Mortal Online 2 Game Cover
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Mortal Online 2 is a subscription-based sandbox MMORPG set in the fantasy world of Nave. Players can forge their own destinies through their actions, choosing to be an artisan, faction member, tamer, highwayman, or protector. The world is filled with other players, each bringing their own unique experiences and content. EXPLORE, build skills, and form alliances in this immersive and dynamic game world.

  • PC
  • Windows
  • Cloud
  • Epic Games
  • NVIDIA GeForce NOW

Reviews

61%
Audience ScoreBased on 13,114 reviews
gameplay270 positive mentions
grinding396 negative mentions
  • gameplay1,220 mentions

    The gameplay of "Mortal Online 2" is characterized by its unique and addictive combat mechanics, which require a steep learning curve and significant investment of time to master. Players appreciate the depth of the crafting system and the high-stakes nature of PvP, but many criticize the clunky mechanics, bugs, and lack of polish that detract from the overall experience. While the game offers immersive sandbox gameplay and a rich world, it is often marred by issues such as exploitative mechanics, a toxic player base, and a frustrating new player experience.

    • “If you like immersive open world games with high risk high reward PvE/PvP gameplay, then this is a great option!”
    • “The depth and complexity of the crafting and combat systems in Mortal Online 2 are unmatched, making for a truly engaging gameplay experience.”
    • “The emergent gameplay, driven by player interactions, alliances, betrayals, and combat, is truly captivating.”
    • “The combat is way too technical and the gameplay is kinda sloppy.”
    • “Every update that they have put out comes with a ton of bugs, unfinished content, broken game mechanics, etc. it's truly embarrassing that this game has a subscription, especially in the state that it's in.”
    • “You will simply just get frustrated by broken game mechanics, bugs/exploits and a very miserable pvp experience.”
  • graphics654 mentions

    The graphics of Mortal Online 2 have received mixed reviews, with many players praising the stunning visuals made possible by Unreal Engine 5, describing them as beautiful and immersive. However, some users criticize the game's optimization, noting performance issues and graphical glitches that detract from the overall experience. While the graphics are often highlighted as a strong point, there are concerns about the lack of innovation in gameplay and the game's reliance on outdated mechanics.

    • “The graphics are absolutely stunning.”
    • “With its stunning graphics, intense combat system, and intricate crafting mechanics, it offers a truly unique and exhilarating gaming experience.”
    • “The graphics and the world design are so well done, it feels like you are really in the game, and the fact that it is a sandbox game with a lot of different styles of gameplay makes it really fun to play.”
    • “Misleading, I had expected a game that was far more advanced in 2024 given the incredible coat of paint but once you look past the graphics you can see it's essentially a carbon-copy of the original game which fails to innovate or bring the game up to modern standards.”
    • “The art-style and graphical quality are both trash, so everything you see is ugly.”
    • “The graphics are poor, the animation is poor, the PvE combat experience is also poor, the monster spawn points are terrible, the combat system is terrible, the monsters can hit you from 5 meters away.”
  • grinding406 mentions

    The grinding aspect of the game is heavily criticized, with players noting it as excessively tedious and time-consuming, often requiring hours or even weeks to progress. Many express frustration over the risk of losing hard-earned gear and resources to other players, which can make the grinding feel futile. While some players appreciate the depth and challenge that grinding provides, the overall sentiment leans towards it being a major drawback, especially for those who dislike repetitive tasks and the potential for loss in a full-loot PvP environment.

    • “This game is really fun if you like PvP; there is also a bunch of PvE things to do, and it's not too grindy (less grindy than WoW/BDO).”
    • “- Accessible and not too grindy.”
    • “This game is really fun if you like PvP; there is also a bunch of PvE things to do, and it's not too grindy (less grindy than WoW/BDO).”
    • “The game is fun but extremely grindy and time-consuming, and don't even think about playing if you're not okay with being murdered by other players constantly and losing everything you have on your character.”
    • “You will spend hours if not weeks grinding materials just to lose everything to some asshole who decided they'd rather kill someone else instead of doing the actual work themselves.”
    • “Nothing is more soul crushing than spending an hour (or more) grinding to purchase or mine something, and trying to transfer it to a new town to sell just to die on the way.”
  • story336 mentions

    The game's story aspect is largely player-driven, with minimal guidance or structured quests, leading to a sandbox experience where players create their own narratives. Many reviewers express frustration over the lack of traditional storylines and quests, noting that the world feels empty and directionless, while others appreciate the freedom to explore and craft personal adventures. Overall, the absence of a robust narrative and quest system is a significant point of contention, with some players enjoying the challenge of self-directed gameplay, while others find it lacking in content and motivation.

    • “The journey of being a budding necromancer, crafter, tamer, paladin, death knight, and any other aspect feels like a Dungeons and Dragons story of rags to riches and obscurity to fame.”
    • “Most underrated MMORPG out there. People forget that the main thing that matters in an MMO is that the game allows the players to make the story. This game has it all, especially if you like hardcore mechanics.”
    • “Mo2 holds the promise of a game that is about making story and meaning and adventure in a beautiful shared world.”
    • “There are no main story quests or big plot lines to play through.”
    • “The world feels pretty bland at this point and the story and lore do not shine through.”
    • “There is absolutely no story or quests, btw - when they say sandbox they mean it.”
  • stability284 mentions

    The game's stability is widely criticized, with players reporting frequent freezes, crashes, and significant performance drops, especially during combat. Many describe it as a "buggy mess," highlighting issues such as memory leaks, login problems, and unresponsive game mechanics that severely impact gameplay. Despite some players finding enjoyment in the game, the overwhelming consensus is that its current state is unplayable and not worth the subscription fee.

    • “A true marathon, the game looks gorgeous and runs great on the CPU (servers are another thing) surprisingly very enjoyable so far.”
    • “Runs great.”
    • “The game runs great in ultrawide with all settings maxed, and the game looks great.”
    • “In the current state of the game, which couldn't pass through the buggy, exploitable, unbalanced, and empty state in the last years, I cannot recommend it even to my close friends.”
    • “Game itself has major memory leaks and often crashes or freezes for 30 seconds at a time, especially in fights. Overall, the game is in a borderline unplayable state, and this is 2 years after launch.”
    • “The game is plagued with bugs and glitches, and none of the game mechanics are correctly working.”
  • optimization280 mentions

    The game's optimization has received overwhelmingly negative feedback, with players reporting severe performance issues, including frequent frame drops, stuttering, and crashes, particularly during large-scale battles. Despite some updates aimed at improving performance, many users feel that the transition to Unreal Engine 5 has exacerbated these problems rather than alleviating them, leading to a frustrating experience for both low and mid-tier PC users. Overall, the consensus is that significant optimization work is still needed to make the game playable for a broader audience.

    • “For a small dev team and now with the monthly subscriptions, we do have frequent updates to the game with fixes, optimizations, and new content.”
    • “The transition to Unreal Engine 5 has brought stunning graphics and smooth performance to Mortal Online 2, enhancing the overall gaming experience.”
    • “There is a very good optimization in this game.”
    • “Performance is horrific.”
    • “Crashes every 15-20 minutes and has worse optimization than a box of pop tarts.”
    • “The game is very poorly optimized and runs like crap unless you have a super computer.”
  • humor80 mentions

    The humor in the game is largely derived from player interactions, particularly through the proximity-based voice chat, which leads to entertaining and often hilarious moments. Many players find the community's antics, such as spontaneous role-playing and absurd scenarios, to be a highlight, despite some frustrations with game mechanics and balance. Overall, while the game has its flaws, the comedic elements and social dynamics provide a fun and engaging experience for those who appreciate this style of humor.

    • “Through it all, proximity-based VOIP is available directly in-game, with entertaining and sometimes hilarious consequences.”
    • “The combat is fun, the social interactions are hilarious, and the politics are great.”
    • “Give it a try, I don't usually like games like this but it sucked me in so hard. Everyone's mostly friendly; I've traveled to Vadda and Morin Khur on foot and everyone I passed offered a free horse lol. Really cool community and a lot of funny and goofy things happen with player interaction, like I saw a group of at least 20 guys having a huge naked fight club and everyone was placing bets and talking trash in a circle while two fought. It was absolutely hilarious!”
  • monetization76 mentions

    The monetization model of the game has drawn mixed reviews, with many players appreciating the absence of pay-to-win elements and microtransactions, which they find refreshing. However, there is significant criticism regarding the subscription-based access, with some players labeling it a cash grab and expressing concerns about the game's long-term viability and the developers' transparency. Overall, while some players support the game's monetization approach, others feel it detracts from the experience and raises red flags about the developers' intentions.

    • “With no pay-to-win elements or microtransactions, and a highly responsive support staff, this game is highly recommended for those seeking a deep, engaging MMO experience.”
    • “Also, the game has no microtransactions, in-game shop, or any pay-to-win elements, which is refreshing.”
    • “If you're sick of microtransactions in MMOs, I urge you to support games like this.”
    • “It has soooo much potential, but it's clear it's just a cash grab at this point, until these developers make a new game where I'm sure they'll do the same.”
    • “Going downhill real fast; have to purchase the game soon going to a pay-to-play, waste of money cash grab.”
    • “0/10, the game's a cash grab scam with a dev team that feeds off empty shallow promises.”
  • music70 mentions

    The music in the game receives mixed reviews, with many praising its quality and ability to enhance the atmosphere, while others criticize its lack of diversity and random timing during gameplay. Some players enjoy the soundtrack, noting its beauty and clarity, while others express concerns about copyright issues and the prevalence of inappropriate content in the community. Overall, the music is seen as a strong point for immersion, despite some technical and thematic shortcomings.

    • “The atmosphere and graphic design is made at a good level, the picture is pleasing to the eye and the musical accompaniment is made at the highest level.”
    • “Music tracks are beautiful ~~~~”
    • “Thanks to the developers for the new gaming experience, excellent gameplay and music.”
    • “If you're a streamer you have no choice but to mute the sound - copyrighted music blasted over the mic, vulgar nonsense spewed, and people projecting their bodily functions overtly will be a very common occurrence for you.”
    • “I am surprised the creator has not been sued yet for copyright infringement or theft; he even stole the Skyrim soundtrack and uses it instead of making his own music!”
    • “Lag is always there, even in epic view it's not very beautiful, and the music is crap; you get suspense when you are walking quietly and when you are fighting you get this light music.”
  • atmosphere60 mentions

    The game's atmosphere is widely praised for its immersive and captivating qualities, combining beautiful graphics with a nostalgic, brutal fantasy setting reminiscent of classic titles. Players appreciate the tension and excitement it evokes, although some express concerns about a lack of content and repetitive elements that detract from the overall experience. Despite these issues, the atmosphere remains a standout feature, contributing significantly to the game's appeal and player engagement.

    • “The atmosphere takes you by the scruff of the neck and plunges you into icy water.”
    • “Beautiful graphics, extremely detailed, even if sometimes silly skill progression system, freedom of movement across the world, brutal fantasy atmosphere mixed with realism that puts you in your character.”
    • “This game is not about rushing to endgame or getting this or that; yes, there are goals, however, the game shines by simply creating an immersive and at many times captivating atmosphere where you grow and appreciate the journey and the process.”
    • “This game has the most potential in a full loot MMO that I have ever seen, but its developers keep working on stupid stuff like capes and ridings when they have to rework the open world PvE (camps are easy and they have all the same NPCs), AI (NPCs aggro you from everywhere without seeing you), hot spots in the map (more open world interaction), events (non-existent atmosphere or dangers), and market (you can't filter things).”
    • “This opacity breeds distrust and a sense of disillusionment within the player community, leading to a toxic atmosphere that hampers the potential for organic, player-driven narratives.”
    • “But all these surrounding atmospheres and effects are not new.”
  • character development32 mentions

    The game offers a highly flexible and complex character development system, featuring a classless design that allows players to explore diverse playstyles, including melee, archery, magic, and pet taming. However, the character progression can be time-consuming and requires significant investment, as players must delete their characters to try new builds, which may deter some. Overall, while the depth of character customization is praised, the grind and lack of guidance can be challenging for newcomers.

    • “The game has a classless system, which allows for unparalleled freedom in character development.”
    • “Great character development; you can literally be anything you want: gatherer, hunter, tamer, alchemist, chef, etc. The options are nearly endless.”
    • “Character design is complex and nuanced but open to easy redesign; crafting is both wide and deep; there is no hand-holding, and anyone new to the world would do well to consult online tutorials before play and seek help from a friendly guild.”
    • “To even get a feel for any given race-build combo takes 100+ hours of character development. If you then want to try another build, you will be forced to delete your character and all the time put into it before you're allowed to make another one.”
    • “Stat/profession points really need a rework, or more options should be added to allow for more effective selections for your character development.”
    • “So to sum up, a lot of good and bad. I can only recommend the game to people who join the community beforehand, do a lot of research on character design before playing, and have a lot of time on hand because the game is a grind. You will die multiple times and lose all your loot after leaving the beginner area, so you also need a strong will and sense of competitiveness.”
  • emotional26 mentions

    Players express a complex emotional landscape regarding the game, highlighting both the potential for deep attachment and the risks of disappointment, particularly with features like pet leveling and subscription models. While some find joy and accomplishment in the skill systems and wholesome player interactions, others caution against forming emotional connections, suggesting that the game's design can lead to frustration. Overall, the emotional experience is mixed, with a blend of toxic and supportive community dynamics influencing players' feelings towards the game.

    • “If you come to this from the standard 'theme park' MMO, bring tissues and an emotional support dog or something, you will need it.”
    • “Most people aren't griefers, but the relatively few griefers will find you - wholesome experiences with good normal people will happen more often than griefing.”
    • “Skill systems always made me feel accomplished.”
  • replayability8 mentions

    Overall, the game has been criticized for its poor replayability, particularly for players who do not engage in its more violent aspects. While some users note that it becomes more playable over time, especially for those in specific regions, the lack of long-term fun and immersion remains a significant drawback.

    • “Also, it does become more and more playable, hopefully they'll make the 'NMS' move.”
    • “As a result, unless you intend to join in the senseless butchery, the game has poor replayability, immersion, and long-term fun.”
    • “It isn't the 4K sharpness but makes it more playable.”
    • “Also, it does become more and more playable; hopefully they'll make the 'NMS' move.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

37hMedian play time
167hAverage play time
9-100hSpent by most gamers
*Based on 224 analyzed playthroughs

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