Skip to main content

Will To Live Online

Will To Live Online Game Cover
66%Game Brain Score
story, gameplay
grinding, optimization
66% User Score Based on 3,954 reviews

Platforms

PCCloudNVIDIA GeForce NOWWindows
Will To Live Online Game Cover

About

Will To Live Online is a multiplayer role playing shooter game. It was developed by AlphaSoft LLC and was released on April 5, 2018. It received mostly positive reviews from players.

"Will to Live Online" is a post-apocalyptic MMORPG where players must survive in a harsh, irradiated world filled with mutated creatures and hostile factions. Scavenge for resources, craft equipment, and build shelters to stay alive, while also forming alliances and engaging in tactical combat. The game features a dynamic open world with day/night cycles and weather systems, as well as a unique skill system that allows for character customization and specialization.

Skip User Reviews

66%
Audience ScoreBased on 3,954 reviews
story90 positive mentions
grinding300 negative mentions

  • The game has a unique atmosphere reminiscent of S.T.A.L.K.E.R., providing an engaging post-apocalyptic experience.
  • The community is generally friendly and helpful, often assisting new players with quests and tips.
  • As a free-to-play game, it offers a lot of content and potential for enjoyment, especially when played with friends.
  • The game suffers from a slow progression system, making leveling up and acquiring better gear a tedious grind.
  • There are significant issues with balance, particularly in PvP, where higher-level players can easily dominate lower-level players.
  • The game has numerous bugs and poor translations, leading to confusion and frustration for players trying to understand quests and mechanics.
  • story
    687 mentions Positive Neutral Negative

    The game's story is largely driven by repetitive fetch quests and grinding, with many players expressing frustration over the lack of engaging content and poor quest design. While the initial quests provide some structure, they quickly become tedious, often requiring players to travel long distances only to face enemies that are disproportionately difficult for their level. Additionally, the translation issues and vague quest descriptions detract from the overall experience, leaving many players feeling lost and unmotivated to continue.

    • “Factions add an extra layer of intrigue, offering different playstyles and worldviews, and the quests — while sometimes old-school in structure — build a cohesive sense of place.”
    • “Will to live online weaves a gritty, post-apocalyptic story with compelling characters.”
    • “The game offers a pk (player killing) experience too, if you don't like someone or simply want to defend yourself, you can freely shoot to kill but be warned you can be killed just as easily and upon death, the loot you lose is rng meaning the game will pick what you lose, though its mostly non-quest items, as quest items you don't lose upon death.”
    • “The game has a lack of meaningful content; most quests are just generic fetch quests and weapon upgrades feel lackluster at best.”
    • “Overall, it's just a tedious back-and-forth with quests consisting of kill something, collect 10 things from it, deliver them to a guy... plus traveling takes so long that it just... ugh.”
    • “The quests are so vague most of the time with little to no direction on where to go or what to do.”
  • gameplay
    328 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting its potential but criticizing its repetitive and grind-heavy mechanics, often likening it to a "walking simulator." While some appreciate the engaging survival elements and the immersive post-apocalyptic atmosphere, others find the game bogged down by poor design choices, heavy pay-to-win mechanics, and unbalanced difficulty, particularly in early levels. Overall, the gameplay experience is described as clunky and unrefined, with a need for significant improvements to keep players engaged long-term.

    • “Unique genre, interesting mechanics, a niche all to itself.”
    • “The game is great, I got addicted after 30 minutes and that happens rarely to me. Graphics are good, mechanics are good, everything is good and it seems polished for now!”
    • “Gameplay is clean, PvE is pretty nice, PvP from what little I experienced is good and realistic.”
    • “But gameplay gets boring because of similar missions where you have to find some resources and bring them back to base without getting killed.”
    • “Game has potential, but the game is basically empty due to its heavy pay-to-win mechanics, which makes the gameplay suffer heavily.”
    • “After some time, the game becomes extremely boring, with constant grinding and gameplay interest lasting only for an hour.”
  • grinding
    314 mentions Positive Neutral Negative

    The grinding aspect of the game is a major point of contention among players, with many describing it as excessively tedious and time-consuming. While some enjoy the grind as part of the experience, appreciating the depth it adds to character progression, others find it frustrating and monotonous, often leading to burnout. Overall, the game is characterized by a significant amount of grinding, which can be rewarding for dedicated players but may deter those seeking a more casual or story-driven experience.

    • “You'll need a second life for grinding.”
    • “Closest stalker multiplayer/MMO you'll get; get past level 4/5 (~2 hours taking it normal, not grinding) and you'll feel like a stalker at that point following the questline.”
    • “I like the combat and the progression, not too grindy.”
    • “This game is so amazing, but the lack of players makes late game and basically all your grinding meaningless.”
    • “After some time, the game becomes extremely boring, constant grinding, gameplay interest for an hour.”
    • “The grinding in the game, especially in canyons, whether it's matadors or sun spiders, is a chore.”
  • graphics
    259 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising them as good or even stunning, particularly in terms of atmosphere and detail, while others criticize them as outdated or mediocre, often comparing them unfavorably to modern standards. Many users note issues with character models and animations, describing them as janky or rough, and some express disappointment with the overall visual quality, especially given the game's reliance on the Unreal Engine. Overall, while the graphics may not be top-tier, they are often deemed acceptable for an early access title, with potential for improvement.

    • “Graphics are really good in this game.”
    • “The graphics are nice, the gameplay feels smooth (most of the time) and the game really tries hard to imitate real life with the physics and mechanics.”
    • “The graphics are great for a Unity game.”
    • “The game will disappoint you with its outdated graphics, monotonous gameplay, complex leveling system.”
    • “The graphics are rubbish, the controls are obtuse and un-intuitive, the story seems to have been written by a preteen with anger issues, and well, I could go on.”
    • “Super outdated looking graphics.”
  • atmosphere
    90 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive qualities, reminiscent of the S.T.A.L.K.E.R. series, with many players highlighting the effective sound design, environmental details, and the overall vibe of a post-apocalyptic world. While some users note inconsistencies in the game's execution and community toxicity, the general consensus is that the atmosphere is a strong point, enhancing the survival experience and making exploration engaging. Overall, it offers a captivating setting that appeals to fans of atmospheric survival games.

    • “The game has an amazing atmosphere, and if you like any of the Stalker games, you will instantly fall in love with this game.”
    • “Its incredible how they create this atmosphere; when the sun shines in this dark apocalyptic world, you start to feel a sense of peace.”
    • “The atmosphere is very nice, especially when you enter mines or caves; it becomes spooky.”
    • “Sadly, it isn't even close to having that atmosphere.”
    • “The atmosphere evokes no emotion or interest either.”
    • “Breaks the atmosphere of the game completely.”
  • optimization
    74 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with many players reporting significant performance issues such as lag, stuttering, and crashes, particularly on lower-end systems. While some users have noted improvements and decent performance on higher-end hardware, the consensus is that the game requires substantial optimization work to enhance stability and playability across a wider range of systems. Despite its potential and engaging features, the current state of optimization detracts from the overall experience for many players.

    • “The optimization is awesome even though the game is made with Unreal Engine, which is hard to optimize games with for developers, so good on you devs!”
    • “Great game so far, pretty solid gameplay and optimizations for its stage, handful of quests and loot to be had.”
    • “The optimization is pretty good, I was able to play the game maxed out (except MSAA which is a useless FPS hog) and even in combat situations, I was able to maintain a steady 60 FPS (with VSync).”
    • “The game crashes like mad after the last update and the performance is way worse.”
    • “The game seems like it could be good but it is so poorly optimized that even with a computer above recommended system requirements I can't get 40 fps on the lowest possible settings.”
    • “I really like this game, but the optimization is really, really bad; it's unfriendly to laptop users and overheats like a microwave in 30 minutes.”
  • stability
    63 mentions Positive Neutral Negative

    The game's stability is a significant concern among players, with many reporting frequent bugs, crashes, and glitches that detract from the overall experience. While some users note that the game runs well on certain systems and has potential, the overwhelming sentiment is that it remains a "buggy mess," particularly in its early access state. Players express frustration over issues like freezing, unresponsive missions, and poorly optimized gameplay, leading to a lack of confidence in the developers' ability to address these problems effectively.

    • “Considering this is early access and an indie game, it's surprisingly bug-free.”
    • “The game looks and runs great; I never had a single frame drop while playing, and I was impressed with the detail in some spots.”
    • “Technically, the game runs great even on low-end PCs, and the graphics are acceptable.”
    • “The game is super buggy and crashes all the time.”
    • “It's still a very very buggy, laggy, unpolished (missing sounds, animations, etc) first-person MMO.”
    • “Its a buggy unfinished mess and sometimes that's permissible, but they're also asking you to spend real money for in-game items and that's a dealbreaker for me.”
  • humor
    42 mentions Positive Neutral Negative

    The humor in the game is largely derived from its broken English translations and the quirky interactions among players, creating a lighthearted and entertaining atmosphere, especially when playing with friends. Many users appreciate the community's camaraderie and the amusing moments that arise from the game's janky mechanics and dialogue. While some find the humor to be a highlight, others note that it can also lead to frustrating gameplay experiences, particularly with instant death spots that are intended to be funny but can detract from enjoyment.

    • “It's awesome for a free game, the English dialogue is funny because it's so broken, as I'm assuming they are straight Russian and none of them are fluent.”
    • “The shooting feels good, the community is hilarious, and I haven't been this addicted to a game in years.”
    • “The extremely hilarious translation from Russian to English adds a unique charm to the game.”
    • “You spend more time laughing or crying than playing.”
    • “The jokes fall flat and often feel forced.”
    • “The humor is hit or miss, with more misses than hits.”
  • monetization
    38 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn mixed reviews, with many players labeling it as a predatory cash grab filled with excessive microtransactions and in-game purchases that are often deemed necessary for progression. While some users appreciate that the game is free-to-play and argue that purchases are optional and do not significantly impact gameplay, others express frustration over the aggressive monetization tactics and the presence of ads, leading to a negative perception of the game's overall value.

    • “The monetization is there, but it doesn't feel egregious.”
    • “It's a good free-to-play game and worth checking out; the in-game purchases are optional and don't ruin the game.”
    • “Microtransactions are just for obtaining skins/premium, which is essentially a minor stat boost; you can get a majority of the items through grinding.”
    • “It's a predatory cash grab.”
    • “I've seen mobile games less eager to drain my wallet with in-game purchases than this.”
    • “Seems like a cash grab, gets boring quickly; they even have in-game pokie machines everywhere so you're tempted to lose money and then buy some from them.”
  • music
    30 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players praising the soundtrack and its ability to enhance the atmosphere, while others criticize its volume control issues and inappropriate intensity for certain in-game scenarios. Many appreciate the ambient sounds and folk music elements, but some feel that the dramatic music does not fit the lighter moments of gameplay. Overall, while the music is often highlighted as a strong point, its execution and integration into the game experience can be inconsistent.

    • “Soundtrack 10/10”
    • “I love the ambience and music.”
    • “Open world, spooky atmosphere, awesome music.”
    • “You can unload an entire clip and all you hear is the music.”
    • “Also, I had incredibly high in-game music blasting off my eardrums even though I set the music volume to zero.”
    • “There's no need for tension music when you're just murdering rats or picking flowers; I don't know, just try to make it look nicer.”
  • emotional
    5 mentions Positive Neutral Negative

    Players express a mix of emotional experiences, highlighting both the wholesome and mature aspects of the game, while also feeling frustration over certain gameplay mechanics that detract from their enjoyment. Some users report deep emotional engagement, while others feel let down by the game's design choices, leading to disappointment and even tears over their investment.

    • “This is the most wholesome and mature experience I've ever had in an online game, period.”
    • “I've had some emotional 81 minutes, and that's all there was waiting for me.”
  • replayability
    3 mentions Positive Neutral Negative

    While the game offers replayability, players find the slow pace and challenging levels detract from the overall experience, suggesting that improvements in gameplay speed and accessibility could enhance enjoyment.

    • “The game has incredible replayability, offering new experiences with each playthrough.”
    • “Replayability: yes, there's always something new to discover.”
    • “The variety of choices and outcomes makes me want to play again and again.”
    • “The game itself is kind of interesting, but everything is very slow, and each level is unbelievably hard. They should make it a bit more playable instead of wasting time walking for decades from place to place.”
  • character development
    2 mentions Positive Neutral Negative

    Reviewers express disappointment with the character development in the game, noting a lack of depth and engaging quests. The world feels bland and uninviting, with players often resorting to camping and ambushing others, further detracting from the overall experience. Many suggest that the game is not yet worth playing due to these shortcomings.

    • “The world is very bland; it took me around an hour to get to the real content. While players are welcoming in the camp, outside is very rough. Players will camp safe points and kill you. The game is lacking in good quests and character development. It's literally just not worth playing yet; I might try it again later.”
    • “There is no character development.”
Skip Game Offers

Buy Will To Live Online

18h Median play time
98h Average play time
5-75h Spent by most gamers
*Based on 44 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Will To Live Online

Games Like Will To Live Online

Stay Out Image
STALCRAFT: X Image
Next Day: Survival Image
Dead Frontier 2 Image
XERA: Survival Image
Skip FAQs

Frequently Asked Questions

Will To Live Online is a role playing shooter game.

Will To Live Online is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 98 hours playing Will To Live Online.

Will To Live Online was released on April 5, 2018.

Will To Live Online was developed by AlphaSoft LLC.

Will To Live Online has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Will To Live Online is a multiplayer game.

Similar games include Stay Out, STALCRAFT: X, Next Day: Survival, Dead Frontier 2, XERA: Survival and others.