- March 31, 2026
- Clover Bite
- 35h median play time
GRIME II
While GRIME 2 could play it safe and be a carbon copy of its predecessor, it decides to employ the very mechanic it puts forth, borrowing, but also building. Creating an experience you cannot miss.
Platforms
About GRIME II
GRIME II is a single player role playing game with a fantasy theme. It was developed by Clover Bite and was released on March 31, 2026. It received positive reviews from critics and very positive reviews from players.
Become a stealer of forms in GRIME II, the sequel to 2021's acclaimed action-adventure metroidvania. You are a Formless - an art mimic, absorbing creatures and summoning molds in their shape. Venture into a new and mysterious land in the GRIME universe, where danger and wonder await around every corner. Use your surroundings in tandem with your summoned molds to overcome deadly enemies and epic b…











Games Like GRIME II
Looking for games like GRIME II? Here are top role playing recommendations with a fantasy focus, selected from player-similarity data — start with GRIME, Blasphemous 2 or ENDER MAGNOLIA: Bloom in the Mist.
Reviews
- Stunning art direction and beautiful, surreal environments with unique creature and boss designs.
- Engaging and fluid combat system with satisfying parries, various weapons, and innovative mold mechanics offering diverse build options.
- Challenging but fair platforming and traversal mechanics that enhance exploration and keep gameplay fresh.
- Immersive and intriguing lore and story expansion building on the original game, complemented by an excellent soundtrack.
- Large, interconnected world with rewarding exploration, good level design, and quality-of-life improvements including fast travel and map markers.
- Active developer support with regular patches addressing bugs and improving game balance and polish.
- Technical issues including bugs, visual glitches, inconsistent hitboxes, and occasional crashes affecting player experience.
- Map design and backtracking can be frustrating due to large areas, one-way paths, unclear teleport requirements, and limited map indicators.
- Platforming sections can feel overwhelming or tedious, with some awkward controls, camera limitations, and punishing challenge spikes late game.
- Some bosses and enemies have unpredictable or spammy attack patterns leading to occasional unfair deaths and frustrating fights.
- Certain game systems such as stamina management, mold usability, and UI/inventory sorting need improvement for clarity and balance.
gameplay
213 mentions Positive Neutral NegativeGrime II builds on its predecessor’s solid metroidvania foundation with expanded and unique combat and movement mechanics that offer satisfying, fluid gameplay and challenging platforming, though some players find the abundance of mechanics overwhelming or occasionally clunky. Boss fights are generally well-designed and engaging, requiring mastery of various mechanics like parrying and environment interaction, but some encounters suffer from frustrating one-shot or gimmicky elements. While the game introduces more exploration and variety, occasional technical issues, intrusive dialogue, and extensive backtracking slightly hinder the overall experience, yet it remains highly recommended for fans of fluid, inventive metroidvania gameplay.
“The gameplay lives up to the first, with some unique movement mechanics, while sticking to some of the best ones from the first game.”
“Highly unique setting, clever mechanics that get used in a variety of contexts (for example, the tether you use to pull yourself up to things is also used to stop certain enemy attacks) and cool map design that lets you reach areas from different directions.”
“The environments and soundtrack are stunning, the combat flows even better than before with expanded mechanics, the platforming movement is so fluid as it builds up, the story is far more involved, the worldbuilding is expanded upon, and all in all it's just a wonderful game.”
“It's bloated - both mechanically and level-wise, introduces awful platforming everywhere and I kid you not, you run out of the 100 map markers you have available, because they have unrewarding backtracking in every area of the game multiple times.”
“The combat feels very overbloated with several unique combat mechanics that don't work together and leave you feeling like you are misplaying by ignoring them; the parry feels bad as enemies have insanely weird attack patterns that are hard to read and you have a very short parry window; the normal attacks feel slow and sluggish; the summons feel useless, unfun and actively detrimental as they stick you in place; the pull into enemy does close to nothing besides refill a heal.”
“The farther in you get the more the bosses just get annoying and extremely heavy on one-shot mechanics that have nothing to do with your build or gear or anything else and are all about gotcha-mechanics that you have no choice but to repetitiously do and memorize because there is no time to learn them or react; you just know what it is right away and do it or die. But also the attacks seem randomized, so you may not get an attack even one single time early in a fight that would help telegraph what to do farther in.”
Critic Reviews
Grime II - Análisis
8IGN Logo Muy bueno Grime 2 es un metroidvania muy sólido, uno de los mejores que hemos visto en 2026. Tiene unas secciones de plataformas exquisitas, un combate estimulante y una exploración que invita a perderse en su mundo durante horas. Por Mario Seijas
80%Keep Calm and Paint On
Keep Calm and Paint On Grime II is a solid Metroidvania that excels where it counts, the exploration, although there are a few nagging issues with some of its combat. It certainly is not without challenge, so those looking for an easy time might want to search elsewhere.
81%GRIME 2 Review — Paint The World Difficult
While GRIME 2 could play it safe and be a carbon copy of its predecessor, it decides to employ the very mechanic it puts forth, borrowing, but also building. Creating an experience you cannot miss.
90%
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Play Times
Frequently Asked Questions
GRIME II is a role playing game with fantasy theme. Common tags for GRIME II include indie, surreal, exploration, 2.5d, metroidvania and others.
GRIME II is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.
On average players spend around 161 hours playing GRIME II.
GRIME II was released on March 31, 2026.
GRIME II was developed by Clover Bite.
GRIME II has received very positive reviews from players. Most players liked GRIME II for its gameplay but disliked it for its stability.
GRIME II is a single player game.
Similar games include GRIME, Blasphemous 2, ENDER MAGNOLIA: Bloom in the Mist, MIO: Memories in Orbit, Constance and others.












