Obsideo
- August 27, 2021
- Kyle's Garage
- 5h median play time
"Obsideo is a 1-4 player online co-op psychological horror strategy game, where players, as priests, investigate paranormal activities in different locations and exorcise ghosts. The game relies on context clues, ghost appearance, and interactions, providing high replayability and unique playthroughs. Every ghost interaction, over 55 of them, impacts the exorcism approach, including Spirit box, EMF, and Geiger Counter."
Reviews
- The game has a unique approach to ghost hunting, focusing on ghost interactions rather than just equipment.
- The developer is very responsive to the community and actively works on fixing bugs and improving the game.
- The atmosphere and variety of ghost interactions create a thrilling and immersive experience.
- The game is currently plagued with bugs and glitches that can make it unplayable at times.
- There is a lack of progression or rewards, making the gameplay feel repetitive after a few rounds.
- Multiplayer functionality is often broken, leading to connectivity issues and frustrating experiences.
- gameplay146 mentions
- 23 % positive mentions
- 73 % neutral mentions
- 4 % negative mentions
The gameplay of the game has received mixed reviews, with many players noting that while it offers unique mechanics and a challenging experience, it suffers from bugs, a lack of depth, and a poorly explained tutorial. Some appreciate the risk-reward heart rate mechanic and the variety of ghost interactions, but others find the core gameplay loop repetitive and unengaging. Overall, while the game shows potential and is enjoyable in short bursts, significant improvements are needed for a more satisfying experience.
“The core of the game is similar to Phasmophobia with a lot more evidence, and different mechanics to the ghost. The new push feature is particularly interesting as this makes it one of only two decent Phasmophobia-styled games on the market where you can fend off the ghost (briefly).”
“When I first bought the game a few months back, it was a fun concept to mess around with, but now it has evolved into a genuinely fun game with lots of unique mechanics.”
“I found the gameplay to be unique in its own way as it was much more challenging and harder, which made it more fun and scary when compared to other horror games.”
“The gameplay hasn't changed or deepened in any way; you just stand outside waiting for your heart rate to go down between collecting evidence. The exorcism isn't very involved; you just fling a Bible into a room full of objects like a grenade and hope it kills the ghost.”
“Several important game mechanics have been broken for a few years now, to the point that you can't finish most rounds successfully, if any at all.”
“Since it seems to be abandoned, I would not recommend it as there isn't enough content for more than a few hours of gameplay, and what content there is is almost unplayable.”
- stability96 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is currently in early access and is widely reported to be very buggy, with numerous glitches affecting gameplay, item interactions, and multiplayer stability. Many players express frustration over the game's lack of polish, which often leads to unplayable experiences, particularly during the tutorial and co-op modes. Despite these issues, some reviewers see potential in the game's concept and appreciate the developer's ongoing efforts to improve it.
“There are tons of bugs and glitches that pretty much prevent you from playing a full game.”
“At the time of this review it is so buggy that it's almost unplayable.”
“Game is a buggy mess, barely in alpha condition, much less full release.”
- graphics44 mentions
- 9 % positive mentions
- 82 % neutral mentions
- 9 % negative mentions
The graphics of the game receive mixed reviews, with some players praising the stunning visuals and high-quality character models, while others criticize the overall graphical quality as underdeveloped compared to similar titles. Many users note that despite some updates, the graphics still need significant improvement, particularly in animations and object interactions. Overall, while the atmosphere is appreciated, the graphics are seen as a weak point that detracts from the experience.
“The visuals are stunning and the developer is constantly taking feedback and making improvements.”
“It is very promising, we really like it, very scary, great atmosphere, nice graphics. If you liked Phasmophobia, you should really try this one.”
“Some graphical and audio updates were included; the updated voodoo doll model and higher quality ambient audio are great!”
“There is a very steep learning curve, and it has such basic graphics and animations.”
“- the graphics and models are obviously way underdeveloped compared to other ghost games presently out (like Phasmophobia, Ghost Exorcism Inc., etc.).”
“The graphics need to be improved a lot and when I was playing this game and I dropped items on the ground, I wanted to walk over them but they blocked me. I needed to walk around them, which can be a problem when the ghost is hunting you.”
- story40 mentions
- 5 % positive mentions
- 70 % neutral mentions
- 25 % negative mentions
The reviews indicate a significant lack of story in the game, with multiple users noting that there is essentially "no story" present. Players express a desire for more engaging content, such as side missions and new elements, to enhance the gameplay experience and provide a narrative context. Overall, the game's current state is perceived as unfinished, contributing to a sense of stagnation in its storytelling potential.
“This intense sequence provides a climactic conclusion to the mission.”
“Investigate changes in the house as the mission progresses while monitoring your heart rate.”
“As of this review, the game is dead. If, however, this gets finished, I will change the review. This is the story of early access at the time, folks.”
“Second, accuracy is vital to storytelling.”
“☑ no story”
- atmosphere30 mentions
- 47 % positive mentions
- 43 % neutral mentions
- 10 % negative mentions
The atmosphere of the game is widely praised for its richness and depth, with many reviewers highlighting its spooky and immersive qualities that enhance gameplay. Players appreciate the combination of creepy sound design and engaging ghost interactions, drawing favorable comparisons to titles like Phasmophobia. Despite some concerns about current bugs, the overall consensus is that the atmospheric elements contribute significantly to the game's potential and replayability.
“The atmosphere and sound quality of their levels is really well done.”
“Very fun game with interesting and dynamic interactions, spooky atmosphere that really adds to the fun, and an all around enjoyable experience so far; this game has real potential to be one of the best in the genre.”
“This is such a fresh experience, has a great spooky atmosphere and can actually scare me!”
“The atmosphere of Obsidio is spine-chilling.”
“The atmosphere of the game is on-point, and while I wait for some of the bugs to be sorted, I would recommend this game to everyone who is a fan of the genre.”
“The terrorist atmosphere is much better than Ghost Phobia and Ghost Hunter Company, and there is more interaction, so it's really difficult to play without simplified Chinese.”
- replayability16 mentions
- 50 % positive mentions
- 31 % neutral mentions
- 19 % negative mentions
Overall, the game offers significant replayability due to its randomly generated elements and diverse experiences, making it enjoyable for both single and multiplayer modes. However, some players noted that certain bugs and performance issues can detract from the experience, potentially limiting replay value in its current early access state. Despite these concerns, many reviewers believe the game has strong potential for future replayability as updates are released.
“Since there is a lot to experience and discover, it has good replay value.”
“The spirit and their respective hauntings are randomly generated, which give a good bit of replayability even at these early stages.”
“These core gameplay mechanics, the creepy atmosphere, and the single and multiplayer compatibility ensure that Obsidio remains highly replayable.”
“In the end, I found the game to be enjoyable, but the more I played, the more I got fed up with a couple of annoyances that kill replayability.”
“I get the odd annoying bug, and it doesn't run great unless you have a decent laptop (which fortunately I do), but this game is early access, so hopefully, it will become more playable as it's updated.”
“I think this game has huge potential for replayability and creative scares.”
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely described as unintentional and situational, with players finding amusement in the chaotic outcomes of failed exorcisms and the absurdity of character deaths, such as bodies glitching and behaving erratically. While the comedic moments can be entertaining, some players feel that the frequent ghost hunts detract from the overall enjoyment, making it difficult to fully appreciate the humor amidst the tension. Overall, the game is considered funnier when played with friends, enhancing the shared experience of its quirky mishaps.
“Not gonna lie though, it's pretty funny when you fail an exorcism, punch your friend, and leave them for dead :)”
“Some of the minor bugs in the game are great fun, like being able to watch your body or someone else's body freak out after being killed; the body getting stuck in the wall and freaking out all over the place is hilarious.”
“But I can say the game is funny with a mate... but unintentionally funny, you get me?”
- grinding14 mentions
- 0 % positive mentions
- 71 % neutral mentions
- 29 % negative mentions
Players consistently express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of effort that feels overwhelming. Many reviewers suggest that the leveling system needs improvement to make gameplay more engaging, emphasizing that content should encourage return visits rather than relying on repetitive tasks. Overall, while some appreciate the unique elements of gameplay, the grind is seen as a major drawback.
“You'll need a second life for grinding.”
“Improve the leveling system as it's currently too grindy; the content should make you come back and not the outfits for your priest.”
“I also like the approach to exorcisms with all the unique steps and details, but some of them feel tedious or petty on occasion.”
- optimization12 mentions
- 50 % positive mentions
- 25 % neutral mentions
- 25 % negative mentions
Overall, players report that while the game's performance has improved, it still requires further optimization, with many experiencing low frame rates (30-40 FPS) even on capable PCs. Users appreciate the developers' efforts to enhance performance and address bugs, but some express frustration with missing graphics settings and the need for more customization options.
“The developer is working hard to make the game run smoothly for everyone.”
“Edit: performance is far greater than it used to be.”
“Unique concept, good with others, the only thing that I don't like is the performance and the numerous bugs.”
“After watching the game through the various stages of development, I was somewhat concerned as to whether my not-optimized laptop would be capable of playing the game.”
“When you were actually in the game and playing it, some of the settings such as the graphics were not present, which is a hassle when having to change it to your preference and when testing the performance/graphics quality.”
- music8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The music in the game, particularly the music box, is criticized for being overly simplistic and not contributing meaningfully to gameplay, as it either plays continuously or not at all. Players feel that the music box and other equipment serve little purpose, reducing the experience to merely locating the ghost room rather than engaging with the clues effectively. Overall, the music aspect is seen as lacking depth and relevance.
“The music box is carried and played by the player.”
“The spirit box is either speaking all the time or not at all, the music box the same; the game does not let you stay vigilant and be aware of the clues because they are either there or not at all.”
“The spirit box is either speaking all the time or not at all; the music box is the same. The game does not let you stay vigilant and be aware of the clues because they are either there or not at all.”
“EMF reader, music box, spirit box, etc. are all completely pointless equipment.”
“When it comes to actual evidence pieces (ghost writing book, music box, etc.), it's really just about finding the ghost room and dumping everything in there.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization of the game is criticized as a cash grab, with users expressing frustration over a lack of updates and development, likening it to a poorly executed copy of Phasmophobia. Many feel that the game's potential is squandered by unfulfilled promises and persistent bugs.
“Seriously, always potential but the development is just bull$hit promises... had this game for a while, no updates, no game growth, just a Steam cash grab.”
“Cash grab copy of Phasmophobia, too many bugs.”
“Cash grab copy of Phasmophobia, too many bugs.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report feeling a strong sense of excitement and engagement during gameplay, likening the experience to successfully completing a test with all correct answers. This emotional connection enhances their overall enjoyment of the game.