Overdungeon Game Cover
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"Overdungeon is a single-player Role Playing game that offers around 20 hours of playtime. It combines elements of rogue-like, tower defense, and card games, offering dynamic deck building with a variety of cards featuring memes and funny creatures. The real-time battles are breathtaking, requiring strategic card play to defeat formidable enemies and clear the dungeon."

  • Mac OS
  • PC
  • Steam Deck
  • Windows

Reviews

78%
Audience ScoreBased on 298 reviews
gameplay14 positive mentions
optimization3 negative mentions
  • The game offers a fun and chaotic blend of deck-building and real-time strategy, allowing players to create overpowered combos and experience satisfying gameplay.
  • The developers have shown commitment to the game by providing regular updates and improvements, enhancing the overall experience.
  • It's easy to learn and accessible for players new to card games, making it enjoyable for a wide audience.
  • The game suffers from balance issues, making it too easy to exploit certain card combinations, leading to a lack of challenge.
  • There are significant translation problems and unclear mechanics that can confuse players, detracting from the overall experience.
  • The content feels limited, with a short campaign and repetitive gameplay that may not hold long-term interest.
  • gameplay45 mentions

    The gameplay is characterized by its fast-paced, chaotic mechanics that blend elements of card-based auto battlers and tower defense, offering a lighthearted and fun experience. While the game features interesting mechanics and a variety of power-ups, many players find the gameplay to be rushed and poorly explained, leading to a lack of depth in strategy and deck-building. Overall, it appeals to those who enjoy quick, casual gameplay but may frustrate players seeking a more polished and tactical experience.

    • “The gameplay is fast, furious, and occasionally frustrating.”
    • “This is a fun deck-building game with interesting mechanics that remind me of Clash Royale.”
    • “Unlike a lot of other games in this genre, rather than going for simplistic, massively balanced, slow and tactical gameplay, this goes in for crazy shenanigans, flashy combat, and awesomeness.”
    • “Don't expect the polished gameplay of MTG; this is more like launching cards with an AK-49.”
    • “The mechanics are poorly explained both in a typical roguelite way and in terms of a pretty unhelpful English translation.”
    • “Overall, the gameplay to me feels rushed with little room to really play your turn other than spam your cards as fast as you can.”
  • story20 mentions

    The game's story is largely criticized for being minimal and incomplete, with many players feeling that it lacks depth and context. While there are hints of a narrative through text screens after defeating bosses, the overall experience is described as feeling lazy and unsatisfying, leaving players without a sense of closure. The focus on quest modes and seasonal challenges is appreciated, but the absence of a coherent story detracts from the overall engagement.

    • “The characters are interesting and the storyline/playthrough is a good one to be sure.”
    • “Should be mentioned it's got its quirks; not all of the card descriptions are particularly easy to understand, it appears the main storyline isn't quite complete (which is fine as there is an endless quest type mode which has you clear the main 3 acts and then repeat with difficulty scaling up each run). Overall, the diversity in cards is adequate and enough to want you to try again with a different setup to see the results.”
    • “Now having played many hours, the game has more depth than initially realized due to quest and season modes - Overdungeon is a great deal for the price - looking forward to more from this studio, and hopefully more content for Overdungeon in the future!”
    • “I have played for 100+ hours and to this day I don't understand the story. In this game, it feels like you have the exact same scenario as Slay the Spire, where you enter or are trapped in a dungeon and fight your way through. However, if you defeat the hidden boss, depending on your character, you get a screen with some text giving you an inkling that there is some previous story or context. To me, it felt like laziness from the devs; if you are going to put an ending with some story, why not provide the background so the player can feel some closure? Otherwise, don't include any story at all.”
    • “Unfinished story and no more updates.”
    • “However, as things stand, there is only one dungeon available, with no real story content - and that dungeon is rather easy, even on the hardest available difficulty.”
  • graphics13 mentions

    Overall, the graphics of the game are generally well-received, featuring bright, attractive visuals and a cute, cartoony art style that many players appreciate. However, some users note performance issues on lower-end PCs, leading to lag during gameplay, and express mixed feelings about the coherence of the art style, describing it as a blend of 3D models and drawn animation. Despite these concerns, the graphics contribute positively to the game's appeal, especially for fans of the genre.

    • “Good music, good graphics!”
    • “Funny card game with auto-chess mechanics, graphics are nice and the OST too, good replayability and challenge if you hunt for achievements!”
    • “The graphics are actually quite cute and cartoony.”
    • “Don't buy if you don't have a decent PC. It can get really laggy on the higher levels. I usually have to turn down the graphics and still drop down to a handful of frames during the egg challenge.”
    • “The art style is a weird mix of rendered 3D models and drawn animation, and the characters/cards are a very incoherent blend.”
    • “With a few balance patches and graphical updates, this game may live up to its price tag.”
  • music11 mentions

    The music in the game is generally praised for being exciting and pleasant, contributing positively to the overall experience with good graphics and animations. However, some players find it repetitive and generic, suggesting a lack of depth in the soundtrack. Overall, while the music enhances the gameplay for many, it may not stand out for everyone.

    • “I love the colors, the animation, and the music.”
    • “Awesome music and fun gameplay.”
    • “The graphics and soundtrack are wonderful, and I'm definitely looking forward to finding the time to play more.”
    • “Music is repetitive, characters and lore uninteresting, gameplay rushed and all over the place.”
    • “No settings other than resolution, music, sounds.”
  • humor8 mentions

    The humor in the game is highlighted by its entertaining card combinations and the chaotic, amusing visuals of gameplay, particularly when players create overpowered decks that lead to absurd scenarios. Reviewers appreciate the lightheartedness and comedic elements, noting that the game consistently elicits laughter and offers a fun experience, making it a standout in the roguelike deckbuilder genre. Overall, the humor is a significant draw, contributing to the game's replayability and enjoyment.

    • “On the other hand, it's still really fun to play through, because the real-time system where your summons are visually represented and move around on the battlefield means that when you do assemble a game-breaking deck, it often looks hilarious in motion, too.”
    • “But yeah, if building hilarious combos or just having a somewhat easy and fun time sounds like your thing for roguelike deckbuilders, Overdungeon gets my recommendation.”
    • “I loved when I got some card combinations that literally broke the game in the most funny ways imaginable, like looping the deck and placing infinite turrets, or dealing damage cards indefinitely within the same turn.”
  • optimization7 mentions

    The game's optimization is a mixed bag; while it offers a nostalgic arena mode to revisit previous decks, players report significant performance issues, particularly when many units are onscreen, leading to potential gameplay disruptions. Despite its fun factor, the game struggles with balance and optimization, requiring players to navigate complex deck-building strategies amidst these challenges. Overall, while enjoyable, the game suffers from unoptimized performance that can detract from the experience.

    • “There is a history of the previous decks/runs you have created before, and you can play with them again in a mode called Arena (PvE, no multiplayer in this game), where you fight against highly optimized decks.”
    • “The playing is easy, but the optimization of the gameplay is complex and deep in this game.”
    • “Game as a whole is definitely too easy and building your deck around having many buildings or animals causes major performance issues, but for the price and what it is, I definitely recommend it.”
    • “Full of engrish, unbalanced and overpowered cards, and reckless abandon for performance that sees the game buckle under the sheer volume of nonsense happening on the screen at times, and it’s glorious.”
    • “Some performance issues, especially when a lot of units appear onscreen - but spawn limits can be adjusted manually.”
  • replayability7 mentions

    Overall, the game demonstrates strong replayability due to its unique deck-building mechanics, diverse archetypes, and the potential for varied gameplay experiences through different paths and characters. While some players note that certain archetypes may lack balance, the humorous elements and challenges, especially in pursuit of achievements, contribute to its replay value. As the game is still in early access, further enhancements could increase its replayability even more.

    • “Sentiments offered from others concerning needing to constantly rebuild your deck are accurate, but the outlandish usage of animals and deck-altering cards make for a fantastic time with strong replayability.”
    • “Funny card game with auto-chess mechanics, graphics are nice and the OST too, good replayability and challenge if you hunt for achievements!”
    • “The other archetypes so far don't seem to have the DPS necessary to defeat it, which sucks because that is what brings a lot of the replay value for me personally.”
    • “It has the potential to have much more replayability, but it's currently early access, so there's only so much to be done.”
    • “I also feel that this game will have quite a bit of replayability because of the different paths, characters (in development), and difficulties.”
  • stability3 mentions

    Overall, the game demonstrates a relatively stable performance with minimal bugs reported, allowing players to engage with its mechanics without significant interruptions. While some users noted minor developmental issues, the general consensus is that the game is playable and shows potential for improvement.

    • “There is a good game in here somewhere; the music is decent, actions are pretty tight, and it's relatively bug-free.”
    • “Buggy (not drastically, just clear-still-in-dev buggy), and not a huge fan of the cliché busty anime women, but I'm willing to overlook it since at least there isn't any exploitative dialogue or suggestive stuff.”
  • grinding1 mentions

    Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or multiple attempts to progress effectively.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • atmosphere1 mentions

    The atmosphere is characterized as oppressive, demanding quick decision-making to effectively counter or evade opponent attacks.

    • “This creates a very oppressive atmosphere where your decision-making has to be quick enough to interrupt or avoid certain attacks made by the opponent.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

20hMedian play time
20hAverage play time
20-20hSpent by most gamers
*Based on 1 analyzed playthroughs

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