Fractured Online Game Cover
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Fractured Online is a sandbox MMORPG that offers a fully player-driven economy and different playstyles. Traverse three unique continents, each with distinct environments, creatures, and cultures. Engage in PvP, form alliances, or choose a PvE path, shaping your character and story in a dynamic world.

  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 902 reviews
gameplay38 positive mentions
grinding88 negative mentions
  • Fractured Online offers a rewarding slow-burn MMO experience that emphasizes player customization and personal play style.
  • The game features a unique skill acquisition system where players learn abilities by defeating specific monsters, adding depth to gameplay.
  • The developers are responsive to player feedback and have shown commitment to improving the game through regular updates.
  • The game suffers from numerous bugs and performance issues, making it feel unpolished and frustrating to play.
  • Many players find the grind for resources and skills tedious, with limited progression systems that can lead to a lackluster experience.
  • The user interface and controls are clunky, with issues such as difficulty in looting and navigating the game world.
  • gameplay148 mentions

    The gameplay of the game has been criticized for its outdated mechanics, bugs, and lack of intuitive design, making it feel unfinished and reminiscent of early access titles. While some players appreciate the core mechanics and potential for enjoyment, many express frustration over grindy elements, limited crafting options, and a lack of clear guidance, which detracts from the overall experience. Despite these issues, there are positive notes regarding the combat and PvP aspects, suggesting that with further development, the gameplay could improve significantly.

    • “The tutorial does a good job taking you through the mechanics on the starter island and the open world you land in is large and ready for being populated.”
    • “While it currently has a lot of bugs, the core gameplay is solid and should be very entertaining following some TLC patches.”
    • “I really enjoy the mechanics they have implemented.”
    • “Really gave this game a chance with over 100 hours of gameplay, but in its current state, it's an unfinished game and full of bugs.”
    • “This game is advertised as a sandbox game but lacks any of the risk-reward gameplay you expect from a sandbox MMO.”
    • “This game has so many annoying bugs, obnoxious gameplay, and feels like an early access game.”
  • grinding88 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and time-consuming, often feeling more like a chore than enjoyable gameplay. While some appreciate the grind as a means of creating adventures and progression, others criticize the outdated mechanics and lack of meaningful rewards, leading to frustration and a sense of monotony. Overall, the game appeals to those who enjoy grinding, but it may deter players seeking a more streamlined and engaging experience.

    • “The game has a lot of tedious actions (way more than the usual games out there) that feel more like work than actually playing a game.”
    • “You will grind for hours for hardly anything in return, not to mention no NPCs, so the only way to farm gold is selling to other players or farming humanoid creatures, which means most people don't have money, so you won't be selling much. I understand it will take some time for the economy to start rolling, but 90% of your player base will quit before then.”
    • “Crafting is extremely grindy, especially with how slow and tedious harvesting and transporting are.”
  • story38 mentions

    The game's story is largely criticized for its lack of direction and depth, with many players feeling that there is no engaging narrative or quest structure to guide them. Users express frustration over the absence of traditional quest-giving NPCs and a coherent backstory, leading to a sense of aimlessness and boredom. Overall, the storytelling aspect is deemed insufficient, leaving players feeling disconnected from the game world.

    • “I've been playing off and on and I can't wait to get off work and build up my plot and my character. It's been a long time since I had that feeling.”
    • “There obviously are a ton of incomplete features; you get thrown into the game and actually have to read quests (which are given to you by the game itself, not NPCs in the game) to understand basic mechanics.”
    • “Most online RPGs are very prescriptive with the storyline and how the world interacts.”
    • “No direction, no story, no fun.”
    • “Story feels nonexistent in the game.”
    • “I don't know the backstory to the game.”
  • stability36 mentions

    The game is widely criticized for its instability, with numerous reports of bugs, glitches, and poor optimization affecting gameplay. Players experience issues such as problematic pathfinding, combat mechanics, and resource management, leading to frustration. While some find enjoyment in the game despite these flaws, many recommend waiting for a more polished release before investing time or money.

    • “From constant bugs and glitches to poor optimization, it's clear that the development team is struggling to keep the game afloat.”
    • “Too unfinished, too buggy, too unstable.”
    • “This game is terrible, full of glitches, no developer love, simply a money grab.”
  • graphics34 mentions

    The graphics of the game have been widely criticized for being outdated and reminiscent of early 2000s titles, with many reviewers likening them to PlayStation 2 or 3 visuals. While some appreciate the less cartoonish and more realistic approach, the overall execution falls short of modern standards, leading to a perception of the game as lacking in visual appeal and quality compared to contemporary releases. Additionally, performance issues, such as high CPU usage, further detract from the gaming experience.

    • “Beautiful graphics/gameplay”
    • “It has the play style of something like Albion but with more appealing graphics and a much cooler PvP system.”
    • “It reminds me a lot of Ultima Online with better graphics and new mechanics.”
    • “The graphics are not on par with most games made in this decade.”
    • “The graphics are severely outdated, and yet, they make my CPU fan howl during all my gaming sessions.”
    • “It feels like an older MMO because it has the graphics of one while also lacking all of the quality of life features that MMOs developed in the last 10 years.”
  • optimization18 mentions

    The game's optimization is widely criticized, with users reporting significant performance drops during large PvP battles and frequent bugs and crashes. Many feel that the current requirements are excessively high for a game of its type, potentially alienating new players. Overall, there is a strong consensus that the development team needs to prioritize optimization and stability to improve the gaming experience.

    • “My personal feedback is that performance needs to be optimized; it shouldn't require that much hardware to run a game like this. In a game that requires players, you're locking out a lot of potential ones from picking up the game. In my opinion, it would be a smart business move.”
    • “Yes, the game needs optimization, bugs, work on content, etc.”
    • “There are bugs, the occasional crash, and on some machines, even performance issues.”
    • “The server and current optimization cannot handle large fights.”
    • “From constant bugs and glitches to poor optimization, it's clear that the development team is struggling to keep the game afloat.”
    • “In 2022, there's no point in buying an overpriced alpha-looking, empty, badly optimized (really badly optimized even for an early access) weird mix of everything that's many years old by now.”
  • monetization16 mentions

    The monetization strategy of the game has been heavily criticized, with many users labeling it a "cash grab" aimed at recouping investments rather than genuinely improving the game. Reviewers express skepticism about the game's future, fearing it may not fully release or could shut down shortly after launch, likening it to a Kickstarter scam. Overall, there is a strong sentiment that the monetization approach prioritizes profit over player experience.

    • “This early release was a cash grab by Gamigo.”
    • “This steam release feels like a last minute cash grab to get additional funding to develop the game, but could also be Gamigo trying to get part of their investment back.”
    • “This game is the quintessential Kickstarter scam; the 'beta' earlier in the year was the initial Gamigo cash grab, and Steam is the next.”
  • music12 mentions

    The music in the game has been criticized for being overly repetitive, with only a single looping soundtrack that lacks variety and depth. Reviewers noted that the ambient sounds feel generic and fail to evoke the emotional resonance found in other games like Ultima Online and World of Warcraft. Overall, there is a strong desire for improved musical content to enhance the gaming experience.

    • “Let's just hope they get to invest a little bit more in new content, work the music and sounds a little better and get more marketing advertisement ;) future is looking bright for fractured online.”
    • “From character creation to going out and exploring a whole continent, there only seems to be a single looping soundtrack in the game, period.”
    • “The music and ambient sounds feel very generic and lack more 'soul', like Ultima Online and WoW music.”
    • “Let's just hope they get to invest a little bit more in new content, work the music and sounds a little better.”
  • replayability4 mentions

    Players note that recent patches have significantly improved the game's playability, enhancing the overall experience and making it more enjoyable to replay, particularly with two of the three final races now accessible.

    • “Many of the bugs have actually been patched and the game is way more playable now.”
    • “2 of the 3 final races are playable.”
  • humor2 mentions

    The humor in "Fractured Online" seems to be more about the social experience surrounding the game rather than the game itself, as players find enjoyment and laughter in shared moments with friends rather than in-game content. This suggests that the game's humor may not be a primary draw, but rather a backdrop to the social interactions it fosters.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

35hMedian play time
48hAverage play time
24-100hSpent by most gamers
*Based on 18 analyzed playthroughs

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