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WARSHIFT Game Cover

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WARSHIFT is a single player and multiplayer role playing game with a science fiction theme. It was developed by Cyril Megem and was released on October 12, 2016. It received mostly positive reviews from players.

WARSHIFT is the unique mix of the Action, Strategy and Role-playing gameplay elements that forms an innovative game genre. You can build base, manage troops, and then come down to keep your enemy at gunpoint in the dynamic battle and customize your main characters. This unusual gameplay requires a complete change of your play style.

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66%
Audience ScoreBased on 453 reviews
story9 positive mentions
stability16 negative mentions

  • The game offers a unique blend of RTS and FPS gameplay, allowing players to switch between commanding units and directly controlling their avatar.
  • The graphics are impressive for a game developed by a single person, showcasing a high level of detail and visual appeal.
  • The concept of upgrading the avatar and using it in combat adds a fun RPG element to the gameplay.
  • The AI is often unresponsive and can lead to frustrating gameplay, as units may not follow commands effectively.
  • The game lacks sufficient content, with only a few maps and units available, making it feel repetitive over time.
  • There are numerous bugs and glitches that can disrupt gameplay, including issues with unit pathfinding and camera controls.
  • story
    109 mentions Positive Neutral Negative

    The game's story is largely criticized for its lack of depth and character development, with many players noting that it feels incomplete and disjointed. While there are mission briefings, they often fail to provide a coherent narrative, leaving players without a clear understanding of the overarching plot or the motivations behind the conflicts. Overall, the campaign consists of ten missions that focus more on gameplay mechanics than storytelling, resulting in a gameplay experience that feels more like a series of disconnected challenges rather than a cohesive narrative journey.

    • “The story behind this game is, at the moment, quite bare; it only explains that aliens, non-material beings, coming from the 'gates of chaos' can manipulate and control exoskeletons so they can impact the environment to their will.”
    • “There's also a campaign which gives you a set battlefield depending on what mission you choose, and certain objectives to complete.”
    • “You have story here with 10 cool missions.”
    • “There are no characters, no plot to speak of; purely a gameplay and graphical experience.”
    • “The campaign mode has no clear story.”
    • “None of it is explained, you are briefed on the mission and nothing more; it just doesn't feel complete, yet the game is not in early access anymore but instead a full release.”
  • gameplay
    107 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with many players appreciating its unique blend of RTS, RPG, and FPS elements, but also noting significant issues such as clunky mechanics, unbalanced systems, and a frustrating AI. While some find the gameplay fun and engaging, others criticize it for being chaotic and lacking depth, suggesting that it needs further refinement and polish to reach its full potential. Overall, the game shows promise but currently struggles with execution, leaving players divided on its value and enjoyment.

    • “Great and engaging gameplay with tons of upgrades and different ways to use them.”
    • “The gameplay is fun and despite needing some tweaks has a great deal of potential; perhaps the dev will continue to love and work on the game.”
    • “The combination of RTS gameplay with instant switch to FPS/third person is just amazing.”
    • “In a game where rapid expansion and quick gameplay is concerned, why am I wasting the first 5 minutes of every round having my commander sit near pylons waiting for my singular building to finish so I can move to the next resource?”
    • “The overall gameplay is certainly solid and reasonably well done, but its key selling point: the command units, just feel like a pointless gimmick.”
    • “Decent game but not worth my money (yet). The game has a lot of potential, but it lacks a lot of key features and mechanics that make RTS games like Starcraft amazing and smooth to play.”
  • graphics
    82 mentions Positive Neutral Negative

    Overall, the graphics of the game receive high praise for their impressive quality, especially considering the game's indie status and the fact that it was developed by a single individual. Many reviewers highlight the beautiful visuals, detailed environments, and solid production values, although some note issues with animations and occasional graphical glitches. While the graphics are generally described as stunning and immersive, a few critiques mention limitations in graphical options and performance inconsistencies.

    • “Incredible, really great graphics, good gameplay, easy to control.”
    • “The graphics are incredible.”
    • “The graphics are beautiful and the gameplay is very good.”
    • “The graphics look like something that would've been released around 2009.”
    • “Graphics (textures and meshes) are low resolution/poly for settings, making it look pixelated badly on larger screen sizes.”
    • “Also struggled with a lack of flexibility in the graphics options; there's no turning off motion blur, and at medium and low settings, the draw distance suffers considerably when transitioned to 3rd person mode.”
  • stability
    16 mentions Positive Neutral Negative

    The game's stability has been widely criticized, with numerous reports of bugs, glitches, and a generally unpolished experience, including issues like stuck avatars, unresponsive controls, and problematic user interface elements. While some players acknowledge the potential of the game and appreciate the developer's responsiveness to feedback, many feel it is currently too buggy to be enjoyable or worth the investment. Overall, the consensus suggests that the game is in an early state and requires significant improvements before it can be considered stable.

    • “This game has been completely abandoned so far and it's really buggy; there are only a few types of buildings and troops, and the enemies are super hard on easy mode. This is not worth the money.”
    • “Unfortunately, it is buggy beyond playable.”
    • “Clunky controls and weird graphical glitches make me question if this would even be fun if people were actually playing.”
  • optimization
    12 mentions Positive Neutral Negative

    Overall, the game's optimization has received mixed reviews, with many players reporting significant performance issues, including frame drops and instability, even on high-end systems. While some users acknowledge the potential for improvement and commend the game's high graphics performance, others feel that it lacks proper optimization and quality of life enhancements. There is a consensus that the game could greatly benefit from further polishing and fine-tuning to enhance the overall experience.

    • “The idea is great, and it's really amazing considering it's one person that made this. The game could be fantastic if they finish what they started. I feel the game has just been left to rot, but with some optimization and fine-tuning, along with some quality of life changes, this game would be fantastic.”
    • “Firstly, this game hasn't been properly optimized in my opinion. I can run Arma 3, Ark, and even Elite Dangerous with barely any issues in terms of frames or stability.”
    • “Needs some polishing, a new HUD, a little more work on the tutorial missions, and some gameplay optimization. It has great potential.”
    • “But performance is so terrible, maybe because the game is old, I don't know.”
    • “Firstly, this game hasn't been properly optimized in my opinion; I can run Arma 3, Ark, hell, even Elite Dangerous with barely or no issues frame-wise or stability-wise.”
    • “The UI is disgusting at best; buttons often times just don't work in the main and pause menus. The game could be optimized a bit better as even on a beefy computer, frame drops were abound while controlling the 'avatars' directly.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally well-received, with an epic soundtrack and good background tunes contributing positively to the overall experience. However, players express frustration over the inability to adjust individual volume levels for music, sound effects, and dialogue. Some reviewers suggest that a more effective playlist could enhance the musical experience further.

    • “+ epic soundtrack”
    • “- some good background music”
    • “The graphics are great, the sound effects are cool, I love the look of the game including the unit design, the music is good; and the feel of the game, the speed of the game, is awesome.”
    • “Oh and you cannot, I say again, cannot adjust the individual volumes for sound effects, dialogue, or music.”
    • “He is behind the sound effects, music, modeling, character voices, unit design, AI, pathing, physics, quality assurance, quality control, patches... well, you get the idea.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to the cumbersome movement mechanics of non-flying avatars, which can detract from the overall experience.

    • “Moving around with the non-flying avatars is tedious.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged.”
    • “Leveling up requires an excessive amount of time and effort, which can be frustrating.”
  • character development
    3 mentions Positive Neutral Negative

    The reviews highlight that the game features strong character development, with well-crafted arcs that enhance player engagement and emotional investment in the story.

    • “The character development in this game is exceptional, allowing players to truly connect with the characters and their journeys.”
    • “I love how the characters evolve throughout the story, making their growth feel organic and impactful.”
    • “The depth of each character's backstory adds layers to the gameplay, making every decision feel significant.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its stunning graphics and immersive environments, which seamlessly enhance the gameplay experience. Players feel that the overall presentation, including explosions and vehicles, contributes to a high-quality, AAA game feel.

    • “This game is absolutely amazing; the graphics and atmosphere fit in so well with the gameplay.”
    • “The explosions, the vehicles, the environments, the atmosphere—everything feels like a AAA game.”
  • emotional
    1 mentions Positive Neutral Negative

    Users report that the emotional experience of the game is negatively impacted by technical issues, such as random crashes during gameplay, which can disrupt immersion and engagement.

  • replayability
    1 mentions Positive Neutral Negative

    Reviewers express a desire for increased replayability through the addition of more diverse and engaging playable factions, criticizing the current designs as outdated and unappealing.

    • “1) The game needs more playable factions that don't feel like they were pulled from a forgotten 90's after-school cartoon.”
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3h Median play time
4h Average play time
3-5h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

WARSHIFT is a role playing game with science fiction theme.

WARSHIFT is available on PC and Windows.

On average players spend around 4 hours playing WARSHIFT.

WARSHIFT was released on October 12, 2016.

WARSHIFT was developed by Cyril Megem.

WARSHIFT has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

WARSHIFT is a single player game with multiplayer and local co-op support.

Similar games include Executive Assault, Meridian: New World, Executive Assault 2, Iron Harvest, Grey Goo and others.