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"Wizordum" is a single-player action game with sensational gameplay and outstanding graphics. As one of the last Mages of Wizordum sanctuary, you must embark on a quest to find the source of Chaos and push them back in this fantasy FPS, featuring a vast arsenal of magic weapons, puzzles, and online leaderboards. Join the Wizordum community on Discord to talk with devs and other fans.

Wizordum screenshot
Wizordum screenshot
Wizordum screenshot
Wizordum screenshot
Wizordum screenshot
Wizordum screenshot
Wizordum screenshot
Wizordum screenshot
Wizordum screenshot
Wizordum screenshot
Wizordum screenshot
+11

94%
Audience ScoreBased on 554 reviews
graphics50 positive mentions
stability6 negative mentions

  • Wizordum is a charming and engaging tribute to classic FPS games like Heretic and Hexen, featuring vibrant graphics and a captivating soundtrack.
  • The level design is complex yet rewarding, encouraging exploration and secret hunting, with a variety of magical weapons that enhance combat dynamics.
  • The inclusion of a level editor allows for community-created content, significantly extending the game's replayability and creativity.
  • Some levels can feel overly long and convoluted, leading to frustration when trying to find secrets or navigate back to objectives.
  • The enemy design is often seen as cliché, lacking variety and depth, which can detract from the overall combat experience.
  • There are occasional bugs and performance issues, particularly with save files and controller navigation, which can hinder the gameplay experience.
  • graphics
    126 mentions Positive Neutral Negative

    The graphics of Wizordum are praised for their vibrant and charming pixel art style, effectively blending retro aesthetics with modern enhancements. Reviewers appreciate the unique visual design, which is both nostalgic and visually distinct, contributing to an engaging gameplay experience. While some find the quasi-2D elements slightly off-putting initially, the overall aesthetic is celebrated for its creativity and appeal, enhancing the game's atmosphere and enjoyment.

    • “The graphics are gorgeous, level design is very nice, gameplay feels extremely satisfying, and the sound design also works really well.”
    • “The graphics have a beautiful and vibrant pixelated retro aesthetic, and there is something about blasting nasty goblins with pixelated fireballs that just never gets old.”
    • “Wizordum is a magical journey that effortlessly blends retro aesthetics with modern gaming elements.”
    • “At times the quasi-2D graphics that flatten features in spite of you moving around them can be slightly off-putting at first, but once you get a feel for the general aesthetic of the game, it's nothing you'll notice.”
    • “I'm sure there are reasons for why the devs did their effect SFX how they did them, but I found some a bit underwhelming and even too simplistic for the 16-bit aesthetics they went for.”
    • “That and the range and damage of explosions is significantly larger than the graphics would suggest.”
  • gameplay
    108 mentions Positive Neutral Negative

    The gameplay of Wizordum is widely praised for its engaging mechanics, fast-paced combat, and nostalgic retro style reminiscent of classic FPS games like Wolfenstein 3D and Doom. Players appreciate the vibrant pixel art, enjoyable level design, and the thrill of secret hunting, although some note that the level design can be convoluted at times. Overall, the game offers a solid and addictive experience, with potential for future updates to enhance multiplayer modes and gameplay complexity.

    • “The gameplay has improved drastically since the day I bought it.”
    • “Overall, Wizordum is a must-play for fans of retro shooters, offering a perfect blend of classic gameplay and modern conveniences.”
    • “The gameplay is fast and smooth, the artwork, sound, and music is excellent, and it even has a level editor!”
    • “The gameplay is fine, but the level design is incredibly convoluted, as if done by complete amateurs of the genre.”
    • “Some polishing needs to be done around explaining game mechanics perhaps.”
    • “The gameplay field is flat.”
  • music
    104 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its nostalgic and engaging qualities, reminiscent of classic RPG soundtracks while providing a fresh auditory experience. Many players appreciate how the soundtrack enhances the atmosphere, fitting seamlessly with the gameplay and visuals, although some have noted moments of repetitiveness and a few instances of overly calm tracks that detract from the action. Overall, the music is considered a standout feature, contributing significantly to the game's charm and immersive experience.

    • “The music and sound effects in Wizordum are excellent, enhancing the immersive experience with a nostalgic yet fresh auditory backdrop that complements the fast-paced action.”
    • “The soundtrack feels like something out of classic RPG games, and this is definitely a breath of fresh air, considering that 80% of boomer shooters rely solely on metal.”
    • “Much of the atmosphere was carried by the music, which I didn't expect to be this good and carry that much of the experience.”
    • “The music is boring, the level design is atrocious.”
    • “Most frustratingly, the trailers and main menu have some reasonably hype music, and then the actual couple of levels I played before boredom set in just had... overly calm, soothing music.”
    • “Looks good, charming art style, but dull gameplay and a really repetitive soundtrack.”
  • story
    26 mentions Positive Neutral Negative

    The game's story presents a stark contrast to its vibrant and colorful visuals, leading to a tonal dissonance that some players find intriguing while others see as jarring. While the narrative is described as simple and straightforward, it effectively guides players through engaging environments and offers a fair balance of gameplay elements centered around exploration and combat. Overall, the story is considered acceptable, with a focus on enjoyment rather than complexity, allowing players to immerse themselves without being overwhelmed by extensive lore or quest details.

    • “A simple yet enjoyable story thread leads you through some fantastic environments which grow in complexity as they progress.”
    • “The first episode was 'merely' great, and the second episode refined nearly everything - with every mission offering a unique theme or clever little conceit, it felt like they were firing on all cylinders.”
    • “As a mage on a mission to restore order in the world of Terrabruma, this game offers a delightful mix of swords, spells, and a captivating visual experience.”
    • “This may sound petty, but the game's story versus its presentation don't match at all.”
    • “Aside from the start and last level which have a screen of text, there isn't much to the story for now.”
    • “There doesn't seem to be much in the way of story either, but it doesn't pose a problem for me; the gameplay loop is mostly built around combat, exploration, and of course, finding keys for locked doors.”
  • optimization
    24 mentions Positive Neutral Negative

    The game showcases a retro aesthetic enhanced by modern graphics, delivering smooth performance during intense gameplay. While users with high-end systems report minimal issues, some experience erratic frame times, particularly on lower-end hardware. As the game is still in early access, developers are actively working on optimizations, including addressing performance hitches and improving controller support, especially for the Steam Deck.

    • “Graphically, the game retains a retro aesthetic while benefiting from modern enhancements, ensuring smooth performance even in the most hectic battles.”
    • “Made with Unity, it sports a vibrant color palette, crisp controls, satisfying weapons, and excellent optimization.”
    • “As for performance, Wizordum holds up quite well on the Steam Deck.”
    • “My only real criticisms would be performance on some levels.”
    • “Now I didn't experience any hiccups myself, being I have a 4090 and 5800X for my system, but I did notice the frame times were somewhat erratic which could be an issue on lower-end systems. From what I can tell, the devs are working on optimizations, so this should hopefully be solved after it leaves early access.”
    • “There are some performance hitches, and controller optimization is needed, but it works well so far.”
  • atmosphere
    20 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its visual appeal and immersive sound design, effectively capturing the essence of classic titles like Hexen and Heretic. Players appreciate the detailed level design, which is filled with secrets and evokes a strong sense of place, from harbors to graveyards. The melodic soundtrack enhances the overall experience, making the atmosphere both engaging and rewarding for exploration.

    • “Visually very appealing, the music is great, and it nails the atmosphere.”
    • “The levels are big (at least 30 minutes long and definitely long if you search for secrets) and full of secrets. The levels give you the classic NES vibe with a really good atmosphere; a harbor feels like a harbor and a graveyard feels like you're in a graveyard.”
    • “Much of the atmosphere was carried by the music, which I didn't expect to be this good and to carry that much of the experience.”
    • “Much of the atmosphere was carried by the music, which I didn't expect to be this good and carry that much of the experience.”
    • “Love the gameplay, graphics, music, the atmosphere, especially the secrets (that hidden level in episode 1 with you know who... terrifying).”
    • “Love the atmosphere and music.”
  • stability
    10 mentions Positive Neutral Negative

    The game currently experiences significant glitches, making it less stable for players seeking a flawless experience; however, the developers are actively addressing these issues and engaging with the community for feedback. Despite these concerns, it runs well on the Steam Deck with minor control adjustments needed. Overall, while stability is a concern, the game is still playable in its early access state.

    • “The game runs great on the Steam Deck and controls well with a few tweaks, such as turning the right trackpad into a mouse/left click.”
    • “So far, I've only played on my Steam Deck. It's early access, so there are no big issues; it runs great and plays great.”
    • “But this game has some big glitches in it.”
    • “So I will say if you want a perfectly stable game, then this game is not for you (but the devs are working on it and actively asked the community for help finding these glitches).”
    • “So I will say if you want a perfectly stable game, then this game is not for you (but the devs are working on it and actively asked the community for help finding these glitches).”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly due to long levels that require extensive exploration to find keys and secrets. While the maps are visually appealing, the repetitive nature and similarity of the environments can lead to boredom, especially when having to replay sections due to save issues.

    • “The levels are too long. Maybe it's just me, but I love going around every inch of a map, murdering everyone, picking up everything, and finding all the secrets. However, when you are spending at least fifty minutes in a map trying to find all the keys, switches, etc., it becomes boring and tedious since the maps, while beautiful, all look the same.”
    • “Great game, but my saved games won't load, and having to run through the entire levels later in the game and find all the secrets again is too tedious.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in Wizordum is highlighted as a standout feature, blending gameplay with a whimsical tone reminiscent of classic titles like Heretic and Warcraft. Players find the game's comedic elements engaging and entertaining, contributing to its overall charm.

    • “So funny in terms of its gameplay.”
    • “Wizordum is a fascinating throwback that combines heretic elements with the humor and color palette of Warcraft.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers moderate replayability, primarily enhanced by an in-game level editor that allows players to create and share custom adventures. While the main campaign can be completed in about four hours, the ability to design new levels adds significant longevity to the experience.

    • “It took me a little over 4 hours to get through all the levels, and there is some replayability and a level editor.”
    • “The in-game level editor allows you to design and share custom adventures, extending the game’s replayability.”
  • emotional
    2 mentions Positive Neutral Negative

    Players highlight the game as an exceptionally wholesome first-person shooter, emphasizing its emotional depth and positive atmosphere. This unique blend of gameplay and heartwarming elements sets it apart in the genre.

    • “This is the most wholesome FPS I have ever played.”

Buy Wizordum

5h Median play time
5h Average play time
4-5h Spent by most gamers
*Based on 6 analyzed playthroughs

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