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Doll Impostor Game Cover

About

"Doll Impostor" is a single-player Horror Action game where you, as the player, must find the impostor doll by following clues, studying their movements, and analyzing their preferences. With various traps and tactics, you must outsmart the intelligent dolls, who will go to great lengths to avoid being caught. The game is approximately 5 hours long and contains jumpscares, offering a challenging and immersive horror experience. Join the Discord community for more information.

Doll Impostor screenshot
Doll Impostor screenshot
Doll Impostor screenshot
Doll Impostor screenshot
Doll Impostor screenshot
Doll Impostor screenshot
Doll Impostor screenshot
Doll Impostor screenshot
Doll Impostor screenshot
Doll Impostor screenshot
Doll Impostor screenshot
+3

96%
Audience ScoreBased on 482 reviews
gameplay8 positive mentions
music3 negative mentions

  • The game offers a unique blend of horror and logic puzzles, making it engaging and fun to play.
  • It has a creepy atmosphere with well-designed dolls and effective jump scares that enhance the experience.
  • The developer is actively updating the game, adding new content and features, which keeps the gameplay fresh and exciting.
  • Some players find the game too easy, especially after mastering the mechanics, leading to potential boredom.
  • The text for the dolls' likes and dislikes can be difficult to read, causing frustration during gameplay.
  • There have been concerns regarding the developer's handling of community feedback, particularly related to cultural sensitivity.
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay of "Doll Imposter" revolves around a core loop of clue collection, strategic sleeping, and deduction to identify the possessed doll among others. While the game offers a variety of mechanics and a chill detective experience, players have noted a steep learning curve due to the introduction of new mechanics without explanation, and some desire for additional features to enhance gameplay. Overall, it is recommended for horror fans who appreciate interactive and detective-style gameplay, despite some bugs that the developers are actively addressing.

    • “Its core gameplay loop consists of picking up on as many clues as possible across hours, sleeping so that the dolls are able to move without your interference, and investigating the aftermath to figure out who among the dolls is the odd one out.”
    • “This is a great game with lots of different mechanics.”
    • “Great game, love the idea and the gameplay; it's chill and very fun to play alone. Hope to see more updates.”
    • “It may not be that bad if it was like the hard mode where all the clues to find the murderer were there in one round, but they drop completely new mechanics on you with no explanation and you have to get through at least 8 nights before you can confidently say you know who it is.”
    • “I would like more mechanics, because the game becomes easier each time.”
    • “The mechanics are simple but the game is so deep.”
  • atmosphere
    26 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its eerie and creepy qualities, effectively enhancing the horror experience through sound design and monochrome visuals. Players appreciate the tension created by the fear of dolls and the engaging detective work intertwined with well-placed jump scares. Overall, the atmosphere is described as terrifying and immersive, keeping players on the edge of their seats while unraveling the game's mysteries.

    • “The game's eerie atmosphere makes for an engaging experience.”
    • “Genuinely creepy atmosphere and the premise is unique.”
    • “The atmosphere is decently creepy as I'm always expecting a doll to leap out of the shadows to get me.”
    • “It's eerie and the atmosphere keeps you on the edge of your seat!”
    • “A great mix of detective work with a few jump scares and an overall creepy atmosphere.”
  • replayability
    22 mentions Positive Neutral Negative

    The game offers significant replayability, with players enjoying the challenge of completing various achievements and exploring different modes. Many users find it engaging and fun, noting that it doesn't feel repetitive and encourages multiple playthroughs. Overall, the replay value is enhanced by the game's mechanics and the potential for additional achievements.

    • “It's got a ton of achievements and replayability as you try to 'catch' every doll in the act before it kills you.”
    • “I love the different modes and I think the replayability is awesome.”
    • “I've waited for a while because I was unsure of the replay value and not interested in the jumpscare bits.”
    • “The achievements: I have a few ideas for new achievements as there are only 26 at the moment and I think there could be a whole bunch more, to really add to the replay value.”
    • “The replay value has most definitely risen significantly and with missing information it takes a lot more thought to win.”
  • music
    14 mentions Positive Neutral Negative

    The music in the game effectively creates an eerie atmosphere that enhances the horror experience, particularly during the introduction with unsettling sounds and visuals. However, some players find the volume at the main menu excessively loud, detracting from the initial impression. Overall, while the music contributes to the tension and ambiance, adjustments to its volume could improve the user experience.

    • “Music definitely gives an eerie vibe which helps set the tone for the gameplay.”
    • “Also, heads up that the music will be blaring right away!”
    • “The music will be blaring right away!”
    • “Setting a horror ambience from the start, with its introduction menu featuring music and creepy dolls rocking in a chair.”
    • “I imagine that the jump scares were supposed to mitigate the boredom a bit and keep you on edge, which is good in theory; however, when the three clues are something along the lines of: organization, blood, music, it ends up narrowing it down to two dolls, and then all you have to do is figure out who got killed, which gives the doll away.”
  • graphics
    10 mentions Positive Neutral Negative

    The graphics are praised for their effective monochrome visuals combined with vibrant colors, creating a stylish and atmospheric aesthetic reminiscent of the 1950s. Despite being developed by a small team, the art style contributes significantly to the game's horror elements, enhancing the overall experience. Users appreciate the attention to detail, even at maximum settings, which adds depth to gameplay.

    • “Awesome overall, love the aesthetic, 50's style is great!”
    • “The sounds and art style are also really creepy and add to the horror of searching for the doll impostor!”
    • “I have the graphics maxed out, film grain off, and I'm still opening cases and looking at an angle to see doll's name tags when I'm allowed to on easy mode.”
    • “Additionally, I want to note the graphics: a stylish combination of black and white objects with bright colored ones.”
    • “The sounds and art style is also really creepy and adds to the horror of searching for the doll impostor!”
  • story
    8 mentions Positive Neutral Negative

    The story is generally well-received, offering a unique and refreshing experience compared to repetitive narratives in other games. Players are engaged in a mystery involving 20 dolls, tasked with identifying the killer among them, though some elements may lack clarity. There is a desire for additional modes that could enhance the storytelling experience by allowing for a more dynamic progression as possessed dolls are eliminated.

    • “And I would love to see some kind of mode where if a doll is found out as possessed, they get removed and you keep going like a story mode until you have no more.”
    • “You’re faced with 20 dolls, and your mission is to figure out which one is the killer.”
    • “Unique and very refreshing; I have spent a lot of time on games where the map is a rinse and repeat and the story is pretty much the same thing over and over again.”
    • “I would love to see some kind of mode where if a doll is found out as possessed, they get removed and you keep going like a story mode or something until you have no more.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a strong emotional connection to the game, highlighting a sense of fulfillment and achievement despite initial struggles with the gameplay mechanics. The challenge of finding the possessed doll without interacting with the environment adds to the emotional intensity of the experience.

    • “I usually suck at these sorts of games, but this one made me feel fulfilled.”
  • humor
    2 mentions Positive Neutral Negative

    Users express a desire for the ability to toggle jump scares, indicating that while they initially find them humorous, they can become more irritating than entertaining over time.

Buy Doll Impostor

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs

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