- September 28, 2011
- Gas Powered Games
- 15h median play time
Supreme Commander
Platforms
About
Supreme Commander is a multiplayer real-time strategy game with warfare and science fiction themes. It was developed by Gas Powered Games and was released on September 28, 2011. It received mostly positive reviews from critics and positive reviews from players.
Supreme Commander is a real-time strategy game set in a futuristic world. Players command one of three factions, each with unique units, structures, and abilities, in large-scale battles involving land, air, and sea units. The game features a strategic zoom feature, allowing players to oversee the entire battlefield and manage resources, production, and research. Emphasis is placed on strategic planning, resource management, and large-scale combat.











- Supreme Commander offers massive scale battles with hundreds of units, providing a unique and engaging RTS experience.
- The game features a deep resource management system and strategic gameplay that rewards careful planning and execution.
- The ability to zoom in and out seamlessly allows for both detailed tactical control and a broad strategic overview.
- The game suffers from poor unit pathfinding, causing units to get stuck and move inefficiently during battles.
- Campaign missions can be excessively long and tedious, often requiring significant time investment to complete.
- The AI can be predictable and lacks adaptability, making some encounters feel less challenging.
- story299 mentions Positive Neutral Negative
The story in "Supreme Commander" features three distinct campaigns, each representing a different faction, allowing players to experience the overarching conflict from multiple perspectives. While the narrative is generally considered engaging, it is often described as basic and serves primarily as a framework for the gameplay, with lengthy missions that can feel repetitive. Despite some criticisms regarding pacing and mission design, many players appreciate the depth of the factions and the immersive world-building, making it a noteworthy aspect of the game, especially when considering its expansion, "Forged Alliance."
“The story allows you to witness the conflict and the various battles between these three factions from the perspective of each of them, with three unique endings depending on the faction that you choose.”
“The campaign spans six missions per faction on ever-expanding battlefields, making the missions fluid and requiring you to adapt to new situations on the fly.”
“The story is well written and the voice acting is up to standard, with engaging plot lines for each of the main faction campaigns.”
“The story is forgettable; each faction has some kind of super weapon that will win the war, which one you play as gets said super weapon done and wins the day.”
“The story is somewhat shallow and is really just a hook to guide you from world to world, ultimately leading to that all-important end-game battle, but you didn’t come here for the story, did you?”
“To get through a mission you need to create a bunch of units and a basic task just takes a whole lot of time... between one and two hours per mission is just too much and the story just isn't worth it.”
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Frequently Asked Questions
Supreme Commander is a real-time strategy game with warfare and science fiction themes.
Supreme Commander is available on PC, Windows, Xbox 360, PlayStation 2 and others.
On average players spend around 86 hours playing Supreme Commander.
Supreme Commander was released on September 28, 2011.
Supreme Commander was developed by Gas Powered Games.
Supreme Commander has received positive reviews from players. Most players liked this game for its story but disliked it for its stability.
Supreme Commander is a multiplayer game with local co-op support.
Similar games include Supreme Commander: Forged Alliance, Supreme Commander 2, Act of Aggression, Grey Goo, Total Annihilation and others.









