Perimeter 2: New Earth Game Cover
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Perimeter 2: New Earth is a real-time strategy game with a unique terraforming system, where players can modify the landscape to their advantage using ground and water elements. The story continues from the first game, following the Exodus and Harkback factions as they clash on a new planet after the Harkback lost faith in the Spirits' leadership. This game offers a fresh take on RTS gameplay with its innovative mechanics and exciting narrative.

Reviews

15%
Audience ScoreBased on 33 reviews
emotional1 positive mentions
gameplay4 negative mentions
  • The game features a new terraforming system that allows for interesting mechanics like flooding and drying maps.
  • The graphics are decent for a game of its age, providing a visually appealing experience.
  • The game is completable and functions well on Windows, making it accessible for players.
  • The gameplay is tedious and lacks depth, with only three offensive units per faction and limited strategic options.
  • The user interface is poorly designed and cumbersome, making navigation and control frustrating.
  • The storyline and character development are weak, with cut-scenes that fail to engage the player.
  • gameplay17 mentions

    The gameplay of the game has received largely negative feedback, with many users citing inconsistent and tedious mechanics that detract from the overall experience. While some mechanics, like terraforming and flooding, show potential, their execution is often described as dull and lacking strategic depth. Overall, players feel that the gameplay is poorly polished and fails to engage, leading to a frustrating experience despite some interesting concepts.

    • “The new terraforming system is awesome, flooding the map (or drying if you are Exodus) – it's a game-changing mechanic.”
    • “Two sides, two advantages, capture mechanics (it's been a very long time, I remember capturing something), generate your power levels, unlock new buildings, build units to defend or attack, turn towers into defenses, use ground or water as weapons.”
    • “Create a long gameplay by flooding back the enemy using water, or build the tallest plateau with ground.”
    • “Have never seen such inconsistent mechanics which are the basis for the game, waste of time.”
    • “The mechanics are tedious and outright boring.”
    • “Perhaps I could have enjoyed the story, but the gameplay was just so dull and annoying I could never progress.”
  • story8 mentions

    The story in Perimeter II has been widely criticized for its lack of depth and engagement, with many players finding it dull and unoriginal. The campaign consists of only ten missions, which are often repetitive and fail to provide a compelling narrative or interesting gameplay dynamics. Overall, the storyline does not meet the expectations of fans, leaving them disappointed with its execution and the limited variety of races and missions.

    • “So, the story says that the new world those races were searching for has finally been found.”
    • “And the storyline is not even trying.”
    • “But it's technically horrible, boring to play, with a poor storyline.”
    • “So, the story says that the new world those races were searching for was finally found.”
  • stability3 mentions

    The game's stability has been criticized for its buggy terraforming system and poor user interface, leading to frustration among players. Additionally, the reduction in factions compared to the previous installment has contributed to a less stable overall experience.

    • “The manual terraforming controls are buggy, so don't be frustrated.”
    • “The controls for the manual are buggy.”
    • “Buggy, irritating terraforming system, fewer factions than the previous game, terrible UI.”
  • graphics3 mentions

    The graphics have been criticized for their retro style, which many players feel is unappealing and lacks modern appeal. Overall, the visuals are considered underwhelming and not impressive.

    • “Both graphics and audio feel very retro, and not in a good way.”
    • “The graphics aren't that amazing.”
    • “Don't get amazed by the new graphics of the game.”
  • emotional1 mentions

    Reviews indicate that the emotional aspect of the game is characterized by overly whiny characters, which may detract from the overall experience. Additionally, the presence of a half-protagonist human-thing alongside robotic handlers adds a layer of complexity, but may not resonate positively with all players.

  • grinding1 mentions

    Players find the grinding mechanics to be tedious and boring, detracting from the overall enjoyment of the game.

    • “The mechanics are tedious and outright boring.”
    • “Grinding feels like a never-ending chore rather than an engaging part of the game.”
    • “The repetitive nature of grinding makes it hard to stay invested in the game.”
  • atmosphere1 mentions

    The game effectively immerses players in a captivating sci-fi atmosphere, making it a strong choice for those seeking an engaging and otherworldly experience.

    • “If you are looking for a game that can truly immerse you in a sci-fi atmosphere, this is the one to try.”
    • “The atmosphere is incredibly rich and detailed, making every moment feel alive and engaging.”
    • “From the haunting sound design to the stunning visuals, the atmosphere pulls you in and keeps you on the edge of your seat.”
  • humor1 mentions

    The humor in the game is largely ineffective, with some users suggesting it fails to deliver even as a "so-bad-it's-funny" experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

40% average critic score

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