"Paranormal Observation" is a ghost hunting game where you investigate paranormal activities from the safety of your computer in a basement observation room. Using advanced tools like an EMF meter, temperature meter, and UV light, you'll identify different ghost types across various difficulty levels and maps. Once you've identified the ghost, use the Exorcism module to remove it from the building.
The game offers a unique blend of ghost hunting mechanics reminiscent of Phasmophobia and Observation Duty, providing an engaging and immersive experience.
The maps are well-designed and varied, with players expressing excitement for future updates and additional content.
The developer is responsive to community feedback, implementing updates that enhance gameplay and fix issues quickly.
The game lacks a tutorial, making it difficult for new players to understand controls and mechanics, leading to confusion in early gameplay.
Finding evidence can be tedious, with some players experiencing frustration when certain evidence types are hard to locate or do not appear as expected.
The gameplay can feel slow and repetitive, especially on easier difficulties, with some players suggesting a need for more ghost interactions and events to maintain excitement.
gameplay
18 mentions Positive Neutral Negative
22%
61%
17%
The gameplay is praised for its engaging hunting mechanics and the ability to purchase upgrades, contributing to a cohesive and immersive experience. While many players find it genuinely scary and enjoyable after acclimating to the mechanics, some criticize it for being slow and lacking intrigue. Overall, the game combines elements of ghost hunting with a style reminiscent of Five Nights at Freddy's, appealing to fans of both genres.
“After I spent a while getting used to the game and working out the mechanics, I absolutely loved it.”
“A really cohesive gameplay loop as well, and it's genuinely scary when you're sitting in silence and hear someone knocking on the door right next to you.”
“I found the gameplay to be rather slow and lacking intrigue.”
“I wasn't a huge fan of some of the extra tools mechanics.”
“The elements are there, but they lend more to the ghost hunting and FNAF style of gameplay.”
grinding
4 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game to be tedious, particularly when trying to gather specific evidence, which can feel frustratingly elusive even when it should be available. While the game is still in early access and shows potential, the repetitive nature of this task can detract from the overall experience.
“Sometimes getting certain evidence is either way too tedious or it just doesn't happen (even when the ghost has that evidence).”
“The game is still in early access and is not bad, just can get a little tedious after the first three times.”
story
2 mentions Positive Neutral Negative
100%
Players note that the story becomes clearer and more engaging after completing a few missions, suggesting that the narrative unfolds gradually and rewards patience.
“After you play a few missions, you'll understand why.”
“After you play a few missions, you'll understand why.”
optimization
2 mentions Positive Neutral Negative
100%
Players have noted that proper setup, such as having a microphone plugged in, can significantly improve the game's performance, leading to a smoother experience. This suggests that optimization may depend on specific user configurations.
“I figured out I needed to have my mic plugged in by looking at the discussion page; after doing that, the game runs smoothly now.”
replayability
2 mentions Positive Neutral Negative
50%
50%
Reviewers indicate that the game's replayability is currently limited but expect it to improve significantly with the addition of more content.
“Will definitely have more replayability when more content is added.”