In Legend of Dungeon, players journey through 26 floors of randomly generated dungeon while battling mysterious creatures and collecting items, weapons, and magic. The action RPG Beat'em-up features up to four player cooperative gameplay, real-time combat, and permanent death for solo players. With unlockable classes, tameable pets, and dynamic music, each playthrough offers a unique challenge.
Beautiful pixel graphics and dynamic lighting create an engaging atmosphere.
Randomly generated dungeons and items provide high replayability and unique experiences each playthrough.
Fun local co-op gameplay allows for chaotic and entertaining sessions with friends.
Clunky inventory management makes it frustrating to switch items during gameplay.
Lack of online multiplayer limits the ability to play with friends remotely.
Combat can feel repetitive and simplistic, lacking depth and variety.
graphics
424 mentions Positive Neutral Negative
49%
49%
2%
The graphics of the game have received mixed reviews, with many praising the beautiful pixel art and dynamic lighting that create a charming aesthetic. While some players appreciate the retro style and vibrant visuals, others criticize the graphics for being average or clashing with gameplay mechanics. Overall, the game's visual appeal is often highlighted as one of its strongest features, despite some concerns about its execution and depth.
“The graphics are a marvelous mix of old and new, with truly beautiful lighting effects, and the music is incredibly good (far better than what I'm used to in this genre).”
“I absolutely love the graphics; the lighting adds a whole level of attention to detail that really worked out for this kind of game.”
“The graphics are sharp and well defined and it's actually 3D to great effect, light and shadow and particle effects... it really is art.”
“The visual mess of pixely graphics meshes absolutely abysmally with the 3D elements, making it just a horror to look at.”
“The graphics are horrible; there is no online multiplayer (even though it leads you on to believe this with the trailer). I understand it doesn't directly say it is, but it doesn't directly say it isn't. The gameplay is bland, and it turns into a press X simulator.”
“Strangely, the game video makes it look better than it actually is... bypass the rudimentary graphics and sounds, and the game becomes quite entertaining and the best source of 30 minutes of time-wasting in front of your computer.”
gameplay
376 mentions Positive Neutral Negative
20%
69%
11%
The gameplay has received mixed reviews, with many players finding it overly simplistic, repetitive, and lacking depth, leading to a stale experience after a few sessions. While some appreciate the randomness and variety of items that can enhance gameplay, others criticize the clunky mechanics and frustrating controls, particularly in single-player mode. Overall, the game is seen as visually appealing but fails to deliver a compelling gameplay experience, often feeling generic and unpolished.
“A lot of fun weapons and different gameplay mechanics based on the items you found!”
“The gameplay is challenging, each playthrough is unique, and getting deep in the dungeon feels like an accomplishment.”
“The visuals are amazing, and the gameplay is fun and addicting.”
“Gameplay feels very generic and slow.”
“However, the gameplay is stale and repetitive.”
“The game's mechanics are clunky and not at all fun to play.”
music
224 mentions Positive Neutral Negative
46%
52%
2%
The music in the game has received a mixed reception, with many praising its dynamic and atmospheric qualities, including a vast library of over 200 tracks that adapt to gameplay. While some players find the soundtrack engaging and fitting for the dungeon-crawling experience, others criticize it for becoming repetitive or annoying over time. Overall, the music is often highlighted as a standout feature, enhancing the game's aesthetic and emotional impact.
“The music of this game is great for the atmosphere of the dungeon, and in key moments it may be louder than normal, which is a nice touch.”
“The music is incredible, too... very simple, subtle meanderings that gently grow in volume and complexity.”
“Also worth mentioning is the impressive effort put into the procedural music - each time you enter the dungeon, enemies and objects are assigned a layer of music on some pseudo-random basis, and these layers will then meld together as you play, depending on what's on screen.”
“The music is terrible.”
“The music is ok but gets annoying very quickly and while the 2 1/d are some interesting gameplay flavour, it's just not really that fun.”
“Combat is dull and repetitive, the music is on a short loop, the visuals, although nice in a retro way, feel lacking and only lend to the game's boring visual style.”
humor
88 mentions Positive Neutral Negative
100%
The humor in the game is a standout feature, characterized by quirky item names, amusing character designs, and a lighthearted tone that keeps players entertained, especially in multiplayer settings. While some players found the humor to be hit-or-miss, with certain jokes falling flat, many appreciated the chaotic and silly nature of the gameplay, which often leads to hilarious situations. Overall, the game successfully blends humor with engaging mechanics, making it a fun experience for casual play with friends.
“It can get pretty difficult pretty fast but it will keep you entertained and laughing the whole time.”
“Overall, I thought it had a funny, mysterious air - with silly weapons involving cake, cats, and even lasers!”
“Very humorous and tongue-in-cheek, it's a fun little game that I play casually when I haven't the time or patience for something heavier.”
story
83 mentions Positive Neutral Negative
10%
67%
23%
The game's story is minimal and largely absent, with players describing it as a simple quest for treasure in a dungeon without any significant narrative depth or character development. Many reviewers noted that the gameplay focuses on exploration and combat rather than storytelling, making it suitable for those who prefer straightforward, action-oriented experiences over intricate plots. Overall, the lack of a compelling story detracts from the game's potential appeal for players seeking a rich narrative experience.
“This game feels like a ton of quests all rolled into one, and each one is completely different.”
“The game and the story behind it have a place in my heart.”
“Let me put it this way: there are people who play games to experience the story, immersion, challenge, content and may prioritize dozens of other aspects.”
“No real RPG elements, no adventure, no quests really - it's a roguelike and pretty much just that.”
“There is no story, there is no depth.”
“The lack of a plot or an explanation on how to play the game didn't help it for me.”
replayability
80 mentions Positive Neutral Negative
50%
46%
4%
The game's replayability is highly variable among users, with many praising its endless potential due to randomly generated levels and diverse gameplay experiences typical of roguelikes. While some players find it offers superb replay value and hours of entertainment, others criticize it for being repetitive or lacking depth, leading to a mixed overall perception. Ultimately, the game's replayability is seen as a strong point for those who enjoy the genre, though not universally appreciated.
“Great game, tons of replayability.”
“Endless replay value as dungeons change with each playthrough.”
“The randomness of the levels makes this game replayable for quite some time, and that's something VR badly needs right now.”
“This game has little playability, and replayability is out of the question.”
“The inventory system is barely functional, every randomized dungeon looks exactly the same, and the lack of anything resembling a class system gives this game zero replay value.”
“In conclusion, the game is short and feels incomplete with little replay value.”
atmosphere
42 mentions Positive Neutral Negative
71%
22%
7%
The game's atmosphere is widely praised for its engaging visuals, effective lighting, and atmospheric music that enhances the dungeon experience, particularly when played in a dark room. While many players appreciate the charming retro style and immersive sound design, some critiques mention a lack of variety in enemies and a sterile feel in certain aspects. Overall, the atmosphere is described as colorful, strategic, and captivating, making it a rewarding experience for dungeon exploration.
“The music of this game is great for the atmosphere of the dungeon, and in key moments it may be louder than normal, which is a nice touch.”
“Lovely retro styled graphics but with sweet modern lighting rendering and particle systems, stuffed full of atmosphere and charm.”
“Great little game - the graphics and atmosphere are wonderful, and there's always some tricky little exit you didn't see before.”
“While most roguelike stories are a bit ramshackle at best, at least there is some kind of lore or atmosphere.”
“I love the atmosphere and look of this game but I'm getting tired of the 'rogue' indie trend where games lack a save system.”
“Amazing lighting and shadow effects on the pixelized graphics, and the sound really adds atmosphere.”
grinding
16 mentions Positive Neutral Negative
100%
The grinding aspect of the game is widely criticized for being tedious and one-dimensional, with players noting the cumbersome inventory system and slow-paced, repetitive gameplay that lacks clear goals. Despite the appealing music and graphics, the mechanics are described as clunky and unfun, leading to a frustrating experience reminiscent of outdated 8-bit games. Overall, the game encourages a grindy approach that detracts from enjoyment.
“Legend of Dungeon tosses you into a very tiny, repetitive, easy mode with no semblance of a goal except to tediously attempt to find the staircase to go lower.”
“While the music, graphics, and overall style are exemplary and delightful, the gameplay style encourages an exceedingly cautious, grindy, and overall slow-paced crawl through repetitious, maze-like dungeon floors.”
“Perhaps the most irritating thing about this game is the way you end up relying on secret doors, which makes a tedious, boring game even more tedious and boring, somehow.”
stability
12 mentions Positive Neutral Negative
17%
83%
The game is enjoyable and entertaining, but it suffers from significant stability issues, including frequent freezes, especially when using ranged weapons or summons, and glitches that can prevent players from leaving levels. While it performs well on weaker hardware, many users report a frustrating gameplay experience due to these persistent bugs and controller compatibility problems.
“Runs great on weaker hardware, too.”
“The game is super fun, but it freezes constantly when using ranged weapons or summons.”
“Gameplay loop is play until it freezes, save and quit, relaunch, repeat.”
“There are issues where the game glitches and does not allow a person to leave a level.”
emotional
4 mentions Positive Neutral Negative
100%
Players find the emotional experience of the game to be both exhilarating and heartbreaking, particularly when facing setbacks after long runs. The combination of stunning visuals, intense music, and gripping gameplay heightens the emotional stakes, making each attempt feel significant and impactful.
“Playing the same run for 3 hours and getting one shot by a unicorn and having to start all over is amazing and heartbreaking at the same time.”
“Enough can’t be said about the brilliant lighting and vibrant colors, the intense and emotional music, or the edge of your seat gameplay that is experienced with each run.”
character development
2 mentions Positive Neutral Negative
150%
Reviews indicate a significant lack of character development in the game, with players noting the absence of a compelling storyline and minimal interaction with non-player characters. The gameplay primarily revolves around repetitive combat, leading to questions about its classification as a role-playing game.
“The interaction with the non-player characters is kind of absent, the storyline is absent, and the character development is absent. All you do is hack and slash your way to the end boss of this dungeon. Why call this game a role-playing game?”
“The character development feels non-existent, making the overall experience feel shallow and unengaging.”
“There is a lack of meaningful character growth or choices, which makes the game feel more like a mindless grind than a true RPG.”