- March 2, 2022
- MgnmScrptmDvs
Quasimorphosis: Exordium
Platforms
About
Wishlist full gamehttps://store.steampowered.com/app/2059170/Quasimorphosis/ About the GameQuasimorphosis: Exordium is a roguelike RPG with the atmosphere of space horror. You have to take the role of a PMC operator. There is a small story of a great tragedy onboard the Frantseva-7 station. We are an independent team of developers who appreciate a good roguelike and old-school spirit. Our direc…
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- Quasimorphosis combines elements of classic roguelikes with a dark sci-fi theme, offering a unique and engaging gameplay experience.
- The game features impressive pixel art graphics and sound design, creating an immersive atmosphere that enhances the overall experience.
- As a free game, it provides significant replayability with its procedural generation and challenging mechanics, making it a worthwhile experience for fans of the genre.
- The game can be overly punishing due to its heavy reliance on RNG, leading to frustrating experiences where players may die from lack of resources or bad luck.
- Some players find the lack of tutorials and explanations for game mechanics confusing, which can hinder the initial enjoyment.
- The inventory management system can feel tedious and cumbersome, detracting from the overall gameplay experience.
gameplay
19 mentions Positive Neutral NegativeThe gameplay is described as solid and intuitive, featuring a satisfying loop that combines survival mechanics with combat, reminiscent of a turn-based top-down shooter. Players appreciate the balance between managing resources, health, and sanity, although some mechanics, like inventory management and loot systems, can be frustrating. Overall, the game offers engaging mechanics and a steep learning curve that enhances replayability, despite some areas needing refinement.
“Seriously solid gameplay, intuitive, very satisfying.”
“As for the game mechanics, the terror level that in turn influences the behavior and aggressiveness of the enemies is particularly interesting.”
“It's a perfect satisfying loop of gameplay that I can't get enough of.”
“Loot mechanics are annoying; in an attempt to be difficult, the game becomes micromanaged with an uncomfortable UI.”
“The health/infection mechanics are a little confusing at this point, as I've died to bleeding or secondary reasons a few times already, but even at that, I'm having a blast!”
“By not granting experience for kills, it radically changes the gameplay, as the incentive becomes finding loot, and not taking damage, as replacing HP is often so much harder than replacing bullets.”