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The Forgotten Ones Game Cover

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The Forgotten Ones is a single player action adventure game with a horror theme. It was developed by Bernt Andreas Eide and was released on July 17, 2014. It received neutral reviews from players.

In "The Forgotten Ones" , players assume the role of detective Grobuskna Vladinov, who is on a quest to uncover the truth about his parents' death during the Holocaust. Driven by his father's involvement with the resistance, Grobuskna has been tracking remaining Nazi officers worldwide. When an unexpected call reaches his office, he is presented with an opportunity to change everything and uncover the truth.

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55%
Audience ScoreBased on 983 reviews
story57 positive mentions
stability37 negative mentions

  • The game has a creepy atmosphere that keeps players on edge.
  • The puzzles are engaging and add to the overall experience.
  • It's free to play, making it accessible for anyone interested in horror games.
  • The combat mechanics are frustrating, with enemies being too fast and difficult to kill.
  • There are numerous bugs and glitches that hinder gameplay.
  • The story is poorly executed and hard to follow, with many players feeling lost.
  • story
    211 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with some players finding it intriguing and well-structured, while others criticize it as confusing, clichéd, and poorly executed. Many noted that the narrative is often conveyed through scattered notes and lacks clarity, making it difficult to follow. Overall, while some appreciate the potential and atmosphere of the story, others feel it falls short due to its amateurish presentation and lack of depth.

    • “The story is fantastic and driven.”
    • “A very good game; at first, I thought it was no big deal, but as you go into the story, you get hooked.”
    • “The story is well written and well executed, the gameplay is truly amazing, and has a great mix of action and horror.”
    • “However, apart from the main premise, the overall story seems somewhat confusing.”
    • “The plot is not exactly clear, and the ending was absolutely not worth the effort of finishing the game.”
    • “The story is nonsensical and is clearly written by someone who does not speak English; you are hunting down a Nazi scientist in his mansion, I think?”
  • gameplay
    93 mentions Positive Neutral Negative

    The gameplay of this game has received mixed reviews, with many players highlighting its unbalanced combat mechanics and tedious puzzle-solving elements. While some appreciate the nostalgic horror elements and the potential for fun in co-op play, others criticize the repetitive nature of the gameplay, poor enemy mechanics, and overall lack of polish, leading to a frustrating experience. Despite its shortcomings, a few players find enjoyment in the atmosphere and story, suggesting that with improvements, the game could be more engaging.

    • “The gameplay was simple and streamlined, the puzzles were intriguing and definitely took some thinking.”
    • “If you loved the first Resident Evil style of play, you need to try this game. It is well designed, gameplay is smooth and challenging, giving a need to want to finish this game while exploring as much as possible too.”
    • “The story is well written and well executed, the gameplay is truly amazing, and has a great mix of action and horror.”
    • “However, looking back, I realize that the gameplay didn’t quite hold up as well as I remembered.”
    • “The writing is extremely uninspired and boring, the visuals and aesthetic are very bland, but most of all, the gameplay is tedious and boring.”
    • “I'm sure there is worse yet, but I was so repulsed by the terrible gameplay, poor programming, and voice actors who seemed to have a tire iron lodged in their skull that made every word pure bad, made me quit and uninstall the game.”
  • atmosphere
    90 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its haunting and immersive qualities, effectively creating tension and genuine scares through sound design, lighting, and level design reminiscent of classic horror films. While many players appreciate the eerie ambiance and engaging exploration, some criticize the reliance on jump scares and the execution of gameplay elements that detract from the overall experience. Overall, the atmosphere stands out as a strong point, making it a compelling choice for fans of atmospheric horror.

    • “The atmosphere is haunting, and the puzzles keep you engaged.”
    • “The atmosphere is very good and creepy with sound effects that are very well done as well.”
    • “This game has an amazing atmosphere; I had a hard time going into some places because it always felt as though something was there, watching me.”
    • “The game replaces its lack of atmosphere with an over-reliance on loud noises, bad jump scares, and 'hard' combat that consists of things faster than you bum rushing you in tight corridors.”
    • “From a promising start with decent atmosphere, the game takes a nosedive as soon as you enter the hotel.”
    • “The typical atmosphere a horror game worthy of that name should possess is completely absent.”
  • graphics
    88 mentions Positive Neutral Negative

    Overall, the graphics of the game received mixed reviews, with many players criticizing them as outdated and reminiscent of older engines like Source or even early 2000s titles. While some appreciated the aesthetic and found them acceptable for a free game, others described them as clunky, unfinished, and lacking polish, detracting from the overall experience. Despite the graphical shortcomings, a few players noted that the game still managed to deliver an engaging atmosphere and gameplay.

    • “The graphics are very nice and the level design is impressive.”
    • “Pretty neat graphics and gameplay!”
    • “The graphics are pretty good for this older engine; the developer has a good sense of space and placement of things as well as a knack for a good storyline that draws interest; I wasn't bored at all.”
    • “The graphics are just source graphics... if you played a game in that engine, you know what to expect.”
    • “The movements are bad, the graphics are bad, the sounds are bad, and the animations of the silly monsters are so terrible that you forget to get scared.”
    • “To say that this game is bad would be an understatement; it has laughable graphics and is completely unplayable. Even being free to play, it's just not worth getting.”
  • music
    50 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players praising its ability to enhance the horror atmosphere and create tension, particularly through ambient sounds and a well-composed soundtrack. However, issues with audio mixing, such as loud music overpowering voice acting and a lack of volume control options, have been frequently noted as significant drawbacks. Overall, while the soundtrack contributes positively to the game's immersion, technical audio problems detract from the overall experience.

    • “The music is spooky enough without being too much of a distraction; it's raining, it tends to be dark and gloomy wherever you are, and even though the jump scare sounds can be jarring, the environment you walk through helps to keep you a little bit jumpy.”
    • “I found this game to be a gem, a truly good and scary game; the music and ambient noise are enough to keep you on edge to the point you can get sick with dread.”
    • “The soundtrack is pretty great, really gives the atmosphere a sense of loneliness, yet a sense of not being alone.”
    • “Loud music and you can't fix it from settings.”
    • “Voice acting is the worst... the volume is way too soft, the music is way too loud (and no, fixing this by options does not work) and it sounds just bad.”
    • “Music is too loud, can't lower it to hear voice acting.”
  • humor
    43 mentions Positive Neutral Negative

    The humor in the game is largely derived from its poor design elements, such as laughable monster animations, awkward voice acting, and predictable jump scares that often elicit more laughter than fear. Players find amusement in the game's absurdities, including ridiculous enemy behavior and comical glitches, making it a source of entertainment despite its flaws. While some moments are genuinely funny, the overall experience is described as a mix of horror and hilarity, often leading players to enjoy the game more for its comedic value than its intended scares.

    • “Monster designs are laughable and the animations genuinely had me laughing as they pranced up to me in a goofy waddle.”
    • “The enemy design is laughable and looks like rejected Scooby-Doo monsters; seeing them run down the hall like they have to take a massive dump is rather hilarious.”
    • “The game constantly tries to throw jump scares at you, but none of them are scary; in fact, the only reason they do this is because the game itself isn't scary at all—actually, it's pretty hilarious.”
    • “Voice acting is not funny-bad and is frequently too weirdly quiet and slurred to make any sense of.”
    • “Not funny, rather... ridiculous.”
  • stability
    37 mentions Positive Neutral Negative

    The game is plagued by numerous bugs and glitches, including issues with weapon functionality, awkward controls, and frequent crashes, which significantly detract from the overall experience. While some players find enjoyment in the core gameplay and story, the instability and poor design choices create a frustrating environment that hampers progression and immersion. Overall, the game's stability is a major concern, with many reviewers calling for urgent fixes from the developers.

    • “The game was absolutely buggy; I can't progress to the next level.”
    • “Loaded with glitches and it has clearly not been playtested.”
    • “This game is buggy beyond belief; the combat barely works, there are some rooms that just flat out give me a headache, and the stamina bar is garbage.”
  • optimization
    13 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players experiencing significant performance issues, including large frame rate drops and a lack of video settings. However, others report smooth performance on low-spec computers and improvements in frame rate and loading times in certain areas. Overall, while the game has its visual appeal, many feel it is poorly optimized for its graphical demands.

    • “The game runs smoothly with hardly any lag, and the graphics are alright, if a bit 80s.”
    • “Good looking game, good performance on low spec computers, and is scary. 10/10.”
    • “However, the bright sides of things seem to have improved with the rest of the aspects of the game in terms of overall frame-rate and loading time performance when moving into the next areas of the game.”
    • “The performance is hilariously bad, and the game was clearly not developed for the FOV slider that they put in.”
    • “Extremely unoptimized compared to Half-Life 2 or any other Source game you can think of.”
    • “- Optimization issues (large frame rate drops) and lack of video settings such as shadows, anti-aliasing, etc.”
  • grinding
    8 mentions Positive Neutral Negative

    The reviews indicate that the grinding aspect of the game is generally tedious and uninspired, with many players finding the gameplay repetitive and lacking direction. While some items can be obtained through exploration rather than grinding, the overall experience is marred by confusing puzzles and unbalanced mechanics, making it hard to stay engaged.

    • “Pretty short and sometimes confusing horror game, but luckily it isn't as tedious as many others in that genre.”
    • “11 out of 13 are easy to get (most are obtained by just playing and exploring the game, not grinding things like in other games).”
    • “The writing is extremely uninspired and boring, the visuals and aesthetic are very bland, but most of all, the gameplay is tedious and boring.”
    • “It's not scary, has no suspense, just very tedious, boring, often unexplained puzzles where you get sent to one room to find one item, to use on an item 8 rooms away, to use on another item 6 rooms away, to use-- blah blah blah.”
    • “Unbalanced weapons, horrible AI, confusing and tedious puzzles, plot holes, etc. This game is hard to get through due to the fact that it provides little direction in where you need to go and what you need to do.”
  • replayability
    6 mentions Positive Neutral Negative

    Overall, the game's replayability is largely criticized, with many users noting a lack of engaging content that diminishes the desire to replay. While some mention it being "infinitely replayable," the consensus leans towards it becoming repetitive and boring after the initial playthrough, primarily due to clichéd horror tropes and limited variation in gameplay.

    • “ Infinitely replayable (or almost)”
    • “But the issue with the game is it does have the cliché horror tropes which can be easily spotted, the climax, and the replay value.”
    • “Has some sick jump scares but there isn't much replayability.”
    • “There's absolutely no replay value, and after a certain extent, you'll find the game starts to get boring.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is polarizing; while some players recognize the historical significance and emotional weight of its themes, others feel that the overall experience is overshadowed by negative gameplay elements, leading to a lack of engagement and a desire to avoid the game entirely.

    • “The Holocaust was obviously (and completely understandably) of great emotional and historical significance to the designers of this game.”
  • monetization
    3 mentions Positive Neutral Negative

    The game is praised for being free and developed with genuine effort by an indie developer, avoiding the pitfalls of microtransactions commonly found in other titles. While some players have critiques regarding minor improvements, the absence of monetization strategies has led to a generally positive reception, with expectations adjusted accordingly for a free game.

    • “There are no microtransactions, which is refreshing for a free game. I struggle to see why people dislike this game; just keep in mind it's free, so don't expect A+ work, but rather something around C+ or B-.”
    • “No microtransactions, so I struggle to see why people dislike this game. Keep in mind it's free, so don't expect A+ work; expect maybe C+ or B-.”
    • “You start the game with little knowledge, but it will all slowly come together if you can get over the advertisements that involve PewDiePie. It comes together as a great game.”
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3h Median play time
3h Average play time
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*Based on 1 analyzed playthroughs
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The Forgotten Ones is a action adventure game with horror theme.

The Forgotten Ones is available on PC, Mac OS, Windows and Linux.

On average players spend around 3 hours playing The Forgotten Ones.

The Forgotten Ones was released on July 17, 2014.

The Forgotten Ones was developed by Bernt Andreas Eide.

The Forgotten Ones has received neutral reviews from players. Most players liked this game for its story but disliked it for its stability.

The Forgotten Ones is a single player game.

Similar games include Dementium II HD, Daymare: 1998, Welcome to Hanwell, All Is Dust, The Evil Within and others.