Don't Knock Twice
- September 5, 2017
- Wales Interactive
- 3h median play time
Released in 2016, Don’t Knock Twice was a decent horror film.
In "Don't Knock Twice," players explore a sprawling estate while avoiding the vengeful witch that resides within. Gameplay consists of solving puzzles, finding hidden items, and evading the witch in a first-person perspective. The game is inspired by a Celtic legend and aims to deliver a cinematic horror experience with a strong narrative focus.
Reviews
- story107 mentions
- 31 % positive mentions
- 62 % neutral mentions
- 7 % negative mentions
- atmosphere57 mentions
- 56 % positive mentions
- 40 % neutral mentions
- 4 % negative mentions
- graphics54 mentions
- 57 % positive mentions
- 37 % neutral mentions
- 6 % negative mentions
- gameplay42 mentions
- 14 % positive mentions
- 81 % neutral mentions
- 5 % negative mentions
- replayability11 mentions
- 0 % positive mentions
- 91 % neutral mentions
- 9 % negative mentions
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- music9 mentions
- 11 % positive mentions
- 78 % neutral mentions
- 11 % negative mentions
- grinding5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Critic Reviews
Don't Knock Twice Review
The scariest thing about Don't Knock Twice is how poorly it plays on the Nintendo Switch. Constant stuttering, clipping, and lag shatter immersion before it can even happen. Without the novelty of virtual reality, the manor is just another haunted house with bland puzzles to pad a painfully short campaign. Gameplay boils down to interacting with as many objects as possible in order to find the right item to proceed over and over again. The design of the manor itself is thoughtless and just a series of lifeless rooms that are more focused on tossing out as many horror clichés as possible instead of offering actual variety. Even if everything worked as intended, it would still be held back by an awkward, immersion-breaking control scheme. Don't think twice: don't buy Don't Knock Twice.
30%Don't Knock Twice Review
On a platform that is destined to become almost overcrowded with colourful, vibrant, ‘happy’ games, having a burst of horror as an option is very welcome indeed. Unfortunately, this isn’t the game to showcase the genre, nor is it one to showcase games in general. Some promising early moments left us with high hopes for this title – there were times where we felt genuine, edge-of-your-seat fear – but it soon becomes clear that it cannot live up to the standards it is trying to achieve. If you’re looking for a horror fix, maybe wait until something else comes along.
40%A Be-Witching Hour Or So
Released in 2016, Don’t Knock Twice was a decent horror film.
60%