Fractured Online
- July 24, 2024
- Dynamight Studios
- 33h median play time
Fractured Online is a sandbox MMORPG that offers a fully player-driven economy and different playstyles. Traverse three unique continents, each with distinct environments, creatures, and cultures. Engage in PvP, form alliances, or choose a PvE path, shaping your character and story in a dynamic world.
Reviews
- The game has a unique skill acquisition system where players learn abilities by defeating specific mobs, adding depth to character progression.
- The crafting and housing systems are robust, allowing for player-driven economies and city-building experiences.
- The community is generally friendly and helpful, providing a supportive environment for new players.
- The game suffers from numerous bugs and performance issues, including lag and unresponsive controls, making gameplay frustrating.
- There is a lack of clear direction and tutorials, leaving new players confused about mechanics and objectives.
- The player base is low, leading to a feeling of emptiness in the game world and making it difficult to engage in meaningful multiplayer experiences.
- gameplay95 mentions
- 23 % positive mentions
- 64 % neutral mentions
- 13 % negative mentions
Gameplay in this title is a mixed bag, with some players enjoying the dynamic combat and exploration mechanics, while others criticize outdated systems, bugs, and exploitative practices that undermine the experience. Many reviews highlight a lack of content and balance, with tedious mechanics and a steep learning curve that can frustrate new players. Overall, while the core gameplay loop shows potential, it feels unfinished and plagued by issues that detract from enjoyment.
“I enjoy the leveling mechanic derived from discovering new materials and mobs, encouraging exploration.”
“The game’s mechanics, especially the dynamic combat and nearly the sandbox house and city crafting system, feel fresh and engaging.”
“While it currently has a lot of bugs, the core gameplay is solid and should be very entertaining following some TLC patches.”
“The biggest issue isn’t the gameplay itself—it’s the exploiters.”
“Imagine logging in, trying to enjoy a hard-fought PvP match or grind resources, only to realize some players are bypassing game mechanics entirely.”
“This game has so many annoying bugs, obnoxious gameplay, feels like an early access game.”
- grinding60 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for being excessively tedious and time-consuming, with players often feeling forced into repetitive tasks to progress. While some enjoy the grind as part of the experience, many find it frustrating, particularly due to convoluted mechanics and limited resources. Overall, the game is seen as heavily grind-oriented, which may appeal to dedicated players but can deter newcomers seeking a more engaging experience.
“It is an extremely mundanely boring and tedious task.”
“The problem is that they confuse a tedious, pointless grind, local banks and brokers (think auction house) with very limited and expensive fast travel with 'hard'.”
“You will grind for hours for hardly anything in return not to mention no NPC, so the only way to farm gold is selling to other players or farming humanoid creatures, which means most people don't have money, so you won't be selling much.”
- story46 mentions
- 2 % positive mentions
- 91 % neutral mentions
- 7 % negative mentions
The game's story and quest system are widely criticized for being underdeveloped and lacking direction, with many players feeling that there is no engaging narrative or lore to guide their experience. Users report a frustrating quest system that often leaves them stuck without resolution, minimal NPC interaction, and a general sense of emptiness in the game world. Overall, the absence of a compelling story and structured quests contributes to a feeling of boredom and disconnection from the game.
“I don't know the backstory to the game.”
“The first city felt empty, with no NPCs, dialogue, or story.”
“Story feels nonexistent in the game.”
“No direction, no story, no fun.”
- graphics26 mentions
- 15 % positive mentions
- 65 % neutral mentions
- 19 % negative mentions
The graphics of the game have been widely criticized for being outdated and reminiscent of early 2000s titles, with many reviewers noting a lack of optimization that leads to lag and performance issues. While some appreciate the attempt at a more realistic aesthetic, the overall visual presentation fails to impress, especially when compared to more modern games. Many players feel that the graphics detract from the overall experience, making it difficult to engage with the game fully.
“Graphically, the game opts for a realistic approach.”
“Beautiful graphics/gameplay.”
“It remembers me a lot of Ultima Online with better graphics and new mechanics.”
“Lag spikes and FPS drops (even while this game has graphics that are like 20 years old).”
“The graphics are not on par with most games made in this decade.”
“Couldn't get into it; it has a 20-year-old game feel to it, with graphics to match.”
- stability23 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is widely criticized, with numerous reports of bugs, glitches, and poor optimization affecting gameplay. While some players find it enjoyable despite these issues, many recommend waiting for further development before investing time or money, as the current state is described as unfinished and unstable. Overall, the consensus highlights significant technical problems that detract from the experience.
“From constant bugs and glitches to poor optimization, it's clear that the development team is struggling to keep the game afloat.”
“Too unfinished, too buggy, too unstable.”
“Broken piece of shit gather a bunch of resources put them in a wagon the wagon glitches and you lose all those resources in the wagon then you have to rebuild the wagon then another bug happens and it deletes it again i'm done all this s*** to build a house if you don't join a guild you have to spend 4000g to own a plot.”
- optimization21 mentions
- 14 % positive mentions
- 48 % neutral mentions
- 38 % negative mentions
The game's optimization is widely criticized, with many players reporting significant performance issues, including low FPS, lag, and glitches that hinder gameplay. While some find the game addictive despite these problems, the overall sentiment suggests that it is currently unplayable for many, and improvements in optimization and server stability are urgently needed. Players express frustration over the disconnect between the game's advertised features and its actual performance, indicating a lack of confidence in the development team's ability to address these issues effectively.
“Has some obvious jank and need for optimization, but becomes incredibly addictive once you get past the initial learning curve.”
“The population is stalling, and some aspects need polishing—like performance optimization and more content—but the devs are clearly listening and actively improving the game.”
“My personal feedback is, performance needs to be optimized; it shouldn't require that much hardware to run a game like this. In a game that requires players, you're locking out a lot of potential ones from picking up the game. In my opinion, it'd be a smart business move.”
“Just trash optimization, trash dev lying on the description and multiple things stated the game is supposed to have that have been turned off or removed for the free-to-play release. This game is fun, but at the moment I do not suggest it until they fix it and actually implement the karma and demon world. Just watch more negative reviews are coming; there's no PvP like it's stated to have, you have to toggle it. Nothing is hostile like how it's supposed to be because of people complaining about losing their stuff, so the dev removed it. Terrible practice; you should have stood by it because a lot of people are going to be mad.”
“The game is also so poorly optimized that it is unplayable quite frequently.”
“From constant bugs and glitches to poor optimization, it's clear that the development team is struggling to keep the game afloat.”
- monetization10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of the game has been widely criticized as a blatant cash grab, with many users expressing concerns that the developers are prioritizing profit over quality and player experience. Players feel that the early release and subsequent updates are merely attempts to recoup investments rather than genuine efforts to enhance the game. Overall, the sentiment suggests a lack of trust in the developers' intentions, with fears that the game may not sustain itself in the long run.
“I like all the crafting and housing and furniture, but the cash grab is killing the game.”
“This early release was a cash grab by Gamigo.”
“This game is the quintessential Kickstarter scam; the 'beta' earlier in the year was the initial Gamigo cash grab, and Steam is the next.”
- music7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The music in the game has been criticized for being overly repetitive and generic, with players noting that there is only one looping soundtrack throughout the entire experience. Many feel that the music lacks depth and originality, failing to enhance the overall atmosphere of the game. Overall, there is a strong desire for more diverse and engaging audio content in future updates.
“Downsiders for me were: music and ambient sounds feel very generic and lack more 'soul', like Ultima Online and WoW music.”
“Let's just hope they get to invest a little bit more in new content, work the music and sounds a little better, and get more marketing advertisement; the future is looking bright for Fractured Online.”
“From character creation to going out and exploring a whole continent, there only seems to be a single looping soundtrack in the game, period.”
“The music is a little generic sounding and reminds me of some other game, but I can't quite place it.”
“The music and ambient sounds feel very generic and lack more 'soul', like Ultima Online and WoW music.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by a vibrant community that engages in playful banter, often poking fun at newcomers. Players find the awkwardness of combat amusing, leading to a mix of frustration and laughter, which contributes to a lighthearted gaming experience despite some negative aspects. Overall, the game's humor seems to be a significant draw, fostering camaraderie among players.
“When I asked a question about crafting, I was told to 'go back to WoW, it's easier.' Ha ha ha, you guys are funny and cool.”
“After giving it another chance, I just realized the combat is hilariously awkward.”
“This game just keeps getting worse and worse, and I can't stop laughing.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express disappointment and frustration regarding the emotional impact of the game's release, feeling let down by its repeated failures and significant changes that have diminished their enthusiasm. Many feel regret over their investments, indicating a strong emotional disconnect from the game following its lackluster performance.
- replayability2 mentions
- 150 % positive mentions
- -200 % neutral mentions
- 150 % negative mentions
Players note that the game's replayability has improved significantly due to recent bug fixes, making it more enjoyable and allowing for the completion of most final races.
“The game offers a variety of paths and choices, making each playthrough feel unique.”
“With multiple endings and character builds, I find myself coming back for more.”
“The dynamic events and random encounters keep the gameplay fresh and exciting.”
“The game lacks meaningful choices, making replayability feel pointless.”
“Once you've completed the main story, there's little incentive to play again.”
“The limited variety in missions and objectives makes replaying the game feel tedious.”