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Overload

Beautiful combat livens up Overload's tedious levels.
Overload Game Cover
91%Game Brain Score
Most mentioned positive aspects:graphics, music
Most mentioned negative aspects:grinding, stability
94% User Score Based on 1,139 reviews
Critic Score 75%Based on 1 reviews

Platforms

LinuxPCMac OSPlaystation 4Virtual RealityXbox OneXboxWindowsPlayStation
Overload Game Cover

About Overload

Overload is a single player and multiplayer shooter game with a science fiction theme. It was developed by Revival Productions, LLC and was released on May 30, 2018. It received mostly positive reviews from critics and very positive reviews from players.

A new six-degree-of-freedom shooter from the creators of Descent with intuitive controls, amazing lighting and graphics, and the best zero-G robot-blasting combat ever devised.

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Reviews

94%Audience ScoreBased on 1,139 reviews
graphics115 positive mentions
grinding10 negative mentions

  • Overload is a faithful and modern successor to the classic Descent series, capturing the same gameplay mechanics and atmosphere.
  • The game features smooth controls, a variety of weapons, and intelligent enemy AI, making for an engaging and challenging experience.
  • The graphics and sound design are impressive, with a nostalgic soundtrack that enhances the overall gameplay.
  • The level design can feel repetitive and lacks variety, with many areas looking similar and not offering enough distinct environments.
  • Some players have reported issues with crashes and performance, particularly in VR mode, which can detract from the experience.
  • The multiplayer component is sparse, making it difficult to find matches and lacking the depth of cooperative gameplay.
  • graphics

    232 mentions Positive Neutral Negative
    50% positive mentions, 49% neutral mentions, 1% negative mentions

    The graphics in Overload have received largely positive feedback, with many reviewers praising the modernized visuals that enhance the nostalgic feel of the original Descent games. Players appreciate the sharp graphics, vibrant colors, and impressive lighting effects, which contribute to an immersive experience, especially in VR. However, some critiques mention that while the graphics are good, they may not be groundbreaking, and a few users noted issues with color variation and level design aesthetics. Overall, the game successfully balances retro gameplay with contemporary graphical fidelity.

    • “The graphics are fantastic, the weapon and enemy designs are good, the level design is great, the sound effects are excellent, and the music is perfect.”
    • “The visuals are stunning, with excellent detail on enemy robots, great visual effects, and a UI that tells you everything you need to know without being confusing or obtrusive.”
    • “Overload is a sweet nostalgic trip, it behaves and feels like the old descent was, with the plus of amazing visuals and great graphic definition.”
    • “The aesthetics and colors are so dull I just can't enjoy it; I've never had this kind of problem until now.”
    • “It adds nothing to the original Descent except 'better graphics!' but the level design is just dull and boring.”
    • “Even with the updated graphics, the game still feels dated to me.”
  • music

    214 mentions Positive Neutral Negative
    43% positive mentions, 56% neutral mentions, 1% negative mentions

    The music in the game has received widespread acclaim, with many reviewers praising its nostalgic ties to the original Descent series while also noting its modern enhancements. The soundtrack is described as energetic and fitting, effectively complementing the gameplay and enhancing the overall atmosphere, though some feel it doesn't quite reach the iconic status of its predecessors. Overall, the music is considered a standout feature, contributing significantly to the game's immersive experience.

    • “The soundtrack is top notch excellent as well.”
    • “Great action, great controls, great dynamics, awesome music (very reminiscent of Descent 1 and 2, but even better in my opinion).”
    • “The music is absolutely stellar and I still listen to it from time to time in the background.”
    • “The only thing bad about this game is the music; everything else is awesome!”
    • “I get music, background sound effects if I hit random keys, and a black screen.”
    • “Music didn't stand out as previous 'Descent' soundtracks have.”
  • gameplay

    194 mentions Positive Neutral Negative
    39% positive mentions, 59% neutral mentions, 2% negative mentions

    The gameplay of "Overload" is widely praised for its smooth mechanics, nostalgic feel, and faithful homage to the classic "Descent" series, featuring fast-paced action, tight controls, and engaging 6DOF (six degrees of freedom) movement. While some reviewers note a lack of innovation and repetitive level design, many appreciate the modern graphics and the addition of upgrade systems that enhance the experience. Overall, the game successfully combines retro gameplay elements with contemporary polish, making it a satisfying experience for fans of the genre.

    • “The gameplay is amazing, the story is intriguing--at least as much as I've seen so far--and it provides a great nostalgia hit every time I run it.”
    • “The gameplay is super smooth, the graphics are awesome and stylized, and the level design is incredible.”
    • “Overload does this in spades in honoring Descent, with fast-paced gameplay, winding levels, and a plethora of weapons and enemies that are uniquely distinct and not generic.”
    • “Sadly, this does not build on the foundations of the original to create something new and interesting the way Doom did, but rather, it's a return to repetitive level design, samey enemies, and simple gameplay that doesn't engage the way it used to, now that there are so many better games to choose from.”
    • “Between the unimproved gameplay, lack of any compelling story, the frustrating hunt for secrets, and the repetitive design, there isn't enough to earn a recommendation.”
    • “Then, three quarters of the way through, they introduce a bunch of poorly explained mechanics, badly designed levels, dumb puzzles, and enemies that constantly spawn directly behind you.”
  • story

    188 mentions Positive Neutral Negative
    23% positive mentions, 71% neutral mentions, 6% negative mentions

    The story in the game is a mix of nostalgia and modern enhancements, featuring a sci-fi narrative that includes voice acting and audio logs to flesh out the plot. While some players appreciate the engaging and well-acted storyline, others find it repetitive and lacking depth, often overshadowed by the gameplay itself. Overall, the story serves as a backdrop to the action, with many players choosing to focus more on the combat and exploration rather than the narrative.

    • “The main campaign is much improved, with the addition of voice acting and an upgrade system, as well as some missions that aren't just 'kill reactor and leave'.”
    • “The story is engaging; in fact, this is the first game ever I went from the beginning to the end, simply because I wanted to know how the story ends (and was not disappointed).”
    • “The campaign/missions are fantastic and the storyline is rich.”
    • “The story is boring and uninspired; it's so dark that you will be throwing flares everywhere, and the levels are the same and unmemorable.”
    • “The story sucks, has a boring villain, and is forced in your face way too much.”
    • “The plot is mostly to be ignored; it's really about exploring the levels and enjoying the visual and sound design.”
  • optimization

    35 mentions Positive Neutral Negative
    37% positive mentions, 46% neutral mentions, 17% negative mentions

    Overall, the game's optimization receives mixed feedback. While many players praise its impressive graphics and smooth performance on capable systems, others report significant stuttering and performance issues, particularly on older hardware and in VR. The Unity engine appears to be a common source of frustration, with some users experiencing glitches and frame drops despite attempts to adjust settings.

    • “Given a little time, handling feels smoother and much more interesting; orientation is working flawlessly even for new players, and looks (as well as performance!) are stellar.”
    • “Even though this game runs on the Unity engine, it is remarkably well optimized, and save for certain shaders, I experienced next to no frame drops on a medium system.”
    • “Well optimized, top tier graphics with intense gameplay that requires your full concentration and your memory working together, coupled with a story that had me absolutely hooked.”
    • “Sadly, the performance was always an issue for me. The Unity engine doesn't quite like old potato laptops, and some of the single-player campaign levels are large elaborate mazes.”
    • “However, this game has some of the worst performance in VR I have ever seen.”
    • “Graphics amazing, performance pretty shit.”
  • atmosphere

    25 mentions Positive Neutral Negative
    32% positive mentions, 56% neutral mentions, 12% negative mentions

    The atmosphere of the game is widely praised for its ability to evoke nostalgia while incorporating modern graphics and sound, successfully capturing the eerie and intense essence of the original Descent series. Players appreciate the immersive sound design, including a varied soundtrack that enhances the mood across different levels, and the claustrophobic environments filled with menacing AI. Overall, the game effectively combines tight gameplay mechanics with a rich atmospheric experience that resonates with both new players and fans of the classic titles.

    • “The voice messages telling the story add a nice touch; the atmosphere is great.”
    • “Overload creators managed to resurrect the original atmosphere.”
    • “The modern game engine allows for some very impressive visual effects which truly bring the game alive and make it very atmospheric.”
    • “So all the atmosphere they built up with the voice acting and the feel of the universe comes undone in the last few acts.”
    • “The atmosphere can vary from map to map, but it tends to be a little dark and somber.”
    • “The tension, the claustrophobia, the intense atmosphere combined with frightening AI and crazy level design.”
  • replayability

    14 mentions Positive Neutral Negative
    43% positive mentions, 36% neutral mentions, 21% negative mentions

    The game boasts high replayability due to its robust upgrade system, branching paths, and multiple difficulty levels, encouraging players to refine their skills and explore different strategies. With features like a challenge mode, New Game+, and a horde mode, players can enjoy varied gameplay experiences that extend well beyond the initial campaign. Overall, the combination of diverse gameplay options and the potential for skill improvement makes it a highly replayable title.

    • “The weapons and tools you have come to rely on from descent are all there in updated, lovely flavors due to the fantastic upgrade system that offers a lot of replayability.”
    • “Plus it has branching upgrades, New Game+, and several difficulty levels, so there's lots of replay value.”
    • “The replay value of Overload stems almost entirely from your own skill improving, which is exactly how it should be in a good action game.”
    • “There is also a pretty fun horde mode which provides some single-player replayability, though the campaign is worth playing again at harder difficulties and to find all the secrets.”
    • “Many reviewers have already gone into the features of the game, but I would like to reiterate that there are many types of gameplay that fit everyone’s needs and extend the replayability and life of the game.”
  • grinding

    10 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Reviews highlight that grinding in the game can feel tedious and monotonous, often reducing gameplay to repetitive trial and error, especially with cluttered levels and frustrating controls. While some players appreciate the lack of tedious backtracking, others find the overall experience to be a chore, particularly when dealing with enemy balance and RNG in challenge modes. However, the engaging combat and impressive soundtrack provide some relief from the grinding experience.

    • “It kills the fun and the pacing, and reduces the game to tedious trial and error.”
    • “Tedious, repetitive, monotonous, just like those f***ing 9-5 jobs.”
    • “Whole rooms cleared because you went in, backed out and then just shot the bots as they came through the narrow doorway one by one making the whole affair a tedious chore.”
  • stability

    9 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    Overall, the game's stability is generally positive, with users reporting smooth performance on platforms like Steam Deck and Linux, and minimal major glitches during gameplay. However, some players have noted occasional minor issues, such as brief freezes and graphical glitches, but these do not significantly detract from the experience. Comparatively, it appears to be a marked improvement over previous titles in the series, which were plagued by bugs.

    • “Runs great on Steam Deck.”
    • “Controls are super fluid; runs great on Linux and Steam Deck.”
    • “Very high quality; runs great on my potato of a computer.”
    • “I completely missed out on Underground, but I've heard it ended up being an unfinished, buggy, multiplayer-focused mess that was canned by a shady publisher who screwed the developers over in the end.”
    • “As a kid, I played a lot of Descent 1 and 3, never quite beating them (1 had limited lives and very long levels; 3 was buggy and I could not progress due to a crash bug on the moon mission).”
    • “The game offers some pleasant graphics and really vibrant colors, although there are some ugly glitches here and there.”
  • monetization

    5 mentions Positive Neutral Negative
    60% positive mentions, -40% neutral mentions, 80% negative mentions

    Reviews indicate a mixed sentiment regarding monetization, with some players feeling that the game is a cash grab, particularly in its VR implementation, while others appreciate its lack of microtransactions, DLC, and advertisements, highlighting a desire for a return to more straightforward gaming experiences. Overall, there is a call for developers to prioritize genuine gameplay over monetization strategies.

    • “You are looking at no logos, no unskippable animations, no advertisements.”
    • “The monetization model is fair and doesn't disrupt the gameplay experience.”
    • “I appreciate that the game offers plenty of free content without pushing for purchases.”
    • “They really shouldn't advertise the game as being VR supported when it's in this state - it feels like just another VR cash grab from the devs. I was so looking forward to enjoying this game.”
    • “This game is a good example of what developers from the old but gold era of gaming are still able to do, in this age of microtransactions, DLC, and season pass nonsense.”
    • “I feel like this game has huge potential and can fit the gap left by the 'Descent Underground' game that is now beginning to look like a cash grab.”
  • emotional

    4 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players express a deep emotional connection to the game, often experiencing nostalgia and a sense of déjà vu reminiscent of their first gaming experiences. The ability to revisit cherished memories from the past, particularly after a long absence from similar games, evokes strong feelings, including tears of nostalgia and joy from reconnecting with a beloved franchise.

    • “This made me feel the same way I felt the very first time I played Descent 1, many, many years ago.”
    • “Never have I cried tears of nostalgia when playing a game, until I played this game.”
    • “You can't even begin to appreciate this game as much as I do; when I lost the ability to play the older games, it was heartbreaking. Being able to play this after almost 20 years is fantastic. Descent 1 was my first online gaming experience, and to be able to play with people from all over the world was a new experience.”
  • humor

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is noted for its unintentional aspects, such as the "hilariously unfinished" cockpit view and the amusing ways weaker players can retaliate against more skilled opponents. However, the frequent crashes and lockups detract from the overall comedic experience, making it less enjoyable.

    • “The cockpit view is hilariously unfinished.”
    • “It gave weaker players hilarious ways to get back at the 3D spaceship flying gods of descent.”
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Critic Reviews

75%Critics’ scoreBased on 1 critic reviews
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Play Times

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Overload is a shooter game with science fiction theme. Common tags for Overload include science.

Overload is available on PC, Mac OS, PlayStation 4, Virtual Reality and others.

On average players spend around 4 hours playing Overload.

Overload was released on May 30, 2018.

Overload was developed by Revival Productions, LLC.

Overload has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Overload for its graphics but disliked it for its grinding.

Overload is a single player game with multiplayer support.

Similar games include Overload, Overload Playable Teaser, Sublevel Zero Redux, Prodeus, Everspace 2 and others.