Legend of Dungeon Game Cover
Legend of Dungeon manages to set itself apart from other cooperative beat em' up games. Worth a shot if you are into this kind of genre.
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In Legend of Dungeon, players journey through 26 floors of randomly generated dungeon while battling mysterious creatures and collecting items, weapons, and magic. The action RPG Beat'em-up features up to four player cooperative gameplay, real-time combat, and permanent death for solo players. With unlockable classes, tameable pets, and dynamic music, each playthrough offers a unique challenge.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

62%
Audience ScoreBased on 894 reviews
graphics76 positive mentions
story9 negative mentions
  • Beautiful pixel art and dynamic lighting create an engaging visual experience.
  • Randomly generated dungeons and items provide high replayability and surprise.
  • Fun local co-op gameplay that enhances the experience with friends.
  • Lack of online multiplayer limits the game's accessibility for many players.
  • Clunky inventory management makes it frustrating to switch items during gameplay.
  • No save feature means players must start over after each run, which can be discouraging.
  • graphics157 mentions

    The graphics of the game are widely praised for their charming pixel art style, dynamic lighting, and unique blend of retro and modern aesthetics. Many reviewers highlight the beautiful visuals and atmospheric effects, which enhance the overall experience, although some note that the graphics may not be groundbreaking compared to contemporary titles. Overall, the art style and visual presentation are considered standout features, contributing significantly to the game's appeal.

    • “Gorgeous art style and the procedural elements make for a lot of variation between playthroughs.”
    • “The graphics are a marvelous mix of old and new, with truly beautiful lighting effects, and the music is incredibly good.”
    • “The dynamic lighting throughout the dungeons is very well done, and the graphics are quite appealing too!”
    • “9 years ago I could understand people feeling that this was a pretty 2D game, but today, 9 years later, the lighting and art style is pretty average for a simple 2D game.”
    • “The graphics are horrible; there is no online multiplayer (even though it leads you on to believe this with the trailer). I understand it doesn't directly say it is, but it doesn't directly say it isn't. The gameplay is bland, and it turns into a press X simulator.”
    • “Very shallow game; it's not turn-based, so you have to figure out the distance to enemies for attacks/defense - which is not easy because the game has terrible pixel graphics.”
  • gameplay138 mentions

    The gameplay has received mixed reviews, with many players finding it simplistic, repetitive, and lacking depth, particularly in comparison to other roguelikes. While some appreciate the charming visuals and the potential for fun in co-op play, others criticize the clunky mechanics and frustrating controls, leading to a generally underwhelming experience. Overall, the game offers a basic dungeon-crawling experience that may appeal to casual players but falls short for those seeking more engaging and varied gameplay.

    • “The gameplay is challenging, each playthrough is unique, and getting deep in the dungeon feels like an accomplishment.”
    • “Great graphical style, sometimes hilarious pick-ups, serious replayability, and solid gameplay blend to become a high-quality dungeon crawler.”
    • “The gameplay gets extremely fun once you get far enough in and have some good items.”
    • “Gameplay feels very generic and slow.”
    • “However, the gameplay is stale and repetitive.”
    • “The gameplay is not polished, hard to aim at melee or ranged, no information about items, even trying them makes no difference, so there is no learning from mistakes.”
  • music83 mentions

    The music in the game receives mixed reviews, with many players praising its quality, variety, and ability to enhance the atmosphere, describing it as fantastic, soothing, and engaging. Some highlight the dynamic nature of the soundtrack, which features over 200 tracks that adapt to gameplay, while others find it repetitive or lacking in depth. Overall, the music is often noted as a standout feature that complements the game's visuals and gameplay experience.

    • “I love the music, the graphics, the controls.”
    • “The music is well done, with over 200 tracks that dynamically blend together based on what’s going on.”
    • “The soundtrack is excellent and the music is a refreshing change.”
    • “The music is terrible.”
    • “The dynamic music system I found to be annoying at best; maybe it was just what was generated in my playthrough.”
    • “Combat is dull and repetitive, the music is on a short loop, the visuals, although nice in a retro way, feel lacking and only lend to the game's boring visual style.”
  • story34 mentions

    The game's story is largely criticized for its lack of depth and detail, with many players noting that it feels more like a collection of quests rather than a cohesive narrative. While some appreciate the simplicity and the freedom to explore, others express a desire for a more engaging and structured storyline. Overall, the consensus is that the game prioritizes gameplay over storytelling, leaving those seeking a rich narrative experience disappointed.

    • “This game feels like a ton of quests all rolled into one, and each one is completely different.”
    • “The game and the story behind it have a place in my heart.”
    • “Let me put it this way: there are people who play games to experience the story, immersion, challenge, content and may prioritize dozens of other aspects.”
    • “No story that I saw in it.”
    • “There is no story, there is no depth.”
    • “Unfortunately, there really is no story at all, other than your imagination, but it's hard to fault the game as a storyline would probably just get in the way of your exploring and dying and exploring some more.”
  • replayability33 mentions

    The reviews on replayability are mixed, with many players praising the game for its high replay value due to randomly generated dungeons, diverse enemies, and the challenge of different playthroughs. However, some users criticize certain titles for lacking replayability, citing repetitive gameplay and minimal variation. Overall, games in the roguelike genre tend to offer significant replayability, while others may fall short in this aspect.

    • “Great game, tons of replayability.”
    • “Fun game; ridiculously unforgiving, but offers unparalleled replay value, as you really never know what will happen next.”
    • “Being a roguelike, no two runs are ever the same and this random aspect gives the game possible endless replayability.”
    • “Not a lot of replayability.”
    • “The inventory system is barely functional, every randomized dungeon looks exactly the same, and the lack of anything resembling a class system gives this game zero replay value.”
    • “In conclusion, the game is short and feels incomplete with little replay value.”
  • humor31 mentions

    The humor in the game is widely praised for its entertaining and whimsical nature, featuring imaginative item names and a lighthearted approach that enhances the overall experience. Players enjoy the comedic elements, especially when playing with friends, as the game's quirky graphics and humorous monster designs contribute to a fun atmosphere. However, some reviewers noted that the humor can sometimes be overshadowed by gameplay frustrations, though the overall comedic tone remains a highlight.

    • “It can get pretty difficult pretty fast, but it will keep you entertained and laughing the whole time.”
    • “The monsters in the game are humorous in their non-detailed 8-bit ways and range from bats and snakes to skeletons, medusas, mummies, and leprechauns.”
    • “A sweet roguelike game with awesome pixel art and a great sense of humor.”
  • atmosphere12 mentions

    The game's atmosphere is widely praised for its vibrant visuals, soothing music, and immersive sound design, which effectively enhance the dungeon-crawling experience. While some players note a lack of enemy variety and occasional repetitiveness, the overall ambiance is described as colorful, strategic, and engaging, making it a rewarding experience for fans of the genre. The combination of atmospheric elements creates a captivating environment that draws players in, despite some critiques regarding the indie roguelike trend.

    • “So soothing and relaxing and fits the dungeon essence and atmosphere it brings you.”
    • “The music does a good job of setting the atmosphere for the game.”
    • “While most roguelike stories are a bit ramshackle at best, at least there is some kind of lore or atmosphere.”
    • “I love the atmosphere and look of this game but I'm getting tired of the 'rogue' indie trend where games lack a save system.”
    • “Amazing lighting and shadow effects on the pixelized graphics, and the sound really adds atmosphere.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, primarily due to cumbersome inventory management and control mapping. While the visuals and music are appreciated, the overall mechanics are criticized for being clunky and unengaging, reminiscent of poorly designed retro games.

    • “The inventory is difficult to use and requires tedious scrolling.”
    • “Also, mapping controls is tedious (one button at a time).”
    • “The mechanics here are poor and render the game un-fun, clunky, and tedious in a way rarely seen since the days of 8-bit classics.”
  • emotional2 mentions

    Players find the emotional aspect of the game to be a powerful blend of exhilaration and heartbreak, particularly when facing setbacks after long runs. The combination of stunning visuals, intense music, and gripping gameplay heightens the emotional stakes, making each experience both thrilling and poignant.

    • “Playing the same run for 3 hours and getting one shot by a unicorn and having to start all over is amazing and heartbreaking at the same time.”
    • “Enough can’t be said about the brilliant lighting and vibrant colors, the intense and emotional music, or the edge-of-your-seat gameplay that is experienced with each run.”
  • stability2 mentions

    The game experiences notable stability issues, including glitches that can prevent players from exiting levels. Despite these functional problems, many users find the game entertaining and humorous if they can overlook the bugs.

    • “There are issues where the game glitches and does not allow a player to leave a level.”
    • “If one doesn't mind the buggy functional issues of the game, it's entertaining and humorous.”
  • optimization1 mentions

    While the game is generally well-received, players note that the VR performance requires improvement for a smoother experience.

    • “Overall, it's a good game, but the VR aspect could use a little work in terms of performance.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

80hMedian play time
79hAverage play time
8-150hSpent by most gamers
*Based on 3 analyzed playthroughs

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