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Afterimage

Afterimage is a vibrant and vast Metroidvania adventure that rewards you the more you dig into it. A must play for fans of the genre.
Afterimage Game Cover
78%Game Brain Score
story, gameplay
grinding, stability
83% User Score Based on 1,792 reviews
Critic Score 72%Based on 18 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Afterimage Game Cover

About

Afterimage is a single player hack and slash game. It was developed by Aurogon Shanghai and was released on April 24, 2023. It received mostly positive reviews from critics and positive reviews from players.

"Afterimage is a single-player Action game with masterful mechanics, compelling graphics, and amazing music. Discover the wholesome story of Engardin, a world created by a great deity and home to four goliaths, where humans' ambition led to war and ultimately, the end of their age. The Deluxe Edition includes a digital artbook and soundtrack. Be prepared for grinding while experiencing the captivating atmosphere."

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83%
Audience ScoreBased on 1,792 reviews
story182 positive mentions
grinding72 negative mentions

  • Beautiful hand-drawn art and vibrant environments that enhance the exploration experience.
  • Engaging combat system with a variety of weapons and abilities, allowing for different playstyles.
  • Massive world map filled with secrets, quests, and hidden items that reward thorough exploration.
  • Confusing story and dialogue that can be hard to follow, often requiring players to piece together information.
  • Lack of clear direction and guidance, making it easy to get lost and unsure of where to go next.
  • Fast travel system relies on consumable items, which can be frustrating and limit convenience during exploration.
  • story
    1,161 mentions Positive Neutral Negative

    The story in "Afterimage" is often described as confusing and poorly presented, with many players struggling to follow its convoluted narrative and vague quest directions. While some appreciate the artistic choice of abstract storytelling reminiscent of games like "Dark Souls," others find it frustrating, especially due to translation issues and a lack of clear guidance on objectives. Despite these criticisms, the game features multiple endings and rich lore that some players find rewarding to uncover, though it may require significant effort and patience to piece together the overall plot.

    • “The story, while somewhat mysterious and cryptic, adds a layer of intrigue that keeps you engaged as you uncover the world’s secrets.”
    • “The story is deep and sometimes not easy to follow as you have to double back to other maps a lot, but all the dialogues ultimately intertwine at some point.”
    • “The story is intriguing and mysterious, with enough depth to keep you invested as you piece things together.”
    • “The story is confusing and there's little direction on where to go next.”
    • “The game's story is extremely convoluted, told in many piecemeal fragments spread throughout the game before culminating in large plot dumps towards the end, but because of how the story is told in combination with the rough translation, it's extremely difficult to follow and understand any more than the bare basics of what's going on in the story.”
    • “The story is a mess.”
  • gameplay
    451 mentions Positive Neutral Negative

    The gameplay of Afterimage is generally praised for its fluid mechanics, diverse weapon options, and engaging exploration typical of metroidvania titles. However, many players note issues such as unclear mechanics, a lack of guidance, and some frustrating design choices that detract from the overall experience. While the game offers a visually stunning world and enjoyable combat, it often feels like style takes precedence over substance, leading to a mixed reception regarding its gameplay depth and polish.

    • “The gameplay is smooth and I did not encounter any bugs.”
    • “Super fun game with an enormous world map, excellent visuals and music, and satisfying combat mechanics, especially since there are multiple different weapon types to try out and learn.”
    • “The gameplay is tight, the graphics are great, the upgrades and systems are the best in the business.”
    • “Some mechanics are quite cryptic to understand.”
    • “Tutorials are sparse, and stat mechanics are often left unexplained, forcing players to experiment or consult outside sources.”
    • “It just... feels so much like they put style over substance with the gameplay.”
  • graphics
    381 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their stunning visuals and intricate art style, often compared to other visually impressive titles in the genre. Many players appreciate the vibrant colors and detailed environments, which enhance the overall atmosphere and exploration experience. However, some critiques mention inconsistencies in character designs and occasional visual clutter that can detract from gameplay clarity. Overall, the game's graphics are considered one of its strongest aspects, contributing significantly to its appeal.

    • “Beautiful visuals and totally on point with the aesthetic.”
    • “The graphics are high quality, with an insane variety of environments, though they start to feel samey after a while.”
    • “Stunning visuals, extremely well-crafted levels with satisfying exploration, a robust world and slick traversal and combat make this an absolute must for any metroidvania fan.”
    • “The only redeeming quality is the visuals, but it's not enough to recommend it.”
    • “Sometimes the scenery is so gorgeous and beautiful, other times the art feels so cheap and cartoony, and the art style is inconsistent.”
    • “I didn't love the overall art style of the game, and the game has little animation (it uses a lot of static assets slightly rotated back and forth for movement), but individually the art was nice and clearly had effort spent on it.”
  • music
    369 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many praising its beautiful and atmospheric qualities that enhance the exploration experience. While some tracks are described as memorable and fitting for their respective environments, others find the music bland or forgettable, lacking the epic quality often associated with the genre. Overall, the soundtrack is generally considered pleasant and well-composed, though it may not stand out as particularly remarkable compared to other titles in the metroidvania genre.

    • “Beautiful soundtrack, fantastic art direction, and heart-wrenching lore.”
    • “Complementing the artwork is a hauntingly beautiful soundtrack that shifts dynamically with the environment, providing a rich backdrop whether you're in quiet exploration or intense combat.”
    • “The world is beautiful and colorful with a nice peaceful soundtrack.”
    • “The music is not a strong point; they could have done much more in this area.”
    • “Each area has one version of music—whether you’re fighting or just walking around, it’s the same slow, gloomy, or just plain boring tune.”
    • “The soundtrack is so boring that I can't feel attached to the game.”
  • grinding
    78 mentions Positive Neutral Negative

    The reviews indicate that grinding in the game is a mixed experience, with many players finding it tedious and time-consuming, particularly due to the large map size and lack of clear direction. While some appreciate the variety of equipment and combat styles, others feel that the grinding for levels and items detracts from the overall enjoyment, making exploration feel repetitive. Overall, the game offers a lengthy experience, but the grinding aspect can lead to frustration and a sense of aimlessness for some players.

    • “You'll need a second life for grinding.”
    • “Asking you to waste time grinding, backtracking, and wandering around with baffling obtuse systems, some of which seem specifically designed to be annoying and counterintuitive to the genre.”
    • “The game is definitely fun; however, it's annoying to keep grinding experience from fighting monsters only to lose it when you die later on.”
  • atmosphere
    37 mentions Positive Neutral Negative

    The atmosphere in "Afterimage" is widely praised for its stunning visuals, immersive environments, and evocative soundtrack, creating a captivating and often dreamlike experience. Players appreciate the game's ability to evoke feelings of loneliness and beauty, with art and music that enhance exploration and engagement. While some critiques mention the music's lack of epicness compared to other titles, the overall atmosphere remains a standout feature, contributing significantly to the game's charm and appeal.

    • “The atmosphere is so lonely yet so beautiful, the kind of vibe I have been searching for.”
    • “Afterimage is a game that thrives on atmosphere, mystery, and mechanical depth.”
    • “The art design is beautiful and immaculate, enemy designs are varied and unique, and the atmosphere feels captivating as well with the beautiful orchestral soundtrack that gives me Studio Ghibli vibes.”
    • “Worth it for the visuals and atmosphere, but be ready to get lost — a lot.”
    • “The general atmosphere, while no Hollow Knight, is still efficient and varied.”
    • “It has this kind of dreamy atmosphere with vivid, clean, and colorful touches; it evokes an easygoing feeling (even in darker areas), almost like a fairy tale.”
  • emotional
    28 mentions Positive Neutral Negative

    The emotional aspect of **Afterimage** is highlighted by its beautiful soundtrack and art direction, which enhance the storytelling experience, though some players find the lore overwhelming and the character development lacking. While the game evokes strong feelings, particularly through its heartbreaking endings, the convoluted narrative and gameplay mechanics can detract from the emotional engagement. Overall, it offers moments of emotional depth reminiscent of titles like Hollow Knight, but may leave players feeling disconnected from the story.

    • “Beautiful soundtrack, fantastic art direction, and heart-wrenching lore.”
    • “The orchestral soundtrack was a constant companion, enhancing the emotional depth of the story and the beauty of the world.”
    • “All in all, this game made me feel things I have not felt since I played Hollow Knight, and that is always a feeling that I strive to find again in games.”
    • “Lack of proper translations, boring story, and kind of okay combat.”
    • “Boring story and quests that are slow to progress.”
  • stability
    15 mentions Positive Neutral Negative

    Overall, the game's stability is a mixed bag; while many players report smooth gameplay and tight controls with minimal crashes, there are notable issues with glitches and bugs that can disrupt progress and affect combat mechanics. Some players have encountered frustrating bugs related to quests and character interactions, but others find that restarting the game often resolves these issues. Despite these problems, the game is generally considered well-made and visually appealing.

    • “It seems well made, it's mostly bug-free, and there's a lot of that wuxia manga style, which isn't something I've seen in this genre before.”
    • “Beautiful to look at and runs great on deck.”
    • “The combat felt a bit clunky and it certainly has some glitches that prevented me from making progress on several occasions.”
    • “Also buggy, followed a quest, looked it up online, but the NPC character was nowhere to be found.”
    • “A lot of the quests you receive are vague or straight up buggy, but it seems to be resolved with just simply restarting the game.”
  • optimization
    14 mentions Positive Neutral Negative

    The game's optimization has received mixed reviews, with some players experiencing significant performance issues, particularly on the Switch, where stuttering and overheating were common. However, others noted that the game runs smoothly on platforms like the Steam Deck, indicating that optimization may vary by device. Overall, while some aspects of gameplay are well-optimized, many users are hoping for future patches to address the performance concerns.

    • “Well optimized game with fluid and smooth responsive action control (very tight control).”
    • “The game has great performance on the Steam Deck, so I bet it will work wonderfully even on a toaster.”
    • “It runs incredible and is optimized very well.”
    • “Well, after careful looking and more about the game, it's really poorly optimized to the point where, in the game's normal menu, my laptop with a really good system was heating up significantly.”
    • “I bought it first for the Switch, and the experience was somewhat uncomfortable, experiencing a lot of stuttering.”
    • “The game might be good, and the description of it looks exciting, but having awful performance in a 2D game is a no-go.”
  • character development
    13 mentions Positive Neutral Negative

    Character development in the game is noted for its intricate subsystems that allow players to tailor their experience to fit their playstyle, enhancing gameplay satisfaction. While the overall character designs are praised for their beauty and variety, some critiques highlight inconsistencies, particularly with the main character's design not fitting well within the game's aesthetic. Overall, the combination of strong combat mechanics and visually appealing character designs contributes to a rich gaming atmosphere.

    • “If you have the patience though, you’ll be rewarded for your efforts, because apart from the aforementioned issue it’s a glorious game – the world and atmosphere are gorgeous, the player has vast options for character development that fits their playstyle best and the mechanics allow for very tight and satisfying gameplay.”
    • “The character development subsystems are quite intricate for the genre as well.”
    • “Combat, loot and character development are great as well.”
    • “In the artwork, the character design has a face, but why don't the developers use it in the final product?”
    • “Weak character design.”
    • “Just another metroidvania with a main character design that doesn't fit well in this environment.”
  • replayability
    13 mentions Positive Neutral Negative

    The game offers significant replayability through features like new game+ options, multiple endings, and a variety of weapons, appealing to players who enjoy multiple playthroughs. However, some reviewers feel the game's length can detract from its replay value, while others appreciate the depth and content that enhance the experience. Overall, it is considered to have above-average replayability, especially for fans of the genre.

    • “The game encourages replayability, with new game+ options and hidden endings that reward multiple playthroughs.”
    • “Deep replayability, huge map, and fun mechanics.”
    • “It's an awesome metroidvania with a lot of content and variety of enemies, combat is very fun too, art style and music are both great and it has pretty decent replayability with the trial of soul content.”
    • “The game is too long for it to be replayable, in my opinion.”
    • “It kind of kills the replayability factor.”
    • “This definitely lowers the bar for replay value the most.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is a mix of charming dialogue and quirky character interactions, with players finding amusement in both the whimsical elements and the absurdity of certain gameplay mechanics. While some puzzles can be frustratingly designed, leading to humorous moments, the overall tone is light-hearted, featuring funny characters like a sidekick and amusing situations that enhance the experience. Despite some frustrations, the game's comedic elements are generally well-received, contributing to its appeal.

    • “I swear, I tried to jump on some things that were just pretty background art more than once, with hilarious (and slightly frustrating) results.”
    • “While the vibe of the story isn't really my cup of tea (cute magical girl and her funny sidekick go on an adventure), I gotta admit that the dialogue could be charming.”
    • “The main quest you get in the beginning is so far out on the map that it's kind of hilarious that the devs bothered in the first place to even show you where to go.”
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33h Median play time
31h Average play time
24-50h Spent by most gamers
*Based on 27 analyzed playthroughs
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Frequently Asked Questions

Afterimage is a hack and slash game.

Afterimage is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 31 hours playing Afterimage.

Afterimage was released on April 24, 2023.

Afterimage was developed by Aurogon Shanghai.

Afterimage has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Afterimage is a single player game.

Similar games include The Last Faith, Vigil: The Longest Night, Vernal Edge, ENDER LILIES: Quietus of the Knights, Foregone and others.