- March 24, 2021
- VLADIMIR GUSSAKOV
Presence
Platforms
About
"Presence" is a horror game where you play as a mother picking up her son from boarding school, but the building is eerily abandoned. The game relies on individual fears, using atmospheric settings and sound effects to create personalized terror, rather than relying on visual threats. Gameplay consists of exploring the school, finding keys and items to overcome obstacles and progress the story.
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- The game has a creepy atmosphere and effective jump scares that can catch players off guard.
- The story is intriguing, focusing on a mother searching for her missing child, which adds emotional depth.
- For its low price, the game offers a decent experience, especially for fans of short horror games.
- The game is very short, typically taking only about 30 minutes to complete, which may leave players wanting more.
- There are significant bugs and glitches that can disrupt gameplay, including issues with character movement and game crashes.
- The gameplay can feel repetitive and lacks variety, often reducing to walking, reading notes, and finding keys without much interaction.
story
8 mentions Positive Neutral NegativeThe game's story is generally well-received, with players appreciating its creepy atmosphere and intriguing narrative, despite the absence of dialogue and a soundtrack. While some found the story engaging and capable of creating tension, others felt that the short playtime and limited interactivity detracted from the overall experience. Overall, the narrative has potential, but players hope for further development and expansion in future updates.
“Vladimir Gussakov managed to pull off some alright tension, and the story is actually pretty good.”
“I would have loved to see more of the game and its storyline.”
“The story was pretty good as well, just kind of messed up.”
“What's his story?”