Abyss Odyssey
- July 15, 2014
- ACE Team
- 8h median play time
Abyss Odyssey brings together four great genres into a cohesive 2D side scrolling adventure that will keep your interest and bring you back over and over.
"Abyss Odyssey" is a side-scrolling action adventure game with procedurally generated levels and a complex fighting system. The game features three playable characters, each with unique abilities, and the ability to possess enemies. The goal is to reach the bottom of the abyss and defeat the great evil awaiting there. With ever-changing levels and technical, challenging combat, "Abyss Odyssey" offers a fresh and difficult experience.
Reviews
- Beautiful art style and graphics that create a captivating atmosphere.
- Unique gameplay mechanics that combine fighting game elements with roguelike dungeon crawling.
- High replayability due to procedurally generated levels and the ability to capture and play as various enemies.
- Clunky controls that can feel unresponsive and awkward, especially for new players.
- Frustrating difficulty spikes and AI that can feel unfair, leading to cheap deaths.
- Limited character options and a lack of depth in the overall gameplay experience.
- gameplay295 mentions
- 25 % positive mentions
- 65 % neutral mentions
- 10 % negative mentions
The gameplay of "Abyss Odyssey" is a mixed bag, with many players finding it both engaging and frustrating. While the game features interesting mechanics such as soul capturing and a blend of fighting game and roguelike elements, the controls are often described as clunky and unresponsive, leading to a reliance on luck rather than skill in combat. Despite its beautiful visuals and unique concepts, the gameplay can feel repetitive and lacks sufficient guidance, making it challenging for newcomers to fully enjoy the experience.
“The gameplay is fun, especially the possibility to capture the souls of your enemies and then play as them.”
“Abyss odyssey is a fun mashup of roguelikes and fighting games, with excellent visuals and gameplay focused on player skill instead of chance.”
“The gameplay itself offers some interesting fighting game mechanics from double jumping, 2 hit combos, ground recovery, special cancels into combos, blocks, dodge, and parries.”
“I find the gameplay/combat to be pretty clunky.”
“The combat design doesn't feel at all aligned with the game's ambitions; it's really hard, requires a technical grasp of the mechanics of platformer fighters, and takes place on relatively featureless hallway mini-stages.”
“The gameplay is slow and the responses to the controls are poor and random sometimes... up to me, this game is unplayable.”
- graphics247 mentions
- 64 % positive mentions
- 35 % neutral mentions
- 1 % negative mentions
The graphics of the game are widely praised for their stunning art style, vibrant colors, and atmospheric design, often drawing comparisons to art nouveau and other artistic influences. Many reviewers highlight the beautiful visuals and unique character designs, which contribute significantly to the game's charm and immersive experience. However, some players note issues with graphic optimization and performance, which can detract from the overall enjoyment despite the impressive aesthetic.
“The graphics are really good with very vibrant colors; even the more somber colors have a sort of vibrance to them, which just makes you want to stop and look at it.”
“The art style is incredible; all characters, including enemies, are very well designed, and the environments fit well within the game.”
“Beautiful visuals, strong atmosphere, and easy to get into yet hard to master gameplay.”
“Some graphics options, but not the ability to drop some graphic effects because the frame rate drops below 30.”
“Definitely not 60fps and some graphic-heavy parts drop the game around 20fps. I have a top-of-the-line custom laptop, but it does 60fps on a lot of other games.”
“However, though they look good standing still, movement and attacks animate with stiff rigor, creating an effect that's somewhat unpleasant, marring the otherwise remarkable visuals.”
- music162 mentions
- 69 % positive mentions
- 30 % neutral mentions
- 2 % negative mentions
The music in "Abyss Odyssey" is widely praised for its atmospheric quality and variety, enhancing the game's immersive experience. Many reviewers highlight the soundtrack as a standout feature, often comparing it favorably to classic titles like Castlevania, while also noting that it complements the game's beautiful art style. Despite some opinions on the gameplay being mixed, the overall consensus is that the music significantly contributes to the game's appeal.
“The music is really good, having plenty of nice tracks to listen to, especially like the theme for the first level.”
“The art style is amazing, the music is brilliant, the atmosphere is a delight.”
“Beautiful artwork and music immerse you into the game world as you descend into the abyss to find and defeat the warlock.”
“A clear example of a game where most of the time and money was spent on the music and artwork, but not enough time and money was spent on gameplay.”
“It's as if all the production value went into the art style and none of it into the game development, plot, or music because it was all forgettable.”
“The music is mostly forgettable.”
- story133 mentions
- 38 % positive mentions
- 56 % neutral mentions
- 6 % negative mentions
The story of "Abyss Odyssey" is described as intriguing and original, featuring a unique premise where characters and monsters are manifestations of a warlock's dreams. While some players appreciate the lore and character backstories, others find the narrative simplistic and lacking depth, often feeling secondary to the gameplay. Overall, the game offers a fresh setting and interesting concepts, but the execution leaves some players wanting more substantial storytelling.
“The story is pretty good; it had some interesting ideas and a few twists, but some of those twists depend on which character you play as.”
“The intriguing part of this plot is the fact that every being ascending from the abyss, the main character Katrien, as well as the abyss itself are all just products of the dreams, thoughts, and memories of a supposed 'sleeping warlock' who lies underground, at the bottom of the abyss.”
“The story unfolds succinctly and is of interest without being too laborious or text-heavy.”
“There's not much in the way of story or background, and it's a pretty straightforward dungeon crawl.”
“The story is very poor so far, almost nonexistent.”
“If you are looking for a coherent plot arc with a tidy bow, you'll have to look elsewhere.”
- replayability61 mentions
- 41 % positive mentions
- 54 % neutral mentions
- 5 % negative mentions
The game offers a solid level of replayability, primarily due to its procedurally generated levels, diverse character abilities, and various unlockable content. While many players appreciate the unique play styles and cooperative modes, some express concerns about the game's depth and potential for boredom after mastering it. Overall, it is seen as enjoyable and worth revisiting, though opinions on its long-term replay value vary.
“Abyss has a great soundtrack, smooth gameplay, great art quality graphics, and plenty of replayability.”
“Add to this the fact that each character has unique moves and skill sets, and the main playable characters have ability unlocks and customizable loadouts, giving a ton of great replayability.”
“This offers an enormous amount of replayability.”
“Due to how short this game is and how there is not much replay value because once you beat it with two different characters, there is just no drive for me to even keep playing.”
“The other problem is that once you beat it, there is not very much replay value.”
“It doesn't have the variety of most roguelikes to give it a lot of replayability; there's just not enough characters, items, enemies, or floor layouts.”
- atmosphere35 mentions
- 71 % positive mentions
- 20 % neutral mentions
- 9 % negative mentions
The atmosphere of the game is widely praised for its beautiful graphics, haunting music, and unique blend of dark fantasy and surreal elements, creating an immersive experience. Reviewers highlight the effective use of Chilean mythology, varied environments, and a compelling backstory that enhances the overall mood. The combination of art style, sound design, and atmospheric depth makes it a standout title for those who appreciate a richly crafted ambiance.
“Together with nice music and Chilean mythology, it creates a unique and interesting atmosphere.”
“The atmosphere is beautiful, and truly dreamlike, and the audio is amazing.”
“The atmosphere has this very dark fantasy occult vibe that is very surreal, fitting of the dream/nightmare motif.”
“If you enjoy games that have a dark yet almost serene atmosphere about them, I would say this is definitely one to pick up. The game does a great job with its varying environment types within the abyss, and the subtle musical accompaniments contribute to that package.”
“It provides a new atmosphere for losing yourself in, and those that explore the warlock's journal will be even further immersed in a well-written backstory of the warlock's life and the reason for the various monsters in the abyss.”
- stability22 mentions
- 5 % positive mentions
- 0 % neutral mentions
- 95 % negative mentions
The game's stability is heavily criticized, with numerous reports of glitches and bugs affecting both single-player and online co-op experiences. Players experience sluggish controls, character movement issues, and game-breaking glitches during multiplayer sessions, leading to frustration and immersion-breaking moments. Overall, while the game has potential, its stability issues significantly detract from the overall experience.
“If the old 2D Game Boy Tomb Raider (the good one) and Castlevania: Symphony of the Night had a child, it would be this game. It looks awesome, runs great, controls well too, and is just plain cool all around. If you like platformer games and games full of neat stylized 'eye candy,' then you'll probably like this.”
“There are also a number of glitches and issues within the game that others have also reported: the biggest for me is when your main character dies, you take over a lesser, much weaker character until you can get back to an altar and resurrect your main.”
“The game is awesome, but when it comes to online co-op play, the game should be called 'Glitch Odyssey in the Abyss'. The game introduces game-breaking glitches when playing with an online partner. For me, it only starts mid-game if I leave the current session and my friend invites me back. Most times, NPCs and environmental assets won't load, you'll glitch through platforms, and sometimes monsters will one-hit knock you to the ground, forcing me to exit the game and wait for my friend's invite, thus triggering the wonderful cycle of glitches.”
“The online multiplayer is pretty buggy at the moment, so don't rely on that.”
- grinding18 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of the game is widely criticized for being tedious, slow, and frustrating, with many players finding the controls clunky and the death penalties overly punishing. While some appreciate the potential for character progression and the excitement of dungeon grinding, the overall sentiment leans towards it being a mindless and repetitive experience that detracts from the enjoyment of the game. Players recommend it primarily for those who enjoy grinding in roguelike settings, but caution that it can quickly become tiresome.
“Boring, too slow, tedious, clunky controls, can't be bothered to complete.”
“The long and short is, though the game is amusing for one or two hours, it quickly becomes tedious when you've spent money to save near the bottom, but don't have a good weapon to fight the advanced enemies.”
“What could have been difficult and challenging turns tedious in minutes.”
- character development11 mentions
- 55 % positive mentions
- 27 % neutral mentions
- 18 % negative mentions
Character development in the game is highlighted by its exceptional character designs, which are beautifully crafted and inspired by French post-impressionist art. While the narrative may not be particularly profound, it effectively integrates gameplay elements with the visually stunning character aesthetics. However, there is a noted disparity in the quality of male character designs compared to their female counterparts, with the latter being described as elegant and beautiful.
“The character designs are great, and the story is pretty decent with the characters having their own unique and interesting stories and inspirations.”
“The character design is a perfect fit for the setting - beautifully hand-drawn and styled after the posters and ads of the French post-impressionists of the 1890s (think Toulouse-Lautrec) but augmented with a far richer and deeper color palette.”
“The game's narrative isn't exactly high prose, but it neatly ties together all the gameplay elements with the art style and character designs.”
“Additionally, the character designs for female characters in the game are elegant and beautiful, but of course male characters are either placeholders or hideous.”
- humor7 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted through amusing glitches and the entertaining experiences of players, such as watching friends struggle with platforming challenges. Players also find humor in the game's quirky elements, contributing to an overall enjoyable experience, despite some frustrations with gameplay mechanics.
“A funny story though is as soon as I unlocked the second character, the monk, I decided to play as him.”
“The glitches are rather hilarious, and led to many hours of enjoyment.”
“My friend is pretty bad at platformer games, so it was funny watching him die from failed jump attempts multiple times.”
- optimization5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The game's optimization is generally praised for its ability to run on low-end hardware, but some users feel it could still improve in performance. While it performs well for many, there are indications that it may not be fully optimized, particularly in its adaptation for PC.
“The game is beautifully optimized and can basically run on a potato.”
“It's not the most optimized of games, that's for sure.”
“The only downside I think of is that it could be more optimized, performance-wise.”
“I don't know if this game was released on Xbox before, but to me, it's just another adaptation for PCs that lack some optimization.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players express a range of emotions, from frustration with complex controls to deep emotional engagement during pivotal moments in the game. The artwork and character systems evoke appreciation, but the challenging combat mechanics can detract from the overall experience, leading some to feel disheartened. Overall, the emotional impact varies significantly based on individual gameplay experiences and control familiarity.
“Tears welled up in his eyes when he realized what exactly was at stake.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The reviews do not directly address monetization; instead, they focus on the character design, highlighting its artistic inspiration and vibrant color palette. Therefore, no specific insights on monetization can be derived from the provided text.
Critic Reviews
Abyss Odyssey Review - Certainly an ODDyssey
A worthwhile idea held down by lacking execution, balance issues, and lackluster multiplayer servers. It might be worth it for some gamers on sale or after it's been patched a fair amount, but Abyss Odyssey is just too rough to recommend right now.
50%Abyss Odyssey Review
Abyss Odyssey brings together four great genres into a cohesive 2D side scrolling adventure that will keep your interest and bring you back over and over.
80%Abyss Odyssey review
A delightfully weird aesthetic is wasted on a fighting game-platformer hybrid with shallow combat and structural twists that failed to grab me.
55%