- November 11, 2025
- Heart Machine
- 11h median play time
Possessor(s)
Possessor(s) combines a compelling narrative, solid understanding of Metroid-like design and genuinely fun combat for an experience that is intensely captivating.
Platforms
About Possessor(s)
Possessor(s) is a single player platformer game. It was developed by Heart Machine and was released on November 11, 2025. It received mostly positive reviews from critics and positive reviews from players.
Possessor(s) is a fast-paced action side scroller with combat inspired by platform fighters, a story told through dangerous characters, set in a deep interconnected world ready for exploration.











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Reviews
- Incredible art direction with beautiful character design and detailed environments.
- Engaging and satisfying combat system blending fast-paced platform fighting with metroidvania exploration.
- Compelling and emotionally resonant story focusing on complex, flawed characters and mature themes such as toxic relationships and survival.
- Clunky and sometimes frustrating platforming and traversal mechanics with awkward controls and limited fast travel options.
- Exploration can be tedious due to a vague, low-detail map, forced backtracking, and poorly signposted objectives.
- Technical issues including bugs, crashes, enemy stun-locks, lack of invincibility frames, and underdeveloped gameplay elements leading to uneven difficulty and repetitive encounters.
story
278 mentions Positive Neutral NegativeThe story of Possessor(s) is widely praised for its emotional depth, compelling character dynamics—particularly between Luca and Rhem—and thoughtful exploration of themes like toxic relationships and trauma. While some find the narrative well-paced and impactful, others critique it for pacing issues, disjointed delivery, and missed opportunities for player agency and deeper development. Overall, the story is a standout element that effectively complements the game’s art style and atmosphere, making it a key reason players stay invested despite some gameplay frustrations.
“Possessor(s)' strongest aspect is its story; Luca and Rhem's bond through the story was written masterfully, that by its ending left me an emotional wreckage. I was always looking forward to hearing more conversations between these two.”
“This game had me tearing up at multiple points throughout the story and forced me to take that very challenging first step towards reaching out to someone I care about the most in my life. I'm even still tearing up just thinking about it again while writing this.”
“It feels like such a classic Heart Machine story, filled with grief, trauma, and growth.”
“Some of this was due to the way story fragments were encountered - if you do things a little out of order, the characters start bickering and hurting each other for reasons that felt resolved a few conversations ago.”
“By far the biggest blunder that this story makes is that it fails to truly rope Luca into the story, and especially the final battle with Dessa.”
“The story wise there's a lot of mystery and complexity but the story beats can come off quite abrupt, especially the relationship between Rhem and Luca is jarring and conflict heavy; it's clear this game is trying to tell a story about being aware of abusive relationships but the message is told in a very clunky manner.”
Critic Reviews
Possessor
A stylish metroidvania with crunchy combat and a delightfully melancholy mood, but some will find it too safe and frictionless.
71%"Smart ideas are quickly buried in this demonic Metroidvania that's far too mundane and dull in a sea of sharp competition"
Possessor(s) takes a good story idea and builds its world well, then stretches it far too thinly over a mundane, buggy, and depressing Metroidvania template that just isn't fun for far too many hours. The story's decent, but so many similar games are demonstrably better.
50%Possessor Review - A Solid Hit But Not A Home Run
Possessor(s) brings a lot of success to the table: lots of boss fights, chunky and engaging combat, and a robust world to explore. Combine that with a strong narrative, and you have a recipe for success. The whip needs some optimization, and progressing the story can easily stagnate once the map opens up. Possessor(s) may not be able to contend with the titans of the genre, but it doesn't need to. It still provides a good experience for anyone interested in Metroidvanias.
75%
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Play Times
Frequently Asked Questions
Possessor(s) is a platformer game. Common tags for Possessor(s) include 3D, lgbtq+, 2d, female protagonist, linear and others.
Possessor(s) is available on PC, PlayStation 5, Windows and PlayStation.
On average players spend around 11 hours playing Possessor(s).
Possessor(s) was released on November 11, 2025.
Possessor(s) was developed by Heart Machine.
Possessor(s) has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Possessor(s) for its story but disliked it for its grinding.
Possessor(s) is a single player game.
Similar games include Moonscars, Vernal Edge, The Last Faith, Blue Fire, GRIME II and others.










