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About

Rabbit Hole is a single player platformer game with a mystery theme. It was developed by Shortcake_Cafe and was released on March 1, 2024. It received very positive reviews from players.

Welcome to the Rabbit Hole."A space between the dream and the real for those who have lost heart." Rabbit Hole is a fast paced, tough-as-nails 2D Platformer-RogueLike-Shooter. You are Disc, someone who was suddenly brought to the Rabbit Hole. Collect guns, fight foes and meet strange new characters on your descent to the bottom, all in an attempt to find your heart again. "Momento Vivebis" Ma…

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91%
Audience ScoreBased on 1,150 reviews
gameplay60 positive mentions
grinding6 negative mentions

  • Charming and appealing pixel art style with unique and cute characters and NPC interactions.
  • Engaging, challenging, and rewarding roguelike gameplay with diverse weapons and character playstyles.
  • High-quality soundtrack and sound design that fits the game's atmosphere and enhances immersion.
  • High difficulty level with steep learning curve and unforgiving mechanics, often frustrating for new or casual players.
  • Clunky controls and movement issues, including problematic dodge roll with awkward invincibility frames and hitbox inconsistencies.
  • RNG-heavy progression and weapon balance issues cause runs to sometimes feel unfair or too dependent on luck rather than skill.
  • gameplay
    133 mentions Positive Neutral Negative

    The gameplay is generally described as challenging, fast-paced, and fun with a compelling roguelike loop and a variety of unique weapons and characters. However, it is criticized for clunky controls, frustrating dodge mechanics, large hitboxes, and occasional unfair difficulty spikes, especially during boss fights and cramped room designs. While some players find the difficulty rewarding and the mechanics engaging, others feel the gameplay becomes repetitive, rng-dependent, and less enjoyable due to inconsistent responsiveness and design choices.

    • “Such an incredible roguelike with wonderful soundtrack and pretty fun gameplay loop.”
    • “The gameplay is so fun, experimenting and seeing what worked for me was incredibly captivating until I found the perfect loadout that I knew could get me through the game.”
    • “Each of the 6 unlockable characters keep gameplay fresh and give a unique perspective on the gameplay loop.”
    • “Enemies also weirdly clip to platforms above them sometimes, and can still damage you during dash recovery, which works against gameplay consistency.”
    • “The gameplay is sadly clunky as hell (jumping with the up direction in a quick reaction platformer kind of hell) which makes it quite unenjoyable :( sadly cannot recommend as it is.”
    • “Very unforgiving gameplay, tons of rooms full of unfair bullet combos making it impossible to dodge through forcing you to take damage, boss fights built for bigger rooms, but every single room is a cramped as hell room that feels like you have little to none breathing room.”
  • graphics
    104 mentions Positive Neutral Negative

    The game is widely praised for its charming and unique pixel art style, with many finding the visuals cute, detailed, and aesthetically pleasing. The graphics effectively complement the game's atmosphere and character designs, enhancing the overall experience despite some critiques about readability of icons and minor technical issues. While the art style consistently receives high marks, a few users note that the attractive visuals contrast with frustrating gameplay elements.

    • “The art style is absolutely gorgeous.”
    • “It has a beautiful pixel art style, great game mechanics and wonderful sound design.”
    • “The game looks amazing with its simple yet effective pixel graphics.”
    • “Hit/hurt boxes feel massive and inconsistent, the dodge animation lasts longer than the invincibility so you end up getting hurt with nothing you can do, and melee is all but pointless.”
    • “Mobility, hit boxes, spaces, music, art style, and weapons are absolutely terrible.”
    • “The gameplay feels "floaty" due to some weird design choice, making it aesthetically pleasing to watch but frustrating to play.”
  • music
    88 mentions Positive Neutral Negative

    The game's music consistently receives high praise for its fitting, well-composed, and diverse soundtrack that enhances the atmosphere and gameplay experience. Many reviewers describe the soundtrack as charming, energetic, and memorable, often highlighting specific tracks and the variety of music across different game areas. Overall, the music is regarded as a standout aspect that complements the art style and adds significant enjoyment to the roguelike.

    • “Such an incredible roguelike with a wonderful soundtrack and pretty fun gameplay loop.”
    • “Moai music did an excellent job capturing the right energy, and so much of it, in all the different rooms and different areas and interfaces of the game.”
    • “All the assets (the pixel art, the promo art, the music, the sound design), the writing, and the gameplay are so good you can tell that the people behind this game have a lot of passion for what they do (which is the highest praise I could ever give anyone).”
    • “Movility, hit boxes, spaces, music, art style and weapons are absolutely dogsh*t.”
    • “Artstyle, music, humor, and gun variety are all beyond amazing + it's free, but I just can't recommend it purely because of how horrid the balancing is, especially with tank twins.”
    • “- Music is really basic but it has its own charm.”
  • humor
    38 mentions Positive Neutral Negative

    The game's humor is widely praised for its witty dialogue, funny achievement and weapon names, and charming character interactions, which add a lighthearted and enjoyable tone to the challenging gameplay. Some find certain edgy jokes and repeated comedic elements less appealing, but overall, the humor complements the art style and music, making for a memorable and entertaining experience.

    • “I'm so amazed by the art style, music, gameplay, and the funny achievement names.”
    • “Great game with really funny humor and tough gameplay (if hard games aren't for you, I suggest looking up a tutorial for Tank Girls, they're the source of most negative reviews).”
    • “Variety of interesting guns and adorable characters, funny dialogues and banger of a soundtrack.”
  • story
    34 mentions Positive Neutral Negative

    The story is engaging, blending cute and charming elements with darker, surreal undertones, presented through unique narrative devices and character development. Many players find it compelling and motivating, with intriguing lore revealed gradually via collectibles and dialogue, though some note a lack of early world-building or clarity. Overall, the story effectively complements the challenging gameplay and art style, making for a memorable experience.

    • “The cinematic preview in the intro is genuinely enticing; it hooked me enough that I immediately wanted to keep playing just to see where the story goes.”
    • “The way the game presents its plot and characters is unique, allowing for satisfying discovery.”
    • “You can find books scattered throughout the game, serving as collectibles that are deeply connected to the story.”
    • “Not enough early storytelling or world building for me to actually want to progress through the meh gameplay.”
    • “It's got this surreal vibe, with no backstory, where you play in a bizarre dimension that’s all over the place in a good way, but also in a ‘what even is happening’ way.”
    • “Still don't really understand the story.”
  • optimization
    11 mentions Positive Neutral Negative

    The game suffers from notable performance and optimization issues, particularly on lower-end systems, resulting in stutters and high memory usage. While the code is relatively optimized given compiler constraints, the overall experience is hampered by these technical shortcomings. Players with good hardware may have a smoother experience, but optimization improvements are needed for broader playability.

    • “Even though the performance issues weigh this game down a bit, it is actually quite fun once you get the hang of it!”
    • “The game should run fine on a good computer, but the performance issues are noticeable; still, it's free, which makes it easier to accept.”
    • “Although there are some performance issues making it almost unplayable at times, the game is still enjoyable and worth playing.”
    • “Very cool game but very poorly optimized.”
    • “Although recently, the performance isn't what it used to be, and now it's a bit slower to the point where it stutters every now and then on my system.”
    • “The game's optimization feels barebones.”
  • character development
    11 mentions Positive Neutral Negative

    The character development is praised primarily for its distinctive and appealing character designs, which complement the game's engaging art style and creative weapon choices. While the story is described as simple, the characters, NPCs, and their movements contribute to an overall enjoyable and charming experience.

    • “The character designs, movement, and weapons are all amazing.”
    • “A difficult but cute looking roguelike with stellar music, character design, sound design, funny dialogue and pretty good gameplay and creatively designed weapons reminiscent of a similar game in the genre but still standing different from it.”
    • “Very creative in weapon choices and nice NPC character designs.”
  • grinding
    8 mentions Positive Neutral Negative

    Grinding in the game is often described as repetitive and tedious, especially when attempting challenging tasks like hitless runs or multiple playthroughs. While the gameplay can be fun initially, the necessity to grind for unlocks and progress can detract from the overall experience.

    • “I feel like I was grinding just to get a run that I won't fail as soon as I get past the first boss.”
    • “Beating the game as Mr. Bone (meaning that you need to complete a hitless run) or completing loop 6 (playing the game seven times in a row non-stop) feels repetitive and tedious.”
    • “Moko is the character I've had the most fun messing around with in this game, and it feels rough knowing how difficult and tedious the unlock requirement is.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers strong replayability, combining challenging gameplay with engaging secrets and a diverse cast of characters. While some players find the RNG frustrating, many praise its longevity, humor, and skill-based progression, making it a rewarding experience to revisit.

    • “Git gud, literally - once things start clicking, the game is pretty fun and replayable.”
    • “There are plenty of secrets that enhance replayability.”
    • “Rabbit Hole takes the best from both worlds; being difficult, having replay value, and featuring the most interesting slew of characters I had the pleasure of meeting.”
    • “Definitely a skill issue on my side, but the bad RNG on getting good weapons is too cliché and the replayability sucks.”
    • “There are some games that have really great design and are just a treat to play but are easy and have little to no replay value.”
    • “Replay value, longevity, and replayability are lacking.”
  • emotional
    7 mentions Positive Neutral Negative

    The game delivers surprisingly strong emotional impact with heartfelt endings that resonate deeply despite brief character interactions, showcasing impressive writing. Players describe it as adorable and wholesome, creating an engaging emotional experience. However, some frustration with gameplay mechanics slightly tempers the overall feeling.

    • “If you want to cry at an ending, then this is the game for you.”
    • “I can't remember the last time a game has made me feel this way.”
    • “The endings (which I won't spoil) are also really emotional somehow despite the player not having much time to bond with any of the characters. Gotta respect the writing - it's really darn good.”
  • stability
    5 mentions Positive Neutral Negative

    The game generally controls well and flows smoothly, but players frequently experience glitches, occasional freezes, and unresponsive controls. While not critically unstable, it still requires fixes to address numerous minor bugs affecting overall stability.

    • “You will be struggling against constant freezes, unresponsive controls, broken RNG, and other minor issues.”
    • “The game is good and worth a try, but there are a lot of glitches that need to be fixed.”
    • “A bit buggy, sometimes encountering a glitch every now and then.”
  • monetization
    3 mentions Positive Neutral Negative

    The game offers ample content without any microtransactions, providing a complete experience without in-game purchases.

    • “Plenty of content with absolutely zero microtransactions.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere is highly praised for its immersive and captivating environment, enhanced by the art style, music, and thoughtful weapon design, creating a fresh and engaging experience without feeling overwhelming.

    • “The atmosphere created by the music and the art style only add to the experience, and the number of weapons keeps things fresh without being stuffed with way too many.”
    • “Immersive atmosphere - captivating environment.”
    • “The atmosphere, art, music loops, and concepts for the guns are great.”
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4h Median play time
5h Average play time
3-6h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Rabbit Hole is a platformer game with mystery theme.

Rabbit Hole is available on PC, Web Browser and Windows.

On average players spend around 5 hours playing Rabbit Hole.

Rabbit Hole was released on March 1, 2024.

Rabbit Hole was developed by Shortcake_Cafe.

Rabbit Hole has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Rabbit Hole is a single player game.

Similar games include Neon Abyss, Archvale, Enter the Gungeon, AK-xolotl, Shiro Enkai and others.