- March 31, 2026
- Clover Bite
- 35h median play time
GRIME II
While GRIME 2 could play it safe and be a carbon copy of its predecessor, it decides to employ the very mechanic it puts forth, borrowing, but also building. Creating an experience you cannot miss.
Platforms
About GRIME II
GRIME II is a single player role playing game with a fantasy theme. It was developed by Clover Bite and was released on March 31, 2026. It received positive reviews from critics and very positive reviews from players.
Become a stealer of forms in GRIME II, the sequel to 2021's acclaimed action-adventure metroidvania. You are a Formless - an art mimic, absorbing creatures and summoning molds in their shape. Venture into a new and mysterious land in the GRIME universe, where danger and wonder await around every corner. Use your surroundings in tandem with your summoned molds to overcome deadly enemies and epic b…






Games Like GRIME II
Looking for games like GRIME II? Here are top role playing recommendations with a fantasy focus, selected from player-similarity data — start with GRIME, Blasphemous 2 or ENDER MAGNOLIA: Bloom in the Mist.
Reviews
- Stunning and unique art style with beautifully detailed and diverse environments.
- Satisfying, fluid, and deep combat system with build variety, parry mechanics, and engaging boss fights.
- Extensive map design with rewarding exploration, solid platforming that adds challenge and fun, with good progression mechanics.
- The large map design leads to frustrating backtracking, numerous one-way paths, and confusing navigation.
- Platforming sections can become tedious, overly long, or clunky with inconsistent controls and camera issues.
- Some technical issues persist such as bugs, visual glitches, inconsistent hitboxes, performance drops, and occasional softlocks.
gameplay
198 mentions Positive Neutral NegativeGrime 2 offers a rich and inventive metroidvania gameplay experience that builds substantially on the original, with fluid combat, challenging platforming, and a wide array of new mechanics that emphasize creativity and mastery. While many praise its polished, satisfying combat—especially the parry system—and engaging boss encounters, some find the abundant mechanics overwhelming or poorly integrated, and platforming occasionally frustrating. Overall, the gameplay is praised for its depth, smoothness, and variety, though technical issues and pacing detract for some players.
“Gameplay-wise, both games are incredible, with Grime 2 offering a change of pace through its movement - no double jump, yet movement and platforming feel appropriately difficult and expansive.”
“Many encounters require interacting with the environment or chaining together multiple mechanics in quick succession. These fights are mechanically creative, visually spectacular, and fully utilize the game’s unique systems.”
“Grime 2 follows in the footsteps of its predecessor mechanically, structurally and narratively and manages to improve all of these aspects by either adding to them or reworking them.”
“Dialogue is frequent, intrusive, and rarely meaningful to either the gameplay or story.”
“The combat feels very over bloated with several unique combat mechanics that don't work together and leave you feeling like you are misplaying by ignoring them; the parry feels bad as enemies have insanely weird attack patterns that are hard to read and you have a very short parry window; the normal attacks feel slow and sluggish; the summons feel useless, unfun and actively detrimental as they stick you in place; the pull into enemy does close to nothing besides refill a heal.”
“The farther in you get the more the bosses just get annoying and extremely heavy on one-shot mechanics that have nothing to do with your build or gear or anything else and are all about gotcha-mechanics that you have no choice but to repetitiously do and memorize because there is no time to learn them or react; you just know what it is right away and do it or die; also the attacks seem randomized, so you may not get an attack even one single time early in a fight that would help telegraph what to do farther in.”
Critic Reviews
Grime II - Análisis
8IGN Logo Muy bueno Grime 2 es un metroidvania muy sólido, uno de los mejores que hemos visto en 2026. Tiene unas secciones de plataformas exquisitas, un combate estimulante y una exploración que invita a perderse en su mundo durante horas. Por Mario Seijas
80%Keep Calm and Paint On
Keep Calm and Paint On Grime II is a solid Metroidvania that excels where it counts, the exploration, although there are a few nagging issues with some of its combat. It certainly is not without challenge, so those looking for an easy time might want to search elsewhere.
81%GRIME 2 Review — Paint The World Difficult
While GRIME 2 could play it safe and be a carbon copy of its predecessor, it decides to employ the very mechanic it puts forth, borrowing, but also building. Creating an experience you cannot miss.
90%
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Play Times
Frequently Asked Questions
GRIME II is a role playing game with fantasy theme. Common tags for GRIME II include indie, surreal, exploration, 2.5d, metroidvania and others.
GRIME II is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.
On average players spend around 161 hours playing GRIME II.
GRIME II was released on March 31, 2026.
GRIME II was developed by Clover Bite.
GRIME II has received very positive reviews from players. Most players liked GRIME II for its gameplay but disliked it for its stability.
GRIME II is a single player game.
Similar games include GRIME, Blasphemous 2, ENDER MAGNOLIA: Bloom in the Mist, MIO: Memories in Orbit, Constance and others.












