- October 12, 2016
- Nominia
- 3h median play time
WARSHIFT
Platforms
About
WARSHIFT is the unique mix of the Action, Strategy and Role-playing gameplay elements that forms an innovative game genre. You can build base, manage troops, and then come down to keep your enemy at gunpoint in the dynamic battle and customize your main characters. This unusual gameplay requires a complete change of your play style.











- The game combines RTS, FPS, and RPG elements in a unique way, allowing players to switch between commanding units and directly controlling their avatar.
- The graphics are impressive for an indie game, showcasing a high level of detail and visual appeal.
- The game has a lot of potential and is being actively updated by a dedicated developer, which gives hope for future improvements and content.
- The controls can be clunky and unintuitive, making it difficult to manage units effectively during gameplay.
- The AI can be frustratingly unresponsive, often leading to poor unit behavior and decision-making in battles.
- The game currently lacks sufficient content, including limited maps, factions, and units, which can lead to repetitive gameplay.
story
107 mentions Positive Neutral NegativeThe game's story is largely criticized for being minimal and poorly executed, with many players noting a lack of coherent narrative or character development. Mission briefings are often described as robotic and unengaging, failing to provide meaningful context for the gameplay. Overall, while some players appreciate the potential for a more developed storyline, the current execution leaves much to be desired, making the campaign feel disjointed and lacking depth.
“The story behind this game is, at the moment, quite bare; it only explains that aliens, non-material beings, coming from the 'gates of chaos' can manipulate and control exoskeletons so they can impact the environment to their will.”
“You have a story here with 10 cool missions.”
“It's campaign is short and sweet, but I enjoyed the quirky mission briefing and the keeping-charging-them-until-they-die AI.”
“The story is... odd.”
“There are no characters, no plot to speak of; purely a gameplay and graphical experience.”
“None of it is explained, you are briefed on the mission and nothing more; it just doesn't feel complete, yet the game is not in early access anymore but instead a full release.”