Remnant Records Game Cover
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"Remnant Records" is a rhythm game where players manage a music label and help bands reach success. They must sign bands, record and produce music, and organize concerts to grow their label. The game features a variety of genres and bands with a focus on player choice and customization.

  • PC
  • Windows

Reviews

86%
Audience ScoreBased on 256 reviews
gameplay12 positive mentions
stability5 negative mentions
  • Remnant Records offers a unique twist on the ghost hunting genre, focusing on storytelling and character roles that enhance cooperative gameplay.
  • The game features a variety of distinct ghosts, each with their own mechanics, making encounters engaging and challenging.
  • Players appreciate the game's atmosphere and sound design, which contribute to a spooky experience, especially when played with friends.
  • The game suffers from a lack of content, with only a few maps and ghost types available, leading to repetitive gameplay after a short time.
  • Many players have reported bugs and technical issues, including crashes and unclear mechanics, which can detract from the overall experience.
  • The tutorial and in-game clues can be vague, making it difficult for players to understand how to successfully complete exorcisms.
  • gameplay38 mentions

    The gameplay is praised for its originality and variety, featuring unique ghost mechanics, a class-based system, and engaging investigative elements that keep each session fresh. While some players find certain mechanics slow or janky, the overall experience is immersive and rewarding, encouraging strategic thinking and teamwork. The game successfully differentiates itself from similar titles by offering a more dynamic and story-driven approach to ghost hunting.

    • “On the positive side: the game has a lot of good mechanics to really mix things up, including classes, a fully fleshed progression system, and the ability to purchase more information on entities to aid in your survival.”
    • “The gameplay is interesting and varied depending on which ghost you are dealing with.”
    • “The base mechanics for figuring out the mission's exorcism helps add to the originality as well; it's just that no other game in this genre tries to tell you a story like that, and a different one every round, no less.”
    • “I also find the exorcism segments to be a bit slow and mechanically obtuse, with the runner's and mannequin's probably being the most frustrating to figure out in my personal experience.”
    • “First the negative: it's a bit janky with animations and some other mechanics within the game.”
    • “The gameplay is easy enough to follow and I've hardly had an issue with it.”
  • story32 mentions

    The game's story is praised for its depth and unique approach to ghost hunting, with players enjoying the individual backstories of each ghost and the need to uncover artifacts related to their pasts. However, some reviewers noted that the narrative can become repetitive due to limited variety in the journals and artifacts, suggesting a desire for a more cohesive and diverse storytelling experience. Overall, the game offers an immersive experience that stands out in its genre, but there is room for improvement in expanding the narrative elements.

    • “I know a lot of people who recommended this game, and like a review below states, a lot of Phasmophobia players loved it for its rich story.”
    • “Each ghost has its own story, and you have to find the artifacts associated with that story to exercise the ghost.”
    • “I recommend this game for people looking for a new ghost hunting experience with unique storytelling which really lets us know what kind of person the ghost was in their past life, which just adds to how immersive the game can be.”
    • “The 'story investigation' is a bit light, and you can definitely make it a bit rote, but the ambiguity can lead to some tense gameplay.”
    • “Though, the stories get a little boring since they seem to be the same journals just in a rotation, and most of the time they do not tell an actual story.”
    • “All it really needs at the moment is more random story possibilities with corresponding haunted items.”
  • graphics6 mentions

    The graphics are generally praised for being an improvement over Phasmophobia, offering immersive environments and impressive ghost designs that enhance the horror experience. However, some players note a slight loss of the uncanny valley effect, and there are concerns about the game's demands on hardware. Overall, the visuals contribute significantly to the game's atmosphere.

    • “The graphics are well done and the environments really immerse you in a horror experience.”
    • “Lots of maps have good graphics, the ghosts are amazing, and the AI-generated lore for the ghosts is really scary.”
    • “The graphics are a bit better than Phasmophobia, with the trade-off being that a bit of that uncanny valley feeling is lost as a result.”
    • “Tried it 3 times, and don't want to blow up my graphics card.”
  • stability5 mentions

    The game suffers from significant stability issues, with numerous bugs that hinder gameplay and understanding, leading to frustration among players. While the concept and features are appreciated, the persistent glitches detract from the overall experience, making it advisable to play with friends rather than solo. Addressing these bugs is crucial for improving enjoyment and functionality.

    • “The notes are way too buggy for a completed game.”
    • “The concept is great and the ghosts are a neat change, but it is still way too buggy.”
    • “The bugs are bad though and really need to be addressed, because the game isn't fun when you keep losing because your character glitches.”
  • atmosphere5 mentions

    The atmosphere of the game is described as highly immersive and spooky, effectively creating an ominous and unsettling vibe that keeps players on edge. However, some users feel that the lack of variety in maps and weak jump scares detract from the overall creepiness. Overall, the unique ghosts contribute to a cozy yet tense experience.

    • “Multiplayer works great, the different ghosts are very unique with their own mechanics, and the atmosphere is incredibly immersive.”
    • “Not enough maps, monsters aren't scary, jumpscares are super weak, lacking creepy atmosphere.”
    • “It leans more into an ominous and unsettling atmosphere.”
    • “Atmosphere keeps you in a cozy on edge of your seat vibe while the ghosts add an extra layer of creepy.”
  • humor3 mentions

    The humor in the game is highlighted by its ability to create amusing moments, especially when played with friends, leading to funny and sometimes terrifying experiences reminiscent of "Scooby-Doo." Players find the game genuinely entertaining and filled with comedic potential.

    • “It can also be quite funny; if you bring goofy friends, you can create some great Scooby-Doo moments.”
    • “I love playing this with someone and seeing them get terrified—it's funny!”
    • “Good game, very funny!”
  • replayability3 mentions

    Players find the game highly replayable due to its diverse combination of ghost types, stories, maps, and difficulty levels, enhancing the overall experience. The fun and creepy elements contribute to its strong replay value, making it a standout in its genre.

    • “The combination of ghost types, stories, maps, conditions, and difficulties makes it a lot more replayable than you might think.”
    • “The game is great and has such replayable value, which is important in this genre.”
    • “Fun, creepy, and highly replayable.”
  • grinding2 mentions

    Players express that the grinding in the game is excessively time-consuming, suggesting that it requires an unrealistic commitment akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
  • monetization1 mentions

    The monetization strategy of the game is perceived as exploitative, with users feeling it capitalizes on the popularity of ghost investigation games without any commitment to ongoing support or improvements.

    • “This honestly felt like a cash grab with the rising interest in ghost investigation games, especially when they have no intention to support or improve their product.”
    • “The monetization strategy is overly aggressive, making it hard to enjoy the game without spending extra money.”
    • “It seems like the developers are more focused on making money than providing a quality gaming experience.”
  • optimization1 mentions

    The game is well-optimized, running smoothly for most users, and offers flexible key re-binding options for enhanced customization.

    • “The game runs smoothly, and the key bindings are easy to customize to your liking.”
    • “I appreciate how well-optimized the game is; it never lags and performs consistently.”
    • “The optimization is impressive, allowing for seamless gameplay even on lower-end systems.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

10hMedian play time
10hAverage play time
10-10hSpent by most gamers
*Based on 1 analyzed playthroughs

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