- February 23, 2018
- Toasty Leaf AB
- 16h median play time
Tale of Toast
Platforms
About
With its easy to pick up play style, open world player versus player with high stakes for those daring to partake, and its focus on simple yet tactical combat, social aspects, trade skills, procedurally generated dungeons and quality over quantity quests, it is sure to have something for everyone.











- The game has a charming art style and cute graphics that appeal to players.
- The crafting system is engaging and allows for character customization.
- The developers are responsive to community feedback and actively working on improvements.
- Severe server issues lead to long queues and frequent disconnections, making the game unplayable for many.
- Combat mechanics feel clunky and unresponsive, detracting from the overall experience.
- The game lacks direction and meaningful quests, leaving players feeling lost and unmotivated.
- story71 mentions Positive Neutral Negative
The game's story and quest system are criticized for being simplistic and lacking depth, with many players noting a severe shortage of quests after the initial stages. Users express frustration over vague quest directions, the absence of quest markers, and minimal rewards, leading to a grindy experience that detracts from the overall enjoyment. While some appreciate the nostalgic MMO feel, the consensus is that the game needs significant improvements in storytelling and quest design to enhance player engagement.
“The story/gameplay seems interesting.”
“I started playing this game again because I want that older MMO feel; the rewarding feeling at every level, every skill point, every dungeon, and every quest makes you feel like you have accomplished something and it has meaning and worth.”
“It's a good cute game but needs a full story arc with maybe some voice acting.”
“My biggest issue with the game so far is a lack of quests, storyline, and characters that you can talk to after the first ten minutes or so of the game.”
“The game has 4 quests total; you don't really have to bother at all doing them, they really only serve as markers for entering a new town.”
“There's no intro, no tutorial, no quests, no story, no nothing.”