Gloria Victis
- February 7, 2023
- Black Eye Games
- 31h median play time
"Gloria Victis is a medieval MMORPG with a focus on non-target combat and large scale PVP. Explore a vast open world and choose your path, be it a knight, archer, blacksmith, merchant, or any other of the many available professions. Join the battle for territory and fight in epic wars, tournaments, and castle sieges."
Reviews
- The game features engaging and skill-based directional combat reminiscent of Mount and Blade, making battles feel rewarding.
- The crafting system is deep and allows for a player-driven economy, providing various activities beyond combat.
- The community is generally helpful and welcoming, with many players willing to assist newcomers.
- The game suffers from frequent server issues, including downtime and lag, which can hinder gameplay.
- The tutorial and early quests are repetitive and poorly designed, making it difficult for new players to stay engaged.
- There are significant balance issues, particularly with certain weapon types and the overall effectiveness of different playstyles.
- gameplay486 mentions
- 28 % positive mentions
- 60 % neutral mentions
- 12 % negative mentions
The gameplay of the game has received mixed reviews, with many players praising its engaging combat mechanics and expansive crafting system, reminiscent of titles like "Mount & Blade" and "For Honor." However, numerous criticisms highlight issues such as clunky animations, poor hit detection, and a lack of clear tutorials, making it difficult for new players to grasp the mechanics. While the game shows potential for enjoyable PvP and community-driven experiences, it suffers from bugs and performance problems that detract from the overall experience.
“The game is great, huge world, great battles, complex character development, the gameplay is a combination of For Honor, Skyrim, and Metin 2, and the plot of Metin, Gothic, and Kingdom Come.”
“Underrated game, the longer you play it gets much better as you start to learn about all the different activities and mechanics the game has to offer; so far the community has been very helpful despite what you might hear.”
“The core gameplay and combat mechanics are great.”
“What mostly stings the eyes is very rough, clunky and 'wooden' fight mechanics and overall character animations.”
“The gameplay is pretty janky and will definitely need time to improve, and many other aspects of the game will be expanded upon and changed over time.”
“The concept is good but the gameplay is really bad, the combat is the worst part, some hits that (on my screen) hit the target miss and some that miss end up hitting.”
- story356 mentions
- 10 % positive mentions
- 78 % neutral mentions
- 12 % negative mentions
The game's story and questing system have received mixed reviews, with many players finding the narrative flat and uninspired, primarily consisting of repetitive fetch and kill quests. While some appreciate the initial quests for their role in teaching game mechanics, they often feel tedious and lacking in depth, leading to a sense of disconnection from the lore. Overall, the game is seen as more focused on PvP and crafting than on delivering a compelling story experience.
“The game is great, huge world, great battles, complex character development, the gameplay is a combination of For Honor, Skyrim, and Metin 2, with the plot reminiscent of Metin, Gothic, and Kingdom Come.”
“I am really liking this game; as someone who doesn't often play MMO-style games, this one caught my attention and I like that there's options within the game—it's not all PvE or PvP, you can really just live your best life as someone collecting mushrooms and making things to sell, follow the story mode (which has been fun so far) or go around and fight a bunch of people!”
“Enjoy skill-based non-target combat, open PvP with territory control, deep, expanded crafting system, player-driven economy, and a mature, extensive storyline—all that served with beautiful, realistic graphics and immersive atmosphere.”
“The story, characters, and world feel flat.”
“The quests are boring and uninspired, and there's several bugs that make the game pretty much unplayable: inventory and abilities just glitch to nothing, quest objectives blink in and out, enemies falling through the floor, etc.”
“The game is hardly enjoyable, unintuitive, a lot less fun than you could think, more time-consuming and frustrating than it should be, badly managed by its devs, and is full of issues that never get properly fixed despite being patched frequently.”
- graphics328 mentions
- 32 % positive mentions
- 51 % neutral mentions
- 17 % negative mentions
The graphics of the game have received mixed reviews, with many players noting that they appear outdated and reminiscent of early 2010s titles, often comparing them unfavorably to modern AAA games. While some appreciate the game's aesthetic and find the visuals acceptable for its genre, others criticize the low-quality textures, clunky animations, and performance issues, particularly on lower-end systems. Overall, while the graphics may not be cutting-edge, they are considered "good enough" by some players who prioritize gameplay over visual fidelity.
“The graphics are stunning.”
“The graphics are beautiful, and I sometimes even stand in the middle of a forest, or swamp, and look at the magnificent detail.”
“Enjoy skill-based non-target combat, open PvP with territory control, deep, expanded crafting system, player-driven economy and a mature, extensive storyline – all that served with beautiful, realistic graphics and immersive atmosphere.”
“Graphics is well... quite old-fashioned and game objects like buildings and nature seem to be quite flat and low-quality.”
“This game had 2006 graphics in 2016 till discontinuation, a 90's UI, game math was lopsided promoting 2 gameplay styles and half of character progression was mathematically useless to the player.”
“The graphics are dated and the game lags.”
- grinding243 mentions
- 2 % positive mentions
- 2 % neutral mentions
- 96 % negative mentions
The grinding aspect of the game has received mixed reviews, with many players noting it as a significant part of the experience. While some appreciate the depth of the crafting and farming systems, describing them as engaging and rewarding, others find the grinding tedious and repetitive, often leading to frustration, especially in PvP contexts where the risk of losing hard-earned resources is high. Overall, players who enjoy extensive grinding and crafting may find satisfaction, but those seeking a more action-oriented experience might feel overwhelmed by the grind.
“Would recommend, fun game, leveling isn't grindy.”
“In Gloria Victis, there are no false RNG walls to self-improvement, only your desire to push limits and attain a more powerful mastery of the detailed (detailed, not tedious) crafting system.”
“The start is pretty tough but as soon as you set yourself a goal on what you want to do in the game; also, getting the items is not grindy at all and fewer bugs than I expected.”
“There is a lot of grinding with small rewards.”
“The amount of hours played is simply AFK farming, which is required in many games of this type.”
“The crafting system is very elaborate and tedious.”
- stability176 mentions
- 3 % positive mentions
- 0 % neutral mentions
- 97 % negative mentions
The game's stability is widely criticized, with numerous players reporting a plethora of bugs, glitches, and performance issues that significantly hinder gameplay. Many reviews highlight game-breaking problems, such as lost items, laggy interfaces, and server connectivity issues, leading to frustration among users. While some acknowledge that the developers are actively working on fixes, the overall consensus is that the game remains in a highly unstable and unpolished state, making it difficult to recommend for those seeking a smooth experience.
“The game runs great with no lag issues.”
“While this was frustrating, because it happened to me too, the devs fixed the issues within the first week and everything runs great now.”
“It runs great on my computer; I can achieve a solid 60 fps with adjusted settings, 45-60 otherwise, but I like to max everything out and cap it off at 30.”
“For a game that has been out in the world for almost 10 years now, I'm very disappointed in just how many bugs and glitches there are.”
“The game is held back by abysmal voice acting and a few collision glitches.”
“Worst early access I ever tried... I really feel like I lost some money here... glitchy, buggy, laggy... this game should not even be for sale... too much work to be done to make it enjoyable.”
- optimization136 mentions
- 12 % positive mentions
- 47 % neutral mentions
- 41 % negative mentions
The game's optimization has been widely criticized, with players reporting significant performance issues such as stuttering, lag, and frame drops, even on high-end systems. Server performance is particularly problematic during large-scale battles, leading to rubber-banding and crashes, while many users express frustration over the lack of improvements despite ongoing developer efforts. Overall, the consensus is that the game requires substantial optimization to enhance the gameplay experience.
“The developers are working tirelessly to try to improve the server performance, but the game was clearly not ready for the amount of traffic it got on release.”
“Fps holds up surprisingly well for combat in 30 vs 30 situations, and the devs are constantly optimizing the game to improve performance.”
“The devs seem committed to making the game better, both in the sense of content as well as bug fixes and optimization.”
“The server performance is absolute garbage with constant rubber-banding, crashes, lagging, and other performance issues.”
“The game works so badly that with the i7 processor, 3060ti, and 32GB of RAM, I have frame drops from 140 to 45, which tells you that the optimization is simply non-existent.”
“Buggy, unfinished, uninteresting, visually disgusting, poorly optimized, and worst of all, a boring mess of a game.”
- music59 mentions
- 41 % positive mentions
- 54 % neutral mentions
- 5 % negative mentions
The music in the game is generally praised for its beauty and immersive quality, with many users noting its resemblance to the soundtrack of "The Witcher 3." However, some players have criticized the repetitive nature of the tracks and occasional sound bugs, which can disrupt the experience. Overall, while the soundtrack is a highlight for many, improvements in variety and sound quality are recommended.
“This incredible music, these beautiful views, realistic events... the game allows you to immerse yourself in another reality.”
“Everything is fun in this, the combat is so entertaining I could play endlessly, the music is beautiful and the world is really well crafted.”
“The music score is very beautiful, and for a Unity game looks damn pretty.”
“The optimization is not very good; sound is buggy from time to time and they have the same music repeating over and over, which is a bit annoying. I don't mind it playing once, but over and over, I just end up turning it off.”
“But in-game, why does the soundtrack seem to pop in at unusual times? I was killing some bandits at their camp and this chill relaxing music was playing the whole time.”
“The music is pleasing, though there is one song that seems to come out of nowhere and feels a little jarring.”
- monetization26 mentions
- 12 % positive mentions
- 15 % neutral mentions
- 73 % negative mentions
The monetization model of the game has drawn significant criticism from players, who label it as a "cash grab" due to restrictive in-game purchases that only benefit individual characters rather than being account-wide. Many express frustration over the perceived lack of value in microtransactions and the game's reliance on them, while a few players still see potential in the game and wish to support it through cosmetic purchases. Overall, the sentiment leans heavily towards dissatisfaction with the current monetization practices.
“The monetization is fair and good.”
“Incredible....will get better for sure.....devs are working real hard...I want to support the game even more....any in-game purchases (cosmetics) would allow me to do so.”
“Recent changes in the game's development and monetization models have raised concerns among players.”
“Terrible devs, it's just a cash grab. Never buy anything from them ever!!”
“Any in-game purchases made with real money, like inventory tabs, should be account-wide and apply to all players. Currently, an inventory space upgrade applies only to one character at a time, which is absurd and a money grab.”
“The devs have pulled the rug after doing a last-ditch effort cash grab.”
- atmosphere26 mentions
- 58 % positive mentions
- 31 % neutral mentions
- 12 % negative mentions
The atmosphere of the game is frequently praised for its immersive and breathtaking qualities, with many players appreciating the music, character design, and realistic graphics that enhance the experience. While some reviews note outdated textures and a lack of dynamism compared to other titles, the overall sentiment highlights a relaxing and engaging environment that fosters a positive community. Despite some criticisms, the game's atmosphere is often described as a standout feature that contributes significantly to its appeal.
“The charm here is the atmosphere.”
“I enjoy the relaxing vibe and atmosphere the game offers, and it is constantly receiving updates and new stuff which I look forward to.”
“The developers tried to build a realistic environment, and the game has a very special atmosphere.”
“My experience with Midland does not provoke a team culture and atmosphere at all.”
“The developers tried to build a realistic environment and the game has a very special atmosphere.”
“Decent atmosphere.”
- humor23 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is often described as unintentional, stemming from its janky animations, flawed combat mechanics, and numerous bugs, which players find amusing rather than frustrating. While some reviews highlight the game's comedic elements and entertaining writing, others criticize the community's toxicity and the developers' responses to feedback, suggesting a disconnect between player expectations and the game's execution. Overall, the humor is a mixed bag, appealing to those who appreciate its absurdity while potentially alienating players seeking a more polished experience.
“Game is jank and funny, combat a little flawed but works well overall.”
“Hilariously garbage animations.”
“It had me in tears laughing at how buggy and how big of a joke this game is.”
- character development12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
Character development in the game is noted for its complexity and depth, featuring an extensive skill tree and various attributes that enhance gameplay. While some players appreciate the intricate systems and the impact of crafting and combat on the world, others criticize the balance and relevance of certain development paths, suggesting that some aspects feel trivial or overly challenging. Overall, the character development is seen as a strong point, though it may require refinement in certain areas.
“The game is great, huge world, great battles, complex character development, the gameplay is a combination of For Honor, Skyrim, and Metin 2, and the plot of Metin, Gothic, and Kingdom Come.”
“Great in-depth game PvP/character development for a small dev team; you really feel like your crafting or fighting impacts the world.”
“Character development tree is extensive and interesting.”
“For seasoned players but still not up to level 100, many items now have only cash value with no character development value.”
“Combat is trivial, character development is a railway system with only 2-3 relevant endpoints, crafting is pretty pointless (at least for the first ~15 hours) as you can only craft things that are worse than random drops and quest rewards.”
“Some of my complaints are that devs try too hard to provide challenging character development.”
- emotional9 mentions
- 89 % positive mentions
- -22 % neutral mentions
- 33 % negative mentions
Players express a mix of frustration and hope regarding the game's emotional impact. While many are disheartened by technical issues, slow gameplay, and a lackluster story, they also feel a sense of attachment to the developers and the potential of the game, leading to a bittersweet experience. Despite the challenges, some players find moments of joy and satisfaction, particularly in crafting and combat, which keeps them engaged and motivated to continue playing.
“For the price, I completely recommend it. Don't pay too much attention to the recent commentary; the devs made big changes for the launch, and a lot of the old-timers have been shaken up and become emotional.”
“It's a shame because there is a lot to do in the game, and I feel bad for leaving a negative review. I really am, because the devs seem to be really nice guys, but I can't deal with this horrible engine. It makes me want to cry when I look at how janky and clunky everything is.”
“And they smack you one time and you're dead, kind of heartbreaking.”
“The pacing of the game is painfully slow, making it hard to feel any emotional connection to the story or characters.”
“The combat and traveling mechanics feel clunky, which detracts from the emotional impact of the narrative.”
“The story and lore are boring, leaving little room for emotional engagement; it mostly consists of repetitive skirmishes.”
- replayability5 mentions
- 60 % positive mentions
- -20 % neutral mentions
- 60 % negative mentions
The game shows potential for improved replayability as it has become more playable in its alpha state, with significant changes noted by users. However, its dated graphics and current limitations prevent strong recommendations for purchase until further development enhances the experience.
“I have been playing using their launcher for months now; this game is in alpha - but still, it's much more playable than any other alpha titles.”
“It is much more playable right now and a lot has changed!”
“If they continue to develop it and make it more playable, I might be able to recommend it.”
“If they continue to develop it, and make it more playable, I might be able to recommend it, but in its current state, I would not purchase it.”
“It's in a much more playable state, but like anything that's been around for a while, it feels pretty dated, at least graphically it does.”
“It may be more playable by then.”