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R.I.P. - Reincarnation Insurance Program Game Cover

About R.I.P. - Reincarnation Insurance Program

R.I.P. - Reincarnation Insurance Program is a single player survival role playing shooter game with a science fiction theme. It was developed by WarmCore Studio and was released on January 25, 2026. It received positive reviews from players.

R.I.P. merges the bullet-heaven barrage of Vampire Survivors together with the deeply gear-driven progression of Diablo. In a world full of corrosion viruses and zombies, you will act as an elite R.I.P. employee with a simple goal to resolve the screen-flooding hordes through physical means. Kill monsters, pick up loots, recast gears, and collect various sets - work has never been so exciting! The…

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Games Like R.I.P. - Reincarnation Insurance Program

Looking for games like R.I.P. - Reincarnation Insurance Program? Here are top survival role playing shooter recommendations with a science fiction focus, selected from player-similarity data — start with Tower of Babel: Survivors of Chaos, Death Must Die or Jotunnslayer Hordes of Hel.

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Reviews

81%Audience ScoreBased on 778 reviews
gameplay59 positive mentions
optimization13 negative mentions

  • Addictive and fun gameplay loop combining bullet hell and looter shooter mechanics.
  • Diablo-like loot and crafting system adds depth and replayability with diverse builds.
  • Well-designed boss fights that require strategy and offer satisfying challenges.
  • Controller support is poor, with awkward aiming and menu navigation issues.
  • Performance problems including stutters, crashes, and poor optimization on some systems.
  • Game is content-light in early access, with limited maps, bosses, and late-game variety leading to some repetitiveness.
  • gameplay

    147 mentions Positive Neutral Negative
    40% positive mentions, 55% neutral mentions, 5% negative mentions

    The gameplay offers a solid, addictive loop combining vampire survivors-style survival with Diablo-like loot and build progression, featuring satisfying combat and diverse skill combinations. While generally smooth and engaging, it suffers from some mechanical rough edges, limited build variety, repetitive content, and subpar aiming/controller support, which hinder its full potential. Still in early access, players see strong foundational mechanics with promising growth through added content and polish.

    • “The core gameplay loop is fun – it's a solid survivor-style roguelite with Diablo-inspired looting and gear progression, which keeps things addictive once you start building powerful setups.”
    • “The combination of exploration, survival mechanics, and the constant feeling that you have to stay alert makes every session exciting.”
    • “The gameplay loop is satisfying, and the progression kept me wanting to play "just one more run." The humor, style, and overall atmosphere make it stand out from other indie roguelites.”
    • “The gameplay is not original and feels like a cheap and quick money-grab, likely a copy of a better game.”
    • “The aiming is terrible and ultra slow, which kills the gameplay completely.”
    • “Bosses are boring bullet sponges on difficulty 5-6, with slow fights that make you fall asleep despite telegraphed mechanics, lacking increased mechanical difficulty.”
  • graphics

    85 mentions Positive Neutral Negative
    45% positive mentions, 51% neutral mentions, 4% negative mentions

    The graphics are generally praised for their quality, visual effects, and polished cyberpunk aesthetic, standing out within the genre. However, several users report performance and optimization issues, including lag, low FPS, and occasional texture problems, which detract from the overall experience. Some also note inconsistent art direction and AI-generated assets that feel low-effort, though many still find the visuals engaging and fitting for the gameplay.

    • “The visuals in particular are pretty peak for the genre.”
    • “Cross between Diablo/Destiny 2 in terms of mechanics and builds.. epic graphics by Unreal Engine, each run is different, build how you want, options are endless and makes the game so much fun!”
    • “Great visuals and I personally love the art style, edgy, cyberpunk but even down to the gear and environments, everything looks polished.”
    • “But here comes the cons: optimisation is nonexistent - game constantly lags and freezes on any graphics settings.”
    • “The lack of visual gear progression kills the experience for me; the AI visuals are terrible, I'd rather the devs use MS Paint.”
    • “This game has something weird with its graphics settings going on. I put the graphics quality preset on ultra, which is the highest setting, and there are still some textures that are not loading well for me and look smudged or blurred.”
  • optimization

    54 mentions Positive Neutral Negative
    22% positive mentions, 54% neutral mentions, 24% negative mentions

    The game's optimization receives mixed feedback, with many users reporting performance issues such as stuttering, low FPS, and high resource demands even on modest hardware and handheld devices like the Steam Deck. While some praise smooth controls and decent performance on high-end rigs or Linux with Vulkan, overall the game feels poorly optimized, especially during intense fights or cutscenes, and would benefit from further polish and engine improvements. Users hope for better optimization in future updates to enhance stability and gameplay experience.

    • “Whether on a Steam Deck or ROG Ally, the controls feel natural, performance is smooth, and it's the perfect game to pick up for short sessions or longer playtimes on the go.”
    • “Linux: the main gameplay loop has solid performance on Vulkan; on ultra graphics, it runs well beyond 60fps without issues.”
    • “Performance is top and I have zero issues playing on Linux.”
    • “Incredibly unoptimized performance-wise, very unbalanced characters/builds (psionic reload lets you trivialize both the early and late game, tacticals let you trivialize the late game at the expense of the early game, mechatech has all the healing/damage reduction).”
    • “There is stuttering sometimes even when a cutscene is playing.”
    • “Performance feels pretty demanding even on modest hardware, so optimization could use improvement.”
  • story

    31 mentions Positive Neutral Negative
    16% positive mentions, 71% neutral mentions, 13% negative mentions

    The story aspect is generally seen as weak or nearly non-existent, with many users highlighting the lack of a cohesive narrative and meaningful progression, which hinders immersion. While some appreciate the gameplay and world setting, most emphasize that the game feels like a story-less roguelike focused mainly on mission-based action, expressing hope for future expansions or modes to add richer story content.

    • “I know it's roguelike but it's hard to feel immersed in the game when there's barely any story, rhyme or reason as to why you're doing missions.”
    • “Looking forward to maybe a big DLC about another/main storyline or a story side of uncovering the inside world.”
    • “Interesting storyline and nice art style.”
    • “Boring Chinese cashgrab full of terrible-looking AI video and assets, a non-existent story with terrible AI cutscenes, and derivative soundtrack.”
    • “I know it's roguelike but it's hard to feel immersed in the game when there's barely any story or rhyme or reason as to why you're doing missions.”
    • “There is no proper flow of design because it's just a puke bag full of unreal assets not to mention lack of a cohesive story.”
  • grinding

    28 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is a core and addictive element, especially for players who enjoy farming gear, leveling characters, and boss fights, but it can feel repetitive, time-consuming, and sometimes unrewarding due to RNG and long progression requirements. While some appreciate the satisfying progression and loot system, others find the metaprogression and farming loops overly grindy and monotonous, limiting appeal for those with less patience. Overall, grinding is essential but may become stale without additional content or improvements to streamline the experience.

    • “If you do push higher for the challenge, you then have to spend a considerable amount of time scrolling back down to floor 50 before starting another efficient farming run.”
    • “The likelihood of you getting the piece and rarity you're after is slim and requires a lot of grinding which becomes boring fast.”
    • “The game becomes quite a grind and, until they add new content, you're grinding through hordes of the same enemies you've killed thousands of times already.”
  • stability

    13 mentions Positive Neutral Negative
    23% positive mentions, 0% neutral mentions, 77% negative mentions

    The game suffers from frequent bugs and stability issues, including constant freezes, lag, and glitches in AI-generated content. While it runs smoothly on higher-spec PCs, optimization is poor, leading to inconsistent gameplay and buggy mechanics such as dodging and menus. Overall, stability is a major concern despite the game's fun and replayable nature.

    • “Looks great, runs great, has a lot of replayability and fun.”
    • “Runs great on a regular PC with decent specs.”
    • “Runs great.”
    • “Optimization is nonexistent - game constantly lags and freezes on any graphics settings.”
    • “Constant freezes 20 seconds after the start of a run.”
    • “The mouse freezes sometimes in one direction.”
  • music

    12 mentions Positive Neutral Negative
    33% positive mentions, 42% neutral mentions, 25% negative mentions

    The music in the game receives mixed feedback, with some praising its chill and tactical vibe during gameplay and giving it high marks, while others find the soundtrack derivative or lacking, especially in the lobby. Sound effects and music integration have been criticized, though certain tracks and overall sound design during combat are viewed positively.

    • “Extremely fast paced with excellent visuals and good music.”
    • “Great sound design (both background music and bullet sound effects).”
    • “It's got a relatively calm vibe while playing: music is chill, enemies are swarms that are not too hectic, and elites have telegraphed special attacks that benefit from some tactical positioning on your end.”
    • “Boring Chinese cashgrab full of terrible-looking AI video and assets, a non-existent story with terrible AI cutscenes, and derivative soundtrack.”
    • “There are missing sound effects and music in the game.”
    • “It has potential, but the sound effects and music are unbearable.”
  • replayability

    8 mentions Positive Neutral Negative
    50% positive mentions, 12% neutral mentions, 38% negative mentions

    The game offers strong replayability through meta-building and varied weapon upgrades, providing lasting fun and value. However, limited map and enemy variety somewhat diminish the overall replay experience. Despite this, it remains highly recommended for its engaging gameplay and price point.

    • “This allows meta building, and massive replayability.”
    • “Looks great, runs great, has a lot of replayability and fun.”
    • “Highly recommended - seems like the perfect price point and I imagine replayability will be through the roof.”
    • “Movement is slow and upgrade points must be spent on it to make it more playable.”
    • “No map/enemy variety: the lack of maps and low enemy variety kills the replayability that is essential for this type of game.”
    • “Replayability of each weapon type is limited.”
  • humor

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its clever integration into the gameplay and atmosphere, adding a unique, hilarious charm that enhances the experience without diminishing the intensity of combat. It helps the game stand out among indie roguelites and keeps players engaged and entertained.

    • “The gameplay loop is satisfying, and the progression kept me wanting to play 'just one more run.' The humor, style, and overall atmosphere make it stand out from other indie roguelites.”
    • “This framing subtly influences mission design and tone, adding humor without undermining the intensity of combat.”
    • “Oneshotting Plague Angel on T5 risk is hilarious.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Players feel the game's $5 price is not justified given its limited content and lack of features like voices or tutorials, making the experience feel repetitive and incomplete. However, some appreciate the absence of microtransactions, suggesting that cosmetic items could be included as achievable rewards rather than paid additions. Overall, monetization is seen as minimal but questionable in value.

    • “Feels more like a mobile game without the ads. I think this $5 (over $10) game is probably not worth the money. You get 3 levels with 6 different difficulties... that's basically it, rinse and repeat the same level. It doesn't even have voices in the game, no tutorial, nothing. It's fun for a little bit and I did play all of it, but again... not worth the money.”
    • “Outfits/cosmetics (fashion is endgame, let's be real) - not microtransactions, leave that garbage out of it - yet maybe some attainable skins or special items?”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere of the game is engaging and distinctive, combining satisfying gameplay with humor and style that sets it apart from other indie roguelites. It effectively creates a fun and exciting experience that keeps players coming back for more.

    • “The gameplay loop is satisfying, and the progression kept me wanting to play 'just one more run.' The humor, style, and overall atmosphere make it stand out from other indie roguelites.”
    • “This game offers an excitement and atmosphere comparable to the best games I've played before; it meets all the requirements of being a fun game.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users feel that the emotional aspect of the game is deep and complex, suggesting there is much more beneath the surface yet to be explored.

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Play Times

10h Median play time
9h Average play time
3-19h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

R.I.P. - Reincarnation Insurance Program is a survival role playing shooter game with science fiction theme. Common tags for R.I.P. - Reincarnation Insurance Program include 3D, trading, roguelite, bullet hell, loot and others.

R.I.P. - Reincarnation Insurance Program is available on PC, Steam Deck and Windows.

On average players spend around 9 hours playing R.I.P. - Reincarnation Insurance Program.

R.I.P. - Reincarnation Insurance Program was released on January 25, 2026.

R.I.P. - Reincarnation Insurance Program was developed by WarmCore Studio.

R.I.P. - Reincarnation Insurance Program has received positive reviews from players. Most players liked R.I.P. - Reincarnation Insurance Program for its gameplay but disliked it for its optimization.

R.I.P. - Reincarnation Insurance Program is a single player game.

Similar games include Tower of Babel: Survivors of Chaos, Death Must Die, Jotunnslayer Hordes of Hel, Rogue: Genesia, Soulstone Survivors and others.