Waterfall Prisoner
- September 1, 2023
- APA estudi
- 19h median play time
"Waterfall Prisoner" is a puzzle-centered adventure game where you must escape a mysterious tower by solving riddles and interacting with peculiar mechanisms. Discover and use various items, and uncover the tower's secrets by exploring and learning about its strange inhabitants. This compact game aims to evoke the classic, item-based adventure games of the past.
Reviews
- The game features a variety of well-designed puzzles that are challenging yet fair, providing a sense of achievement upon completion.
- The atmosphere and graphics are commendable, creating an engaging environment that enhances the overall experience.
- The storyline, conveyed through notes and journal entries, adds depth to the game and keeps players invested in the narrative.
- Many puzzles lack clear logic or well-written clues, leading to frustration and reliance on walkthroughs.
- The difficulty spikes significantly in later stages, making it overly challenging for some players and potentially discouraging them from finishing.
- The user interface could be more intuitive, particularly regarding inventory management and puzzle hints.
- story20 mentions
- 20 % positive mentions
- 65 % neutral mentions
- 15 % negative mentions
The game's story is initially sparse, with the player starting in a cell and lacking motivation beyond escape. However, as players progress, they uncover a cohesive narrative through journal pages that connect the various rooms and levels, culminating in a satisfying conclusion that ties back to the protagonist's journey. While the atmosphere and puzzles are well-executed, some players express a desire for deeper lore and backstory.
“Unlike some other games where the dynamic consists of just solving puzzles and the plot is not that relevant, in the Waterfall Prisoner, you reach the end of the game and everything connects; everything makes sense based on what you found during your journey.”
“I loved that it has an interesting storyline and how everything comes together in the end.”
“The story is told through a series of journal pages that are found along the way.”
“The narrative of the game is rather thin: upon starting, the player character finds themselves locked in a damp cell, with no backstory or motivation besides exiting the building.”
“Backstory and lore: while the setting is detailed, there's a palpable hunger for more lore.”
“I play a ton of these escape-room games, and generally the story is just there as a vehicle for more puzzles.”
- graphics16 mentions
- 50 % positive mentions
- 31 % neutral mentions
- 19 % negative mentions
The graphics in "Waterfall Prisoner" are generally praised as commendable for its genre, enhancing the gameplay experience despite some limitations in environmental variety. While some users note that the visuals are nice and serviceable, they may not be groundbreaking. Overall, the game's graphics contribute positively to its standing in the graphic adventure and first-person puzzle genres.
“Graphics aren't gonna blast anyone's nether parts off and there's not a ton of environmental variety, but what's there looks good!”
“The game's visuals are serviceable.”
“Graphics: for its genre, Waterfall Prisoner offers commendable graphics that enrich the gameplay experience.”
“Waterfall Prisoner, with its balanced puzzles and commendable graphics, is a promising title in the realm of first-person puzzle games.”
- atmosphere14 mentions
- 43 % positive mentions
- 36 % neutral mentions
- 21 % negative mentions
The atmosphere in the game is highly praised for its immersive quality, featuring ambient music and unsettling background noises that enhance the eerie and captivating experience. Players feel drawn into a world rich with intrigue and mystery, reminiscent of classic horror titles. Overall, the combination of atmospheric sound design, solid writing, and engaging puzzles contributes to a compelling and well-crafted environment.
“Waterfall Prisoner immerses players in a world teeming with atmosphere and intrigue, evoking fond memories of classics like Amnesia: The Dark Descent.”
“Enhanced by unsettling background noises, the atmosphere is both eerie and captivating.”
“The atmosphere is really well made and the tower's mysteries just suck you in.”
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay in "Waterfall Prisoner" involves clearing roadblocks through item utilization, solving mechanical puzzles, and interacting with contraptions, with solutions often derived from text files found throughout the tower. The game features a user-friendly mechanic where interactable objects are clearly indicated, minimizing the risk of missing important elements. Puzzles are diverse, incorporating inventory items and mechanical challenges, all enhanced by commendable graphics that contribute to the overall experience.
“Clearing the roadblocks found in the tower will involve item utilization, solving basic mechanical puzzles, or interacting with contraption setups - their solutions logically deduced from the text files scattered throughout the different floors.”
“Clearing the roadblocks found in the tower will involve item utilization, solving basic mechanical puzzles, or interacting with contraption setups - their solutions logically deduced from the aforementioned text files scattered through the different floors.”
“Additionally, the general mechanics of the game are such that anything interactable will show a visible icon, so you're not slogging through worrying you missed something subtle.”
“The puzzles are diverse and include 'find and use' inventory items and some mechanical exercises (pipes, a slider, etc.).”
- music6 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game primarily consists of ambient sounds and low-volume tunes that enhance the atmosphere without distracting players. While some reviews note the lack of traditional music, the atmospheric audio effectively contributes to immersion and complements the gameplay experience.
“Music here is mostly ambience - low volume tunes to set up the atmosphere without getting in the way of the player's thought processes.”
“No music, just an atmospheric noise-type-thing on a loop, but it serves its purpose.”
“The music and sound effects also increase the immersion of this game.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be manageable, as collecting notes is not required to progress, and the process of finding them is described as engaging rather than tedious.