raycore
- February 8, 2020
- twrog
![](https://gamebrain.co/img/911/raycore_twrog_2020_4_xl.png)
![](https://gamebrain.co/img/910/raycore_twrog_2020_3_xl.png)
![](https://gamebrain.co/img/912/raycore_twrog_2020_5_xl.png)
Welcome to raycore! raycore is a simple first-person walking simulator. It is the product of a few courses I did when I was completing my undergraduate at Portland State. The rendering for raycore is an implementation of Ray Casting. This was the algorithm used for Wolfenstein 3D. I did my implementation from scratch (though credit to Permadi for providing excellent articles on the math behind ray…