Perimeter 2: New Earth Game Cover
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Perimeter 2: New Earth is a real-time strategy game with a unique terraforming system, where players can modify the landscape to their advantage using ground and water elements. The story continues from the first game, following the Exodus and Harkback factions as they clash on a new planet after the Harkback lost faith in the Spirits' leadership. This game offers a fresh take on RTS gameplay with its innovative mechanics and exciting narrative.

  • PC
  • Windows

Reviews

18%
Audience ScoreBased on 68 reviews
atmosphere2 positive mentions
gameplay9 negative mentions
  • The new terraforming system introduces interesting mechanics, allowing for unique gameplay strategies.
  • Some players found enjoyment in the game's Sci-Fi elements and territorial battle modes.
  • The graphics, while dated, are still considered decent by some players.
  • The game suffers from poor mechanics, limited unit variety, and a lack of polish compared to its predecessor.
  • Many players found the gameplay to be tedious, boring, and unbalanced, with a frustrating user interface.
  • The game has been criticized for not following the original Perimeter's concepts, leading to disappointment among fans.
  • gameplay34 mentions

    The gameplay of Perimeter 2 has been widely criticized for its inconsistent and tedious mechanics, which detract from the overall experience. While some mechanics, like terraforming and flooding, show potential, their execution is often dull and lacks strategic depth, leading to a frustrating and uninspired gameplay experience. Many players feel that the game fails to capture the charm of its predecessor, resulting in a lack of engagement and polish throughout.

    • “The new terraforming system is awesome, flooding the map (or drying if you are Exodus) is a game-changing mechanic.”
    • “Two sides, two advantages, capture mechanics (it's been a very long time, I remember capturing something), generate your power levels, unlock new buildings, build units to defend or attack, turn towers into defenses, use ground or water as weapons.”
    • “Create a long gameplay by flooding back the enemy using water, or build the tallest plateau with ground.”
    • “Have never seen such inconsistent mechanics which are the basis for the game; waste of time.”
    • “Perhaps I could have enjoyed the story, but the gameplay was just so dull and annoying I could never progress.”
    • “This game could have neat terraforming mechanics, but the UI, dialogue, tutorial, and basically the whole presentation is painful.”
  • story15 mentions

    The story of Perimeter II has been criticized for being underwhelming and lacking depth, with players finding it boring and repetitive. Despite the premise of discovering a new world, the campaign is described as tedious, with only ten missions and minimal narrative engagement. Overall, the storyline fails to captivate players, overshadowed by dull gameplay mechanics and a lack of interesting missions or cutscenes.

    • “So, the story says that the new world those races were searching for has finally been found.”
    • “While most RTS games entertain players with interesting missions, cutscenes, and story arcs, Perimeter II focuses heavily on enemy base destruction.”
    • “The campaign's beginning features some of the hardest and longest missions in this game.”
    • “But it's technically horrible, boring to play, with a poor storyline.”
    • “And the storyline is not even trying.”
    • “I was expecting a lot more with Perimeter 2, thinking it would have better everything and maybe even find a new race, but they did away with the scourge from Hearkback.”
  • graphics7 mentions

    The graphics of the game have been widely criticized for their retro feel, which many players find unappealing. Overall, the visuals are described as underwhelming and not impressive, failing to meet modern standards.

    • “Both graphics and audio feel very retro, and not in a good way.”
    • “Don't get amazed by the new graphics of the game.”
    • “Graphics aren't that amazing.”
  • stability6 mentions

    The game suffers from significant stability issues, particularly with a buggy and frustrating terraforming system and a poor user interface. Players have noted that the manual controls are especially problematic, leading to a frustrating experience. Additionally, the game features fewer factions compared to its predecessor, further detracting from its overall stability.

    • “The manual terraforming controls are buggy.”
    • “Buggy, irritating terraforming system, fewer factions than the previous game, terrible UI.”
    • “The controls for the manual are buggy.”
  • grinding2 mentions

    Players find the grinding mechanics to be tedious and boring, leading to a lack of engagement and enjoyment in the gameplay experience.

    • “The mechanics are tedious and outright boring.”
    • “The mechanics are tedious and outright boring.”
  • atmosphere2 mentions

    The game excels in creating an immersive sci-fi atmosphere, drawing players into its richly crafted world. Reviewers consistently highlight the effectiveness of its environmental design in enhancing the overall experience.

    • “If you are looking for a game that can actually make you immersed in the sci-fi atmosphere, you should definitely give it a try.”
  • humor2 mentions

    The humor in the game is largely considered ineffective, with many users stating it fails to be entertaining even in a "so-bad-it's-funny" way. Overall, the comedic elements are seen as a significant drawback.

  • emotional1 mentions

    Reviews indicate that the emotional aspect of the game is characterized by overly whiny characters, which may detract from the overall experience. Additionally, the presence of a half-protagonist human-thing alongside robotic handlers adds a layer of complexity, but may not resonate positively with all players.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

40% average critic score

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