- January 21, 2023
- by Mike Robins
- 30h median play time
Caves of Lore
Platforms
About
"Caves of Lore" is a turn-based CRPG with pixel-art graphics, featuring a blend of environmental exploration, character interaction, and tactical combat. The game offers a lighthearted tone with dark themes, as players progress through a fantasy world filled with monsters, humor, hidden secrets, and loot. As a solo-dev passion project, it was built over 6 years with constant daily progress, resulting in a highly customizable party and an engaging story.









- Caves of Lore is a charming homage to classic CRPGs, featuring engaging exploration, a unique spell-learning system, and a variety of character customization options.
- The game offers a wealth of secrets and puzzles, rewarding players for their curiosity and attention to detail, making each discovery feel satisfying.
- The developer is highly responsive, frequently updating the game to fix bugs and improve gameplay based on community feedback.
- The user interface can be clunky and unintuitive, making it difficult for players to navigate menus and understand certain mechanics.
- Some players have reported bugs that can disrupt gameplay, including crashes and issues with saving progress, although the developer is actively working to address these.
- The combat can become repetitive, with some encounters feeling tedious due to the high frequency of battles and the lack of challenge as players progress.
story
93 mentions Positive Neutral NegativeThe story in the game is generally praised for its intriguing and well-written narrative, with a rich world and deep lore that encourages exploration and discovery. However, some players find the quest structure confusing and the progression gated by specific companions, leading to frustration when trying to advance the plot. While the overarching storyline is compelling, many reviewers note that it ends on a cliffhanger, leaving them eager for a sequel to resolve the narrative threads.
“The story is fantastic and the lore building that went into this is up there with any big-time RPG.”
“The story revolves around a small town enclosed by fog whose inhabitants suffer from amnesia.”
“The introduction of gameplay elements is well-paced and thoughtful around story flow.”
“The worst part is for the story to move forward, you need to do this in a location when you can't camp in sight of the runes, which makes it even harder.”
“My biggest complaint is the story - the whole time you get little bits about what's going on, and then the game just ends on a cliffhanger kind of in the middle of it all.”
“It is very very unfinished, chock full of glitches and bugs; the narrative is not well thought out or plotted, and the quest paths/directives are literally non-existent or so super nuanced that it's impossible to discern.”