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Temtem: Swarm Game Cover

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Temtem: Swarm is a single player and multiplayer survival role playing game. It was developed by GGTech Studios and was released on November 13, 2024. It received positive reviews from players.

A survivor-like bullet heaven with online co-op up to 3 players

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81%
Audience ScoreBased on 960 reviews
gameplay48 positive mentions
grinding42 negative mentions

  • Fun gameplay with a mix of bullet hell and creature-collecting mechanics.
  • Charming visuals and a fitting soundtrack that enhance the overall experience.
  • Engaging progression system with skill trees and character evolution.
  • Limited content and variety in skills, making runs feel repetitive.
  • Multiplayer experience can be laggy and prone to bugs, affecting gameplay.
  • Some abilities and mechanics feel underwhelming or poorly balanced.
  • gameplay
    136 mentions Positive Neutral Negative

    The gameplay of "Temtem: Swarm" is a blend of roguelike mechanics and creature-collecting elements, offering a solid progression system and engaging co-op experiences. While many players appreciate the vibrant visuals and addictive gameplay loop, some criticize the lack of depth and repetitive mechanics, particularly in the early stages. Overall, the game shows promise with its unique twists on the genre, but it may require further refinement to enhance gameplay variety and strategic depth.

    • “Gameplay was surprisingly solid as far as the roguelike genre is concerned, and whilst there's obviously a learning curve in the early game, the progression after the first 10+ hours starts to feel rewarding, while the latter stages also still keep you on edge, especially with capturing eggs to unlock new tems.”
    • “Temtem: Swarm is a captivating addition to the Temtem universe that offers both fresh content and a deepening of the core gameplay mechanics that fans have come to love.”
    • “The gameplay loop is simple but hits the right spots.”
    • “Only a couple of hours in and the game feels extremely bland as far as gameplay goes.”
    • “Game is appealing from graphical and musical presentation, but the gameplay feels flat and annoying to progress.”
    • “The gameplay loop gets really old really fast.”
  • graphics
    83 mentions Positive Neutral Negative

    The graphics of the game have received widespread praise for their vibrant, colorful art style that faithfully translates the aesthetic of the original franchise. Players appreciate the charming and polished visuals, which enhance the overall experience, although some have noted that visibility can be an issue amidst the colorful chaos. Overall, the graphics are considered a highlight, contributing significantly to the game's appeal despite some criticisms regarding gameplay depth and clarity.

    • “It perfectly translates the vibrant and colorful aesthetic of the original RPG into this new format.”
    • “The cohesive and polished aesthetic proves that the franchise can adapt to different genres without losing its visual identity, which the community considers a triumph.”
    • “Graphically, the game continues to impress with its charming, colorful art style.”
    • “Some visuals getting lost in all the sauce, but the visuals generally are the highlight.”
    • “The art style is faithful to the original Temtem, but this hampers visibility.”
    • “So don't let the fancy visuals fool you into thinking this is worth purchasing because they somehow managed to not just burn the cornflakes - they incinerated them.”
  • music
    80 mentions Positive Neutral Negative

    The music in the game is generally praised for its immersive and fitting atmosphere, enhancing the overall experience with a mix of upbeat and relaxing tracks that complement the visuals. While many players find the soundtrack enjoyable and diverse, some note that it can become repetitive over time, leading them to switch to their own playlists. Overall, the music contributes positively to the game's ambiance, though opinions vary on its long-term appeal.

    • “The soundtrack is pretty fitting for the overall game's atmosphere setting of the archipelago, so that's always a plus when it comes to the music being immersive.”
    • “The music is upbeat and fits the energetic action of surviving against overwhelming odds.”
    • “The graphics are appealing, the music perfectly suits each environment, and testing out different temtem keeps things fresh and interesting.”
    • “The music and sound design are both okay, but you won't be missing much if you just turn those off and listen to a podcast instead.”
    • “The music loops way too fast and loses its charm quickly, so I ended up muting it and running my own playlist.”
    • “The music is not fitting for the genre and gets quite annoying after a while.”
  • grinding
    43 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed reviews, with many players finding it excessively tedious and time-consuming, often feeling like a chore rather than an engaging mechanic. While some appreciate the depth and replayability that grinding offers, particularly in character progression and skill unlocking, others criticize it for being overly artificial and lacking variety, leading to repetitive gameplay. Overall, the consensus suggests that while grinding can be rewarding for dedicated players, it may deter those seeking a more streamlined and enjoyable experience.

    • “You'll need a second life for grinding.”
    • “The grinding is also fun when you find the right tem that fits your playstyle.”
    • “The skills lack impact and feel weak; everything is gated behind tedious meta progression (even weapon evolutions!), the levels all look the same, the player moves slow, attacks are slow and typically random, leveling is slow, enemies and player hitboxes are chunky (so no dodging and weaving)...”
    • “Just like the original Temtem, this game feels like a chore to play; it's grindy and focuses too much on trying to be hardcore and balanced instead of being a fun video game.”
  • stability
    26 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while many players report a solid technical performance with minimal bugs, others experience significant issues, particularly in multiplayer, including crashes, freezes, and glitches that can disrupt gameplay. Some players have noted that certain glitches can enhance the experience, but others find them frustrating and detrimental. Despite these inconsistencies, many users feel that the game runs well on various systems, especially for an early access title.

    • “The game runs great on my 1060 laptop and Steam Deck.”
    • “The online multiplayer runs great, the gameplay is fun, and the amount of content is pretty good for early access (with more planned).”
    • “For it being in early access, it runs great.”
    • “About three of the glitches are complete game-breakers and the rest are a downgrade.”
    • “However, whenever I am in a party and one of my friends glitches out (like they get stuck in the selection level-up screen), they are unable to do anything, thus having to close out the game.”
    • “Right now, this game runs like crap: stuttering, crashing, freezing, visual glitches, poor co-op experience, and more.”
  • story
    21 mentions Positive Neutral Negative

    The story of the game is described as a simple premise that serves the action, with expansions adding depth to the lore and new quests that enhance player engagement. While some players appreciate the thoughtful quest design that blends narrative with gameplay, others express frustration with the necessity of side quests and the limitations imposed on character progression. Overall, the narrative experience is mixed, with some players enjoying the cooperative aspects and lore, while others feel the story lacks substance and rewards.

    • “Additionally, the expansion offers new quests and storylines that deepen the lore of the Temtem universe, providing context and motivation for players to engage with these new challenges.”
    • “The quest design is thoughtfully crafted, often blending narrative with gameplay in a way that keeps players invested and eager to uncover what happens next.”
    • “Here’s the story: you're on an island and all the other Tems are mad at you or like the hints say at the loading screen 'no Tems are hurt, it’s only a simulation.'”
    • “Its story is a simple premise that serves the action.”
    • “Here’s the story: you're on an island and all the other tems are mad at you or like the hints say at the loading screen 'no tems are hurt it’s only a simulation.'”
    • “[b]☑ no story[/b]”
  • optimization
    16 mentions Positive Neutral Negative

    Overall, the optimization of the game is mixed, with some players reporting solid performance and minimal bugs, while others experience significant issues such as stuttering, lag, and crashes, particularly in multiplayer modes. While certain hardware configurations run the game smoothly, there are notable complaints about poor online optimization and the need for improvements in server hosting and network stability.

    • “Technical performance remains solid, with minimal bugs and glitches reported, ensuring that players can enjoy the content without disruptions.”
    • “Performance is surprisingly robust—even Steam Decks hold steady at 60 fps barring the occasional late-wave hitch—and the soundtrack mixes bright synth hooks with the series’ trademark pan flutes, keeping the tempo jaunty rather than frantic.”
    • “The performance is top-notch, making the experience smooth and enjoyable.”
    • “However, despite playing on an RTX 4080 with an i7-13700, I had noticeable performance issues – which is quite surprising for a game like this.”
    • “Laggy, lots of stuttering, and pretty much unplayable when playing with someone in a different world region.”
    • “Right now, this game runs like crap: stuttering, crashes, freezes, visual glitches, poor co-op experience, and more.”
  • replayability
    11 mentions Positive Neutral Negative

    Overall, "Temtem" offers a high level of replayability due to its extensive content, diverse characters, and engaging mechanics, despite some players noting grindy elements and a need for more variety in moves. While some reviews mention that certain aspects can feel repetitive, the game's frequent updates and community involvement enhance its replay value. Many players find the balance of fun and challenge, along with achievement-based skill unlocks, to contribute positively to the game's replayability.

    • “Temtem: Swarm has a ton of content in it (even in early access) with a variety of characters, maps, items, and abilities. Although it can be grindy at times to upgrade your characters, it offers so much fun and replayable content that it's worth getting, especially for such a low price.”
    • “I'm happy to say this is no longer the case, and there is so much replayability now!”
    • “Great and enjoyable game with lots of replayability. The developer also addresses issues quickly and is very involved with the community, definitely worth the money!”
    • “The game is not replayable yet.”
    • “Good fun but very much half-baked and certainly early access; it needs more characters and diversity of moves for the sake of replayability.”
    • “Each run roughly feels the same in terms of fluidity, which reduces replay value as it gets stale.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game is highlighted by its impressive character design, with each character featuring unique and vibrant aesthetics that enhance the overall experience. Players appreciate the differentiation in gameplay styles among characters, although some express concerns about certain skills and designs lacking depth. Overall, the game successfully iterates on its source material, offering a visually appealing and diverse cast.

    • “There are a number of ways that this game iterates on the source material in very positive ways, and the character designs remain quite good; each character feels like they play fairly differently so far.”
    • “The game’s standout feature is its stunning character design, with each character having a unique and vibrant look that adds a lot of charm to the experience.”
    • “Boring skills and bad character designs that do not scale well.”
    • “Character design and battle differentiation are lacking.”
  • monetization
    4 mentions Positive Neutral Negative

    Reviews on monetization highlight a divide among players; some view the game as a cash grab lacking originality and depth, while others appreciate its thoughtful design and ongoing developer support. Despite concerns about advertisements and perceived exploitation, some players find the upgrade system and gameplay mechanics rewarding. Overall, opinions vary significantly, with a notable emphasis on the game's potential for monetization versus its actual execution.

    • “It feels like the advertisements are 'look at what we will have' and never 'this is what we have done'.”
    • “Just don't buy it, the game has no soul, made just as a cash grab.”
    • “This is a cash grab.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is described as both infuriating and amusing, particularly due to the unpredictable nature of attacks that can hit random targets or walls instead of intended enemies. Players find the chaotic mechanics, especially during ultimate abilities, to be funny, contributing to the overall enjoyment of the game despite some frustrations. The desire for more freedom in gameplay during early access is also expressed, as players want to fully experience the humor and fun of overpowering their characters.

    • “Same with ultimates, but that's just funny, so it's whatever.”
    • “Very funny survivor game.”
    • “The fun of the game is how strong we can be; seeing our character deleting the entire screen is fun, it's also funny. Let us be happy, please!”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere in Temtem is highly praised for its immersive qualities, bolstered by a fitting soundtrack and enhanced environmental design that brings the vibrant archipelago to life. Players feel deeply engaged in the colorful universe, contributing to an overall sense of immersion.

    • “The soundtrack is pretty fitting for the overall game's atmosphere, setting of the archipelago, so that's always a plus when it comes to the music being immersive.”
    • “The game’s world feels alive and more immersive, thanks to improved environmental design and atmospheric enhancements that draw players further into this colorful universe.”
    • “The atmosphere in Temtem is everywhere, and I love it.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express frustration over the emotional impact of locked skills in the skill tree, feeling that the limitations hinder their ability to fully engage with the game's potential. This restriction, while understandable in early access, detracts from the overall emotional experience as players are left wanting more from their character development.

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5h Median play time
17h Average play time
4-40h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Temtem: Swarm is a survival role playing game.

Temtem: Swarm is available on PC, Steam Deck and Windows.

On average players spend around 17 hours playing Temtem: Swarm.

Temtem: Swarm was released on November 13, 2024.

Temtem: Swarm was developed by GGTech Studios.

Temtem: Swarm has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Temtem: Swarm is a single player game with multiplayer and local co-op support.

Similar games include Spirit Hunters: Infinite Horde, The Spell Brigade, Tower of Babel: Survivors of Chaos, Rogue: Genesia, Deep Rock Galactic: Survivor and others.