or unappealing. Many reviews highlight the attention to detail in animations and environments, praising the overall aesthetic and how it complements the gameplay and story. However, there are mixed feelings about the graphics' clarity and intuitiveness, with some players experiencing minor graphical issues and others feeling that the visuals could benefit from modern enhancements.

    • “With gorgeous pixelated art style, deep character customization, interesting story, and tons of spells which I probably won't even be able to try all.”
    • “The graphics are charming and convey feelings really effectively.”
    • “This is old school turn-based dungeon crawling with a beautiful pixel aesthetic, atmosphere, and great music.”
    • “The graphics are lacking for sure but they work really well within the context of the game.”
    • “Also, the graphics, while serviceable, have a color palette that doesn't always mesh well together.”
    • “Bad graphics, bad game design, didn't like this one, doesn't feel intuitive - easy to get stuck on maps without finding exit.”
  • music
    36 mentions Positive Neutral Negative

    The music in the game has received high praise for its quality and ability to enhance the overall atmosphere, with a soundtrack that is both diverse and engaging. Reviewers noted that the music harmonizes well with the pixel graphics and sound design, creating a nostalgic yet fresh experience reminiscent of classic RPGs. Overall, the soundtrack is described as pleasant and well-crafted, contributing significantly to the game's charm and immersion.

    • “Last but not least, the soundtrack is surprisingly good, and the texts are often punchy, on point, and fun to read.”
    • “The music and overall sound design are very well done!”
    • “The music and the artwork harmonize very well with each other, in my opinion.”
    • “What I do have to rave about though is the music.”
    • “I've heard numerous different pieces in just the handful of places I've explored, along with more than one battle soundtrack so it doesn't get monotonous.”
    • “Think of the bard's tale or Ultima VI music scores and you'll know what is in store here.”
  • grinding
    20 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some appreciate the engaging leveling system and the fun in grinding, many criticize the repetitive and tedious nature of combat and exploration. The requirement for spell memorization and the waiting involved in certain mechanics contribute to a sense of monotony, particularly in higher difficulty modes. Overall, the grinding can detract from the enjoyment of the game, especially when battles feel predictable and drawn out.

    • “Making fights a tedious experience when each damage point counts (I am trying nightmare mode).”
    • “I have to say I think there are a bit too many repetitive combats in this game, and the whole thing with some paths only opening when one of three moons is in a specified position was tedious (mostly, it's just for secrets, but toward the end one area required quite a lot of waiting, and some other areas a bit of waiting).”
    • “It was tedious because I knew I was going to win each battle but had to spend the same amount of time doing it each time.”
  • stability
    20 mentions Positive Neutral Negative

    The game is reported to be quite unstable, with numerous bugs and glitches affecting gameplay, particularly in the user interface. Players advise saving frequently due to the game's unfinished state and confusing quest design, which can lead to frustration. While some bugs are being addressed by the developers, the overall experience remains "crunchy" and may deter those sensitive to crashes and visual issues.

    • “It is very very unfinished, chock full of glitches and bugs. The narrative is not well thought out or plotted, and the quest paths/directives are literally non-existent or so nuanced that it's impossible to discern them before you can even attempt to hope to achieve them.”
    • “So far so good, but this game is super crunchy. Definitely a lot of bugs here, so if you're sensitive to crashes, visual glitches, or needing to save and reload regularly, I'd hold off for a few weeks/months.”
    • “Those kinds of games have a history of being buggy when they come to Steam, and this was no exception.”
  • atmosphere
    14 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its unique blend of humor and serious fantasy elements, complemented by a beautiful pixel aesthetic and engaging music. Players appreciate the cool vibes, spooky undertones, and the rewarding experience of old-school turn-based dungeon crawling. Despite some bugs and documentation issues, the overall ambiance is described as amazing, with a mysterious story and a variety of gameplay options enhancing replayability.

    • “It really has its own unique atmosphere.”
    • “This is old school turn-based dungeon crawling with a beautiful pixel aesthetic, atmosphere, and great music.”
    • “Amazing atmosphere, fun turn-based combat, a very unique spell-learning system that I enjoy a lot and a mysterious story that is interesting.”
    • “There is humor, but not too much to ruin the 'serious fantasy' atmosphere.”
    • “I don't have much time in this game, but it has a very cool feel to it and I really like the music and the atmosphere.”
  • humor
    12 mentions Positive Neutral Negative

    The game features a quirky and light-hearted sense of humor reminiscent of classic RPGs, with well-written dialogue and amusing details, such as a dog carrying a torch when leading. Players appreciate the charming pixel graphics and the humorous writing, which enhance the overall experience despite the frequent trivial combats. Overall, the humor adds a delightful layer to the engaging dungeon-crawling adventure.

    • “It's a fun dungeon crawler with a medieval theme, a quirky sense of humor (reminding me of the old Final Fantasy games), and turn-based combat.”
    • “The dialog is funny and well written.”
    • “It's a CRPG, it's a turn-based tactics game, it's funny, it's charming, it's epic, and it's full of stunning pixel art (characters, monsters, environment, etc.).”
  • character development
    8 mentions Positive Neutral Negative

    Character development in the game is described as good but somewhat minimal by modern RPG standards, with a steep learning curve to fully grasp its various elements. The skill-based system offers high customization reminiscent of the Elder Scrolls series, while the engaging world-building and lore keep players invested throughout the experience. Overall, the character development is supported by tactical combat and exploration mechanics that enhance gameplay.

    • “The skill-based character design is similar to Elder Scrolls but with its own unusual system, and the story is compelling.”
    • “Highly customizable character development, quick and engaging tactical turn-based combat, and a world exploration mechanic that utilizes unique skills and abilities to navigate the environment and discover treasure provides a fun framework to really dig into its many systems.”
    • “Character development is good, but it does seem to take a while to understand exactly how all the different elements work.”
    • “While the overarching storyline and character development are both a bit minimal by modern RPG standards, the world building and lore are very well done and kept me interested throughout the 35 hours it took me to beat the game.”
  • emotional
    6 mentions Positive Neutral Negative

    Players find "Caves of Lore" emotionally engaging, as it instills a sense of intelligence and accomplishment when uncovering its secrets. The heartfelt dedication of the developer to address bugs adds to the game's charm, making it a memorable indie experience that inspires hope for future sequels.

    • “I haven't written a Steam review before, but such an indie gem made me feel obligated to do so in hopes that a sequel is on the table.”
    • “Lots of bugs though, but the developer fixes them like a mad person, and it's heartwarming.”
    • “Caves of Lore is one of the few games that made me feel smart when figuring out an obscure secret.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers strong replayability due to its diverse weapon types, spells, and team compositions, allowing for varied gameplay experiences. Its tactical depth and RPG leveling system further enhance the incentive to replay, making it enjoyable from the start.

    • “The game has a nice atmosphere and cool characters, with great replayability due to the variety of weapon types, spells, and possible team compositions.”
    • “Fun to play from the start; it has good tactical and strategic depth, along with great RPG leveling mechanics that enhance replay value.”
    • “The game offers a vibrant atmosphere and engaging characters, providing excellent replayability through diverse weapon types, spells, and team compositions.”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is generally praised for its smooth performance and enjoyable gameplay; however, players express frustration with the poorly optimized characters provided by the developers, particularly Rycard and Merewen, whose stat distributions and abilities hinder effective team strategies. Many users desire the option to create their own characters to avoid reliance on these underperforming options.

    • “Runs smoothly and is super fun all around.”
    • “I would love to be able to create my entire team myself so I don't get railroaded into using the developers' poorly optimized characters. Rycard and Merewen have such bad stats that I never know what to do with them. Backstab characters don't work and just get killed by tough melee enemies, and Merewen has inexplicably low mana and a terrible distribution of stat points.”
    • “I wish I could build my own team instead of being forced to use the developers' poorly optimized characters. Rycard and Merewen are so weak stat-wise that I struggle to find a strategy. Backstab characters are ineffective and get taken out by strong melee opponents, and Merewen's low mana and poor stat distribution make her even less viable.”

Buy Caves of Lore

30h Median play time
32h Average play time
23-50h Spent by most gamers
*Based on 16 analyzed playthroughs

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