Bounty of One Game Cover

"Bounty of One" is a roguelite bullet hell game where you, a fallen legend of the Western Kingdoms, must survive endless waves of bounty hunters and clear your name. Play solo or with up to four players, utilizing mobility and skill upgrades to survive against tougher enemies and bosses. Collaborate with friends to defeat foes and split loot, but be prepared for both friendly competition and the ruthless Undertaker.

  • Mac OS
  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

90%
Audience ScoreBased on 1,508 reviews
gameplay56 positive mentions
grinding30 negative mentions
  • Bounty of One offers a unique twist on the bullet hell genre by requiring players to stand still to shoot, adding a layer of strategy to gameplay.
  • The game features a charming Western-themed aesthetic and engaging graphics, making it visually appealing.
  • It has a high replayability factor with various character builds and upgrades, allowing for different playstyles in each run.
  • The game suffers from performance issues, particularly lagging and crashing when too many projectiles or enemies are on screen.
  • There is a lack of long-term content, with only a few bosses and limited character variety, leading to repetitive gameplay.
  • The RNG for upgrades can be frustrating, as players may end up with unhelpful or detrimental upgrades that hinder their progress.
  • gameplay144 mentions

    The gameplay is characterized by its simple yet addictive mechanics, particularly the unique requirement to shoot only while stationary, which adds a strategic layer to the experience. While many players appreciate the engaging and varied gameplay, some criticize it for being repetitive and lacking depth compared to other titles in the genre. Overall, the game offers a solid foundation with enjoyable mechanics, though it could benefit from additional content and refinement to enhance long-term engagement.

    • “The mechanics are simple yet addictive—dodging enemy attacks while carefully timing your own strikes is immensely satisfying, and the difficulty ramps up in a way that feels both challenging and fair.”
    • “Amazing gameplay foundation, progression is a bit bland, few chest items are actually viable, game becomes very easy after first win because of the progression choices puzzle being solved.”
    • “Amazing horde-survival game with unique mechanics such as shooting only when stationary, which adds a layer of strategy to the game.”
    • “Not being able to attack while moving is a horrible mechanic, and the boss fights take way too long in my opinion.”
    • “The animations are clunky, the sounds are annoying, the gameplay is boring and repetitive, and it takes way too long before your run becomes anything remotely pleasant unless you luck out right at the start.”
    • “Honestly, the game has some potential, but good luck trying to have fun in the long run, because there's no gameplay hooks, and after playing for less than an hour, everything already feels bland and dull.”
  • graphics45 mentions

    The graphics of "Bounty of One" are generally praised for their charming and unique art style, blending western, ninja, and fantasy elements, which many players find appealing. While the visuals are described as clean and polished, some users report performance issues, such as frame rate drops and poor loading times, which detract from the overall experience. Despite these technical concerns, the game's aesthetic and character designs are often highlighted as standout features that enhance its engaging gameplay.

    • “Bounty of One is an absolute gem of a game that blends the best elements of rogue-like action with a charming, western-themed aesthetic.”
    • “The art style is simple, yet beautiful.”
    • “Graphics are amazing for the genre, with fluid player, enemy, and boss animations that the devs clearly put their work into.”
    • “This is a very enjoyable game to play... that is until it gets so bogged down that I'm playing at one frame per second (or less) even with all optional graphics turned off.”
    • “I was initially turned off by the basic graphics and sluggish-looking gameplay of this game.”
    • “It's very simplistic, lacks in any sort of character, the graphics and audio are a bit bland, and the upgrades are extremely dull and don't change very much to be honest.”
  • music37 mentions

    The music in the game receives mixed reviews, with some players praising it as top-notch and catchy, enhancing the overall experience, while others find it repetitive and grating, leading to frustration during gameplay. Several users noted that the soundtrack fits thematically, particularly during boss battles, but some expressed a desire for more variety. Overall, the music is a significant aspect of the game, eliciting both enjoyment and annoyance among players.

    • “The music is top-notch, and the controls are intuitive and fun.”
    • “Great gameplay, great visuals, great music, lots of build options, plenty of intense late-game challenges, and power progression that defies expectations and is full of surprises.”
    • “The music is very catchy and gives the feel of an action-packed western.”
    • “Very high quality game in all but one single regard - the music is a boring annoyance.”
    • “- absolutely dreadful music.”
    • “The biggest gripe I have is that the music and sound design becomes grating really fast.”
  • grinding33 mentions

    The grinding aspect of the game is frequently described as both extensive and tedious, with many players noting that it can feel repetitive and time-consuming, especially when trying to unlock upgrades and progress through meta systems. While some find the grind enjoyable and suitable for casual play, others criticize it for making the early game feel dull and the boss fights overly simplistic and monotonous. Overall, the grind is a significant part of the experience, often requiring a substantial time investment to fully enjoy the game.

    • “You'll need a second life for grinding.”
    • “This game becomes repetitive really quickly, needs way more enemy and boss diversity, has incredibly tedious meta progression, and is severely limited on content.”
    • “Paired with how unfun the bosses are, it makes gaining said currency by grinding the same two bosses over and over again a massive slog.”
  • replayability20 mentions

    "Bounty of One" is praised for its high replayability, featuring charming graphics, engaging gameplay, and a variety of builds and achievements that encourage players to experiment with different styles. While some reviewers note that the game can become repetitive and has bugs due to its early access status, the overall consensus is that its chaotic, fast-paced action and multiple infamy levels provide ample replay value, making it a standout title in the roguelike genre.

    • “What truly sets Bounty of One apart is its replayability.”
    • “Its charming graphics, engaging gameplay, and endless replay value make it a standout title that you won’t want to miss.”
    • “Awesome replayability with the different outlaws, multiple infamy levels.”
    • “Replayability quickly falls off the map.”
    • “While the game is very repetitive with the same mobs and bosses, I feel as though it does have quite a bit of replayability for being so early in its development.”
    • “Early access isn't an excuse considering all the other vs-likes, and vs itself, are/were in early access with much higher quality, depth, and replayability.”
  • humor17 mentions

    The humor in the game is widely appreciated, with players enjoying its absurdity, pop-culture references, and entertaining gameplay, especially in multiplayer settings. Many reviews highlight the comedic elements that arise from chaotic action and character interactions, although some note that certain mechanics can detract from the overall fun. Overall, the game is seen as a lighthearted and amusing experience, particularly when played with friends.

    • “Good game to play with friends; we kept fighting over the upgrades, very funny.”
    • “If you are searching for a funny game mixed with pop-culture quotes, simple gameplay, and just to have fun after work or study, this game is recommended.”
    • “All in all entertaining, with lots of sick and fun upgrades that actually made me laugh at its absurdity.”
    • “Standing still to attack is unfunny.”
    • “The jokes feel forced and fall flat.”
    • “The humor relies too heavily on clichés and lacks originality.”
  • optimization14 mentions

    Overall, the game's optimization is rated around 6/10, with users noting that while there are no major bugs or glitches, there are frequent small frame drops and noticeable lag when multiple enemies appear on screen. Many players feel that the game requires further optimization, especially for extended play sessions, although it runs smoothly on handheld devices. As it is still in early access, there is hope for improvements in future updates.

    • “The game runs smoothly on the handheld device, with responsive controls.”
    • “This is still early access, so it could be optimized for infinite play at a later date.”
    • “The game requires some optimization; once enemies start piling up, the lag is very noticeable compared to other similar games.”
    • “My only note is that it could use some more optimization.”
    • “Also, the game isn't properly optimized, and starts lagging quickly when there's too many enemies on screen.”
    • “The game required some optimization; once enemies start piling up, the lag is very noticeable compared to other similar games.”
  • stability9 mentions

    The game's stability is mixed, with users reporting occasional frame drops, audio glitches, and unexpected pauses during gameplay. While it runs well on Steam's remote play and performs adequately on the Steam Deck, there are notable bugs, particularly in local multiplayer, leading to a generally buggy experience. Overall, while not critically flawed, the game does exhibit several stability issues that may affect enjoyment.

    • “It may be local multiplayer, but the game runs great over Steam's Remote Play Together.”
    • “It's a cheap game, and it runs great on the Steam Deck. There's no reason to pass on it if you like Vampire Survivors and you have a Deck.”
    • “The game freezes and I have to go through the task manager in order to close it.”
    • “However, there were a few downsides: the Xbox One controller vibrations didn't work for two players, occasional audio glitches occurred, and the game would unpause unexpectedly when progressing to the next level while picking up boss items.”
    • “The graphics are good, same as the music, but the progression system is shallow and the game is pretty buggy.”
  • story9 mentions

    The reviews reflect a polarized view of the game's story, with some praising it as a well-crafted narrative worthy of analysis, while others criticize it for lacking substance, comparing it to casual games like "Candy Crush" that prioritize gameplay over storytelling. Overall, the story aspect appears to be either deeply engaging or virtually nonexistent, depending on the player's perspective.

    • “Epic story.”
    • “The story is a sculpture, expertly crafted in such a way that it could end up in a game theory video.”
    • “No story.”
    • “Like playing 'Candy Crush' for the story.”
  • monetization2 mentions

    Reviewers note that the game's monetization strategy may mislead players, as it is marketed as "casual" despite its challenging gameplay, where characters can die quickly. This discrepancy raises concerns about the game's accessibility and the effectiveness of its advertising.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without spending money.”
    • “The game is heavily influenced by mobile ads, which misrepresent the actual gameplay experience.”
    • “I find the monetization tactics frustrating, as they often interrupt the flow of the game.”
  • character development2 mentions

    Character development in the game is noted for its engaging design and replayability, comparable to titles like Vampire Survivors. However, some reviews suggest that while the character design is appealing, the gameplay lacks depth and solidity, making it more accessible but less rewarding for those seeking intricate character progression.

    • “This is on par with Vampire Survivors in terms of replayability and fun, with amazing music and character design.”
    • “The character development feels shallow and lacks meaningful progression.”
    • “Characters are one-dimensional and fail to evolve throughout the game.”
    • “There is little to no emotional investment in the characters due to poor development.”
  • atmosphere1 mentions

    The game's atmosphere is characterized by a blend of fun and excitement, making it suitable for both casual play and extended sessions, with each level up enhancing the overall experience.

    • “This game is good for both casual and non-stop play, creating an atmosphere of fun and excitement with every level up.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy Bounty of One

Play time

6hMedian play time
35hAverage play time
2-44hSpent by most gamers
*Based on 8 analyzed playthroughs

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