- November 24, 2025
- Blue Backpack
- 7h median play time
Constance
Constance's intuitive gameplay make this a must-play for the Metroidvania genre.
Platforms
About Constance
Constance is a single player open world platformer game. It was developed by Blue Backpack and was released on November 24, 2025. It received positive reviews from both critics and players.
Become Paint Utilize paint-based mechanics to experience a constant state of flow—dive into the ground and walls, slice through the air and enemies! Wield Your Brush Become stronger by unlocking new techniques with your brush that aid you in defeating threatening foes, overcoming platform challenges, solving complex puzzles, and advancing your progress. Discover Yourself Explore Constance's non-…











Games Like Constance
Looking for games like Constance? Here are top open world platformer recommendations, selected from player-similarity data — start with Bo, MIO: Memories in Orbit or ENDER LILIES: Quietus of the Knights.
Reviews
- Beautiful and unique hand-drawn art style with smooth, fluid animations.
- Engaging and rewarding combat and platforming mechanics with clever use of paint-based abilities.
- Compelling and relatable story addressing themes of mental health, burnout, and anxiety.
- Boss fights are creative, varied, and generally satisfying with well-designed mechanics.
- Good level and world design with secrets and puzzles that encourage exploration.
- Music and sound design are excellent and complement the atmosphere well.
- Short length that fits the experience without overstaying its welcome.
- Accessibility options that help with difficulty and make the game approachable.
- Game length is quite short compared to other metroidvanias, may feel lacking in content.
- Some platforming sections are very challenging and sometimes perceived as unfair or frustrating.
- Backtracking can be tedious due to limited fast travel and confusing map design.
- Certain bosses have repetitive patterns with long invulnerable phases, reducing combat excitement.
- Hitboxes and controls can feel inconsistent or clunky, especially wall cling and dash mechanics.
- The map lacks detailed location info leading to difficulty in navigation and exploration.
- The story and world-building can feel sparse or disconnected, with characters lacking depth.
- The chase sequence is considered badly balanced and frustrating by some players.
- Some gameplay systems like paint meter and healing mechanics can be restrictive or annoying.
- Exploration is sometimes unrewarding or the rewards come too late to impact gameplay experience.
story
548 mentions Positive Neutral NegativeThe story in this game is a heartfelt, emotionally resonant exploration of mental health, creativity, burnout, and personal struggle, often told through unique, interactive segments that deepen the player's connection to the protagonist. While many praise its artful presentation and meaningful themes, some players find the narrative sparse, vague, or underdeveloped, wishing for more depth, clearer world-building, and stronger character development. Overall, it offers a touching and thoughtful experience that may especially resonate with those familiar with its themes, though its impact can vary depending on player expectations and preferences.
“Incredible storytelling, just finished the game and will complete a second playthrough before long.”
“The story and characters: 10/10 – the story is very touching and talks about a lot of pretty heavy themes, presented in a show-don't-tell style that is still very compelling.”
“Great story that deals with sensitive topics in a thoughtful and relatable way, while also being relevant to the gameplay itself.”
“The story is basically nonexistent. It advertises that it deals with mental issues but barely does; it just mentions that they are there but never dives deeper than surface level.”
“Constance is a beautiful game with its cutesy art style, an adorable player character, and relaxing soundtrack; yet its endeavor to be an emotionally charged character-driven story falls completely flat on its face due to its odd pacing and frustratingly melodramatic characters.”
“The game's story of depression and artistic burnout didn't really land the way I was hoping; it felt pretty rote and predictable, but there are some moments where it tries to express those feelings mechanically, and those moments actually worked well.”
Critic Reviews
Painted power
Constance's intuitive gameplay make this a must-play for the Metroidvania genre.
90%"If Hollow Knight: Silksong seems too daunting, this wonderful paint powered adventure should do nicely"
Constance is a beautiful and enjoyable Metroidvania that doesn't outstay its welcome. Filler free, the game instead throws plenty of well-designed and enjoyable boss fights at you, interspersed with tight, challenging platforming action. It follows the formula too closely to make it remarkable, but what it does it does with charm and flair. And the ending is a 'chef's kiss' moment.
80%A Warm Blanket
A Warm Blanket A slick and polished slice of 2D Metroidvania comfort food that executes well on a familiar formula. A lack of new ideas and a few mechanical stumbles hold it back from reaching the same heights as the classics that inspired it, but it gets close enough to scratch the same itch.
81%
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Play Times
Frequently Asked Questions
Constance is a open world platformer game. Common tags for Constance include indie, 2d, female protagonist, psychological, exploration and others.
Constance is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.
On average players spend around 116 hours playing Constance.
Constance was released on November 24, 2025.
Constance was developed by Blue Backpack.
Constance has received positive reviews from both players and critics. Most players liked Constance for its story but disliked it for its grinding.
Constance is a single player game.
Similar games include Bo, MIO: Memories in Orbit, ENDER LILIES: Quietus of the Knights, Blasphemous 2, Haiku, the Robot and others.










