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Caves of Lore Game Cover

About Caves of Lore

Caves of Lore is a single player tactical role playing game with fantasy, mystery, medieval, historical and others themes. It was developed by by Mike Robins and was released on January 21, 2023. It received very positive reviews from players.

Engage in tactical grid-based combat in this classic-styled fantasy CRPG.

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Games Like Caves of Lore

Looking for games like Caves of Lore? Here are top tactical role playing recommendations with a fantasy, mystery, medieval, historical and dark fantasy focus, selected from player-similarity data — start with Moonring, SKALD: Against the Black Priory or Drova: Forsaken Kin.

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Reviews

92%Audience ScoreBased on 368 reviews
story47 positive mentions
grinding15 negative mentions

  • Deep and rewarding exploration with numerous secrets, puzzles, and hidden areas that make discovery a key part of the game.
  • Well-crafted lore and storytelling that encourages players to piece together the mystery without hand-holding, enhancing immersion.
  • Robust and tactical turn-based combat system with a flexible character development that allows for varied playstyles and builds.
  • Unique spell and skill progression system where abilities improve through use, enriching customization and gameplay depth.
  • Responsive solo developer continuously fixing bugs, improving quality of life features, and actively engaging with the community.
  • Charming pixel art style with detailed animations, complemented by fitting music that enhances the atmosphere.
  • User interface and inventory management are clunky, unintuitive, and sometimes buggy, detracting from overall experience.
  • Excessive frequency of combat encounters makes progression feel grindy and repetitive, leading to player fatigue.
  • Some quests and essential story progression elements are overly cryptic or require trial-and-error, causing potential frustration and reliance on external help.
  • Certain game mechanics like enchanting, crafting, or some abilities feel underdeveloped or unbalanced, limiting their strategic value.
  • Occasional technical issues including crashes, softlocks, and bugs, though frequently addressed by the developer, can disrupt play.
  • The ending is abrupt and feels like a cliffhanger, leaving the story unresolved which may disappoint some players.
  • story

    130 mentions Positive Neutral Negative
    36% positive mentions, 60% neutral mentions, 4% negative mentions

    The story is intriguing, rich in lore, and well-crafted, offering a rewarding "piece it together" experience that emphasizes exploration and discovery over hand-holding. However, its progression can be cryptic and occasionally frustrating due to unclear quest directions, lack of quest markers, and a key companion requirement that may stall progress without external help. Despite some bugs and a cliffhanger ending, the narrative depth and atmosphere are widely praised, especially given it is a solo developer's ambitious project.

    • “The story, characters, lore, and unique world are all interesting and well written.”
    • “The story is fantastic and the lore building that went into this is up there with any big time RPG.”
    • “Really great approach to story telling and lore depth, discovering secrets and exploring areas felt really rewarding and interesting.”
    • “At a certain point during act 3, you can't progress the main quest unless you bring along one particular companion that, unless you've read all the lore, you'll have absolutely no idea they exist, where to find or recruit them, or that you even need them to progress.”
    • “The story is gated behind having a specific companion and there is no sure way to find it (because I had to look online after 45+ hours in-game to find it).”
    • “The worst part is for the story to move forward, you need to do this in a location where you can't camp in sight of the runes, which makes it even harder.”
  • gameplay

    84 mentions Positive Neutral Negative
    32% positive mentions, 64% neutral mentions, 4% negative mentions

    The gameplay of this RPG is praised for its deep, intricate mechanics, blending turn-based combat, exploration, and unique systems like rune and moon cycles that reward discovery and strategic play. While the game offers a rich, nostalgic experience with modern conveniences and well-crafted systems, some mechanics lack clear explanations, which can initially challenge players but ultimately enhance engagement as they uncover hidden layers. Overall, it delivers a complex, rewarding gameplay loop marked by variety, customization, and a strong old-school CRPG feel.

    • “It has a very interesting premise and lore, which you get to uncover as you go, with a bunch of hidden mechanics and story elements.”
    • “Highly customizable character development, quick and engaging tactical turn-based combat and a world exploration mechanic that utilizes unique skills and abilities to navigate the environment and discover treasure provides a fun framework to really dig into its many systems.”
    • “Its unique gameplay mechanics and intricate systems offer an immersive experience that rewards exploration and attention to detail.”
    • “Eventually, gameplay devolves into taking a step or two, then fighting one of the endless slew of battles.”
    • “And for all its love of combat, Caves of Lore could really use a good log of your actions – more than once was I forced to pester the community with questions about mechanics, which could have easily been resolved with a laconic in-game line of text.”
    • “Poorly explained upgrade mechanics; I spent 80% of the game without enhancing equipment or enchanting it, cause I had no idea how.”
  • graphics

    55 mentions Positive Neutral Negative
    29% positive mentions, 64% neutral mentions, 7% negative mentions

    The game features charming pixel art graphics that evoke a deliberate retro aesthetic with detailed animations, successfully reinforcing its identity and atmosphere. While some may find the pixel style and occasional minor graphical issues off-putting, most agree that the visuals are clear, nostalgic, and well-integrated with the gameplay, enhancing the overall experience without feeling outdated.

    • “I don't normally comment on graphics, but there's something notable here: the graphics may be pixels, but the animation is way more detailed than you'd expect from a game that looks like this.”
    • “With gorgeous pixelated art style, deep character customization, interesting story and tons and tons of spells which I probably won't even be able to try all.”
    • “Developer has created that most special of indie games: one that exudes the heart and soul of a small team, while also boasting the depth of gameplay, quality of writing and design, slick graphics, and beautiful music of a large developer.”
    • “Graphic is pixel art, ok for some, a turn-off for others.”
    • “I'd prefer better graphics, or even this with a sort of blending filter that smooths out the jagged edges a bit, but this all is so impressive for how many people have developed it.”
    • “Also, the graphics, while serviceable, have a color palette that doesn't always mesh well together.”
  • music

    21 mentions Positive Neutral Negative
    43% positive mentions, 52% neutral mentions, 5% negative mentions

    The music in the game is consistently praised for its quality, atmosphere, and seamless integration with the world and pixel art style. Reviewers highlight a varied and engaging soundtrack that enhances the RPG experience, often drawing favorable comparisons to classic titles. Overall, the soundtrack is considered a standout element that enriches gameplay and immersion.

    • “Every time I started the game, the soundtrack in the main menu alone motivated me to delve deeper into the forgotten realm beneath that mysterious village.”
    • “Last but not least, the soundtrack is surprisingly good, and texts are often punchy, on point, and fun to read.”
    • “The music and the artwork harmonize very well with each other, in my opinion.”
  • grinding

    15 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often described as tedious and slow, with repetitive combat, lengthy resting periods, and waiting for certain conditions to progress feeling frustrating. While some find the leveling system and exploration engaging, many players feel that early spell memorization and frequent battles detract from the overall experience, making progression feel more like a chore than a reward.

    • “It ends up being tedious, grindy and unfulfilling.”
    • “I have to say there are a bit too many repetitive combats in this game, and the whole thing with some paths only opening when one of three moons is in a specified position was tedious (mostly, it's just for secrets, but toward the end one area required quite a lot of waiting, and some other areas a bit of waiting).”
    • “It was tedious because I knew I was going to win each battle but had to spend the same amount of time doing it each time.”
  • stability

    13 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game currently experiences a range of bugs and glitches, particularly with the UI and quest clarity, though these issues rarely cause crashes. While stability is inconsistent and requires frequent saving, the developers actively address bugs with regular fixes. Players sensitive to technical hiccups may want to wait for further updates.

    • “It is very very unfinished, chock full of glitches and bugs; the narrative is not well thought out/plotted and the quest paths/directives are literally non-existent or so super nuanced that it's impossible to discern before you can even attempt to hope to achieve them.”
    • “So far so good but this game is super crunchy, definitely a lot of bugs here so if you're sensitive to crashes, visual glitches, needing to save and reload regularly I'd hold off for a few weeks/months.”
    • “From time to time glitches, software exceptions or other glitches happen.”
  • atmosphere

    11 mentions Positive Neutral Negative
    73% positive mentions, 18% neutral mentions, 9% negative mentions

    The game features a uniquely atmospheric experience that blends nostalgic old-school RPG elements with detailed pixel art, creative design, and engaging music. Its mood balances seriousness with subtle humor, offering a spooky yet fun ambiance that enhances the turn-based dungeon crawling gameplay. Overall, the atmosphere stands out as distinctive, immersive, and enjoyable, contributing significantly to the game's charm and appeal.

    • “The environments and character designs create an atmosphere that recalls older role-playing games while still maintaining enough detail and personality to feel appealing today.”
    • “Full of creative and surprising new ideas, atmospheric, gently challenging and just lots of fun.”
    • “This is old school turn-based dungeon crawling with a beautiful pixel aesthetic, atmosphere, and great music.”
  • humor

    8 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is well-crafted, blending quirky, witty writing with amusing details that add charm and personality to the medieval-themed adventure. It balances darker, serious elements with light-hearted, funny moments, creating a dynamic and engaging experience reminiscent of classic RPG humor. Overall, the humor enhances the game's appeal without overshadowing its epic and strategic gameplay.

    • “Ancient threats, dangerous creatures, and larger conflicts exist beneath the surface, yet moments of humor and unusual encounters help prevent the world from becoming emotionally repetitive.”
    • “It's a fun dungeon crawler with a medieval theme, a quirky sense of humor (reminding me of, e.g., the old Final Fantasy games), and turn-based combat.”
    • “The dialog is funny and well written.”
  • character development

    5 mentions Positive Neutral Negative
    40% positive mentions, 40% neutral mentions, 20% negative mentions

    Character development offers a nostalgic yet detailed approach with a skill-based, customizable system reminiscent of classic RPGs. While the storyline and character progression may feel minimal by modern standards, the well-crafted world-building and unique mechanics keep players engaged. Overall, character growth is rewarding but can take time to fully grasp.

    • “Highly customizable character development, quick and engaging tactical turn-based combat and a world exploration mechanic that utilizes unique skills and abilities to navigate the environment and discover treasure provides a fun framework to really dig into its many systems.”
    • “Character development is good, but it does seem to take a while to understand exactly how all the different elements work.”
    • “While the overarching storyline and character development are both a bit minimal by modern RPG standards, the world building and lore are very well done and kept me interested throughout the 35 hours it took me to beat the game.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a balanced emotional experience by combining intense threats and deep lore with moments of humor and unique encounters, preventing emotional monotony. Players feel intellectually rewarded by uncovering secrets, and the developer's dedicated bug fixes add a heartfelt touch to the overall experience.

    • “Ancient threats, dangerous creatures, and larger conflicts exist beneath the surface, yet moments of humor and unusual encounters help prevent the world from becoming emotionally repetitive.”
    • “Caves of Lore is one of the few games that made me feel smart when figuring out an obscure secret.”
    • “Lots of bugs though, but the developer fixes like a mad person and it's heartwarming.”
  • replayability

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers strong replayability through its flexible character customization, diverse weapon types, spells, and team compositions. Its tactical depth and RPG leveling system further enhance the incentive to replay. Overall, players appreciate the combination of strategic gameplay and variety for repeated enjoyment.

    • “For players who enjoy creating unique character setups, this flexibility adds significant replay value.”
    • “The game has good vibes, a nice atmosphere, cool characters, and quite good replayability, thanks to the variety of weapon types, spells, and possible team compositions.”
    • “Fun to play from the start; features strong tactical and strategic depth along with great RPG leveling depth that enhances replay value.”
  • optimization

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    Optimization offers meaningful customization through enchantments and item combinations, enhancing character performance and strategy. However, some characters, like Rycard and Merewen, are poorly optimized, limiting player choice and effectiveness, especially for backstab-focused builds. Overall, the game runs smoothly and provides an enjoyable experience.

    • “Enchantments and item combinations create opportunities for meaningful changes in character performance and strategy.”
    • “Runs smoothly and is super fun all around.”
    • “Also would love to be able to make my entire team myself so I don't get railroaded into using the rather poorly optimized characters. I mean Rycard and Merewen are so bad stats-wise I never know what to do with them; backstab characters don't work and just get killed by tough melee.”
  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users feel that the game's monetization, including its promotion of a new game+ mode, is questionable since the experience seems designed for a single playthrough, limiting its long-term value.

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Play Times

30h Median play time
32h Average play time
23-50h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Caves of Lore is a tactical role playing game with fantasy, mystery, medieval, historical and others themes. Common tags for Caves of Lore include turn-based, indie, exploration, pixel graphics, crpg and others.

Caves of Lore is available on PC, Mac OS, Steam Deck and Windows.

On average players spend around 32 hours playing Caves of Lore.

Caves of Lore was released on January 21, 2023.

Caves of Lore was developed by by Mike Robins.

Caves of Lore has received very positive reviews from players. Most players liked Caves of Lore for its story but disliked it for its grinding.

Caves of Lore is a single player game.

Similar games include Moonring, SKALD: Against the Black Priory, Drova: Forsaken Kin, Chained Echoes, Voidspire Tactics and others.